[Digital Foundry] Silent Hill f Review - PlayStation 5/PS5 Pro - Impressive On Base, Problems On Pro

There was even a video of DF about why ps4 pro runs worse than base ps4 but I can't find for unknow reason.


gcnc9aOeIThW0Ud5.jpg
 

he said in the Splatoon 3 video he did that it runs at 1440p upscaled to 4k with DLSS. he did that and similar claims in other videos too.

needless to say that it's easily disproven without any issue in about 10 seconds

meaning, he clearly just makes up all the numbers, or copies it from DF if his video release after theirs.
 
Last edited:
So why wasn't relesead in 2021 genius? Why you continue to post in this thread? Go back to play Mario in your bathroom.

Because there's completely different logistics for production of a >100M hardware than a niche ~3M hobby hardware? Totally different scale. Nintendo also sat on it for a long ass time either for software ready or games ready and also for the little fucking fact that microSD express was only released in 2024.

Internal leaks said that Nvidia pushed Nintendo to refresh the solution to more modern ones but they didn't budge. Also AMD was in the offers and Nintendo refused.

It is still a taped out 2021 solution, want it or not, that's factual, that's on the imprint of the APU.

l7QkzZjX3vZV1ty0.png


And now you accuse kevboard kevboard to be a Nintendo fanboy.... HOLY SHIT :messenger_tears_of_joy:

Comedy Central Lol GIF


See that Kevboard?
 
Last edited:
Compare TF and computer units with AMD and Nvidia is completely useless, just saying. Oh I have the switch 2. But why we are still talking about it.

I am not comparing TF directly, I am comparing typical Ampere to typical RDNA2 performance, and then extrapolate that down to the deck and the Switch 2.

1.71 TFLOPS in handheld mode, with an Ampere GPU, is comparable to a 1.2~1.3 TFLOPS RDNA2 GPU, which is roughly where the Steam Deck lands when stressed. (it has a theoretical peak of 1.6 TFLOPS, but that's only reached when the CPU is downclocked a lot, and will degrade your performance a lot in all modern games)
 
Last edited:
I am not comparing TF directly, I am comparing typical Ampere to typical RDNA2 performance, and then extrapolate that down to the deck and the Switch 2.

1.71 TFLOPS in handheld mode, with an Ampere GPU, is comparable to a 1.2~1.3 TFLOP RDNA2 GPU, which is roughly where the Steam Deck lands when stressed. (it has a theoretical peak of 1.6 TFLOPS, but that's only reached when the CPU is downclocked a lot)
So for you is fair compare an older console released 3 years ago to a new one branded to another company always a generation ahead in upscaler and raytracing. ok.
 
Last edited:

Happy now?


Better.

Though you're seeing cases like Skyrim/TLoU where there's a massive gulf in resolution, 1080p vs 2160p/1800p.

PS5 Pro isn't offering gigantic leaps like that, unfortunately.

yup. that's the same kinda performance issues the One X ran into, when devs just cranked the resolution up like crazy, instead of optimising for framerate.

and it's not really comparable to what happens on the PS5 Pro.
 
Better.

Though you're seeing cases like Skyrim/TLoU where there's a massive gulf in resolution, 1080p vs 2160p/1800p.

PS5 Pro isn't offering gigantic leaps like that, unfortunately.
No are you sure about it? I have in mind Callisto Protocol but I bet it's not that only.
 
Last edited:
So for you is fair compare an older console released 3 years ago than the other branded to another company always a generation ahead in upscaler and raytracing. ok.

it is. which is why AMD is being destroyed by Nvidia.
the Switch 2 is literally using more advanced GPU hardware than the PS5 Pro, even tho it's entirely based on an architecture from 2020.

it's not Nintendo's fault that AMD is so far behind the times that you can compare Nvidia's 2020 Ampere architecture to AMD's 2025 RDNA4 architecture, and still come away thinking that Nvidia's is still on par.
 
it is. which is why AMD is being destroyed by Nvidia.
the Switch 2 is literally using more advanced GPU hardware than the PS5 Pro, even tho it's entirely based on an architecture from 2020.

it's not Nintendo's fault that AMD is so far behind the times that you can compare Nvidia's 2020 Ampere architecture to AMD's 2025 RDNA4 architecture, and still come away thinking that Nvidia's is still on par.
For me it's not. What I can say.
 

