0coolclimate0
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There are reviews that give details regards noise and heat, all of which have said it runs cooler and is quieter than the original PS4.
http://www.gamespot.com/articles/playstation-4-pro-review/1100-6445141/
Sweet. Thank you!
There are reviews that give details regards noise and heat, all of which have said it runs cooler and is quieter than the original PS4.
http://www.gamespot.com/articles/playstation-4-pro-review/1100-6445141/
I've spent more time playing my game than I have spent developing it. We are releasing on 2 platforms.Lol. The way you're saying it that would mean that PC ports must take whole countries to beta-test. Also before we were hearing the fact that it was easy to optimize to the PS4 pro. What happened?
Offering enhanced performance via boosted CPU and GPU, with resolution up to 4K, HDR imaging technology, and faster, more stable frame rates, PS4 Pro the ultimate way to enjoy your favourite video games.
Here's a run-down of just some of the games which will be enhanced by PS4 Pro. See the full list of enhanced games: http://bit.ly/2fkBxSh
IN SHORT
For the first time, console gamers have a choice about how games look and run, and that definitely makes it worth it. One way or another, this it the most powerful console on the market, and Sony's PS4 just got even better.
POSITIVES
HDR is stunning
Improvements to 1080p gaming
Finally some choice on consoles
Optical output returns
NEGATIVES
No Ultra HD Blu-Ray support
HDR and PSVR don't play together
Fan noise closer to the original console than the slim
9.5/10 score
There's no doubt that the $399 PlayStation 4 Pro is the closest we've gotten to high-end PC-quality graphics on a home console. But the thing is, it's not going to be a major upgrade for existing PS4 owners. And to really see the benefits of its faster hardware, you'll have to wait for games to get upgraded. At the very least, though, it's a welcome reward for anyone who's held off on buying a PlayStation 4 until now.
Pros
Best graphical performance in a console.
Your existing games will get upgraded for free.
Makes PS VR much smoother.
Cons
Not a huge upgrade for existing PS4 owners with 1080p TVs.
No 4K Blu-ray drive.
Youll have to wait for games to get patched to take advantage of it.
88/100 score
Man developers really need to step up.
Seems like ROTTR is the only game really taking advantage of the pro.
Cherry picking is good and all but I'm buying the PS4 Pro for the future games, doesn't mean I can't be unhappy with the fact that extra power isn't being used for games I already own and still play. PLENTY of people have posted they'd buy a PS4 Pro day 1 if Bloodborne or Witcher 3 were patched, again everyone has a different reason. I see more good than bad in the PS4 Pro but it doesn't mean I can't be disappointed as well.
Here's another thing....if yall don't have a spreadsheet of all the games the Xbox One S has improved since 2013...im really over hearing how it's doing a much better job. Recipts are going to need to be provided to prove this point because I really think yall are getting carried away with 1 or 2 games that has shown these differences and really riding them all the way to the bank.
Playstation 4 Pro [OT] Because I'm an Exhausted, Overworked Adult with Expendable Income, and Buying New Gadgets Makes Me Feel Temporarily Excited About Life Again.
The amount of Pro Sony apologists is way more than I thought, I guess thats why companies can get away with basically anything these days, expectations are so low.
Bullshit. I just took my elderly parents TV shopping and even they, with failing eyesight, could tell the difference between 4k and 1080p when side by side. Hell they could tell a difference between the 4k Samsung Curve TV they bought and the cheaper 4k vizio that I convinced them not to buy.
This idea that only videophiles notice stuff like this is absolute bullshit fud. If it was true then normies wouldn't be convinced in a side by side comparison.
edit: To clarify they convinced themselves on 4k, I just couldn't allow them to buy a 4k Vizio if 4k was the way they were going to go.
Stolen from another thread.
Playstation 4 Pro [OT] Because I'm an Exhausted, Overworked Adult with Expendable Income, and Buying New Gadgets Makes Me Feel Temporarily Excited About Life Again.
Indeed. Arguing with game developers about game development. Oh, Gaf.I've spent more time playing my game than I have spent developing it. We are releasing on 2 platforms.
We are not talking about Pro optimization. We are talking about NON-pro optimized games made for OG PS4 hardware having access to DIFFERENT, non-OG hardware.
What happened, you ask? You aren't following along, that's what happened.
This is the one I like.
