Bankai
Member
Please hear me out!
(loook I fixet thhe typoh yu guyz)
I am a PS pro owner and really wanted PS5 to come out on top from, spec-wise in raw power. I was disappointed at first as well: 12.2 flops (Xbox Series X) is more than 10.3 tflops (PS5). Also, the Xbox has faster RAM (10gigs of it, 6 gigs is slower), a faster CPU and isn't variable in its performance.
But then I read/watched some more on the topic of the SSD and -here it comes- the obvious bottleneck in the Xbox design: RAM
- The Xbox has 16gigs of GDDR6, with a portion of it being used for OS and such. 10gigs of it is even faster than its PS5 counterpart (6 gigs is slower though).
- The Xbox SSD is a lot slower than the PS5's: roughly 4.8Gb/s VS 8.5Gb/s
In theory, the SSD on PS5 could just about act as a pool of "extra RAM". At least, that is what is speculated now. I thought about the PS3 days, when the CPU was amazing, but the system was kinda gimped by a weaker GPU (= no balance). I also remembered that XBox360 was praised, mainly because of it being a balanced system: RAM, CPU and GPU were working great in tandem with eachother. No real obvious bottleneck = the key.
10gigs of its total pool of GDDR6 is superfast on Xbox, but.. will it be enough for nextgen games? Reminds me of the eDRAM sistuation with XboxOne, where a relatively small portion of memory was supposed to eleviate all problems, but turned out to be a horrible bottleneck (which was fixed with Xbox One X). PS4 was praised form the beginning for having 1 big pool of GDDR5, just like they are doing now with PS5: 1 big pool of 1 type of GDDR6.
In raw performance the Xbox Series X will undoubtedly be the faster system. Still, I think the PS5 is more balanced, because it's all about removing bottlenecks. All custom chips and its SSD design were built towards reaching that goal.
I'd love to hear developers talk about this, because I have no idea which of the two would be preferable. But the topic of possible bottlenecks and resolving them by design really fascinates me.
I love this analysis, which proves my point: PS5 is more balanced than the Xbox series X:
I am a PS pro owner and really wanted PS5 to come out on top from, spec-wise in raw power. I was disappointed at first as well: 12.2 flops (Xbox Series X) is more than 10.3 tflops (PS5). Also, the Xbox has faster RAM (10gigs of it, 6 gigs is slower), a faster CPU and isn't variable in its performance.
But then I read/watched some more on the topic of the SSD and -here it comes- the obvious bottleneck in the Xbox design: RAM
- The Xbox has 16gigs of GDDR6, with a portion of it being used for OS and such. 10gigs of it is even faster than its PS5 counterpart (6 gigs is slower though).
- The Xbox SSD is a lot slower than the PS5's: roughly 4.8Gb/s VS 8.5Gb/s
In theory, the SSD on PS5 could just about act as a pool of "extra RAM". At least, that is what is speculated now. I thought about the PS3 days, when the CPU was amazing, but the system was kinda gimped by a weaker GPU (= no balance). I also remembered that XBox360 was praised, mainly because of it being a balanced system: RAM, CPU and GPU were working great in tandem with eachother. No real obvious bottleneck = the key.
10gigs of its total pool of GDDR6 is superfast on Xbox, but.. will it be enough for nextgen games? Reminds me of the eDRAM sistuation with XboxOne, where a relatively small portion of memory was supposed to eleviate all problems, but turned out to be a horrible bottleneck (which was fixed with Xbox One X). PS4 was praised form the beginning for having 1 big pool of GDDR5, just like they are doing now with PS5: 1 big pool of 1 type of GDDR6.
In raw performance the Xbox Series X will undoubtedly be the faster system. Still, I think the PS5 is more balanced, because it's all about removing bottlenecks. All custom chips and its SSD design were built towards reaching that goal.
I'd love to hear developers talk about this, because I have no idea which of the two would be preferable. But the topic of possible bottlenecks and resolving them by design really fascinates me.
I love this analysis, which proves my point: PS5 is more balanced than the Xbox series X:
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