Digital Foundry : Star Wars Outlaws Switch 2

in the last 20 years? mhh...

Lego Star Wars The Complete Saga,
Force Unleashed,
Fallen Order,
Battlefront 2,
are all better than this.

Lego games are very similar with different themes. It's more "Lego game" than "star wars game" in my opinion.

Force unleashed was very mediocre, average game. Fallen Order was great but I mentioned it already.

Battlefront 2 is a shooter, very shallow connection with SW.

Of course all this is about opinions, etc. I think hate for Outlaws is unjustified, game is quite good and uses SW lore well.
 
I wonder how much time and manpower this Port took compared to Cyberpunk, FFVII, and Elden Ring. If they didn't had kits too early this looks like a strong start for multiplats on this. I would also like to know how fast battery drain is with DLSS + RT
 
T239 is really, really impressive. I wish Nintendo would actually use the silicon that's in the thing.

Nvidia clearly put in some serious work to get this result from that power budget in that node.
 
BTW, same guy on famiboard that had many inside information about the dev kits before, who said that Nintendo is looking into giving back a CPU core and more VRAM after OS stabilization, also said that a DLSS revision is coming by end of 2025. All this might be why there's not many dev kits around, CDPR themselves said the dev kits they had were not final.

Can't wait to see what they can do to improve DLSS "lite"

the Deck almost always however has a CPU advantage. the Zen2 CPU it has is far superior to the Switch 2's CPU... but since you're almost always GPU bound in modern games, it doesn't come into play all that much I'd say.

It has potential higher clocks but I disagree on "far superior" claim? Not for an APU design engineer I would wager.

This is the, as far as I've seen, the best compilation of CPU IPC/PPC comparisons on the same Geekbench 5.1 benchmark that I found on the internet. Sucks he stopped updating it.


ARM A78 has better IPC than Zen 2, and this is desktop Zen2, not the balls chopped L3 cache CCX which normally would insulate zen 2 from slow memory but pairing it with LPDDR5....

well I'll quote chips and cheese who microbenched it because I could never come up with somethign this savage : "The LPDDR5 setup therefore saddles the CPU with garbage memory latency, while providing bandwidth on par with a DDR4 setup out of late 2015."

ARM A78 mobile class CPUs are built around these slow ass memories.

Even with massive downclocks on Switch 2 and the A78 IPC

918*1.1/3 = 336

A desktop Zen 2 3950X (really not Van gogh), 1317*(2.8/4.6) = 801, 2800MHz is more reasonable expectations in gaming than 3.5GHz synthetic benchmarks

Rough estimate of PPC by multiplying cores, It's not exactly that of course but both have the same "shortcut".

336*8 = 2688
801*4 = 3204

A78C for 8 clusters actually has been known for best A78 series multithreaded performance

While Zen 2 one CCX means multithreaded performance suffer compared to two CCX configurations such as Renoir's

Both have some loss of OS dedicated inevitably, how much Windows OS/Steam OS eats up I don't know but I haven't had a 4 core CPU on PC since AMD Phenom II. How much is the slower cache and memory speed affecting that Zen 2 PPC? I don't think its that clear cut.

Switch 2 has less impact by OS taken ressources as it has more cores, with 2 cores out for now and 1 core coming back later
336*6=2016
336*7=2352

Steam deck, I don't know how we would even know how to find that information but lets just take 1 core out, surely its that at the least.
801*3=2403

And again, that's interpolation from a 3950X's data. Ain't no way Van Gogh has no drop from that number.

This is peanuts difference. "Far superior ain't it". It has the chance to speed up beyond.

Switch 2 also has the 1.7GHz boost clock mentionned for demanding operations or future updates as per DF and dev kit information. Then its bye bye, even at 3.5GHz boost clock, Switch 2 gets ahead.

More importantly the core area for performance per area is completely on A78's favour its not even comparable, Zen 2 is 32.1% of an A78 PPA/GHz. This is important for an APU and efficiency, size of the portable, etc.

