Bungie now selling armor sets for Destiny via microtransactions

RexNovis

Banned
It appears in the most recent information on the April update it was revealed that the new Taken Armor sets will be available for purchase via in game store. Basically you can purchase something called a "Sterling Treasure Chest" that has a chance (among various other things) to give you the new taken armor. Now they are changing the way infusion works in order to create a sort of loop hole that could classify this new armor as a cosmetic change. See the description below for details

Kotaku said:
Infusing items will no longer split stats. Instead, according to Bungie, combining two items will boost the lower-level item to the attack/defense stats of the higher one. This not only makes item infusion a more attractive option but seems to give Bungie a loophole for providing a microtransaction way to get the new Desolate gear. Those Sterling Treasure chests that contain Desolate gear pieces can be earned in-game, but they can also be purchased using in-game currency that’s been bought with real money.

Bungie already introduced this microtransaction system for some cosmetic items in the game last fall but hadn’t made armor pieces available in that marketplace. The twist here is that, even though the Desolate gear can be obtained through a Sterling Treasure bought via microtransaction, the Desolate gear shown in the stream was merely at level three, making it tactically useless on its own.

As Bungie’s livestreamer explained, a player would need to infuse it with higher-level gear to give it decent stats
, and that higher-level gear would have to be earned by playing the game, the same as always.

Source

Can't say I'm a fan of this at all personally but an argument could be made for these being cosmetic only. The monetization still seems kinda sleazy to me.

What are your thoughts?

EDIT: to clarify the gear has PVE focused perks which is where this gets sketchy for me and becomes less "cosmetic" Please see below for example
From the kotaku article

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You can clearly see the PVE perks on the microstransaction purchased armor.


UPDATE: Heres a complete breakdown of the new mocrotransactions courtesy of Ghaleon
This is one of those sets of changes that is multi-layered, and on the one hand might be entirely inobtrusive, but on the other is, IMO, decidedly alarming.

What's happening is multi-layered. The basics, as I understand them - please correct me if I got something wrong.


  • A new type of shader called chroma, which adds glowing highlights to armor, and for the first time, also to weapons is added to Destiny. They are entirely cosmetic, but also really cool looking.
  • A new line of other cosmetics, and Taken gear, are added to the game.
  • Sterling Treasure Boxes - loot bags - are added. These are similar to what we've seen in past events, but are now a core part of the game. Everyone gets one for free every week. And then two more per week can be earned from activities (one PvE, one PvP), for a total of three. These same boxes are for sale for real money.
  • The light level on the armor in the 3, basically the lowest it can get in the game and still have any value.
  • Almost everything in the boxes can be earned outside of them. Almost.
That's the nuts and bolts of it and on its face is not too obtrusive. But the some details really matter:


  • The new chroma shader can only be acquired from the boxes, and they are one of many types of items in them, so they are not guaranteed.
  • Chroma is a consumable applied to one item at a time, not an item you apply to whatever items you have equipped like a shader. You're going to need a lot of it.
  • When changing colors with chroma, you re-roll to a different color, consuming chroma along the way. You don't pick what color you want, you burn the consumable until you get the color you want. This led to a funny moment on the reveal stream yesterday when someone wanted to show a different color on a gun and we hear him clicking over and over and OVER to roll to that color. [At least, this is how I think it works. They kind of glossed it over in the stream.]
  • Since players are throttled to three boxes per week, this will be in short supply. Thus, the real money boxes.
  • There is no direct way to either earn or purchase chroma. It's all RNG from the boxes.
  • For the first time, armor is available for sale outside of a temporary event (they introduced this idea with the racing event). This is presumably softened by them being only light level 3. However...
    [*]The infusion upgrade system is updated to be a 1:1 trade. So you can take a 300 item, infuse it into that leverl 3 armor you just got, and now it's level 300. That puts the lie to the notion that they might as well be cosmetic since they are so low level.

There's a lot in here that bothers me. The introduction of chroma is really cool - it genuinely looks great, and being able to customize guns is awesome. But it's limited to a random grab bag, with a chance to earn it, and it's throttled three per week, or you can buy more chances. And it's a consumable. And you can't pick your color, you burn it until you get the color you want. Without the F2P hooks, it just would have been a shader you apply, with a set color, to the weapons you have equipped. Done.

A lot of work went into getting this F2P hook into the game. So instead of a great new customization option, we now have a really awful, unfriendly series of mechanics to either limit what you can get, or have to spend money for a chance to get it. This is unquestionably intrusive to the game. Because while one box per week is free, and chroma itself is cosmetic, we can also earn them from PvE and PvP activities - and then have to deal with the other aspects of it which are there to encourage real money purchases (consumable, random rolls). This is F2P impacting the loot aspect of the game. That's not good.

