IcyRhythms
Member
What's the game run like now on a 970? 60fps achievable? Got my rig setup so want to pick this up.
Doesn't sound like it lol
What's the game run like now on a 970? 60fps achievable? Got my rig setup so want to pick this up.
Doesn't sound like it lol
Boy, this game is just beautiful downsampled from 4k. That frame pacing though...ugh.
Finally got to try it.
All gameplay, no cutscenes.
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Is it playable at that resolution? What hardware?
Is it playable at that resolution? What hardware?
We are still waiting for a patch. Probably it has to get "certified".Fuck sake lol. Thought it would be fixed by now.
Isn't what the game looks like at 4K roughly equivalent to what it should look like at 1080p if this game had had a proper PC port and it didn't use an upscaling solution designed for a console?
We are still waiting for a patch. Probably it has to get "certified".
No it would be 1440p in this case.Isn't what the game looks like at 4K roughly equivalent to what it should look like at 1080p if this game had had a proper PC port and it didn't use an upscaling solution designed for a console?
Boy, this game is just beautiful downsampled from 4k. That frame pacing though...ugh.
Finally got to try it.
All gameplay, no cutscenes.
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I'd think it would be longer than people might think. I hear rumours that it will turn up sometime in May to correlate with Microsoft removing some of the limitations of the UWP experience.
Ok, but if you select 4K in the video settings you get 2560x1440:Let's hope your predictions are wrong, and we get it earlier. It would suck to have to wait so long for the patch. I got the game on release (cheap PC code from a friend who preordered on Xbox) but I am not touching the game until the frame pacing issues are fixed.
You are both wrong, I think. According to my calculations, the game is upscaled from 1080p at 2880x1620 resolution.
Remedy themselves said that the "source" resolution is 2/3 of the final resolution. So you need to multiply the "source" resolution by 1.5 to get the final resolution.
1280*1.5=1920
720*1.5=1080
1920*1.5=2880
1080*1.5=1620
(snip)
1920*1.5=2880
1080*1.5=1620
Ok, but if you select 4K in the video settings you get 2560x1440:
3840/1,5=2560
2160/1,5=1440
So, the second statement is right.
OK, I have discovered a tactic to massively improve performance on my system, and I can't for the life of me figure out why, but I thought I'd share in case it helps anyone else, but hey YMMV
So, load your game up - go into video settings and turn off 'Full Screen Mode' - obviously you then start playing in a window, but I noticed it was a hell of a lot more smoother for me.
I then turned back on 'Full Screen Mode' and the smoothness remained! No more choppy cut-scenes and the FMV live-action stuff doesn't chug any more. How bizarre!
It's not perfect but it is so, so much more playable now.
Probably sometime next month together with the new UWP update.
OK, I have discovered a tactic to massively improve performance on my system, and I can't for the life of me figure out why, but I thought I'd share in case it helps anyone else, but hey YMMV
So, load your game up - go into video settings and turn off 'Full Screen Mode' - obviously you then start playing in a window, but I noticed it was a hell of a lot more smoother for me.
I then turned back on 'Full Screen Mode' and the smoothness remained! No more choppy cut-scenes and the FMV live-action stuff doesn't chug any more. How bizarre!
It's not perfect but it is so, so much more playable now.
Probably because reverting back to fullscreen puts the game on 1280x720.
Fullscreen vs windowed has no impact on the resolution QB displays at.
It did for me. Changing to "Windowed" put the game into a small window, reverting back to fullscreen set the resolution to 1280x720.
It did for me. Changing to "Windowed" put the game into a small window, reverting back to fullscreen set the resolution to 1280x720.
If you consider 20fps and stuttering playable...haha
OC i7 920/980Ti Classified/12GB Ram
I beat Act 2 on Hard without dying, lol. (Note:I've put over 25 hours into the X1 version)
The game is crazy good looking, and everything...I mean EVERYTHING reacts/reflects/bounces light in the environments. Looks insane.
I hope they patch this so I can pull a locked framerate @ some level of downsample.
Fuck sake lol. Thought it would be fixed by now.
Let's hope your predictions are wrong, and we get it earlier. It would suck to have to wait so long for the patch.
Yeap, no game can match it right now. And from the looks of future games, doesn't look like they will match it either.
I respectfully disagree. It's certainly a looker, one of the best out there, in fact. But unmatched (and to remain unmatched)? No way.
Well, I'm not saying remain unmatched indefinitely. It's just that from what I've seen for the rest of 2016 doesn't seem to include those "ingredients" that put this game graphically above the rest. The physically plausible lighting/GI/occlusion seems to be the hallmark of this game and gives it the edge other games are lacking.
For example in this image:
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Everything down to the smallest objects have self-occlusion and shadowing even when not directly lit. It makes the game almost look ray-traced. Even the cameras on the ceiling and the chairs next to the desk or the drawer handles all look "planted" as they should as opposed to have a hard edge with no shadowing making the objects appear "pasted" in space somewhere. No other game captures this occlusion so well.
Probably because reverting back to fullscreen puts the game on 1280x720.
Yes, it does a lot of things well, but it also falters in crucial places, like IQ. Even some of the textures are awfully flat when viewed up close, which can make for a, sometimes, jarring experience.
Not trying to take anything from it, but to me, calling it unmatched (and saying it will remain so) is far-fetched. There are other games soon to release that are above it. No need to crap on this topic by mentioning anything specific, however. That's just how I see it.
I would love to know which games actually. Because all the ones I've seen won't have this kind of lighting. Also, yea, we can find low res textures in just about every game if you move the camera close enough.
After the release, when the justified shitstorm started.When do you think they started working on the patch?
Looks like patch will arrive 1st/week of may:
https://twitter.com/RiotRMD/status/724503593378824192
https://twitter.com/remedygames/status/724503908048068608
Shame that it took so long. I just finished Act 4 yesterday. But I might do a second run, so hopefully I can still take advantage of the patch.
Looks like patch will arrive 1st/week of may:
https://twitter.com/RiotRMD/status/724503593378824192
https://twitter.com/remedygames/status/724503908048068608
It did for me. Changing to "Windowed" put the game into a small window, reverting back to fullscreen set the resolution to 1280x720.
Looks like patch will arrive 1st/week of may:
https://twitter.com/RiotRMD/status/724503593378824192
https://twitter.com/remedygames/status/724503908048068608
im not expecting much to be fixed other than the refresh rate issue
im not expecting much to be fixed other than the refresh rate issue
All I ask for, really. I sure hope it´s fixed as the frame pacing in this game is beyond terrible right now.
What about the quit button?
Nah, it's best to keep it about Quantum (this is a performance thread, after all). Let's just say that I don't agree with your assessment and leave it there.
i meant more of the major technical issues. i dont expect actual framerates to improve, and id even be surprised if framepacing improves