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Watch_Dogs 2 |OT| .HTML

Vic_Viper

Member
Just started playing and have done a few of the side operations. How do I get the 2 pickups that are in the HQ? They are hidden somewhere below the stairs but dont see a way to get to them?
 
Just started playing and have done a few of the side operations. How do I get the 2 pickups that are in the HQ? They are hidden somewhere below the stairs but dont see a way to get to them?

First one with RC car by opening the vent next to lockers, and Second after you progress through the story. You've figure it out.
 

Eblo

Member
I just got to *that* part of the game, so I think I'm near the end. In particular, I'm referring to (big spoilery moment, don't click if you're unsure):
hacking from orbit and then hijacking servers from across the globe, down to Blume's big database room.
My mouth was agape the entire time. I have a lot of strong opinions on the game thus far, mostly positive, but for now I just wanted to gas on about how awesome that moment was.

Nevermind, this doesn't even come close to a later moment. A Titus-related mission afterward completely blows this out of the water. I had so much fun and was smiling like an idiot the entire time. Tons of story fuckery and pure, satisfying fun rolled together. I'm so glad Ubisoft managed to address the first game's weakest leg, story and setpiece moments.

Just started playing and have done a few of the side operations. How do I get the 2 pickups that are in the HQ? They are hidden somewhere below the stairs but dont see a way to get to them?

Quadcopter. It's only unlocked by purchasing it at a 3D printer and not from doing ops, so you'll want to go grab a few cash pickups.
 
Nobody ever pukes in my game. The pier never has one. There was one time where a woman yelled about someone who was going to be sick, but he'd either finished by the time I took a picture or it was a false alarm.

Anyways, I just finished
taking over Lennie's bunker
, and don't have any main missions active right now. I'm going to work on 911 in the time being, while I wait for one.

It seems like I'm getting closer to the last act.
 

LAM09

Member
Just completed the
Escape from Alcatraz
mission. Had to do three times, as I couldn't
escape Alcatraz the first two times
despite being on the other side of the map.
 
I'm also really liking the open-endedness of how to acquire the data points (black skull icons on the map) There's zero hand-holding and the amount of experimentation is refreshing.
 

basefree

Member
Finished the game. Slightly weak on the story, but most of it sets up for some great fun overall. Would have also liked for Ubisoft to fix the multiplayer during the first week - unsure if I will go back just to compete the co-op missions at this point (yes I'm aware I could have done them solo).

Glitches and weird stuff I had during my play through:
- Menus would sometimes display the wrong stuff, and/or get stuck on certain modes until restarting.
- Randomly could not climb or vault over anything, again restarting fixed this.
- Despite online features being disabled, I got "invaded" on a couple occasions, and even though my online preferences for this particular mode were turned off. Totally bizarre.

Edit: Also, I really liked the focus/slow motion stuff in WD1 - More side missions involving the
spider
would have been great too. Please, Ubisoft!
 
I'll return to this game at some point, but I think I've lost steam quickly.

Between grinding side missions to save up for the Drone (which should be unlocked from the start) and then feeling exasperated at driving around the entire bay area *again* for the graffiti side mission, I just can't do this Ubisoft scattered icons of tiny tasks across the map kind of design.

They really need to rethink their entire approach to open worlds. Putting more content on the map rather than instances is great, but like Far Cry 4's camps, each location is very shallow and quickly solved.

That said, the game looks and performs great, and its a strange feeling to get lost in my own home city ;p
 

DirtyLarry

Member
I'll return to this game at some point, but I think I've lost steam quickly.

Between grinding side missions to save up for the Drone (which should be unlocked from the start) and then feeling exasperated at driving around the entire bay area *again* for the graffiti side mission, I just can't do this Ubisoft scattered icons of tiny tasks across the map kind of design.

They really need to rethink their entire approach to open worlds. Putting more content on the map rather than instances is great, but like Far Cry 4's camps, each location is very shallow and quickly solved.