Happy now?


Interesting vid. Years later Last of Us 2 had worse framerate on pro but it could be forced to run just fine in 1080p in the system menu. Looks like Sony and devs realized that after launch and started to offer such option (even supersampling option was added later in system menu).

PS5 PRO SHOULD HAVE OPTION TO FORCE STANDARD PS5 VERSION IN SYSTEM MENU - and use more power to smooth framerate and improve DRS. Devs can't be 100% trusted in this day and age.

This is also interesting stuff:

TxuaOqu81rdyIxon.jpg


Looks like they never cared enough to force this...
 
Last edited:
Because there's completely different logistics for production of a >100M hardware than a niche ~3M hobby hardware? Totally different scale. Nintendo also sat on it for a long ass time either for software ready or games ready and also for the little fucking fact that microSD express was only released in 2024.

Internal leaks said that Nvidia pushed Nintendo to refresh the solution to more modern ones but they didn't budge. Also AMD was in the offers and Nintendo refused.

It is still a taped out 2021 solution, want it or not, that's factual, that's on the imprint of the APU.

l7QkzZjX3vZV1ty0.png


And now you accuse kevboard kevboard to be a Nintendo fanboy.... HOLY SHIT :messenger_tears_of_joy:

Comedy Central Lol GIF


See that Kevboard?
Maya Jama Makeup GIF by BBC Three

Barnum And Bailey Circus GIF
 
Last edited:
So for you is fair compare an older console released 3 years ago to a new one branded to another company always a generation ahead in upscaler and raytracing. ok.

"new one"

wjBn5Z8JDsVHHEf8.png


On Samsung 8nm

Like a factor of 300% efficiency over Van Gogh's RDNA 2 on OLED's TSMC 6nm

Boohoo, poor poor AMD, they were dragging their feet on RT AND ML, we should give them a chance. Wait till PS6!

When you come back with a 2028 PS6 portable taped out on 2024, we can discuss, till then, yes, do fix your makeup clown


 
Last edited:
"new one"

wjBn5Z8JDsVHHEf8.png


On Samsung 8nm

Like a factor of 300% efficiency over Van Gogh's RDNA 2 on OLED's TSMC 6nm

Boohoo, poor poor AMD, they were dragging their feet on RT AND ML, we should give them a chance. Wait till PS6!

When you come back with a 2028 PS6 portable taped out on 2024, we can discuss, till then, yes, do fix your makeup clown
project runway GIF by Lifetime Telly

Jurassic Park Nobody Cares GIF
 
Last edited:
I don't remember any instance when PS4 Pro version was worse than PS4 version.

Sometimes pro modes had worse framerate because of higher resolution but usually there was option to force 1080p output and had the same game as on PS4 but with more stable performance. No option like that on PS5 Pro.
Deus ex, Skyrim, the last of us remastered those performed worse in Pro. World of final fantasy was terrible on pro with worse graphics than base. Those are games I remember, but there are more.
 
Last edited:
Interesting vid. Years later Last of Us 2 had worse framerate on pro but it could be forced to run just fine in 1080p in the system menu. Looks like Sony and devs realized that after launch and started to offer such option (even supersampling option was added later in system menu).

PS5 PRO SHOULD HAVE OPTION TO FORCE STANDARD PS5 VERSION IN SYSTEM MENU - and use more power to smooth framerate and improve DRS. Devs can't be 100% trusted in this day and age.