You don't think Sony would sell even MORE PS4 Pros if those few games I mentioned were to get a patch? You don't think people play those anymore, that Sony doesn't have metrics on systems connected to PSN on what people are playing and for how long?
I'm not talking about a single person and everyone's opinion is going to be different but we've seen time and time again where gamers will complain about something but then be part of the problem by buying in to DLC, day 1 games that are broken, etc. We take the abuse, it is part of the give and take of being a hardcore gamer these days. Doesn't mean ALL of us have to like it, I buy far fewer games day 1 now and am super weary about Season Passes.
I'm disappointed a bit by the way the PS4 Pro handles it's extra power but I'm excited about what is there already and what the future holds, again not everything is black and white. I am still buying the Pro for those future games, I honestly think the discussion around the Pro has been interesting to get other's perspectives, it helps me understand opposing points of view (At least in some cases that are well articulated and not just personal attacks).
There are certainly people up in arms but I don't understand why everyone is so quick to defend Sony's decision which benefits Sony and no one else rather than support the pro consumer options and Sony decided to do some testing and validation of their first party and popular titles. Or heck, give some of that Sony money to developers of those games to go back and patch for their flagship system. We aren't talking about a TON of games here: Bloodborne, Witcher 3, Destiny... the list isn't long.
The amount of Pro Sony apologists is way more than I thought, I guess thats why companies can get away with basically anything these days, expectations are so low.
Haha, oh, that anecdotal evidence, probably with colors saturated to the max on the 4K to make general peoples go "Wooow" next to a more standard calibrated 1080p next to it.
Peoples will say anything to not sound dumb and state that there's obviously an improvement over "insert old tech".
Want an anecdotal evidence? My stepfather was mind blown when he switched from 480p to 1080p. So i'm at his home one time and can't help but notice how utter shit his signal looks. So i go behind the TV and realize it's running @ 480p because he connected RCA cables to it...
For a 50inch with a viewing distance of 10', there's 0 benefit
http://referencehometheater.com/2013/commentary/4k-calculator/
Even eyesight @ 20/20 as per the calculator.
Stolen from another thread.
Playstation 4 Pro [OT] Because I'm an Exhausted, Overworked Adult with Expendable Income, and Buying New Gadgets Makes Me Feel Temporarily Excited About Life Again.
Who the hell has a 50 inch and sits that far away?
Fact: a 100" tv from across the street through your neighbor's window, there's -5 benefit.
Who the hell has a 50 inch and sits that far away?
Yes that was official Sony stance. But question is how many titles would break, 10, 100, all? Sony should devote some resources to test each game and enable/disable Pro mode per title basis, instead of disabling in all ~700 games because a few very specific poorly coded games might break.
There are a lot of people who are in agreement that the way non patched games are handled on Pro is probably its biggest pitfall.
Bringing up MS again, not only many games get performance benefits on Xbox S already, but this trend will continue with Scorpio, if recent interviews and various articles are of any indication. Also we can look at the way MS handles backwards compatibility. BC games not only receive performance benefits, but also improved vsync.
MS can do all that but Sony can't even make original PS4 titles runs smoother on the Pro without everything breaking apart.
Do you have any clue how many people it takes to test a single game before gold? Do you even know what testers have to do?
Do you honestly think a handful of people are going to run into every wall, shoot every wall, crouch in front of every wall, prone in front of every wall, cast every spell in front of every wall, try each menu option in front of every wall, try every conceivable action in front of every wall then repeat it for doors, floors, moving platforms, yada yada yada?
There's a whooooooole string of strange behavior that can happen in very remote situations with off-the-wall action combinations that it would be an insurmountable task to test.
You don't just boot, play for 5 minutes and call it a day.
What are you even on about in this thread? Seriously? Don't get a pro if you are continuing to willfully not even TRY to understand what potential problems can happen and why steps were taken to ensure maximum compatibility.
You've got to be trolling, at this point. I get being disappointed that you won't see bumps in unpatched games but this? Holy cow.
Lol. The way you're saying it that would mean that PC ports must take whole countries to beta-test. Also before we were hearing the fact that it was easy to optimize to the PS4 pro. What happened?
I've spent more time playing my game than I have spent developing it. We are releasing on 2 platforms.
We are not talking about Pro optimization. We are talking about NON-pro optimized games made for OG PS4 hardware having access to DIFFERENT, non-OG hardware.