That said, the game looks and performs great, and its a strange feeling to get lost in my own home city ;p
I have already resorted to Fast Traveling everywhere as I pretty much see zero reason to drive around. There really is no gain to it especially now that I cannot Hack drivers themselves and just the vehicle. Also let's face it the driving is not the best either. Honestly all driving to places does is distract the shit out of me with side missions.

And that is why I was actually coming into this thread to comment about how I already feel as if I am achieving absolutely nothing. There is just simply too much to do. I know some people prefer all the side missions and look at games with the lens of the more there is to do, the more they believe their money was well spent. I am the exact opposite myself and think a much more streamlined experience would have done wonders for this game.

I just feel like I am getting nothing done. And unless I am missing something I see no percentage of how far I am along, which just contributes to the feeling of being completely overwhelmed with too much to do without achieving anything if that makes sense.

I am going to give it some more time but I do hope the game starts to implement some kind of indication of progression.
 

shiba5

Member
Nobody ever pukes in my game. The pier never has one. There was one time where a woman yelled about someone who was going to be sick, but he'd either finished by the time I took a picture or it was a false alarm.

Anyways, I just finished
taking over Lennie's bunker
, and don't have any main missions active right now. I'm going to work on 911 in the time being, while I wait for one.

It seems like I'm getting closer to the last act.

I can't find pukers or puppies. Feels bad.
 
I'll return to this game at some point, but I think I've lost steam quickly.

Between grinding side missions to save up for the Drone (which should be unlocked from the start) and then feeling exasperated at driving around the entire bay area *again* for the graffiti side mission, I just can't do this Ubisoft scattered icons of tiny tasks across the map kind of design.

You need to steal three large money bags. You can literally have the drone within a half hour of starting the game. I really don't get this complaint.

And everyone else: use the RC jumper...for everything. Don't knock anyone out. Just plot your path and hide behind boxes. If someone sees the jumper, go around the corner and hide. Use the drone to get hackable keys. My Marcus has never even seen an enemy unless forced to by the game. He sits outside the red zone unless the game makes in go inside, which is rare.
 

ezekial45

Banned
Nobody ever pukes in my game. The pier never has one. There was one time where a woman yelled about someone who was going to be sick, but he'd either finished by the time I took a picture or it was a false alarm.

Anyways, I just finished
taking over Lennie's bunker
, and don't have any main missions active right now. I'm going to work on 911 in the time being, while I wait for one.

It seems like I'm getting closer to the last act.

There's still a ways to go. I thought I was nearing the end a bit further past that point, but I've still got a bit more to do.
 
I'll return to this game at some point, but I think I've lost steam quickly.

Between grinding side missions to save up for the Drone (which should be unlocked from the start) and then feeling exasperated at driving around the entire bay area *again* for the graffiti side mission, I just can't do this Ubisoft scattered icons of tiny tasks across the map kind of design.

Are you sure youre playing Watch Dogs 2
 

vypek

Member
Good lord, that Eye For An Eye mission.. That was crazy.

Fucking Horatio, man. I always expected him to be a mole for Devon, considering how he's never around during team activities and stuff. but after this and the Nudle mission, he was just working really, really hard while being treated like shit. Feels bad man.

I finished that mission earlier today. Was pretty sad about it. I felt there was something coming for that character but I guessed wrong. Thought it was something similar to your thoughts as well. :/
 
You need to steal three large money bags. You can literally have the drone within a half hour of starting the game. I really don't get this complaint.
I didn't spend the first 30 minutes hunting down large money bags though - I ran a mix of missions and side missions and exploration - including missions that seemed either meant for either the drone or to go guns blazing, but not as well tailored to stealth + jumper. By the time I finished those missions and looked at how much money I had acquired, I only had 25K.

So yeah, I went out to find money bags. That's all I did. Some spots require the drone, or going guns blazing, or could be bypassed easily by unlocking social hacks that I didn't have yet (calling APBs and the like).

