No Mans Sky | PC Performance Thread

@Toothless Spoon, ^ what he said.

I change the game to fullscreen and to 4k (3840x2160) and then to 5k(5120x2880) downsampling to my natvie 2560x1440 and I can't tell the differ - it does not look as sharp as the pics you posted - AND still massive jaggies. What are all your settings, so I can folloow everything to the tee - I can never get this DSR working.
 
I change the game to fullscreen and to 4k (3840x2160) and then to 5k(5120x2880) downsampling to my natvie 2560x1440 and I can't tell the differ - it does not look as sharp as the pics you posted - AND still massive jaggies. What are all your settings, so I can folloow everything to the tee - I can never get this DSR working.
Are you in borderless?
 
DSR works great. It gets rid of most of the blurring issues. Think I found a sweet spot without losing too much performance (2880x1800). If I go much higher I start to dip into the 40's FPS wise. Running on a 980ti and 2500k on native 1080P monitor.
 
Are you in borderless?

I tried both fullscreen and borderless. When I change to borderless I change my desktop resolution prior and I swear I can't tell the diff.If it's working (which judging by steam window which is really small) it 'should' be working. Also I have dsr smoothness on 0%
 
I change the game to fullscreen and to 4k (3840x2160) and then to 5k(5120x2880) downsampling to my natvie 2560x1440 and I can't tell the differ - it does not look as sharp as the pics you posted - AND still massive jaggies. What are all your settings, so I can folloow everything to the tee - I can never get this DSR working.

Again, if you're in borderless, you have to set your desired resolution on the desktop before launching the game. Otherwise, run the game in "fullscreen," and select the downsampled res from the in-game graphics menu. You'll have restart your game entirely after the res switch with the fullscreen method for it to take effect.

If neither are working still, right click on your desktop, select display settings, and look at the slider. If it's anything above 100%, you may need to right click on No Man's Sky exe > properties > Compatibility, and check "Disable display scaling on high DPI settings" for DSR to work.
 
Again, if you're in borderless, you have to set your desired resolution on the desktop before launching the game. Otherwise, run the game in "fullscreen," and select the downsampled res from the in-game graphics menu. You'll have restart your game entirely after the res switch with the fullscreen method for it to take effect.

If neither are working still, right click on your desktop, select display settings, and look at the slider. If it's anything above 100%, you may need to right click on No Man's Sky exe > properties > Compatibility, and check "Disable display scaling on high DPI settings" for DSR to work.

Yeah I was switching between fullscreen and borderless - following you instructions - resetting the game as required. I'll try the dpi thing. Under display settings the text, apps and other items is 200%. I tried it at 100% and it didn't seem to change the game. Does that setting effect games? Sorry for being a newb about this shit - appreciate you time :)
 
Eh...the planet with lots of grass looks nice, but the for the barren planets, the ground textures look terribly unsharp and the flora looks terrible tacked on. Guess that's why all the pre-release screenshots are mostly on lush planets.

Yeah the game just doesn't look good. Especially doesn't look like a "AAA" game
 
downloaded the beta patch, lets see if it's any better....

Going to add to the OP.

*edit*

can we pot back out, and get rid of the beta patch if it makes it worse?
 
Steam experimental branch removed stuttering completely for me. Including breaking a planets atmosphere. FPS is still lowest than I would like, but all the stutter is gone.
 
Yeah I was switching between fullscreen and borderless - following you instructions - resetting the game as required. I'll try the dpi thing. Under display settings the text, apps and other items is 200%. I tried it at 100% and it didn't seem to change the game. Does that setting effect games? Sorry for being a newb about this shit - appreciate you time :)

That slider scales Window's user interface (makes it larger) for screen resolutions above 1080p. I have mine at 100% on a 1440p monitor. It's preferential.

Higher slider percentages are basically mandatory on a 4K monitor, as it's native interface/text size is minuscule.

As for it affecting games, while I haven't experienced it myself, I hear if you have it above 100%, it can interfere with DSR on some games. If you check the exe option I mentioned in my last reply, it bypasses the system slider.
 
I'm sceptical its a shader cache problem on my end, no matter how long I play I get stuttering especially when flying around(slowly), the framerate fluctuates all over the place, especially when any Vsync is enabled. Ironically it runs a bit more stable if I downsample and average 30 45 fps on my GTX 780, 4690k.