This is also interesting stuff:

TxuaOqu81rdyIxon.jpg


Looks like they never cared enough to force this...
I'm pretty sure many pro enhanced games are not even using a SDK supporting pro itself and use some actions/routines to detect it's a PS5 pro. Some developers already confirmed they port PSSR and other routines in older builds from Unreal. So that option from Sony probably couldn't work with the most games there
 
Deus ex, Skyrim, the last of us remastered those performed worse in Pro. World of final fantasy was terrible on pro with worse graphics than base. Those are games I remember, but there are more.

By what metric though? I see a fuckload of dishonest cherry picking in these arguments.

Entirely unsurprising considering the Pro is equal or better in every metric compared to stock PS5! But don't let facts stand in the way of a good pity-party!
 
50% more in the US only. The $50 price hike was only for the US. In other territories, it's a lot more and 50% more was only as of a few weeks ago. Not that this matters, because PC GPUs tend to give you much more than 45% better performance after 4 years and a 50% price hike, so even this doesn't work.
Well I don't know about that.. 3060->5060 is 44%. 3070->5070 is 44%. Only the high end cards break the mold. Also, you don't just get a gpu upgrade with the pro. You get a storage upgrade, a secondary onboard chip in addition to a boosted cpu. When factoring the cost of the other components, the cost of the GPU upgrade is less.
$200 6600 XT in 2022 or 2023? Never seen one so cheap. In fact, I don't ever recall seeing drop by this amount. I go with the MSRP which is easily documented.
Just because you haven't seen it, doesn't mean it doesn't exist. A quick browse of reddit or hardware unboxed videos will clear up any confusion you may have. Nobody bought the 6600xt at $380.
The blame game is ultimately irrelevant. We bought a product and the onus is on the sellers to give us what we paid for. I think everyone, including Sony and the devs, should strive to deliver the ultimate console experience on the Pro. On the one hand, you got devs too clueless to realize how or when to implement PSSR, on the other hand, you got Sony not seemingly bothering to guide its partners where they want them to go.
You say the blame game is irrelevant and then proceed to blame everyone. Anyway, it is what it is. I'm interested to see what the new updates for pssr will bring.
 
Better.

Though you're seeing cases like Skyrim/TLoU where there's a massive gulf in resolution, 1080p vs 2160p/1800p.

PS5 Pro isn't offering gigantic leaps like that, unfortunately.
Thats because they're using the additional power on upscaling, raytracing, etc. Obviously, you won't get a large resolution jump.

The ps4 pro only gave improved resolutions. Thats all it ever did. Not really improved frame rates because the jaguar cpus were crap. If that's all sony was aiming to do, no one would buy the pro. They already marketed ps5 as an 8k machine lmao. The pro provides a boost in other features and serves as a test bed for ps6.
 
Well I don't know about that.. 3060->5060 is 44%. 3070->5070 is 44%.
And the 5070 is *checks notes* $523 on Amazon. 5% more expensive than the 3070's MSRP. One product costs 50% more after 4 years for 45% more performance. The other costs 5% more for the same performance increase. Even the MSRP is just $550, a 10% increase. Which is worse?
Only the high end cards break the mold. Also, you don't just get a gpu upgrade with the pro. You get a storage upgrade, a secondary onboard chip in addition to a boosted cpu. When factoring the cost of the other components, the cost of the GPU upgrade is less.
The only relevant part is the storage upgrade. Nothing else has any impact. And this makes it even worse, because better CPUs and more storage at faster speeds have actually dropped in price, so you can build a much better PC now compared to 2021 for the same price, not 50% more money.
Just because you haven't seen it, doesn't mean it doesn't exist. A quick browse of reddit or hardware unboxed videos will clear up any confusion you may have. Nobody bought the 6600xt at $380.
In June 2022, the 6600 XT was $360 according to HU. If it dropped to $200, it was very late. Admittedly, this is a console problem, not just a Pro one. Every console's value proposition has decreased compared to 2021.
You say the blame game is irrelevant and then proceed to blame everyone. Anyway, it is what it is. I'm interested to see what the new updates for pssr will bring.
And I proceeded to say that ultimately what matters is that they deliver on the Pro. Doesn't matter whose fault is it. They need to get it together and and make the best of it.
 