After I got the drone everything became easy. I did a mission or two, then started running some side missions, usually crazy short, taking more time to drive to them than to do them, and ending with driving around the entire bay area to put up street art, just before being told to do the exact same thing over again.

Nah. I'm OK. This game is just not at all what I'm looking for right now.
 

Sojgat

Member
Huh, the co-op missions are basically gang hideouts. Nice.

Shit I would've known if the online was working (I've been avoiding all purple icons).
 

Spoo

Member
Are you sure youre playing Watch Dogs 2

It's in there.

People should be a little pickier with the missions in Watch Dogs 2 -- if it looks like it's boring to do, then it *probably* is. There's a lot of missions that aren't at all boring and in fact are really well-designed sandboxes. I agree that the drone should be unlocked instantly -- but you can short circuit things if you pick up those cash pickups on the map. Just 3 of the bigger ones (around 20k each) will net you almost what you need.

Watch Dogs 2 imo is an uneven game, but I'd say around 75-80% of the missions are really excellent. Avoid the ones you aren't having fun with.
 

ryseing

Member
I will say the side missions take you to some interesting places. I just did one in
Coit Tower
and learned a bit about it. Virtual tourism aspect is very well done.

Has anyone found any references to Abstergo or the Assassins in the game? There was a pretty important interaction between Aiden and Abstergo in WD1.

I wouldn't call it important, more like a cool Easter egg.

No Assassin references in this one outside the ones referring to the games and the movie. Abstergo has been replaced by real life Ubi San Francisco.
 

Mindlog

Member
Are purple people always other players?

Someone tried to hack me I guess and I intercepted them. Had no idea what I was doing, but I guess I won.

Second time I ran into a purple something prompted me to join a chase. I kept hacking their car and they kept setting traps for me. Eventually I managed to crash their car into a cemetery. After a brief foot pursuit I accidentally shot them in the head. Thought I had my stun gun. The only character I've ever shot in the game.
 
Are purple people always other players?

Someone tried to hack me I guess and I intercepted them. Had no idea what I was doing, but I guess I won.

Second time I ran into a purple something prompted me to join a chase. I kept hacking their car and they kept setting traps for me. Eventually I managed to crash their car into a cemetery. After a brief foot pursuit I accidentally shot them in the head. Thought I had my stun gun. The only character I've ever shot in the game.
No, just means its an event.
 

Gaz_RB

Member
Are purple people always other players?

Someone tried to hack me I guess and I intercepted them. Had no idea what I was doing, but I guess I won.

Second time I ran into a purple something prompted me to join a chase. I kept hacking their car and they kept setting traps for me. Eventually I managed to crash their car into a cemetery. After a brief foot pursuit I accidentally shot them in the head. Thought I had my stun gun. The only character I've ever shot in the game.

All NPCs. Seamless multiplayer isn't working.
 

soultron

Banned
I can't find pukers or puppies. Feels bad.

I think the main hackerspace's park has the yorkshire terriers and I'm pretty sure the alleyway (marked on ScoutX) right there also has vomiting NPCs occaisionally. They don't spawn all the time though, however. IIRC you can find yorkshire terriers in the horseshoe/bay park on the lake near Oakland too.

Here's a shot from when I managed to pet a yorkie at night near the main hackerspace's park. They're not limited to day or night, they can spawn at any time of day.

CxcJfShXUAE9VVG.jpg:large

Spoilers: that dog
was a good boy.
 

Some Nobody

Junior Member
Huh, the co-op missions are basically gang hideouts. Nice.

Shit I would've known if the online was working (I've been avoiding all purple icons).

...fuck. I lost. Those were my favorite and now they're co-op??

And I don't know what people are talking about, it seems like there's LESS stuff in this game than WD1 ever had.
 

Bebpo

Banned
The more I play this, the more I feel like this game is almost as good as GTAV which is what I consider the best realistic sandbox city game. Like every hour WD2 gets better and better and the gap keeps closing. The city is so alive and fantastic looking. I was on a street and some NPC lady was taking a bat to some girl who cheated on her bf's car and then the lady showed up and they got in a fight. I was snapping pictures on my phone and they came up and got in my face.

