Dead Rising |OT| Chop Till You Drop Remastered

I'm fairly certain I lost one during that section ¯\_(ツ)_/¯
I reloaded and tried again

If you go and grab some gems, CDs, or plates from around Paradise Plaza that can help disrupt the zombies as you guide your group.
There are a few mannequins in the theatre area that can be used to brute force your way through.
I just got this ability near the end of my playthrough, but you can grab a zombie and throw them so they run through the horde, knocking everyone down.

Another good path clearing technique is using a pushcart. I'm not sure if there are any in Paradise Plaza, but they help a lot. You also tend to move faster with one, so using them down in the underground if you don't have a vehicle is highly recommended.

I know DR2 tends to feature some sort of push item in most areas.
 
I'm fairly certain I lost one during that section ¯\_(ツ)_/¯
I reloaded and tried again

If you go and grab some gems, CDs, or plates from around Paradise Plaza that can help disrupt the zombies as you guide your group.
There are a few mannequins in the theatre area that can be used to brute force your way through.
I just got this ability near the end of my playthrough, but you can grab a zombie and throw them so they run through the horde, knocking everyone down.
Why Irish Whip zombies when instead you can Irish Whip the survivors?!

sxbogn.gif
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Got level 50. Now I'm going through Dead Rising 2 for the first time and am disappointed greatly by Chuck and the gameplay there. :/
 
So how many people have beaten infinite mode and gotten the 7-day trophy/achievement?

I really wanna try it, but it seems like I gotta leave the game running for quite a while since you can't save. Any advice?
 

KSai

Member
So how many people have beaten infinite mode and gotten the 7-day trophy/achievement?

I really wanna try it, but it seems like I gotta leave the game running for quite a while since you can't save. Any advice?

If you leave Frank alone in a bathroom for a while don't expect him to be safe. When I got the achievement on 360, I had to run back to the tv after hearing the sounds of Frank getting chainsawed. Clowns are cool.
 

OniBaka

Member
If you leave Frank alone in a bathroom for a while don't expect him to be safe. When I got the achievement on 360, I had to run back to the tv after hearing the sounds of Frank getting chainsawed. Clowns are cool.
Good thing for remote play.
 
I really wanna try it, but it seems like I gotta leave the game running for quite a while since you can't save. Any advice?

If you have the PC version
(and zero integrity)
, you can download a mod that allows you to save in the security room during Infinity Mode. It comes with a caveat, though: The first time you load a new save in Infinity Mode, all events (spawns and achievement unlocks) get pushed back 12 hours because of scripting fuckery, so each session after the first requires an additional 12 in-game hours/1 real hour. If you save and load once, you need to play for 15 hours, 16 hours for two, and so on.
 
JBXKSNu.jpg


I didn't even unlock the ability until after I had gotten to overtime mode, but I'll have to use that on my next play through.
All melee abilities work on survivors funnily enough, so you could even use the suplex or the body throw (where you lift them above your head) which both inflict minimal damage on them.
 

Nyoro SF

Member
So how many people have beaten infinite mode and gotten the 7-day trophy/achievement?

I really wanna try it, but it seems like I gotta leave the game running for quite a while since you can't save. Any advice?

I remember one fun spot I saw was on the roof of the terrace in the central park. Just chilling surrounded by dropped food. Dunno if that's a good long term strategy though.
 
I remember one fun spot I saw was on the roof of the terrace in the central park. Just chilling surrounded by dropped food. Dunno if that's a good long term strategy though.

the best day one strategy for Infinity Mode is to collect the health books, kill the snipers in the park using the car from the parking lot, then just stand on the roof they were originally on and survive off their food for half a day or so.

it's also possible to survive almost entirely off of the static food that spawns in the mall, as long as you eat at the right time.
 

Grief.exe

Member
Just read Infinity Mode strategies, that mode looks extremely difficult and time consuming.

That concept would actually make for an interesting rogue like.
 