You can hand wave this away as saying it's all cosmetic. And that's true. But cosmetic loot has been a big part of the game from day 1 - shaders, ships, emblems, even one set of armor over another with similar perks. So this is very much impacting a core part of the loot game.

It's great that the light level infusion system is now 1:1. It's disappointing that the only reason they did that is to make the Treasure Boxes have more appeal, so the low level armor can become useful instantly.

It's also very supportive of the slippery slope argument many have been making, which has had a lot of us hardcore Destiny fans very worried. The first entry into this space was purely cosmetic (the excellent and fun Festival of the Lost). Every update since then has moved the line, and now we're here. I have no confidence the line is going stay here.




That makes it worse, not better, since you can't even buy them directly, if that's what you are after. They put up this random aspect of it so they can say they're not selling armor directly but...they are still selling armor.

It does an excellent job explaining why I feel this is another line check from Bungie. One minor correction that should be mentioned is that chroma packs are also obtained from the dismantling of gear that has been chroma activated. While this does make the implementation slightly less problematic it does little change the underlying points made in the comment as a whole.
 
The way they framed the system makes them essentially cosmetic. I'm gonna assume people aren't going to read the op anyway though
 
lol.....level 3 gear......it just sounds like its BoA gear basically. This isn't changing much as much as I do find selling gear or weapons fucking stupid. You level the gear with you when playing
 
If you stuck with Destiny this long this isn't surprising at all. It's a shame because the game could have been better than this.
 
You get it at light level 3. There is no advantage gained over other players by buying it.

My only problem is that there isn't a bunch more armor like that to buy.
 
You can farm the sterling treasure chests infinitely by playing the lower level PoE...
It's for ppl who want it the easy way I guess.
 
Keep going Bungie, all you're doing is making it more certain that I will skip Destiny 2.

That's coming from a guy that played the first game religiously for over a year.
 
Probably depends on the armor perks before people call it P2W right?

They did the same thing with the SRL racing gear. This is nothing new nor is it egregious.

SRL gear had SRL perks though so didn't make much sense to infuse them for PvE/PvP. Hopefully these pieces just have PoE perks so they can be largely ignored.
 
Literally every F2P MMO does this, I don't understand why people are surprised.

Because it's not an MMO. Since the launch of TTK, Destiny has become stuck in this strange gap between "stand alone product" and "live, regularly updated, MMO".

Bungie & Activision need to pick a side.
 
I'm fine with it. You're given plenty of opportunities to earn the Sterling Treasure chests through regular play that I'm not sweating it. Probably won't pay a cent.

Those emotes on the other hand...hell yes I'll be investing in a few of those.
 
As someone who fucking loves Destiny. I am not ok with this at all.

Just like how the datamined "increase character level to 25" was quickly dismissed by Bungie, to then later on be added as a microtransaction. Man fuck this, I want to play the fucking game, but not when its going to start filling with more and more microtransactions. Even though this is cosmetic, its still pretty disgusting for a full priced game.


Edit: Just read someone pointing this out on Reddit. The gear that comes out of the Sterling Treasure Chest might have better perks than regular gear, or there might be a chance to roll an exotic perk on this gear. So even though its low LL, if you buy a piece of gear, that then rolls the best possible perks in the game...then your buying the best gear in the game, just lower light level.

Hopefully its not like this, and the perks are set in stone, and are shit. But if they just add random perks, then god damn this is actually going to give players who spend money on the chests an advantage over players that don't.
 
Seems fine.

Cosmetic things that didn't give any advantage.

If you want to use it at high levels you will need to loot a high level gears to infuse.

BTW the new infuse system is awesome.
 
They did the same thing with the SRL racing gear. This is nothing new nor is it egregious.

SRL racing gear had perks specific to racing. This gear offers regular play perks. It completely changes the consequences of selling it via in game store. Also nobody said anything about egregious. I just dont like it as it just seems like a sleazy way of implementing the microtransactions with the introduction of what amounts to a loophole to make it arguably cosmetic in nature imo.
 
Damn, things are getting worse. £40 for an expansion which is being propped up by micro transactions. Why choose one operating model when you can have two eh? The money I spent on this game and expansions... I enjoyed it at first but regret TTK.
 
Keep going Bungie, all you're doing is making it more certain that I will skip Destiny 2.

That's coming from a guy that played the first game religiously for over a year.
Why?

There is nothing wrong in the OP... Bungie selling cosmetic items lol
 
It's not. It's real gear. You just have to earn better gear in game to infuse into it if you want to use this stuff for any meaningful activity.

So...cosmetics.

You're sacrificing gear that you had to play to get, in order to get gear of exactly equal power but with a different look.

Does this actually upset anyone?
 