I might give up with this anyway I can see the general gameplay loop after exploring 3 planets. The planets arent that different, same buildings, and always have sentinels.
 
downloaded the beta patch, lets see if it's any better....

Going to add to the OP.

*edit*

can we pot back out, and get rid of the beta patch if it makes it worse?

Yes, just switch back out of the beta branch.

If it doesn't seem to be working better, try deleting the files in install folder/Binaries/SYSTEM folder.

Before I did this, my game was performing far worse on the beta branch.
 
Yes, just switch back out of the beta branch.

Cool thanks, just in case :p

If it doesn't seem to be working better, try deleting the files in install folder/Binaries/SYSTEM folder.

Before I did this, my game was performing far worse on the beta branch.

Well I tried the beta branch, and it dropped my FPS from 80-90 down to 20-30 haha.

I set my shader cache back to on though.... which according to the beta branch should be fine.

Will try to delete settings folders and try it again. Thanks for the tip ^_^
 

i7 2700K 43ghz 16GB Ram 2133
980Ti.

Welp, did nothing for me¯\_(ツ)_/¯ still getting massive frame drops when walking to new areas. Goes from 60 to 30-40's for a second or two then goes back to 60. Nothing's changed.
Flying over the surface is still a shit show but if I could at least get decent frames while walking, I can forgive the rest. At least it would be playable -explorable- for me. Rigth now I can't be bothered.
 
I seem to be locked at 30 fps with the experimental build. Max fps is set to max. Is anyone else having the same problem?
 
I'm definitely interested in using cheat engine to kill the helmet fx and chromatic aberration, but I don't know how to do that without having to alt-tab and open the process.. which kills the game.

Any suggestions?

Yes, is there a way to make the cheats auto-start with the game? Alt-tabbing is possible with borderless but that's not what I want to do every time I play the game.
 
Beta patch made things much worse. Going back to normal version and using the fixes in the OP.

Pre-Patch: 90FPS & Pretty Smooth
Post-Patch: 20FPS and Jittery

The mouse sensitivity was actually working with the beta patch though, not alt tabbing however... still crashed my system completely and forced me to power off by giving my PC a heart attack :/
 
Beta patch made things much worse. Going back to normal version and using the fixes in the OP.

Pre-Patch: 90FPS & Pretty Smooth
Post-Patch: 20FPS and Jittery

The mouse sensitivity was actually working with the beta patch though, not alt tabbing however... still crashed my system completely and forced me to power off by giving my PC a heart attack :/
avatar quote

Disappointing results tho :/
 
Be sure to delete the settings file in Binaries (Delete everything) if you opt in for the beta branch, also put "On" the shader option on the control panel if you switched it "Off". Keep in mind that the graphics option are on the default state so with the 30fps cap, vsync on and so on
 
Be sure to delete the settings file in Binaries if you opt in for the beta branch, also put "On" the shader option on the control panel if you switched it "Off". Also keep in mind that the graphics option are on the default state so with the 30fps cap, vsync on and so on

I did, got rid of the settings folder and turned shader cache back on. Changed all in-game settings back and piss poor performance....

Going to try it one last time just to be 100% sure, this will be the last time.

Will report back in a few minutes....brb.
 
I disabled cache with inspector and turned off vsync and it runs pretty smooth except for the usually terrain and planet load ins. This is with the gog version my only complaint is the blurry look
 
Anyone have it crash during the initial flythrough sequence? I get a very smooth locked 30 at first and then all of a sudden it just shits the bed and crashes. Any way to skip that?
 
They actually made the game worse.

I'm laughing so hard right now.

even_possible_aliens.gif
 
Beta patch made things much worse. Going back to normal version and using the fixes in the OP.

Pre-Patch: 90FPS & Pretty Smooth
Post-Patch: 20FPS and Jittery

The mouse sensitivity was actually working with the beta patch though, not alt tabbing however... still crashed my system completely and forced me to power off by giving my PC a heart attack :/

Yeah, I don't think I'll touch the beta patch. The game is running fairly decent on my machine and I don't want to fuck it up. lol
 
On mine it got worse. I can't even reach 60fps now, I'm topping at 32-34fps.

Looking at the steam forums, it does seem to fix people that had crashes but performance isn't great.