Infinity mode is sort of neat, but while going for the seven-day survivor achievement, you just spend most of your time idling. I think I'd prefer it if it were shorter but more intense. It'd be cool if killing the survivors and psychopaths was more strongly incentivized - maybe the mode could be rebalanced in such a way that you start at level 1 and get large stat boosts with every character you kill, pushing you to go out and fight regularly instead of just hiding behind store counters with stocks of food or whatever. It wouldn't really work out as a fourteen-hour long endurance test that way but I think it'd be better and more interesting for it.
 
DR2 OTR is the best DR2. Chuck is a disgrace. Return DR2 if you can and get OTR instead.

It's not like Frank in OTR is all that recognizable as himself from DR1. I think they did a good job of explaining how he got to that place story wise, but he's pretty far removed. Plus the wackiness is just that much more amped up from 2.

But I'm a Chuck fan, so you know whatever. Although I think his cameo in OTR is better appreciated after having played DR2.
 

heringer

Member
It's not like Frank in OTR is all that recognizable as himself from DR1. I think they did a good job of explaining how he got to that place story wise, but he's pretty far removed. Plus the wackiness is just that much more amped up from 2.

But I'm a Chuck fan, so you know whatever. Although I think his cameo in OTR is better appreciated after having played DR2.

I only played DR2 for two hours and even then it was heartbreaking to see his state in OTR.

As for Frank, I don't think the character is that far removed from his first appearance. He has a more comical tone yeah, but he is still a guy with his heart in the right place. Before playing I was under the impression they would turn him into a complete douchebag for the lulz. That being said, I never thought Frank was a great character to begin with. I would probably prefer to play Chuck's story instead if I could.
 

Grief.exe

Member
Infinity mode is sort of neat, but while going for the seven-day survivor achievement, you just spend most of your time idling. I think I'd prefer it if it were shorter but more intense. It'd be cool if killing the survivors and psychopaths was more strongly incentivized - maybe the mode could be rebalanced in such a way that you start at level 1 and get large stat boosts with every character you kill, pushing you to go out and fight regularly instead of just hiding behind store counters with stocks of food or whatever. It wouldn't really work out as a fourteen-hour long endurance test that way but I think it'd be better and more interesting for it.

Since it's mostly idling I wonder if I can find some cheats that speed up game time by 10x. So I can finish off the mode very quickly.
 

joms5

Member
Okay so the struggle is real.

This game is pissing me off. lol

So i've only had to restart once so far, but this is getting annoying. I'm at level 10 and Frank still run like a snail, still takes 3-4 hits to take out a zombie, and the best weapon i've found was a chainsaw.

The idea of having to start over and over again is infuriating. Also the story isn't pulling me in. I realize it's supposed to be a slow burn to keep you guessing but I don't know why else I am playing.

Be honest with me Gaf. Should I just up already? Does this get any better?

Are the other 2 games like this too?
 
Okay so the struggle is real.

This game is pissing me off. lol

So i've only had to restart once so far, but this is getting annoying. I'm at level 10 and Frank still run like a snail, still takes 3-4 hits to take out a zombie, and the best weapon i've found was a chainsaw.

The idea of having to start over and over again is infuriating. Also the story isn't pulling me in. I realize it's supposed to be a slow burn to keep you guessing but I don't know why else I am playing.

Be honest with me Gaf. Should I just up already? Does this get any better?

Are the other 2 games like this too?
You don't have to start over. If you're only level 10 and you felt inclined to go back to the very beginning, then you need to change perspective by just continuing with your current playthrough and retry after an ending. That's the intended way to play, given that Frank's progress carries over. Gather in-game XP (more moves, better stats, ...) and explore the mall for possible shortcuts, magazines, new items you hadn't considered before, learning the bosses, remembering story locations (and survivors' if you have time to spare) et cetera. You don't also need to fight the zombies since manoeuvring around them is equally as important (if not more so at times) plus you're not being limited to walking around on foot when you still move like molasses.