What happened, you ask? You aren't following along, that's what happened.
Indeed. Arguing with game developers about game development. Oh, Gaf.
And ffs, pointing to PC games as any standard of game testing?! They don't test every scenario of course, which is why PC Performance threads are such a clusterfuck. Consoles can't have that level of compatibility - they actually have to work for 99.9% of the players.
I'm perfectly aware of what happened and I'm standing by what I'm stating. If patching games was so damn easy as they pointed out in the conference where they introduced the system, the patching of a game to get up to fuctioning level should not be an issue per Sony. The fact that they have to actually throttle down is silly. Good luck.
it's all relative. in terms of a game in active development or a game you are still supporting, patching for Pro support is trivial, but for older games going back and patching it is more effort than its worth considering the return on investment. not to mention patching every single game in the PS4's back catalog is not practical
10 feet in a living room? That's not an uncommon distance at all; it's probably near average. So is that screen size. A lot of people, especially those with families, optimize their TV/furniture arrangement for the look and convenience of the layout, rather than to optimize the best possible viewing distance for the TV screen. Most people are not like us.
That's what we are seeing now and I agree. What is making the half step look a little ridiculous right now. In six months no one really care as most people would've moved on to newer games which are supported.
Well, this post is... something. Not sure why are you so hostile towards me and what did I do to deserve it. I am a long time Playstation fan and have PS4 Pro pre-ordered, if that is the basis on which one is allowed to express opinion and critique in this thread.Do you have any clue how many people it takes to test a single game before gold? Do you even know what testers have to do?
Do you honestly think a handful of people are going to run into every wall, shoot every wall, crouch in front of every wall, prone in front of every wall, cast every spell in front of every wall, try each menu option in front of every wall, try every conceivable action in front of every wall then repeat it for doors, floors, moving platforms, yada yada yada?
There's a whooooooole string of strange behavior that can happen in very remote situations with off-the-wall action combinations that it would be an insurmountable task to test.
You don't just boot, play for 5 minutes and call it a day.
What are you even on about in this thread? Seriously? Don't get a pro if you are continuing to willfully not even TRY to understand what potential problems can happen and why steps were taken to ensure maximum compatibility.
You've got to be trolling, at this point. I get being disappointed that you won't see bumps in unpatched games but this? Holy cow.
Man developers really need to step up.
Seems like ROTTR is the only game really taking advantage of the pro.
?? I'm not responding to your post, I'm talking about Serious Sam's comments.That was sarcasm, i'm sorry if that was not detectable.
This is why I don't use my TV for gaming (or anything else for that matter). My wife enforces the layout of the living room and thus we sit ~20 feet from the 55" TV. It frustrates me endlessly.
Just found other two reviews:
http://www.godisageek.com/reviews/ps4-pro-review/
Improvements to 1080p gaming
It's because you keep harping on what "should" be the case with absolutely no technical knowledge of what is entailed to back it up. You keep stating things should be far easier than they are in reality while using largely irrelevant examples to back up your case and arguing with those who have actual experience. It's arrogance and a complete lack of humility. It's obnoxious.Well, this post is... something. Not sure why are you so hostile towards me and what did I do to deserve it. I am a long time Playstation fan and have PS4 Pro pre-ordered, if that is the basis on which one is allowed to express opinion and critique in this thread.
After how many months? How does MS metering out Xbox one compatibility releases with a handful of titles a month support your position that all PS4 games should suddenly be enhanced OOTB with no patches and have no issues?I don't think your comparison of game testing before gold is applicable in this case. More fair comparison would be something like Xbox One backwards compatibility, which already has 100+ titles and growing..
This is why I don't use my TV for gaming (or anything else for that matter). My wife enforces the layout of the living room and thus we sit ~20 feet from the 55" TV. It frustrates me endlessly.
This is why I don't use my TV for gaming (or anything else for that matter). My wife enforces the layout of the living room and thus we sit ~20 feet from the 55" TV. It frustrates me endlessly.
Because we are not talking patching :|I'm perfectly aware of what happened and I'm standing by what I'm stating. If patching games was so damn easy as they pointed out in the conference where they introduced the system, the patching of a game to get up to fuctioning level should not be an issue per Sony. The fact that they have to actually throttle down is silly. Good luck.
