pelicansurf
Needs a Holiday on Gallifrey
The fully clothed version of the dungeon looks creepier since it actually feels like you're creeping on kids instead of "women".
The changes are consistent with all the changes of Nintendo games we've been constantly discussing, I have a hard time believing all the changes were their call.That was Square Enix.
I'll never understand the train of thought of hating a game because of minor costume changes. They're so minor, why does it hinder enjoyment of the entire game? I'm not talking about this game in particular. This is in general.
Tell me, other than the fanservice what enjoyment can one get from this game?
Love how they increase the age only to censor the swimsuit stuff. What's the fucking point of changing the age then?
The changes are consistent with all the changes of Nintendo games we've been constantly discussing, I have a hard time believing all the changes were their call.
Look at this video http://youtu.be/wpOqTxwOM1U
Presumably, it's a good RPG. Who woulda thunk? Even the games where fanservice is the main attraction like SK:EV or DOAX3 have good gameplay by now, and saying this is one of those games is plain wrong.Tell me, other than the fanservice what enjoyment can one get from this game?
In that case, it is because Squenix was the manager on the project. All Nintendo did was pay their bills.
Tell me, other than the fanservice what enjoyment can one get from this game?
The fully clothed version of the dungeon looks creepier since it actually feels like you're creeping on kids instead of "women".
While I personally don't care about these changes, I find them to be the only valid source of criticism in the sea of ridiculous "censorship" controversies over the past year or so, particularly in how a) they aren't really consistent with other NOA/Atlus localization practices, and b) fanservice is the norm for media like this. It's not like Fire Emblem or Xenoblade where it's merely peripheral.
At the same time though, I agree with Toxi in that boycotting the game sends the message you care more about the cut content than the actual game itself (and don't even get me started on anyone using this as a springboard for the "ARRGGHH NINTENDO BUTCHERING TEH LOCALIZATION" BS).
Clearly this will lead to a sequel!
Pardon? What would they have to do with this? lol. Would love to know how this was justified where you read it.I heard it may have something to do with child labor laws? I've heard that said elsewhere.
The gameplay, dungeon design, characters and the references to FE and SMT games anf pop culture in general seems to be incredible.Tell me, other than the fanservice what enjoyment can one get from this game?
And Atlus handled this localization.You can believe whatever you want, but Square Enix handled that localization. Heck, even the Bravo Bikini in BDefault was Square's own decision as well.
Or are you going to also try and tell me that Nintendo had Square alter Star Ocean V? Square will alter their own games for different markets and have done so without Nintendo's involvement.
The changes are consistent with all the changes of Nintendo games we've been constantly discussing, I have a hard time believing all the changes were their call.
Look at this video http://youtu.be/wpOqTxwOM1U
They censored Fatal Frame as well and that was rated M.
If you're buying the Japanese version, they did.The thing is I get the cut content and the actual game by buying the Japanese version. I'm not spending 80$ on an inferior version when I was I able to buy the original Japanese one for less. It's their job to make a product that I want to spend money on. If they're comfortable removing DLC, changing the art, and potentially altering story beats than I'm comfortable not giving them my money. It's that simple.
They're not consistent, actually. If Nintendo was worried about making people feel bad about people being horribly murdered in side quests, then that kind of content wouldn't have been in either localized version of Xenoblade X or Fire Emblem Fates.
Ask yourself this question: why would NOA step in front of Atlus to take the heat for #FE, but mention that changes made to Bravely Second were done by Squenix?
I'm unsure if you are joking. But if you are serious.
I'm not sure what you're getting at as I completely dismissed that sequel thread and rumor. I want one, but am not expecting one at all.
I'm trying to explain my experience playing the game during the Winter and see how that matches up with the Western version, and worry of potential story changes.
I'm trying to articulate that even though there are changes made, why are people so quick to want it to fail and bomb. Especially since it is a very good RPG and there really is no game like it in terms of what it tackles. It's basically Macross but with demons instead of robots. The game is basically the embodiment of something the developers envisioned, wanted to make, and succeeded in making it happen. It is not what fans may have expected, but it was something that the team was passionate about and put a ton of heart and soul into despite knowing that it may not meet financial expectations,
Is there really anything wrong with what I'm doing for enjoying the game and trying to post positive news for people to get interested in it, or wrong with Atlus's development team for wanting to make it happen?
Would you also criticize people that enjoy Nintendo games, but only buy them used due to the company's usage of conflict minerals in their products?