DR2 / OTR are like this too (albeit a little more lenient) but DR3 is mindless 'hurr durr imma keell zambies!' garbage, which... you could already do in the previous two with more variation in playstyles.
 

joms5

Member
You don't have to start over. If you're only level 10 and you felt inclined to go back to the very beginning, then you need to change perspective by just continuing with your current playthrough and retry after an ending. That's the intended way to play, given that Frank's progress carries over. Gather in-game XP (more moves, better stats, ...) and explore the mall for possible shortcuts, magazines, new items you hadn't considered before, learning the bosses, remembering story locations (and survivors' if you have time to spare) et cetera. You don't also need to fight the zombies since manoeuvring around them is equally as important (if not more so at times) plus you're not being limited to walking around on foot when you still move like molasses.

DR2 / OTR are like this too (albeit a little more lenient) but DR3 is mindless 'hurr durr imma keell zambies!' garbage, which... you could already do in the previous two with more variation in playstyles.

I've tried to just load my game but even then the walking through zombies thing for a 10th time is just frustrating and not a good use of time. I can see why people like this game from a value perspective but everything else seems dated, confusing and just plain padded out.

I just don't think the series is for me. Tried fighting Carlos for a second time and after my third death said fuck this. Even went the other way to the clown fight, dead after drinking creamer 3 times. All the weapons in the game are just crap. I could go on and on. But no point. Just not for me. I can take 3 games off my list now. Yay!

Thanks for the help and advice. :)
 

Grief.exe

Member
Okay so the struggle is real.

This game is pissing me off. lol

So i've only had to restart once so far, but this is getting annoying. I'm at level 10 and Frank still run like a snail, still takes 3-4 hits to take out a zombie, and the best weapon i've found was a chainsaw.

The idea of having to start over and over again is infuriating. Also the story isn't pulling me in. I realize it's supposed to be a slow burn to keep you guessing but I don't know why else I am playing.

Be honest with me Gaf. Should I just up already? Does this get any better?

Are the other 2 games like this too?

I've tried to just load my game but even then the walking through zombies thing for a 10th time is just frustrating and not a good use of time. I can see why people like this game from a value perspective but everything else seems dated, confusing and just plain padded out.

I just don't think the series is for me. Tried fighting Carlos for a second time and after my third death said fuck this. Even went the other way to the clown fight, dead after drinking creamer 3 times. All the weapons in the game are just crap. I could go on and on. But no point. Just not for me. I can take 3 games off my list now. Yay!

Thanks for the help and advice. :)

I think modern game design can kind of kill this game for a lot of people too. It's been a decade since this game has come out and game design has shifted significantly since then to accommodate a wider range of players.

This game is undeniably one of the best games of all time and unique games of all time, but it is targeting a niche demographic.
 
Saw the physical copy of DR1 for xb1 tonight at walmart for $25 and for a second I was thrown back to 2006. It was just so weird seeing it again on a store shelf.
 

joms5

Member
I think modern game design can kind of kill this game for a lot of people too. It's been a decade since this game has come out and game design has shifted significantly since then to accommodate a wider range of players.

This game is undeniably one of the best games of all time and unique games of all time, but it is all targeting a niche demographic.

I'm not sure if it's so much of modern game design as it is modern game conventions.The game is only 10 years old and doesn't hold up as well as some games that are even older than that.

The aim in the game is awful, the AI is simply infuriating, bosses are bullet sponges. Did I mention the aiming is awful? lol

I think it may be a game that pays off for those willing to invest the time into upgrading the character, but I'm just not willing to do that grind.

I blame all this on Dark Souls. Ever since I beat that game a few months ago my tolerance for some things have hit rock bottom.
 

Grief.exe

Member
I'm not sure if it's so much of modern game design as it is modern game conventions.The game is only 10 years old and doesn't hold up as well as some games that are even older than that.

The aim in the game is awful, the AI is simply infuriating, bosses are bullet sponges. Did I mention the aiming is awful? lol

I think it may be a game that pays off for those willing to invest the time into upgrading the character, but I'm just not willing to do that grind.