Last edited:
And the 5070 is *checks notes* $523 on Amazon. 5% more expensive than the 3070's MSRP. One product costs 50% more after 4 years for 45% more performance. The other costs 5% more for the same performance increase. Even the MSRP is just $550, a 10% increase. Which is worse?
Time for me to play the reverse uno card on you. That price is US only and not true for other markets.
The only relevant part is the storage upgrade. Nothing else has any impact. And this makes it even worse, because better CPUs and more storage at faster speeds have actually dropped in price, so you can build a much better PC now compared to 2021 for the same price, not 50% more money.
Quantify that because depending on where you're living, that statement may or may not be true.
In June 2022, the 6600 XT was $360 according to HU. If it dropped to $200, it was very late.

And I proceeded to say that ultimately what matters is that they deliver on the Pro. Doesn't matter whose fault is it. They need to get it together and and make the best of it.
So blame everyone exactly like I said? You want no party to take responsibility but the problem to get solved. How on earth is that going to happen?
 
Time for me to play the reverse uno card on you. That price is US only and not true for other markets.
Changes nothing. The price didn't increase by 50% in any other region. You damn well know no tier of cards went up by 50% anywhere. Even the 5090's MSRP is 33% higher than the 3090, but the performance is also more than double.
Quantify that because depending on where you're living, that statement may or may not be true.
Quantity what? We can try any region and there isn't a single one where the price of any tier of components has jumped up by 50% in 4 years.
So blame everyone exactly like I said? You want no party to take responsibility but the problem to get solved. How on earth is that going to happen?
I'm not even gonna bother entertaining how utterly nonsensical this reply is. You willfully completely misrepresent what I said.
 
Last edited:
Changes nothing. The price didn't increase by 50% in any other region. You damn well know no tier of cards went up by 50% anywhere. Even the 5090's MSRP is 33% higher than the 3090, but the performance is also more than double.
The 5090 doesn't sell at msrp at least where i live so msrp is irrelevant. The price increase alone from the 4090 i initially purchased is greater than 50%. Don't know what you're talking about.
Quantity what? We can try any region and there isn't a single one where the price of any tier of components has jumped up by 50% in 4 years.
See above. 4090 to 5090 > 50%. I purchased a 4090 at 2100. The cheapest one i can reliably find in stock is $3200.
I'm not even gonna bother entertaining how utterly nonsensical this reply is. You willfully completely misrepresent what I said.
No, im not misrepresenting what you said. I'm pointing out the idiocy in your line of reasoning. This thread is a discussion about silent hill f. Who is responsible for fixing the pro performance in this game? The logical person would say Konami but according to you, everyone should get together and "sort it out". Despite the fact that the only group who can fix silent hill f is Konami smh.
 
The 5090 doesn't sell at msrp at least where i live so msrp is irrelevant. The price increase alone from the 4090 i initially purchased is greater than 50%. Don't know what you're talking about.

See above. 4090 to 5090 > 50%. I purchased a 4090 at 2100. The cheapest one i can reliably find in stock is $3200.
Don't you live in Canada? There's one on Canada Computer in stock at $2900 or $2095 USD. Very close to the MSRP. I bought my 4090 at $2300 CAD or $1700 USD. 26% price increase for ~30% better performance and that's the most extreme example. Still better than 50% price increase for 45% better performance. Otherwise, cards in the mid-range never see such a price hike. It's telling you're ignoring almost everything else and focusing solely on the top tier because you know you're blatantly wrong. I reiterate, no tier of card goes up by 50% in price in just 4 years.

