Square Enix's silence about the PC version of Nier Automata

Mifec

Member
What's this about NiOh moneyhats? Is is supposed to be on PC too?

Nah, there was never any indication of it being on PC. Though it would be cool since it's 3rd party and KT can self publish on Steam so Sony publishing the PS4 version outside of Japan wouldn't matter. I got the game either way OuO
 
Koei Tecmo has been heavily publishing on Steam and soul games sell like hot cakes on PC. A PC release is a no brainer.

K-T is crazy and also most of their PC releases feel like someone was made to make a PC version as soon as possible under threat of execution or something. I don't feel like a PC release of it is guaranteed at all.
 

Durante

Member
Patience is an important trait needed for fans of Japanese games when it comes to PC gaming. Unfortunately.

Square pls
Not nearly as much as it used to be though.

Given the overall development over the past 5 years or so I'm very positive that if Capcom, Namco-Bandai and even (to some extent) Koei-Tecmo can do it, then everyone can... eventually.
 
Still, it's a different case with Nier.

The fact is that Nier PC has been announced, Nioh PC has not.



In the Nioh case, this is more about deduction/speculation. Game has been shown at PSX 2015 as a console exclusive, Sony later picked it up for publishing duties, which KT is no stranger to (NG3RE by Nintendo in West, supposed to be exclusive), Only on PlayStation mention disappeared from the final boxarts.
 
In the Nioh case, this is more about deduction/speculation. Game has been shown at PSX 2015 as a console exclusive, Sony later picked it up for publishing duties, which KT is no stranger to (NG3RE by Nintendo in West, supposed to be exclusive), Only on PlayStation mention disappeared from the final boxarts.

I'm fully aware of that. I was just mentioning the major difference in the current state of PC version for both games.
 

Kagari

Crystal Bearer
So now SE is saying '2017' instead of 'early 2017' for the PC release. Guessing later this year then when they need to fill the schedule.
 

JaseC

gave away the keys to the kingdom.
In the Nioh case, this is more about deduction/speculation. Game has been shown at PSX 2015 as a console exclusive, Sony later picked it up for publishing duties, which KT is no stranger to (NG3RE by Nintendo in West, supposed to be exclusive), Only on PlayStation mention disappeared from the final boxarts.

To clarify, the "publishing" deal is just a distribution deal. It's no different to, say, Valve partnering with EA for the retail release of Portal 2 (you'll notice that there's no Sony logo on Nioh's cover) and confers Sony no claim to the IP or game itself, which is why a belated PC port is expected.
 

Sizzel

Member
OP - this seems common. Say a percentage of people own two platforms to consume your content. Say one is superior.

Now say your content is narrow and tends to generate specialized interest (JRPG- that makes me sad typing that JRPG are niche now)

You know your fan base is starved and a good portion will not wait for the superior version...they will want to consume the product immediately. That same base, if owning both platforms, will also be likely to want to pick up the superior version...unless it isn't immediately available.

So you give them that option- albeit down the road(6-12 months) If you release it after xyz time, they could be more likely to justify spending almost, if not the exact same, price to consume your product again. If you announce a simultaneously release... you will lose sales... if you annaounce a very close release, you will lose sales because people might choose to wait if it is "short". A longer gap.. won't turn off , in this case, only PC players because no other option, but potentially gets you to sell your product twice to the same consumer.
 
OP - this seems common. Say a percentage of people own two platforms to consume your content. Say one is superior.

Now say your content is narrow and tends to generate specialized interest (JRPG- that makes me sad typing that JRPG are niche now)

You know your fan base is starved and a good portion will not wait for the superior version...they will want to consume the product immediately. That same base, if owning both platforms, will also be likely to want to pick up the superior version...unless it isn't immediately available.

So you give them that option- albeit down the road(6-12 months) If you release it after xyz time, they could be more likely to justify spending almost, if not the exact same, price to consume your product again. If you announce a simultaneously release... you will lose sales... if you annaounce a very close release, you will lose sales because people might choose to wait if it is "short". A longer gap.. won't turn off , in this case, only PC players because no other option, but potentially gets you to sell your product twice to the same consumer.


This only seems common to Square Enix. If that was the case, every AAA releases or even AA would only sell on PC. The overlapping audience/double dipper stuff is a myth that has been debunked by other publishers sales numbers when they did day and date releases.
 