I blame all this on Dark Souls. Ever since I beat that game a few months ago my tolerance for some things have hit rock bottom.

Dark Souls will do that.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Be honest with me Gaf. Should I just up already?

Yes, the other two games are like this. But here's what you do:

Since you're already level 10 you already have more than enough health to do this and probably top out.

http://steamcommunity.com/sharedfiles/filedetails/?id=763924797

Simply take the red car to the Van, then take the van to the white car (by taking the long route) white car back to red car and rinse repeat for 4 hours to get the Megabuster.

You should be in level 40 by then and should be able to disembowel everyone. After that, you can do the story with REAL ease if you're frustrated at the damage rate and aiming. Because the Megabuster will mean just aiming at a direction and spamming the fire to 2-3 shot most bosses.

I've started Dead Rising 2 and instead of doing the above, I'm rushing the story (since I'm wanting to get to Frank/OtR) and haven't had issues since they changed the aim system from DR1's Biohazard like "ready your gun and then aim" system to a third person shooter "aim and move while aiming" system.

YMMV. But I say stick with the first one because (IMO) it's still the best entry in the series and worth playing.

DR2 OTR is the best DR2. Chuck is a disgrace. Return DR2 if you can and get OTR instead.

I bought it like 2-3 years ago. I have OtR on PS3 (but never finished it) and got both of them on a Steam sale. So it's not like I'm gonna return them, I'm just going through DR2 to do the story before going to OtR and DR3. But yeah, I played a little of OtR when I first bought it and still prefer Frank to Chuck any day.
 
Just read Infinity Mode strategies, that mode looks extremely difficult and time consuming.

That concept would actually make for an interesting rogue like.

Bitch please, http://roguesurvivor.blogspot.com/

Only problem is it's ancient, incomplete, and unsupported. And honestly it's more of a Zombie Apocalypse Simulator with Roguelike trappings than a proper Roguelike.

That said it was basically competing directly with Project Zomboid on the same ideas with development starting around the same time period - And as history goes, Project Zomboid won. Sure it didn't go down like Valkyria Vs. Operation Darkness or Overwatch vs. Every Other Hero Shooter - But in the war of the Immortals, there can be only one.
 

Palpable

Member
My cousin & I just got Dead Rising 2 on PS4 and the fucking game keeps freezing. Disconnected internet, works, reconnected while in game - froze. What the actual fuck?
 

ArjanN

Member
Dark Souls will do that.

I actually feel Dark Souls would make someone appreciate this game more, not less, as I feel a lot of design decisions come from the same mindset.

The aiming being clunky, and the bosses taking little damage from bullets don't really have anything to do with dated design, they're pretty obviously choices intended to emphasize melee combat.
 

heringer

Member
I've tried to just load my game but even then the walking through zombies thing for a 10th time is just frustrating and not a good use of time. I can see why people like this game from a value perspective but everything else seems dated, confusing and just plain padded out.

I just don't think the series is for me. Tried fighting Carlos for a second time and after my third death said fuck this. Even went the other way to the clown fight, dead after drinking creamer 3 times. All the weapons in the game are just crap. I could go on and on. But no point. Just not for me. I can take 3 games off my list now. Yay!

Thanks for the help and advice. :)
Try Dead Rising 2 OTR. It's much more forgiving. If you don't like that then yeah, it probably isn't for you.
 
Okay guys, I want your opinion.

Worst death of a psychopath in the entire series:

Worst fate of a character in the series:

For me it's this

Worst death of a psychopath: Adam.
Do I even need to explain it? His cutscene says all that needs to be said. Yeeesh.

Worst fate of a character (characters): Jesse and Brad.

A rookie and an experience authority take on the wildest case of their careers.
and lose a lot more then their jobs for it. Damn man, Jesse was just a rookie. But at least she went peacefully, relatively speaking. Brad was unceremoniously thrown into a fight he had no chance of winning. Should have bought a bigger flashlight, dude.
 