You're also insanely dishonest. Earlier, you only took into consideration the purported much lower price of the 6600 XT (that you have yet to provide evidence for) and said no one bought it at $380. Now, you're only taking the much higher price of the 4090/5090. First, you tried to downplay the MSRP of the 6600 XT so the 9060 XT could look more expensive compared to it, and then you deliberately only focused on the higher price point of the 5090 to downplay the value proposition.
No, im not misrepresenting what you said. I'm pointing out the idiocy in your line of reasoning. This thread is a discussion about silent hill f. Who is responsible for fixing the pro performance in this game? The logical person would say Konami but according to you, everyone should get together and "sort it out". Despite the fact that the only group who can fix silent hill f is Konami smh.
Not talking strictly about the performance. Talking about PSSR. Who's responsible for providing the tools and know-how on how to implement PSSR? Sony is. It's their solution and if there are glaring problems with it, they need to address them.
 
Last edited:
Thats because they're using the additional power on upscaling, raytracing, etc. Obviously, you won't get a large resolution jump.

Using this game as an example, there's RT on all versions and DF didn't notice any specific enhancement in the grade/quality of RT being used.

Up-scaling is not free, but it's also nowhere near a sheer increase in pixel count.

The current enhancements, barring a couple of exceptions like Rebirth, have been underwhelming, IMO.
 
Don't you live in Canada? There's one on Canada Computer in stock at $2900 or $2095 USD. Very close to the MSRP. I bought my 4090 at $2300 CAD or $1700 USD. 26% price increase for ~30% better performance and that's the most extreme example. Still better than 50% price increase for 45% better performance. Otherwise, cards in the mid-range never see such a price hike. It's telling you're ignoring almost everything else and focusing solely on the top tier because you know you're blatantly wrong. I reiterate, no tier of card goes up by 50% in price in just 4 years.

You're also insanely dishonest. Earlier, you only took into consideration the purported much lower price of the 6600 XT (that you have yet to provide evidence for) and said no one bought it at $380. Now, you're only taking the much higher price of the 4090/5090. First, you tried to downplay the MSRP of the 6600 XT so the 9060 XT could look more expensive compared to it, and then you deliberately only focused on the higher price point of the 5090 to downplay the value proposition.
Like i said earlier, resident gaslighter could not be a more appropriate tag. You've been picking and choosing data points that are support your argument since the beginning of this discussion. Conveniently, you've ignored those that don't. Now you want to stand on the moral high ground and cry foul for intellectually dishonest arguments. It would be hard to come across a bigger hypocrite in this thread.
Not talking strictly about the performance. Talking about PSSR. Who's responsible for providing the tools and know-how on how to implement PSSR? Sony is. It's their solution and if there are glaring problems with it, they need to address them.
Who the heck is arguing about PSSR? Since the get go, I've maintained the stance that this issue is not a failure of PSSR but a failure of the developers to use the right tools for the job. Framing this as a pssr issue is clownish since the option to release without pssr exists and has been utilized by several studios. Your argument holds no water when there is an easy viable alternative to deliver a superior result at barely any developer cost.
 
Last edited:
I bought silent hill 2 since it was on sale and I'm waiting for the pro patch to fix it before I play.

Looks like they just can't get games to run on unreal 5 correctly. Man unreal 5 sucks ass.
 
Using this game as an example, there's RT on all versions and DF didn't notice any specific enhancement in the grade/quality of RT being used.

Up-scaling is not free, but it's also nowhere near a sheer increase in pixel count.

The current enhancements, barring a couple of exceptions like Rebirth, have been underwhelming, IMO.
The cost of PSSR is quite high from the data we've seen. Based on DF's earlier video on God of war, we can see it cost a minimum of 2ms per frame or 12.5% of performance in a 60fps/16ms target. With assassin's creed shadows, the cost appears to be higher. That's not including any other settings increase that they try to implement. Its very easy to see how that extra 45% can be quickly eaten up.

The future goal of pssr is to deliver superior image quality so that you can render at lower resolutions and increase the frame budget for other effects. Right now it's not hitting those targets. If as a dev, you see that and still proceed to not provide a pssr-less option on pro, that's on you.
 