I've got mine working perfect now pre-experimental so I'm not touching anything!

Yeah, I don't think I'll touch the beta patch. The game is running fairly decent on my machine and I don't want to fuck it up. lol

Yeah, exactly. I would have downloaded it if disabling the shader cache didn't fix everything.
 
Stuttering is still shitty even with 30fps limiter (RTSS, not ingame). Frame pacing seems a little bit better at 30fps, mouse controls too. Just a little bit though.
 
I'm running on a 290x and going to crimson settings and enabling vsync in there seems to have fixed 90% of my hiccups and stuttering. I'm running 16.8.2. Now if it wud just stop crashing randomly; I could actually enjoy it.
Has there been any new info on why it crashes after playing perfectly for a set amount of time.
 
I have 3 screenshots here.. all sized at 2560x1440..

One was downsampled from 4k, one was rendered at 720 and then upsized to 2560x1440 and the other was native 2560x1440
All of those look exactly like you would expect based on their rendering resolution. I really don't understand where this idea of the game not rendering at native res came from.
 
Yeah... beta patch is not for me.

No worries, by next week we'll have an official patch with even more fixes and a game ready driver from nvidia. Things should be much better then.

My biggest problem right now is that I can not set the game to full screen mode. If I alt+tab or exit the game in full screen mode my screen goes black and my PC completely freezes, have to hold down power to reset it.

Oh and mouse sensitivity/responsiveness... and having ship strafe bound to A & D instead of the mouse... that one really sucks.
 
Finally i was able to put some time into the game, and my experience hasn´t been as bad as other people in the thread. Im playing on:

Intel I5 4440 at 3.10GHz
Geforce GTX 960 2 GB with 368.81 driver
8 GB of ram at 1600 MHz
1 Tb seagate HDD
Windows 8.1
GOG version of the game

The first 5 minutes of the game were a stuttering fest with a rollecoaster on frames from 70 to 10.The game was configured to 1080P high settings, so I changed the shadow and reflection quality to medium, switched frames to max, activated FXAA antialasing and Vsync to restart. In this next startup, the drops were not as aggresive as in the previous (25-60 frames consistent), but the stuttering was nearly the same. I played for about 30 minutes and the stuttering the last 10 minutes was much lower than when i started the game, only ocurred when i scanned some new things or the doors of the buildings were opening.

In my next session i fired up msi afterburner to check the stats of my system, the graphics card was only used to 65%, CPU 60% and ram up to 4 GB. What i saw as a strange sign was the use of the system pagefile, because when i started the game was at 6100 mb, but at the stuttering time when i scanned something or some door were opening, the use of the pagefile jumped to 8300 mb (the max size of the pagefile of the system). Nearly five minutes after (and if i don't scan other things) the pagefile returned to 6200 mb. Could it be that the people with heavy stutters are those that have a small pagefile in Windows?

Also when i turn off the Vsync as suggested in this thread, the game keeps better frames at all times, even going to 70-80 stable frames, so surely the Vsync option in game is poorly executed and even adds some time to the loading start screen.The bad side of this is that the Nvidia control panel couldn´t apply external Vsync to the game and the max frame option is also screwed, so im exploring a universe full of tearing everywhere. (no Gsync monitor here surely hurts bad)

Also im pretty sure all the AA options are fucked right now because no matter the selected mode, all the platforms and hallways on the space base are aliased as fuck.
 
Yeah alt+tab is an issue for me. I can alt+tab but I can't get back into the game afterwards. It kind of sucks because this is the type of game where I like to play for a bit then alt+tab, check out GAF and do other stuff then go back to playing. Now I have to completely close the game to do this.
 
Yeah alt+tab is an issue for me. I can alt+tab but I can't get back into the game afterwards. It kind of sucks because this is the type of game where I like to play for a bit then alt+tab, check out GAF and do other stuff then go back to playing. Now I have to completely close the game to do this.

Yeah, it's adressed in the patch supposedly. Borderless is the workaround right now.
 
Yeah alt+tab is an issue for me. I can alt+tab but I can't get back into the game afterwards. It kind of sucks because this is the type of game where I like to play for a bit then alt+tab, check out GAF and do other stuff then go back to playing. Now I have to completely close the game to do this.

If you alt+tab you can reopen the game by switching to it via the Task Manager. Works for me in full screen.
 
Top Bottom