I feel like at this point they're just ever-so-slowly testing what the audience is willing to accept as micro-transactions. Just a tiny advance at a time, every few months. Will be interesting to see where the wall is (likely buying Light or equivalent).
 
It's not a F2P game nor an MMO.

Because it's not an MMO. Since the launch of TTK, Destiny has become stuck in this strange gap between "stand alone product" and "live, regularly updated, MMO".

Bungie & Activision need to pick a side.

Destiny is basically Guild Wars and Elder Scrolls Online, except with way less content and updated less regularly. Bungie's decisions make way more sense when you look at the game as a F2P MMO that only updates a few times a year.
 
It's not. It's real gear. You just have to earn better gear in game to infuse into it if you want to use this stuff for any meaningful activity.
But your just buying TTK armor that honestly won't be any better than the TTK armor you earn. Your basically just buying it for the visual spectacle.
 
This disgusts me. I have three 320 LL characters, and too many hours in this game. And I hate the direction they are moving with the microtransactions. Feels like Kim K Hollywood now with that "reveal stream" today. Stream was more like a microtransactions commercial.

Best looking Armor in the game locked behind buying a lot of $2 RNG mystery boxes or a time gate? No thanks. Goodbye Destiny.

Too many other good games.
 
So...cosmetics.

You're sacrificing gear that you had to play to get, in order to get gear of exactly equal power but with a different look.

Does this actually upset anyone?

Not exactly the gear has its own PVE focused perks. That is the meat of the issue here
 
I hope The Division doesn't end up like this but I know it will. I love the concept of these games but I am not down with the consumer abuse.
 
Seems to be effectively cosmetic, so it seems one of the more harmless aspects of Destiny.

Still, for cosmetic gear I'd prefer a system like Guild Wars 2, where it's equipped separately to visually override the actual gear you have equipped. That always seemed a pretty nice way to handle that- I suppose some might argue that masking the perks you have equipped would be a bit dodgy in PVP though.
 
Seems to be effectively cosmetic, so it seems one of the more harmless aspects of Destiny.

Still, for cosmetic gear I'd prefer a system like Guild Wars 2, where it's equipped separately to visually override the actual gear you have equipped. That always seemed a pretty nice way to handle that- I suppose some might argue that masking the perks you have equipped would be a bit dodgy in PVP though.

People seem to be missing the part about the gear having PVE perks. This is what makes it feel less cosmetic. It can still be argued as cosmetic but its definitely skirting the line at the very least.
 
How do you all think these updates are funded? Nothing is free.

From what I saw in the stream, this is just a way for whales to get the gear quicker, not like it offers any in game advantage other than looks.
 
It is basically cosmetic since the gear does not have any benefit and is low level, BUT you can easily infuse it up to higher level but you need high level armor to begin with.


I did not enjoy the stream, the stream was to push microtransaction more than it was to show the new content. Destiny is a great shooter and I can't wait until Bungie is able to show/reveal the next full game installment. For now, I'm good.
 
I missed that part.

Still the light level is gonna be on par with basic armor you unlock in the game.

That is true but the PVE Perks are locked in so while you do have to infuse to raise light level you are essentially paying for potentially beneficial PVE Perks and not just a cosmetic skin. Its more complicated than just dismissing it as solely "cosmetic" imo.
 
From what I saw in the stream, this is just a way for whales to get the gear quicker, not like it offers any in game advantage other than looks.

Have you leveled an alt? It takes an extremely long time to level up the subclasses of each class. I only have one completed subclass on my alt titan, and got him to 315 light recently, and now play him more than my main. Its a problem that needs to be addressed, but it hasn't.

It also turns out that Bungie is selling a way to level up a subclass to max, instantly.

Weird coincidence right? It takes an unbelievable amount of time to do something, Bungie hasn't addressed the issue with it, but are selling a way around the issue. How long before they start offering other ways to "pay" to get around mechanics of the game? Don't like doing strikes? This chest has a chance to contain Strike gear! Only $9.99 + tax.
 
Getting tired of bailing on games I like because of this shit.

I quit long ago when the writing was on the wall ('economy nerf' at the same time as the microtransaction store went online), but this is just more confirmation of the slippery slope that so many were quick to decry as impossible.

Skipped CoD:AW, the first CoD I skipped since I started playing with CoD4 7 years ago because of the supply drop bullshit.

Got BO3 because I thought it was safe. Was wrong. Not playing now.

There are a lot of other games that I skipped or stopped playing because of this, but most of them were comparatively 'smaller', in that I wasn't very invested in the game, franchise, gameplay, or multiplayer.

That wasn't true of either CoD or Destiny, and it sucks.

Literally legal childhood gambling, and people don't seem to have a problem with it (same issue in CS, TF2, etc).
 
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