And then another time I saw a lady having a garage sale so I took my phone out to snap a selfie and she dropped her garage sale sign and photobombed the picture. So good.

The little conversations you hack around town add so much flavor and I can't write enough about how much of a breath of fresh air this game is coming from all the mean-spirited satire of GTA. Things in WD2 are funny, but I'm never really running into the game making fun in a mean way of anyone, in fact there's lots of really positive stories around the city. Playing a positive progressive AAA sandbox game is super nice.

Also the coop is a ton of fun, finally tried it tonight and did some missions. The way one player can stealth infiltrate while the other hack supports and creates a path and distracts guards is fantastic.

Whenever I sit down to play a 3-4 hour session, I end up playing maybe 1 or 2 missions and the rest of the time I'm just enjoying exploring the city and grabbing collectibles, taking photos, buying clothes, driving around or sailing around listening to good music. It's just so easy to get lost for hours in the game.

Probably around 10 hours in, 15% or so now. This game has really caught me by surprise. I'd put it up there with Hitman and Persona 5 (import) as a 3 way GoTY tie so far. They're all amazing games.

guys I love this game

Basically this.

...fuck. I lost. Those were my favorite and now they're co-op??

And I don't know what people are talking about, it seems like there's LESS stuff in this game than WD1 ever had.

You guys all know you can play the coop missions solo, right? I've done a few gang hideouts on my own, sometimes you need to "connect" to another player when it starts, but for some reason they never seem to be around when I do them and I just do them solo.
 

SJRB

Gold Member
How do people get to the top of the Golden Gate Bridge ? Or is that something that opens up later in the story ?

Without spoiling anything - a fairly early mission will take you there.

But you can get there on your own, too. Just take a close look around the strut closest to the city.
 

Creamium

shut uuuuuuuuuuuuuuup
I don't know if people here followed the UK sales thread... Sad to see so many people drive-by dismissing the game. I can sort of understand if you've been disappointed by the original (you won't convince me to play an AC after III either), but seeing how amazing this game is... disappointing either way.
 
I don't know if people here followed the UK sales thread... Sad to see so many people drive-by dismissing the game. I can sort of understand if you've been disappointed by the original (you won't convince me to play an AC after III either), but seeing how amazing this game is... disappointing either way.
Yeah, my friend won't give the game a chance either because of WD1 which really is unfortunate because it's a great game but there isn't much we can do unfortunately. But that aside, GAF is full of shitposters that wouldn't have bought the game anyway. Remember when it was "I'll wait for reviews" and then most of the reviews were great aside from two so they decided to use those for confirmation bias that the game was poor before ever really giving it a chance.
 

SJRB

Gold Member
I don't know if people here followed the UK sales thread... Sad to see so many people drive-by dismissing the game. I can sort of understand if you've been disappointed by the original (you won't convince me to play an AC after III either), but seeing how amazing this game is... disappointing either way.

Their loss. People acting overly dramatic like the first one killed their dog always makes me chuckle.

"First WD hurt me really, really bad so I'll just disregard all this praise and keep assuming that the sequel will kill my other dog", give me a break.
 

SomTervo

Member
I don't know if people here followed the UK sales thread... Sad to see so many people drive-by dismissing the game. I can sort of understand if you've been disappointed by the original (you won't convince me to play an AC after III either), but seeing how amazing this game is... disappointing either way.

Frankly, AC Syndicate and Rainbow Six Siege had the same initial reaction (slow sales, hesitant consumers), but months later their sales had picked up hugely and matched expectations.

The pattern I'm seeing is one where users are initially cynical of any new Ubisoft product – based on Ubisoft's history of the nightmarish AC2-5 cycle, their rapidly fatiguing open world approach, and having potentially burnt-out developers making more derivative content than usual – but strong word of mouth and streamed/share content turns over a lot more new buyers in the span of a few months.