If you would to go back in time and design the Steam deck with both options in front of you, for same "thick" boi ? That ARM CPU can easily do 2.2 GHz and it wouldn't even be a match. Nintendo's philosophy that it cannot thermally throttle while the exhaust is filled with cat hair and in the middle of the saudi arabia is not typical.
 
How does the Switch 2 version docked stack up vs the Z1 Extreme handhelds running at full power?
I missed this, there is no direct comparison to Z1 extreme handhelds but there was a video showing how they handle the game



ROG Ally and Legion Go can't get 30fps without the use of frame gen. ROG Ally X can't stably hold 30fps at 720p FSR3, and can't hit 30fps at 1080p FSR3 at all without frame gen

There was a direct comparison to the steam deck though.



Steam Deck OLED could barely stay at 20fps without frame gen.
 
Switch 2 haters in shambles
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4aQ384vUZrvmtwgP.jpeg
Never bet against team green
 
I missed this, there is no direct comparison to Z1 extreme handhelds but there was a video showing how they handle the game



ROG Ally and Legion Go can't get 30fps without the use of frame gen. ROG Ally X can't stably hold 30fps at 720p FSR3, and can't hit 30fps at 1080p FSR3 at all without frame gen

There was a direct comparison to the steam deck though.



Steam Deck OLED could barely stay at 20fps without frame gen.


Nvidia is a cut above. Too bad they wont make a Windows or SteamOS based handheld using their best SOC.
 
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I missed this, there is no direct comparison to Z1 extreme handhelds but there was a video showing how they handle the game



ROG Ally and Legion Go can't get 30fps without the use of frame gen. ROG Ally X can't stably hold 30fps at 720p FSR3, and can't hit 30fps at 1080p FSR3 at all without frame gen

There was a direct comparison to the steam deck though.



Steam Deck OLED could barely stay at 20fps without frame gen.


Switch 2 is just fantastic, seriously. I did not anticipate being so pleased with this hardware.
 
Lego games are very similar with different themes. It's more "Lego game" than "star wars game" in my opinion.

well, Lego Star Wars was the first Lego game. Complete Saga as well released before Traveller's Tales did any other IP.

it was Lego Star Wars ➡️ Lego Star Wars 2 ➡️ Lego Star Wars The Complete Saga ➡️ Lego Indiana Jones

the quality steeply declined after Indiana Jones imo. Lego Pirates of the Caribbean was still decent, but they eventually added too much shit to them, where every character had a freaking inventor wheel n shit... the simple fun was gone at that point.


tldr: what I'm saying is that Lego Star Wars started it all, and The Complete Saga was the best Lego game.
 
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Steam Deck and Switch 2 portable are extremely similar in performance in raster, with a slight edge overall to the Deck. However, thanks to Ampere being significantly better at RT vs RDNA2 the Switch 2 will pull ahead with any game using RT this heavily.
Its clearly not. This game is already running on the lowest setting, removing rt would not have solve it. Steamdeck is beyond fixable for this game. We kno that steamdeck is a bit below ps4 in terms of performance. Same with switch 2 which docked is a bit below series s but often can result into better IQ. This makes switch 2 docked a generation ahead. Portable, its still above ps4 pro. We know that by games like cyberpunk, apex legend, the new final fantasy, sf6. Its already a done deal. Steamdeck isnt relevant anymore, let it go.

Dont get me wrong, i'm still happy with my steamdeck.
 
It's clearly not. This game is already running on the lowest setting, removing rt would not have solve it. Steamdeck is beyond fixable for this game. We kno that the steamdeck is a bit below ps4 in terms of performance. Same with switch 2 which docked is a bit below series s but often can result into better IQ. This makes switch 2 docked a generation ahead. Portable, it's still above ps4 pro. We know that by games like cyberpunk, apex legend, the new final fantasy, sf6. It's already a done deal. Steamdeck isnt relevant anymore, let it go.