My cousin & I just got Dead Rising 2 on PS4 and the fucking game keeps freezing. Disconnected internet, works, reconnected while in game - froze. What the actual fuck?

It's now almost 3 weeks since launch and DR2 & DR2 OTR are still broken on PS4

Truly awful customer service. Zero fucks given for those on playstation. Last time I bought something from crapcom.
 
Okay guys, I want your opinion.

Worst death of a psychopath in the entire series:

Worst fate of a character in the series:

For me it's this

Worst death of a psychopath: Adam.
Do I even need to explain it? His cutscene says all that needs to be said. Yeeesh.

Worst fate of a character (characters): Jesse and Brad.

A rookie and an experience authority take on the wildest case of their careers.
and lose a lot more then their jobs for it. Damn man, Jesse was just a rookie. But at least she went peacefully, relatively speaking. Brad was unceremoniously thrown into a fight he had no chance of winning. Should have bought a bigger flashlight, dude.

Sean is a pretty brutal psycho death.
Sword right through the eye with lots of brown liquid spraying out (I'm sure it's supposed to be blood, but it absolutely looks brown)

Worst survivor fate is absolutely DR3
Diego. Shot with laser beams until parasites pop out of his eyes and his body explodes with bees.
 

Jito

Banned
I think it may be a game that pays off for those willing to invest the time into upgrading the character, but I'm just not willing to do that grind.

There's no damn grind in this game, finished my first play through getting the A ending and finishing Overtime mode without having to restart the game once.

Honestly love DR1, such a classic for those willing to put the effort in.
 
This game has its weird hooks in me. I only ever played the Wii version before and I just couldn't deal with it after awhile so I stopped and never looked back. Fast forward a few years and I ended up deciding to buy the remaster on a whim and, although I keep dying and having to start over...I keep actually wanting to start over!

Now if I could just beat this fucking clown...
 
This game has its weird hooks in me. I only ever played the Wii version before and I just couldn't deal with it after awhile so I stopped and never looked back. Fast forward a few years and I ended up deciding to buy the remaster on a whim and, although I keep dying and having to start over...I keep actually wanting to start over!

Now if I could just beat this fucking clown...

bring a gun (preferably a sniper) and just wait for his attack where he starts blowing up a balloon. Shoot him during this to briefly stun him, then shoot the balloon while it's bouncing to further stun him for an extended period in which you can actually damage him.
 
bring a gun (preferably a sniper) and just wait for his attack where he starts blowing up a balloon. Shoot him during this to briefly stun him, then shoot the balloon while it's bouncing to further stun him for an extended period in which you can actually damage him.

I just glanced at a guide to see if I had been missing stuff leading up to him. I'm learning that just following the damn arrow isn't necessarily the best way to do things.
 

Djostikk

Member
I have Dead Rising 2 on PC, never played it. After finishing first game I'm now excited for second. Should I go with Remastered version, or original is okay too?
 
One of the things that sucks for me going from DR to DR2 is that loading times are longer in 2. They are practically instantaneous in DR but about 8 seconds in DR2. I wish there was a patch to improve them.
 

Grief.exe

Member
Yes, the other two games are like this. But here's what you do:

Since you're already level 10 you already have more than enough health to do this and probably top out.

http://steamcommunity.com/sharedfiles/filedetails/?id=763924797

Simply take the red car to the Van, then take the van to the white car (by taking the long route) white car back to red car and rinse repeat for 4 hours to get the Megabuster.

You should be in level 40 by then and should be able to disembowel everyone. After that, you can do the story with REAL ease if you're frustrated at the damage rate and aiming. Because the Megabuster will mean just aiming at a direction and spamming the fire to 2-3 shot most bosses.

He doesn't like the game, so your suggestion is to do spend 4-6 straight hours completing one of the most tedious achievements of all time?

Don't push that insanity on others.

The game isn't even difficult in the traditional sense, you are just required to adjust your mindset in order to succeed.