Mifec

Member
Koei Tecmo has been heavily publishing on Steam and soul games sell like hot cakes on PC. A PC release is a no brainer.

Which doesn't contradict anything I said. You're speculating and telling me stuff I already know. During development up to release there wasn't any indication of a PC version, only denial. It should be a no brainier for a PC release and I 100% agree and think it will eventually release on Steam, but I don't see it happening anytime soon.
 

Ascheroth

Member
OP - this seems common. Say a percentage of people own two platforms to consume your content. Say one is superior.

Now say your content is narrow and tends to generate specialized interest (JRPG- that makes me sad typing that JRPG are niche now)

You know your fan base is starved and a good portion will not wait for the superior version...they will want to consume the product immediately. That same base, if owning both platforms, will also be likely to want to pick up the superior version...unless it isn't immediately available.

So you give them that option- albeit down the road(6-12 months) If you release it after xyz time, they could be more likely to justify spending almost, if not the exact same, price to consume your product again. If you announce a simultaneously release... you will lose sales... if you annaounce a very close release, you will lose sales because people might choose to wait if it is "short". A longer gap.. won't turn off , in this case, only PC players because no other option, but potentially gets you to sell your product twice to the same consumer.
That's not the strategy that makes SE the most money, that's the one that makes Sony the most.

There's a reason why more and more japanese publishers are switching to day-and-date releases, and the ones that don't are becoming the minority.
 

MUnited83

For you.
No we are not. Its not a irrefutable fact when the cases hardly cover all bases. You have a trend, not even a wide reaching trend and extrapolate it to everything claiming it to be a fact.




No you don't.
Sorry to tell you, I do. Unless you have some magical data that contradicts all logic and tells you that people are totally totally going to all double dip this super niche game, especially if it releases months later at full price. Yeah, that's totally not going to hurt the sales at all, no sir.
Come on now. Day and date releases sell more and results in bigger revenue. Fact.
 
OP - this seems common. Say a percentage of people own two platforms to consume your content. Say one is superior.

Now say your content is narrow and tends to generate specialized interest (JRPG- that makes me sad typing that JRPG are niche now)

You know your fan base is starved and a good portion will not wait for the superior version...they will want to consume the product immediately. That same base, if owning both platforms, will also be likely to want to pick up the superior version...unless it isn't immediately available.

So you give them that option- albeit down the road(6-12 months) If you release it after xyz time, they could be more likely to justify spending almost, if not the exact same, price to consume your product again. If you announce a simultaneously release... you will lose sales... if you annaounce a very close release, you will lose sales because people might choose to wait if it is "short". A longer gap.. won't turn off , in this case, only PC players because no other option, but potentially gets you to sell your product twice to the same consumer.

I don't think it works like that. A late release means that the initial hype and excitement has passed and the larger marketing effort has ceased. Less people will buy your game than if there was a simultaneous release on all platforms. Not to mention that the game might have to be priced lower than full price so you miss out on those lucrative day one $60 sales. Staggered releases are a bad idea.
 
That's not the strategy that makes SE the most money, that's the one that makes Sony the most.

There's a reason why more and more japanese publishers are switching to day-and-date releases, and the ones that don't are becoming the minority.

Which is why it's easy to believe that Sony moneyhatted this. Especially since Niche games are their "thing" now like I said earlier. Their fans keep touting that over the competition.
 

GrayChild

Member
Two of my local retailers emailed me that the physical PC edition preorders are now live:

03yEAEx.jpg


Of course, I did my part immediately. Hopefully it means the release is not far off.
 

sense

Member
In the Nioh case, this is more about deduction/speculation. Game has been shown at PSX 2015 as a console exclusive, Sony later picked it up for publishing duties, which KT is no stranger to (NG3RE by Nintendo in West, supposed to be exclusive), Only on PlayStation mention disappeared from the final boxarts.

To clarify, the "publishing" deal is just a distribution deal. It's no different to, say, Valve partnering with EA for the retail release of Portal 2 (you'll notice that there's no Sony logo on Nioh's cover) and confers Sony no claim to the IP or game itself, which is why a belated PC port is expected.
Not saying nioh pc is definitely not happening but every press release/blog post/website blurb I have noticed from koei tecmo explicitly said playstation 4 exclusive. Sometimes it felt like they were going out of their way to mention that. So chances are it was not in the works but now that it seems to be a hit, maybe they will revisit and port.
 