Dont get me wrong, i'm still happy with my steamdeck.
RDNA2 is incredibly bad at RT so a game using a RTGI solution immediately impacts performance on the Steam Deck by a lot. We have tons of benchmarks on PC to know this. We also have enough raster comparisons to know that the Deck and Switch 2 are close to each other, some you even mentioned like Cyberpunk, and Street Fighter 6, both of which perform better/similar on the Deck vs the Switch 2 (although the difference isn't much). Just refer to the extensive coverage on Cyberpunk 2077 done by DF on the matter. Hogwarts Legacy is another example, it is still using the PS4 code on the Switch 2 and needs loading to get into Hogwarts Castle while the Deck has none of those issues. I'm not even sure why you bring up the new FF either, it runs over 40fps easily on the Deck.

So yes, I was accurate in my assessment, the Deck is roughly comparable in GPU power vs the Switch, sometimes a touch faster, but it also has a more powerful CPU (irrelevant in a lot if games if you target 30fps) while the Switch 2 is much better at RT and has DLSS to help out as well. The Switch 2 also smokes the Deck on efficiency (although the Deck has a larger battery to compensate). There is nothing controversial about this.
 
RDNA2 is incredibly bad at RT so a game using a RTGI solution immediately impacts performance on the Steam Deck by a lot. We have tons of benchmarks on PC to know this. We also have enough raster comparisons to know that the Deck and Switch 2 are close to each other, some you even mentioned like Cyberpunk, and Street Fighter 6, both of which perform better/similar on the Deck vs the Switch 2 (although the difference isn't much). Just refer to the extensive coverage on Cyberpunk 2077 done by DF on the matter. Hogwarts Legacy is another example, it is still using the PS4 code on the Switch 2 and needs loading to get into Hogwarts Castle while the Deck has none of those issues. I'm not even sure why you bring up the new FF either, it runs over 40fps easily on the Deck.

So yes, I was accurate in my assessment, the Deck is roughly comparable in GPU power vs the Switch, sometimes a touch faster, but it also has a more powerful CPU (irrelevant in a lot if games if you target 30fps) while the Switch 2 is much better at RT and has DLSS to help out as well. The Switch 2 also smokes the Deck on efficiency (although the Deck has a larger battery to compensate). There is nothing controversial about this.

No they don't perform better on the deck at all. Cyberpunk visuals are just way ahead of those from steamdeck. It looks much better. Even the performance mode which is a 90% a lock at 40fps looks way better visually. So looking only to the framerate is far from accurate. I mean, even starwars has a better framerate on switch 2, so we can assume it's better as series s in hw?

SF6 is already locked at 60fps with a much better image quality.

Hogwarts Legacy is clearly not a good reference. It's just not a good port. Clear as that. We know that for sure as cyberpunk is more cpu extensive.

GPU wise, the Switch 2 is on par with series s as multiple developers are mentioning due the dlss tech. Which btw , steamdeck is below ps4. It's a generation behind, it's simple as that.
Lets see how final fantasy turns out, but as it is now, it seems to be already a lot better.
Final fantasy 7 is also really close to ps5.
Apex legend has also better iq.

The Switch 2 also smokes the Deck on Performane. There is nothing controversial about this.
Bad ports should not be discussed as those are not relevant on what the system can do.
Steamdeck can be overclocked with much more configuration as on any other platforms.

And no, starwars without Raytracing would still run like garbage on a steamdeck compared to switch 2.


Just let it go.
 
No they don't perform better on the deck at all. Cyberpunk visuals are just way ahead of those from steamdeck. It looks much better. Even the performance mode which is a 90% a lock at 40fps looks way better visually. So looking only to the framerate is far from accurate. I mean, even starwars has a better framerate on switch 2, so we can assume it's better as series s in hw?

SF6 is already locked at 60fps with a much better image quality.

Hogwarts Legacy is clearly not a good reference. It's just not a good port. Clear as that. We know that for sure as cyberpunk is more cpu extensive.