I actually feel Dark Souls would make someone appreciate this game more, not less, as I feel a lot of design decisions come from the same mindset.

The aiming being clunky, and the bosses taking little damage from bullets don't really have anything to do with dated design, they're pretty obviously choices intended to emphasize melee combat.

I would largely agree.

Dead Rising is intentionally clunky, but the mechanics are balanced along those lines. Once you are aware of Frank's limitations, you can actually play this game like any action game. I've actually replayed several boss sections for time considerations and gotten so good at avoiding their attacks that I don't take any damage.
 
Dead Rising is intentionally clunky, but the mechanics are balanced along those lines. Once you are aware of Frank's limitations, you can actually play this game like any action game. I've actually replayed several boss sections for time considerations and gotten so good at avoiding their attacks that I don't take any damage.

I think the bosses in DR might be the easiest in the series. I think they have the least amount of health and the most obvious patterns. The ones in the sequels tend to use their environments more. This isn't a better or worse thing, though.
 
That's balanced out by the fact that their moves can juggle (looking at you, Kent) and your movement ability is way worse (the dodge requires double tapping the stick and the cooldown is worse, and you can't move while aiming of course).

Meanwhile, DR2 has that damage cooldown on bosses so you can't just shoot them constantly.
 
It's now almost 3 weeks since launch and DR2 & DR2 OTR are still broken on PS4

Truly awful customer service. Zero fucks given for those on playstation. Last time I bought something from crapcom.

Holding a copy of DR2 in my hands at the store right now but this post is giving me second thoughts...
 
I think the bosses in DR might be the easiest in the series. I think they have the least amount of health and the most obvious patterns. The ones in the sequels tend to use their environments more. This isn't a better or worse thing, though.
You can easily wipe the floor with bosses if you're using something like the knife gloves in DR2. OTR balanced this out by limiting the amount of damage you could do in a small period of time.
 

KodiakGT

Member
There's no damn grind in this game, finished my first play through getting the A ending and finishing Overtime mode without having to restart the game once.

Honestly love DR1, such a classic for those willing to put the effort in.

Have to agree with you. Granted I already beat the game way back when on the X360, but on my first PC playthrough I'm just about to enter overtime mode with close to 50 survivors. Unfortunately I forgot about
that stupid guy behind the boxes in the entrance plaza
. After missing him and losing another during a traversal of Al Fresca I'm not sure I'll make the 50.
 
You can easily wipe the floor with bosses if you're using something like the knife gloves in DR2. OTR balanced this out by limiting the amount of damage you could do in a small period of time.

Oh I know, I'm doing that currently in my DR2 run in fact. I didn't say the other games bosses were hard either, just that I found DR to have the easiest. I played OTR in August for the first time and going from that to DR, it was apparent that those bosses take much more hits.

In DR the mannequin torso can actually stun some bossed, like Paul, so you can beat them in seconds by stun spamming. I don't remember if any bosses in DR2 can be stunned, but probably. Actually I think guns can can at least interrupt a bosses attack or cause them to flee.
 

Nyoro SF

Member
Most bosses in DR1 have a stunlock/hitstun limit like most action games. So I would be pleasantly surprised if some bosses can actually be fully stunlocked; though I've seen the mini chainsaws quickly kill bosses, the stun on them actually isn't that high, it's usually just the damage and speed of attacking that does a boss in before they can retaliate.

I watched a friend of mine stream DR1 and he figured out that you can briefly stunlock Adam for huge damage using the combat knife. It was something like 4 hits, 25% damage. It was hilarious to watch because it was one of the more unlikely weapons you'd think to use.

It's pretty amazing how many new things can be discovered if you're open to experimentation in DR1. Not just with weapons but blending and on-foot discovery. The game's difficulty and design requires to force you to adapt to this style of experimentation. That's why it really felt like a Demon's Souls precursor to me; experiment against the brutal difficulty and try again, and then you realize that what was hard before was actually no big deal. Really, really cool.
 
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