Two of my local retailers emailed me that the physical PC edition preorders are now live:

03yEAEx.jpg


Of course, I did my part immediately. Hopefully it means the release is not far off.




WAIT WHAT WHEN WHERE WHO WHY ???
Physical release is really weird :eek:
Are you sure it's not a mistake of SKUs ?
 

JaseC

gave away the keys to the kingdom.
Not saying nioh pc is definitely not happening but every press release/blog post/website blurb I have noticed from koei tecmo explicitly said playstation 4 exclusive. Sometimes it felt like they were going out of their way to mention that. So chances are it was not in the works but now that it seems to be a hit, maybe they will revisit and port.

I didn't mean to imply a PC version was being developed in tandem and then put on ice but rather was just clarifying that Sony doesn't have a legal claim to the game and cannot prevent a belated port if KT decides to do one, which it most likely will given that it continues to expand its presence on Steam.
 
Not saying nioh pc is definitely not happening but every press release/blog post/website blurb I have noticed from koei tecmo explicitly said playstation 4 exclusive. Sometimes it felt like they were going out of their way to mention that. So chances are it was not in the works but now that it seems to be a hit, maybe they will revisit and port.



Same thing happened for Nier Automata though, where PR claimed the game was exclusive. Or on a more KT exemple, the same thing happened with Nintendo published Ninja Gaiden 3 Razor Edge.
 

GrayChild

Member

NeoRaider

Member
https://www.ozone.bg/gaming/igri/pc/nier-automata-pc/?
https://www.pulsar.bg/pre-order:-nier:-automata-?search=nier

Pulsar were actually the guys who first spilled the beans on Bioshock: The Collection's content (before 2K actually issued their press-release).

Anyways, the game is still listed as TBA but this almost confirms that there will be a physical PC edition, at least in Europe.

They say that it's releasing on 10-03-2017??
Let's hope SE finally say something.

Thanks.
 

GrayChild

Member
What? Isn't it digital only on PC?
Can you post links?

They say that it's releasing on 10-03-2017??
Let's hope SE finally say something.

Thanks.

I wouldn't bet on that actually, as they often mix the release dates of all versions (even when there's a delay in the PC release). Still, it's something and will hopefully lay to rest those silly claims that Square have decided to leave the game as PS4 exclusive.
 

JaseC

gave away the keys to the kingdom.
Which perfectly could be the same for the PC version.

Sure, but I'm leaning towards it being a copy/paste job as Squeenix hasn't made an announcement (its own store page still says "Early 2017") and the other Bulgarian retailer doesn't have a date listed.
 

MUnited83

For you.
That was probably just copied from the PS4 page, especially as Ozone's page says "TBA" and both are based in Bulgaria.
They both did get the same exact boxart, which hopefully means it's not a mock-up and has been provided by SE. I don't see why they would release a Day One Edition if it isn't going to release at the same time:p
 

MaLDo

Member
Sure, but I'm leaning towards it being a copy/paste job as Squeenix hasn't made an announcement (its own store page still says "Early 2017") and the other Bulgarian retailer doesn't have a date listed.

Both sites say March.
 

GrayChild

Member
As mentioned, don't take the March dates as given as the game details are just copy-pasted from the PS4 version. Ozone (which are more reputable source when it comes to release dates) have still set the date as TBA.
 

JaseC

gave away the keys to the kingdom.
Both sites say March.

"TBA 2017" is right there underneath the purchase button, and even if you'd prefer to ignore that and go by the information table in the description, "March" isn't a date but a window. ;)

Edit: Your "That's in 20 days" post is odd now that you've changed your mind and don't consider the 10th unlikely. All it's doing now is just stating the obvious, haha.

They both did get the same exact boxart, which hopefully means it's not a mock-up and has been provided by SE. I don't see why they would release a Day One Edition if it isn't going to release at the same time:p

It's Squeenix. "Day One Edition" could very well mean "Day One Edition Relative to the Release Date of the PC Version Specifically".
 

sense

Member
Maybe square signed a deal with ms to be part of uwp/xpa release and delayed steam release for simultaneous launch. Ms did say there will be more third party Xbox play anywhere titles and platinum did hint at a xb1 release down the line.
 
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