GPU wise, the Switch 2 is on par with series s as multiple developers are mentioning due the dlss tech. Which btw , steamdeck is below ps4. It's a generation behind, it's simple as that.
Lets see how final fantasy turns out, but as it is now, it seems to be already a lot better.
Final fantasy 7 is also really close to ps5.
Apex legend has also better iq.

The Switch 2 also smokes the Deck on Performane. There is nothing controversial about this.
Bad ports should not be discussed as those are not relevant on what the system can do.
Steamdeck can be overclocked with much more configuration as on any other platforms.

And no, starwars without Raytracing would still run like garbage on a steamdeck compared to switch 2.


Just let it go.

Cyberpunk on Switch 2 has massively reduced NPC density compared to the Deck to the point where it is not even the same game. On top of that, it has severe fps drops in more demanding areas like Dogtown.

IMO, Cyberpunk is not a great port to begin with. I don't think the praise is justified at all. This is still a last gen game at heart and should run a lot better (yes Im aware the DLC is current gen only, but honestly that's exactly how it runs on the Switch 2, no magic done here.) It only looks better on the Switch 2 because of DLSS, but visual settings are noticeably lower.

Outlaws on the other hand is a magnificient port and the first game to showcase what the system is truly capable of.
 
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it only looks better on the Switch 2 because of DLSS
I've read this a lot regarding a lot of Switch 2 port, but I don't understand the point: DLSS is implemented in the hardware/OS/whatever, unlike FSR, and is part of the tools people use to make great looking ports (and has a power cost, so it's definitly not like FSR).

So saying « yeah but that's only because of DLSS » would be like saying « yeah but it has gyro controls just because the Switch controllers has gyro implemented in it ». Like, yeah, of course

(Not necessarily targeted towards you, I meant in general)
 
I've read this a lot regarding a lot of Switch 2 port, but I don't understand the point: DLSS is implemented in the hardware/OS/whatever, unlike FSR, and is part of the tools people use to make great looking ports (and has a power cost, so it's definitly not like FSR).

So saying « yeah but that's only because of DLSS » would be like saying « yeah but it has gyro controls just because the Switch controllers has gyro implemented in it ». Like, yeah, of course

(Not necessarily targeted towards you, I meant in general)
I understand your point and you are right.

I guess image quality would be the more appropiate term here. Image quality is definately better on Switch 2, but otherwise the Deck has a clear lead.
 
No they don't perform better on the deck at all. Cyberpunk visuals are just way ahead of those from steamdeck. It looks much better. Even the performance mode which is a 90% a lock at 40fps looks way better visually. So looking only to the framerate is far from accurate. I mean, even starwars has a better framerate on switch 2, so we can assume it's better as series s in hw?
Obviously you didn't watch the DF video, using the exact same settings the Deck outperforms the Switch 2 using DLSS. Visually they are the roughly the same (native TAA vs DLSS upscaling) but the Deck is pushing more pixels and drops less frames:



From 22:30 on.

SF6 is already locked at 60fps with a much better image quality.
SF6 is a locked 60fps on deck as well and uses higher graphical settings as the PS4 at native 720p, meanwhile the Switch 2 is upscaling to 720p from 360p and has removed AO, removed lighting, and removed volumetrics in portable play:



From 07:41 on.



The normal preset (higher than PS4)
Hogwarts Legacy is clearly not a good reference. It's just not a good port. Clear as that. We know that for sure as cyberpunk is more cpu extensive.
Sure, not a good port as it destroys your narrative.
GPU wise, the Switch 2 is on par with series s as multiple developers are mentioning due the dlss tech. Which btw , steamdeck is below ps4. It's a generation behind, it's simple as that.
It can sometimes offer similar quality to the Series S because of DLSS, not because the GPU is as powerful. Same as the Steam Deck can leverage something like XeSS. And we are talking about portable play here, where both the Steam Deck and Switch 2 are slower than the base PS4 in terms of GPU compute.