Last edited:
Like i said earlier, resident gaslighter could not be a more appropriate tag. You've been picking and choosing data points that are support your argument since the beginning of this discussion. Conveniently, you've ignored those that don't. Now you want to stand on the moral high ground and cry foul for intellectually dishonest arguments. It would be hard to come across a bigger hypocrite in this thread.
Oh, fuck off. You're the one who's been blatantly lying this whole time. PC GPUs don't fucking go up by 50% while giving you a miserable 45% price increase over 4 years and you've been repeatedly shut down over it. "bu bu but no one bought the RX 6600 XT for $380", which is why it was still $360 a year after its launch, or did no one buy it for a whole-ass year? Then you tried to lie through your teeth again and pretend the 5090 cannot be had for $2900 CAD when it's right here:

J2BO2ZX.png


But apparently, you can't find it. The reason I chose MSRP is to avoid outright liars and cherrypickers like you. GPU prices always normalize and come back to right around MSRP. You're the one who decided to pick and choose random data points to help your argument and you've been caught bullshitting about it. I haven't ignored your data points, I addressed them and pointed out they were false.

GvJtBFq.png


$360 as of June 2022, 10 months after its release. It didn't drop to the level you're claiming until August 2023 ($280) and it was 2 years old by that point and the RX 7000 series was already out. You'd still be wrong anyway because the 9060 XT 8GB can be found for $270 USD or $390 CAD, the same price the 6600 XT was over 2 years after its release. Even the 16 GB model at $350 is only 25% more expensive than the $280 6600 XT. GTFO with this shit.
 
Last edited:
PS5 pro must be the worst purchase I have ever made.

Don't know what Sony is thinking about, this is pure consumer disrespect at this point.

And I don't think this will improve, now that everybody realizes the scam this PoS is I bet nobody is buyîng it anymore
Its close race between the pro and the switch 2 for me.

Both selling very soon will keep my base PS5 and PC.
 
Nah PC gamers are disrespected all the time it's just that we can fix it with mods, ini files etc.
Alright i'll give you that ....but yeah mods save you guys all the time - usually within just a few DAYS which is crazy. Doing the obvious work these jack ass developers fail to do and of which they NEVER learn

Console- we get to eat that and often never get a fix, holding out hope for years fpr a patch. It's truly a painful cycle. Silent Hill F hurts extra bad because of that John Linneman impressions video that was glowing and having just come off being burned by MGS Delta- which looks so bad on Pro I dropped it after an hour of play. To think Konami would make the exact same mistake again is mind blowing.

PS- its been 1 month and Konami hasn't even fixed MGS....they've shot to the top of my list of horrible devs/pubs....SH2 on Pro still busted too. The last several months have been tge epitome of bad behavior towards PS5 Pro/console owners with Oblivion (a honest to goodness SCAM on console with how they shadow dropped it), Indiana Jones and Doom just getting small DRS improvement lol, Expedition 33, Atomfall, Dying Light, and Mafia with their trash "enhancements" which amounts to basically gaining better drs range with no other improvements. Mgs Delta and Silent Hill F and Borderlands 4 and Cronos not having support.
 
Man this thread. It's a fucking trolling fest. Maybe it's time to close too many posts completely clueless and console warring about ps5 pro and nothing more.
My guy, you're literally a one-man defense force in this thread and the forum in general that acts more like a defense attorney for Sony when it comes to the pro than an impartial consumer. It's a badly designed horribly unbalanced, underpowered, and overpriced console that failed in near all three of its main pillars that were used as selling points.

It has underwhelmed damn near everyone who purchased it in this thread, and you're out here telling these people they are trolls, clueless, and console warriors for their grievances....how you can't notice your lack of self-awareness is both baffling and concerning.
 
Last edited:
Ah come on. There are mostly posts in the last pages about the console pro as a piece of shit or I never buy this shit and so on, the hell of contribution give such stupid stuff. If you don't like or regret about the Pro, sell it or never buy one. Otherwise those people are trolling and nothing more.
Because people are reallu upset by now so yeah, you will hear some impassioned and exaggerated statements being made but guess what? Compared to what this console was supposed to do, it IS a piece of shit! Of course you will defend it and try to gaslight us when you see the anger rolling in because that's what you do.