As of the last couple of years, we know for a fact Ubisoft have changed their development strategy (they literally said so in an annual report) and are now focusing on quality over quantity (or rather, slightly less quantity for much higher quality). They want to hook users in for longer and make the content more engaging – I think they've identified the importance of streaming and sharable content in game sales.

In chan-style chevron bullets:

> from c. 2006, Ubisoft burn out all their franchises and devs (including ones on the overambitious WD1)
> after several years, customers clock on to it and get tired of Ubisoft's methods
> c. 2014, Ubisoft identify this and give their devs longer dev cycles while focusing on more 'sharable' and engaging gameplay (see: AC Syndicate, Siege and WD2)
> now, on each new game's release, there is a few-week period of 'I'm not buying Ubisoft trash' sentiment from customers
> but the 'sharable' and engaging nature of the new products means that word spreads quickly, and sales pick up in coming months

Like, seriously, IIRC AC Syndicate and Siege had super low uptake in their first month of release, and we had v. similar threads to the 'WD2 UK sales' one, but within 6 months they had gone on to gather millions. That's because their gameplay is actually good and encourages longer playtime and more sharing of content. I think Watch Dogs 2 will see the same pattern.

Plus, we still have Christmas on the way.

The Driver SF missions are a ton of fun. They feel literally like playing the side missions from Driver San Francisco (one of my favorite games from last generation) but with a different main character. I wonder if the writer was the same person.

IIRC Driver San Fran's writing was collabbed with a writing agency in England. I doubt Ubisoft used them for it, they probably kept it in-house.

I suppose once they decided on that sort of tone, the rest of the writing would just fall into play naturally.
 

SomTervo

Member
I really should pick up syndicate shouldn't i

IMO Syndicate is the only AC game that is a legit good game, like outwith the series' confines. AC2 and Brotherhood and 4 are still great, but they're great within the series limits. Compare them a non-AC open world game and usually I'd laugh them out the park (uh, or at least, criticise them heavily).

But Syndicate? It's practically GTA Victorian London. It's actually just fun to play and they've made it an actual sandbox with loads of streamlined and dynamic gameplay systems. Not to mention the best protagonist the series has ever had (Evie, ignore Jacob).

I think if you've played an AC game shortly before trying it you might still be bored of it, though.

Edit: Not to derail, I think Ubisoft are doing admirable work now and hopefully Watch Dogs 2's gains more popular traction because of that. I think it will, personally.
 
IMO Syndicate is the only AC game that is a legit good game, like outwith the series' confines. AC2 and Brotherhood and 4 are still great, but they're great within the series limits. Compare them a non-AC open world game and usually I'd laugh them out the park (uh, or at least, criticise them heavily).

But Syndicate? It's practically GTA Victorian London. It's actually just fun to play and they've made it an actual sandbox with loads of streamlined and dynamic gameplay systems. Not to mention the best protagonist the series has ever had (Evie, ignore Jacob).

I think if you've played an AC game shortly before trying it you might still be bored of it, though.

Edit: Not to derail, I think Ubisoft are doing admirable work now and hopefully Watch Dogs 2's gains more popular traction because of that. I think it will, personally.

I've only played 3 and 4, but that was a few years ago, liked 4, hate 3. But if it's leaps and bounds above 4 I'm sold.
 
Rainbow Six, Prince of Persia, Rayman, Watch Dogs, Assassins Creed, Child of Light, Far Cry, Splinter Cell, Ghost Recon, For Honour...

Past, present, future - Ubisoft always does good stuff and has been delivering for over a decade or so if you ask me. Sure, there's some duds in there but the hate they get is unreal.

Look at EA and Activision's output in the last 10/15 years, other than a few standouts like Dead Space and Modern Warafre, they don't come close.
 
is there a known embargo on the PC version? I just need to hear that PC version runs well and I am so in. I'd preorder the morning of release on Steam to sneak in under the wire and get the bonus zodiac mission, but at the same time, if they don't have impressions in time, I will just wait a week.
 
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