Let's see how final fantasy turns out, but as it is now, it seems to be already a lot better.
Final fantasy 7 is also really close to ps5.
Apex legend has also better iq.
"It seems to be", just like Cyberpunk and Hogwarts were totally much better as well right? You claimed it was better but are now back tracking again. The game can be played at a locked 45fps on the Deck at native 720p.



The Switch 2 also smokes the Deck on Performane. There is nothing controversial about this.
Clearly not, as I've just proved.

And no, starwars without Raytracing would still run like garbage on a steamdeck compared to switch 2.

Thank you for proving my point I guess? FPS gets cut almost in half when RT is enabled and those are low quality reflections not RTGI.

Just let it go.
Let what go? Pointing out you are clearly wrong with evidence?
 
I remember before launch when DF were considered Switch 2 haters.
This isn't for the console it's for Ubi. The game isn't that great on the console either but it's being hyped to hell regardless. The game has been significantly parred back. It's the usual "miracle port" narrative we saw even with Witcher on the switch when in reality its the worst place to play the game.
 
This isn't for the console it's for Ubi. The game isn't that great on the console either but it's being hyped to hell regardless. The game has been significantly parred back. It's the usual "miracle port" narrative we saw even with Witcher on the switch when in reality its the worst place to play the game.
The original DF Outlaws review wasn't overwhelmingly positive, criticising elements of the gameplay and performance on the S. Prior Switch 2 ports covered by DF also brought up significant shortcomings, such as the last gen assets in Hogwarts or the poor performance in Phantom Liberty.

If Ubi had completely butchered the game's graphics, as CDPR did with the Witcher 3 on Switch, I think we would have seen similar coverage to the previous Switch 2 videos. Instead Ubi seems to have managed to deliver an experience that is another step down from the S, while still offering similar graphical quality overall. Considering it's playable on a 9W mobile device, I struggle to see how that is not impressive.

If the Switch 2 version needs not to be "the worst" looking version to impress you, then nothing the Switch 2 offers in the modern 3D gaming space can be impressive. Or any conceivable portable running in the same power envelope, since a 9W or 15W system will never be close to a 200W one.
 
If Ubi had completely butchered the game's graphics, as CDPR did with the Witcher 3 on Switch, I think we would have seen similar coverage to the previous Switch 2 videos. Instead Ubi seems to have managed to deliver an experience that is another step down from the S, while still offering similar graphical quality overall.
You say this like DF weren't singing praises for Witcher 3 on switch. That was my entire point regarding them and Witcher.
Considering it's playable on a 9W mobile device, I struggle to see how that is not impressive. If the Switch 2 version needs not to be "the worst" looking version to impress you, then nothing the Switch 2 offers in the modern 3D gaming space can be impressive. Or any conceivable portable running in the same power envelope, since a 9W or 15W system will never be close to a 200W one.

Because there are other handhelds with better graphics even right now. This game in portable mode is shite on switch 2. It has poor LOD, bad pop-in and a res of 540p at 30fps. You can get a better experience elsewhere even portable. Most of the DF impressions were focused on docked though anyway.
 
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Nvidia is a cut above. Too bad they wont make a Windows or SteamOS based handheld using their best SOC.
To be fair there are a lot of cutbacks on switch 2 compared the pc code(which steam I suppose uses it). It's more about better polished scaled port on the switch 2 than thanks to the nvidia black magic meme repeated irrationally in this thread.
 
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Outlaws isn't supported on the Deck btw.
Due to it not being windows or because the Steamdeck is old now and can't run it? The game runs at 60+ fps on a Legion Go at a higher res:



Playing at 540p 30fps with that atrocious popup issue on a switch 2 in portable mode isn't a good experience even if you concentrate on portable.

DF spent most of the vid comparing a docked Switch 2 to a Series S though for some reason. Why docked and why to an unpopular Series S I haven't a clue. I guess comparing to other consoles wasn't as flattering to the port they were trying to hype either.
 
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Due to it not being windows or because the Steamdeck is old now and can't run it? The game runs at 60+ fps on a Legion Go at a higher res:



Playing at 540p 30fps with that atrocious popup issue on a switch 2 in portable mode isn't a good experience even if you concentrate on portable.