How can you not think this console sucks after the last few months of: Indiana Jones, Atomfall, Doom the Dark Ages, Oblivion Remastered, MGS Delta, Silent Hill F, Cronos, Borderlands 4, Dying Light The Beast, Sword of the Sea .....all of these are either missing support or have pathetic ehancements.

On the list of good Pro patches we've had: Forza Horizon 5, Death Stranding 2, Hellblade 2, and Hell is Us....

Is that a good batting average these last 3 months? Fuck no it isn't. That's a console that is failing to do what it was supposed to and you see a clear pattern of support dwindling....we already know sales haven't been good so seeing devs disregard Pro patches comes as no surprise.

I just don't get how you can read some peoples comments here that are angry but laid out in detail the reasons for somepnes disappointment, and make like people are "just being trolls". Your last statement though "If you don't like or regret about the Pro (sic), sell it or never buy one" ....that tells me you just don't want to see people complaining and you want us to just go away....that gives you away, sir. That's completely unreasonable when you know damn well people paid a lot of money on a system they were hoping would succeed.
 
So the so called "Pro" is barely Pro.

I'm a Pro owner and to this day, I still fail to see where my frigging money went.
Its close race between the pro and the switch 2 for me.

Both selling very soon will keep my base PS5 and PC.

Man, don't get me started on the Switch 2, the honeymoon period is already over for me and I see no reason in turning it on.
New games that don't even have a native S2 version, the Nintendo exclusives are of no importance to me after playing couple of them, no news about whether older games will receive patches or remain in their 540p, sub-30fps glory, the new releases I might as well get them on the PS5 for obvious reasons (much better res and performance) and so on so forth...
To say that I'm regretting my purchase would be an understatement - spent 500€ for the MK world bundle, 20 for a case, 20 for a grip, 30 for a joypad and I also spent around 200€ on games.
I could always sell it but I'd be looking down at losing lots of money since most games are digital...
Never again, I should have gone for a steamdeck or another portable PC ffs...
 
Sony seriously need to do something about games that are being released on PS5 Pro that look objectively worse than on the base system because that should just never be allowed to happen.

Initially I was quite impressed by PSSR but as time went on and more and more games got upgraded to use it, it became apparent that it has some major flaws in the form of added visual noise, a high performance cost (resulting in lower rendering resolutions) and flickering. This is new technology, fine, I get it might have issues but console games are rarely updated to address these so that means games are stuck using them, especially if a publisher, for whatever reason, decides to replace the base system's two modes (Quality and Performance) with a single 60 fps mode on the PS5 Pro. That means Pro users have no choice. At the very least, PSSR should be an option in the Graphics menu that can be toggled on and off, plus if the base system has two or more modes then, in my opinion, the Pro should also have all these same modes too with the expected higher quality graphical settings and/or resolution to reflect its more capable GPU.

There should never EVER be a game that looks and/or runs worse than on the base system. That is just an insult to the people who paid a lot of money to own a PS5 Pro with the promise of better looking and better running games than on the base PS5.
Perfectly said and the reason I'm so upset with Sony. This has been the situation since the start of the Pro with half assed decisions, both hardware and support/policies that could've easily prevented the disaster situation the consoles in now. Like you said- no Pro game should force us to use a flawed upscaler and no game should only have 1 mode on Pro if it has multiple modes on base. These are two easy mandates Sony could've made that wouldn't have impinged on "developer freedom" much at all! It would've protected Pro owners though. I've said mant times Sony is shown no respect for their customers who trusted them enough to buy the most expensive console they've made by far.

I've gotten so much backlash for saying these same sentiments a few months after launch....a lot of people didn't take kindly to my raw anger in the context of also heavily criticizing a console but it is what it is, i wanted this console to be great so badly... The Pro could've been a great thing that saved this generation if pssr had a cheaper frame time cost and didn't suffer from so much RT noise- the idea was always to do Quality modes at 60 and you'd get there by dropping the native resolution and letting PSSR do it's thing.....THAT should've been feasible even with only 45% raster improvement, HOWEVER, Cerny screwed up with the CPU and memory and not training PSSR properly....he even laughed about how he didn't understand the process of testing the ai model and had to be taught this by AMDs engineers in his most recent interviews about FSR4 ....crazy to think Cerny could make such blunders!