It's because you keep harping on what "should" be the case with absolutely no technical knowledge of what is entailed to back it up. You keep stating things should be far easier than they are in reality while using largely irrelevant examples to back up your case and arguing with those who have actual experience. It's arrogance and a complete lack of humility. It's obnoxious.
After how many months? How does MS metering out Xbox one compatibility releases with a handful of titles a month support your position that all PS4 games should suddenly be enhanced OOTB with no patches and have no issues?
Because we are not talking patching :|
Not every dev will patch so not every game will make use of new hardware. That's not for Sony to patch so it's not Sony's issue.
People want unpatched games to magically make use of DIFFERENT hardware.
Real talk.This is why I don't use my TV for gaming (or anything else for that matter). My wife enforces the layout of the living room and thus we sit ~20 feet from the 55" TV. It frustrates me endlessly.
Oh you can critique the result, the decision to change hardware, etc - you're just not understanding WHY things are the way they are. Blast Sony for choosing different hardware all day long. That's not what I'm off about.Well, this post is... something. Not sure why are you so hostile towards me and what did I do to deserve it. I am a long time Playstation fan and have PS4 Pro pre-ordered, if that is the basis on which one is allowed to express opinion and critique in this thread.
Many reviews pointed out as one of Pro's flaws is that there are no benefits unless game receives a Pro patch, and this is what I was discussing.
I don't think your comparison of game testing before gold is applicable in this case. More fair comparison would be something like Xbox One backwards compatibility, which already has 100+ titles and growing. If MS can do it, why is it unreasonable to expect from Sony to do something among those lines? Test few most popular games at a time and make them Pro-enabled if there are no issues.
Oh you can critique the result, the decision to change hardware, etc - you're just not understanding WHY things are the way they are. Blast Sony for choosing different hardware all day long. That's not what I'm off about.
And game testing is still being done through EMULATION. A much more clamped environment than just letting code run free on different hardware.
Again, your understanding of how things work and your incessant willful ignorance to what is being stated, has been stated by not just me, is what's irking me and others.
Do you want to learn or do you just want to spew? There's a tree here you can bark up, but it's not the one you are at, I'm afraid.
BRUH.... BRUUUUUUUUUUH:I don't think anybody's expecting that, I think people were expecting more companies to make better use of updating the games. I don't think anybody here had the idea was just push a button and stuff would work better. Calm down. lol.
trying to make the thread turn againUHD blu-ray, 4k game scaling, performance boosts without patches, $300. the choice is clear
UHD blu-ray, 4k game scaling, performance boosts without patches, $300. the choice is clear
BRUH.... BRUUUUUUUUUUH:
"There are a lot of people who are in agreement that the way non patched games are handled on Pro is probably its biggest pitfall"
You even quoted the post in your post chain. Lots of people have. Constantly. Why do you think people bring up XOS all the time as a comparison? Read the thread, lol.
...except that doesn't show the cost to 'make it compatible" at all. It shows the man hours needed to implement checkerboard rendering - and Cerney is not even talking about re-tooling existing games, he's talking about the time to implement checkerboard rendering in a game currently in development as opposed to just rendering natively or simple upscaling (if it were that simple, then how come UC4 - helmed by some of the most experienced and talented PS4 developers - doesn't use it in their PS4 pro patch?). You're confusing two different things.I think this is the point that he and I are both trying to make. We already know what the cost to make it compatible is the quote from Cerney below clearly shows.
"Most of the work goes into implementing, in the case of these three titles, checkerboard rendering, in order to get the resolutions up to 2160p, or close to 2160p. And that hasn't been that much," said Cerny. "The initial implementation of checkerboard rendering for each of these titles was 3 weeks, for each of them, by 1 programmer. And you know, these are games where, these days, a typical game will have 100 people, 300 people, for years on end. So we're talking about 1 programmer for a couple of weeks. It's not too much."
But what about deploying the additional Pro GPU power in base PS4 mode, similar to the Xbox One S? Or even just retaining the 111MHz GPU frequency boost? For Sony, it's all about playing it safe, to ensure that the existing 700 titles just work.
"I've done a number of experiments looking for issues when frequencies vary and... well... [laughs] I think first and foremost, we need everything to work flawlessly. We don't want people to be conscious of any issues that may arise when they move from the standard model to the PS4 Pro."