DF spent most of the vid comparing a docked Switch 2 to a Series S though for some reason. Why docked and why to an unpopular Series S I haven't a clue. I guess comparing to other consoles wasn't as flattering to the port they were trying to hype either.

Fucking impressive.

Anyway ACTUAL game is bland as fuck.
 
Due to it not being windows or because the Steamdeck is old now and can't run it? The game runs at 60+ fps on a Legion Go at a higher res:



Playing at 540p 30fps with that atrocious popup issue on a switch 2 in portable mode isn't a good experience even if you concentrate on portable.

DF spent most of the vid comparing a docked Switch 2 to a Series S though for some reason. Why docked and why to an unpopular Series S I haven't a clue. I guess comparing to other consoles wasn't as flattering to the port they were trying to hype either.


Are you for real here?

800p with FSR3 ultra performance and frame gen? Hello??? Anybody home?

That's the definition of pixel soup. You specifically refer to switch 2 portable as 540p even though the output res is 1080p, so while we're at it, you're totally fine with legion go at 266p?

Reaction GIF


With frame gen?

Plugged, maximum power

Super loud fan

Probably an hand warmer

Super massive hitches when outside the room, frame pacing metrics must be atrocious and he never goes for a drive which is… for a reason, I tell ya.
 
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More than anything, can this please serve as a reminder for just how bloody awful From are at optimising games.

Watching this, there is zero excuse for the ER car crash.
 
and yet its still Star Wars Outlaws.

Runs well on switch 2. Still absolute ass of a game
The sad thing was, it could have been really, really good. Huge amount of effort went into the game.

It did some things so well.

But yes, it sucked.
 
Due to it not being windows or because the Steamdeck is old now and can't run it? The game runs at 60+ fps on a Legion Go at a higher res:



Playing at 540p 30fps with that atrocious popup issue on a switch 2 in portable mode isn't a good experience even if you concentrate on portable.

DF spent most of the vid comparing a docked Switch 2 to a Series S though for some reason. Why docked and why to an unpopular Series S I haven't a clue. I guess comparing to other consoles wasn't as flattering to the port they were trying to hype either.

Ah yes, just forget to mention the guy had AMD FMF 2 turned on, the frame generation tech.



That's the Legion Go without frame generation. Along with the Rog Ally X. At least with the Switch 2 that pop in was in one area and was a glitch that can be patched.
 
More than anything, can this please serve as a reminder for just how bloody awful From are at optimising games.

Watching this, there is zero excuse for the ER car crash.
Well this game was performing pretty dang poorly up until recently so maybe From can do the same with Elden Ring. But it's From so I'm not holding out hope.
 
Cyberpunk on Switch 2 has massively reduced NPC density compared to the Deck to the point where it is not even the same game. On top of that, it has severe fps drops in more demanding areas like Dogtown.

IMO, Cyberpunk is not a great port to begin with. I don't think the praise is justified at all. This is still a last gen game at heart and should run a lot better (yes Im aware the DLC is current gen only, but honestly that's exactly how it runs on the Switch 2, no magic done here.) It only looks better on the Switch 2 because of DLSS, but visual settings are noticeably lower.

Outlaws on the other hand is a magnificient port and the first game to showcase what the system is truly capable of.

Seeing what the switch 2 can do, I also share the opinion that the cyberpunk 2077 port is overrated, but we should keep in mind that it's a day 1 release game
I don't know if cdpr is still working on it, but if they, I wouldn't be surprised to see significant improvements down the line.
 
Due to it not being windows or because the Steamdeck is old now and can't run it? The game runs at 60+ fps on a Legion Go at a higher res:



Playing at 540p 30fps with that atrocious popup issue on a switch 2 in portable mode isn't a good experience even if you concentrate on portable.

DF spent most of the vid comparing a docked Switch 2 to a Series S though for some reason. Why docked and why to an unpopular Series S I haven't a clue. I guess comparing to other consoles wasn't as flattering to the port they were trying to hype either.