I'm unsure if you are joking. But if you are serious.
I'm not sure what you're getting at as I completely dismissed that sequel thread and rumor. I want one, but am not expecting one at all.
Pardon? What would they have to do with this? lol. Would love to know how this was justified where you read it.
They're not consistent, actually. If Nintendo was worried about making people feel bad about people being horribly murdered in side quests, then that kind of content wouldn't have been in either localized version of Xenoblade X or Fire Emblem Fates.
Ask yourself this question: why would NOA step in front of Atlus to take the heat for #FE, but mention that changes made to Bravely Second were done by Squenix?
You'd think at this point they'd rather just leave this stuff in and deal with the media's slight disapproval than have to deal with the nutcases that cry censorship every time.
Because of minors working in the idol industry. But it was just offhand mentions in the Atlus localizing TMS#FE thread. I doubt it was the primary reason for the age change, but I thought it was interesting.
These changes/removals/etc. are anything but consistent anyways, and maybe because Atlus probably doesn't want the blame?
These changes/removals/etc. are anything but consistent anyways, and maybe because Atlus probably doesn't want the blame?
But they aren't real minors and are not entitled to protection by laws that are meant to prevent harm to real people. And we have actual minors in real life working in the media, obviously heavily regulated, but nevertheless in roles more prominent than characters in this game.Because of minors working in the idol industry. But it was just offhand mentions in the Atlus localizing TMS#FE thread. I doubt it was the primary reason for the age change, but I thought it was interesting.
What about the Xenoblade X censorship that affected grown-ass adult men and women?The changes are consistent though, Nintendo's foreign subsidiaries do not like the pervy fanservice in some of the games and they alter it accordingly. All the hotly debated changes in recent localisations have involved revealing outfits for teenaged characters, boob sliders or waifu petting nonsense.
Because of minors working in the idol industry. But it was just offhand mentions in the Atlus localizing TMS#FE thread. I doubt it was the primary reason for the age change, but I thought it was interesting.
It is, but it sells and so they'll keep making it.Either that, or just...stop with the hot springs style stuff altogether. Its really played out at this point.
There is a party member who is in elementary school, so I don't really buy that lol.
Tell me, other than the fanservice what enjoyment can one get from this game?
And then not sell it, lol.It is, but it sells and so they'll keep making it.
Either that, or just...stop with the hot springs style stuff altogether. Its really played out at this point.
LmaoAtlus's PR manager straight up said the changes are because of Nintendo.
It's not Atlus's fault.
But it's not in Atlus' place to accept the blame in the first place. This has always been a Nintendo project regardless of the region, so Atlus has always had to answer to them in the end.
It's a very different situation from Bravely, since that's unquestionably Squenix's game no matter where it's at in the world.
Yup, I would've bought it. And those who wouldn't, wouldn't! Funny how that works with entirely optional content that doesn't even have to touch your console.Give me my hot springs and beach episodes, I love to be pandered to
The game has a giant cock riding a chariot.Oh yeah and lets not forget one of the first things you see when you start Persona 4 is a girl in a bikini lol. I doubt Atlus would willing make these changes without coercion.
Apparently.Can fans really only be served by underaged girls?
from the other thread:
so literally nothing really worth not bringing over unless swimsuits are way too SCANDALOUS for NOA which I guess they are at this point
You have a pretty weak argument. It doesn't matter if Bravely is Square Enix's game if Nintendo asked for changes, changes that are consistent with Nintendo's behaviour, but not usually Square Enix's. Given Nintendo is technically publishing outside Japan, it was within their rights to request changes, even to stupid stuff like changing a Native American outfit to a cowboy one. That's classic NOA. So we have no way of knowing either way, but it does fit into a pattern, but okay, you do you.
I cannot believe this assumption that Atlus is somehow the impetus for these changes, or that it's even being discussed.
Really? Is this not the most obvious thing in the world? Nintendo themselves have stated the reason the in-game changes were made, and it's essentially because they are publishing this game. The TMS #FE leak already stated that Nintendo is overseeing the project and making these kinds of decisions; Atlus being the localization team does not mean they're the ones who are deciding content changes at all.
Edit: I feel like this whole #FE saga has revealed that so many enthusiasts actually don't know what the difference is between a developer and a publisher.
It's such a weird clusterfuck.I'm not really against the changes since I was never really "for" the game to begin with, but I still don't get it. Why do things that might limit the already niche appeal of your game? It's not like they made these changes and now Nintendo is going to go ham on marketing here. What's the point?