Sony needs to do something about this whole situation though. Theres a reason so many people are calling this console "a scam"
 
I'm a Pro owner and to this day, I still fail to see where my frigging money went.


Man, don't get me started on the Switch 2, the honeymoon period is already over for me and I see no reason in turning it on.
New games that don't even have a native S2 version, the Nintendo exclusives are of no importance to me after playing couple of them, no news about whether older games will receive patches or remain in their 540p, sub-30fps glory, the new releases I might as well get them on the PS5 for obvious reasons (much better res and performance) and so on so forth...
To say that I'm regretting my purchase would be an understatement - spent 500€ for the MK world bundle, 20 for a case, 20 for a grip, 30 for a joypad and I also spent around 200€ on games.
I could always sell it but I'd be looking down at losing lots of money since most games are digital...
Never again, I should have gone for a steamdeck or another portable PC ffs...
the bad news: i don't have the amount of disposable income that i used to have...
the good news: pretty much only this prevents me from doing what you did...
 
I'm a Pro owner and to this day, I still fail to see where my frigging money went.


Man, don't get me started on the Switch 2, the honeymoon period is already over for me and I see no reason in turning it on.
New games that don't even have a native S2 version, the Nintendo exclusives are of no importance to me after playing couple of them, no news about whether older games will receive patches or remain in their 540p, sub-30fps glory, the new releases I might as well get them on the PS5 for obvious reasons (much better res and performance) and so on so forth...
To say that I'm regretting my purchase would be an understatement - spent 500€ for the MK world bundle, 20 for a case, 20 for a grip, 30 for a joypad and I also spent around 200€ on games.
I could always sell it but I'd be looking down at losing lots of money since most games are digital...
Never again, I should have gone for a steamdeck or another portable PC ffs...
We're going through the same hell with Switch 2 as with the PS5 Pro it's insane ....Nintendo not bothering to patch their library of Switch 1 games and not having Switch 2 versions of high profile new games it's a miserable experience to own these consoles
 
Alright i'll give you that ....but yeah mods save you guys all the time - usually within just a few DAYS which is crazy. Doing the obvious work these jack ass developers fail to do and of which they NEVER learn

Console- we get to eat that and often never get a fix, holding out hope for years fpr a patch. It's truly a painful cycle. Silent Hill F hurts extra bad because of that John Linneman impressions video that was glowing and having just come off being burned by MGS Delta- which looks so bad on Pro I dropped it after an hour of play. To think Konami would make the exact same mistake again is mind blowing.

PS- its been 1 month and Konami hasn't even fixed MGS....they've shot to the top of my list of horrible devs/pubs....SH2 on Pro still busted too. The last several months have been tge epitome of bad behavior towards PS5 Pro/console owners with Oblivion (a honest to goodness SCAM on console with how they shadow dropped it), Indiana Jones and Doom just getting small DRS improvement lol, Expedition 33, Atomfall, Dying Light, and Mafia with their trash "enhancements" which amounts to basically gaining better drs range with no other improvements. Mgs Delta and Silent Hill F and Borderlands 4 and Cronos not having support.
Borderlands 4 has been stealth updated for PS5 Pro.
This includes upscaling to 4K (the base PS5 is 1080p), improved AF, and longer draw distance.
The difference in IQ is clearly visible in Open Surprise's comparison video.
sdCRNs4B_o.png

wUBmEJJk_o.png

 
PS5 Pro is an unnecesary console no one asked for. This is just another proof of that. In other hand, it´s nice to see the base PS5 shine. Also, saw a video of the Series S version and it´s looking way good, considering the hardware limitations.
 
Top Bottom