DF said it's at 1080p in HH mode... Also, the pop-in was under a specific circumstance and wasn't present (largely) when under another (I can't remember what they said exactly about the circumstances but they did a side by side of those circumstances).
 
You say this like DF weren't singing praises for Witcher 3 on switch. That was my entire point regarding them and Witcher.
DF were more forgiving of poor performance and severely degraded visuals last generation, because they were impressed that games like the Witcher 3 could even run at all. This generation, they have not been as forgiving, and seem to expect decent IQ, a mostly locked 30 FPS experience and graphics that are competitive with other PC handhelds. That was my point.

With that said, in the Witcher video Tom states the PS4 graphics are "in another league", with "no end to the differences", and an overall trade-off that "can't be overlooked". He barely recommends the docked experience, calling the IQ "a shame". There is no attempt to claim that the game is competitive in graphics, IQ or performance. Compare that to the Outlaws video where DF are saying the IQ and graphics are broadly similar to the S version, with more consistent performance.

Because there are other handhelds with better graphics even right now. This game in portable mode is shite on switch 2. It has poor LOD, bad pop-in and a res of 540p at 30fps. You can get a better experience elsewhere even portable. Most of the DF impressions were focused on docked though anyway.
From what I can see online, even on the Rog Ally in Turbo mode, you need FSR + frame generation to get the game to run at 30 FPS. Frame generation at such a low base framerate is unlikely to be a satisfying experience, and DLSS destroys FSR in image quality, even at significantly lower base resolutions.
 
More than anything, can this please serve as a reminder for just how bloody awful From are at optimising games.

Watching this, there is zero excuse for the ER car crash.
Just like Outlaws, we haven't seen a final build at these conventions.
 
Due to it not being windows or because the Steamdeck is old now and can't run it? The game runs at 60+ fps on a Legion Go at a higher res:



Playing at 540p 30fps with that atrocious popup issue on a switch 2 in portable mode isn't a good experience even if you concentrate on portable.

DF spent most of the vid comparing a docked Switch 2 to a Series S though for some reason. Why docked and why to an unpopular Series S I haven't a clue. I guess comparing to other consoles wasn't as flattering to the port they were trying to hype either.

Dude you have to open your eyes

Legion Go with FSR3 + Frame Gen

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VS Switch 2 Handheld 1080p (DLSS)

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The Legion Go version is basically a PS3-level graphical fidelity, which is worse than the Witcher 3 Switch version graphics.
 
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Steam deck is weak as fuck compared to this I'm impressed
Yep, the only PC handhelds worth a damn when it comes to RT are going to be the RDNA5 ones in a few years time. Maybe the MSI Claw 8 AI with the Intel chip is good (as it has actually decent RT), but I have no idea how it performs in this game.
 
Due to it not being windows or because the Steamdeck is old now and can't run it? The game runs at 60+ fps on a Legion Go at a higher res:



Playing at 540p 30fps with that atrocious popup issue on a switch 2 in portable mode isn't a good experience even if you concentrate on portable.

DF spent most of the vid comparing a docked Switch 2 to a Series S though for some reason. Why docked and why to an unpopular Series S I haven't a clue. I guess comparing to other consoles wasn't as flattering to the port they were trying to hype either.

I love my Steam Deck and I thought the Rog Ally X was an excellent handheld when I owned it briefly, but Jesus Christ how intentionally dense are you?

Fucking "Rog Ally gets 60+ frames with frame gen!" Is the dumbest most unplayable way to play the game. It can't hold 30fps without it. Switch 2 is hands down the only playable handheld experience for this game. Even Intel Lunar Lake stuff with much better cores for RT than AMD can't hold a solid 30fps without upressing to 720p.
 
DF were more forgiving of poor performance and severely degraded visuals last generation, because they were impressed that games like the Witcher 3 could even run at all. This generation, they have not been as forgiving, and seem to expect decent IQ, a mostly locked 30 FPS experience and graphics that are competitive with other PC handhelds. That was my point.

With that said, in the Witcher video Tom states the PS4 graphics are "in another league", with "no end to the differences", and an overall trade-off that "can't be overlooked". He barely recommends the docked experience, calling the IQ "a shame". There is no attempt to claim that the game is competitive in graphics, IQ or performance. Compare that to the Outlaws video where DF are saying the IQ and graphics are broadly similar to the S version, with more consistent performance.
The witcher 3 ran at 30fps on a PS4 and PS4 Pro. The most powerful console of the time. Witcher 3 ran at 30fps on a Switch too. By those metrics it's a lot more impressive and they're being a lot more forgiving today vs it. they're out here comparing and praising a 30fps 540p buggy game to the weakest crap console today because the most powerful consoles today run this at 60fps with much better res/image quality and settings which they don't compare to for some reason. Instead they concentrate on the weakest Series S and docked, why? Last gen we didn't have a weak ass Series S to compare to unless the Wii U got a port of the same game.
From what I can see online, even on the Rog Ally in Turbo mode, you need FSR + frame generation to get the game to run at 30 FPS. Frame generation at such a low base framerate is unlikely to be a satisfying experience, and DLSS destroys FSR in image quality, even at significantly lower base resolutions.
What res and settings are you talking about for 30fps on an Ally with framegen? It runs a lot better than that. Especially on the equivalent 540p at "performance" level upscaling. The ally and Legion Go are not different in specs anyway so what do you mean by "even on". The Ally is weaker. Did you mean the Ally X? Looking at the Ally X framegen off and FSR Quality mode at 1080p:



You don't need framegen to hit 30fps at all. As you can see with framegen you hit 60fps.
Are you for real here?

800p with FSR3 ultra performance and frame gen? Hello??? Anybody home?

That's the definition of pixel soup. You specifically refer to switch 2 portable as 540p even though the output res is 1080p, so while we're at it, you're totally fine with legion go at 266p?

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With frame gen?

Plugged, maximum power

Super loud fan

Probably an hand warmer

Super massive hitches when outside the room, frame pacing metrics must be atrocious and he never goes for a drive which is… for a reason, I tell ya.

I'm not sure what you think happens when you go outside and ride or when it's not plugged in to a wall but here you go running balanced FSR too just for you:



540p upscaled to 1080p is DLSS performance as well. not balanced or quality.
You could have had better insight if DF actually did a good comparison instead of docked vs a damn Series S for that "miracle port" nonsense narrative.
 
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B-b-b-b-buuutttt they said it ran POORLY!?!?

The amount of threads on this forum outright bashing the Switch 2 with hot take clickbait junk articles and videos needs to stop. Anyone posting that junk should get a temporary ban.

And yes I get it in The foundry video he does say that it didn't run super great a few weeks ago. But there were hundreds of games at that event and the only threads opened about any games performance was about Switch 2.

Why on Earth someone would want a console to fail is beyond my comprehension.

Gamers win and lose together. A port that does poorly on the Switch 2 will effect what that studio can then do on your other favorite system.

Grow up.
 
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Come to think of it, the switch 2 is in that weird position where it will be a bit disappointing on raster-heavy old gen ports and will basically have steamdeck-ish performance, while trading blows with a Series S on modern games thanks to Nvidia's amazing features.
A smart move by Nintendo in my opinion, though unfortunately their own teams haven't really made use of those features so far.
 
Are we seriously circle jerking about a game that runs at 1080p @ 30fps in 2025?

It is a shame when this low expectation is ok with a modern console that is suppose to run games for at least the next 5+ years. Nintendo will have their gems eventually but right now it's slim pickings on the Switch 2 while the third parties games are the weakest if you own more than one modern platform. If you value portability above all else, I can see that but cmon man. I was expecting at least modern games to run at 1080p 60fps docked but it's not happening. The way Nintendo fans are slobbering all over this game you would think it was a game of the year contender.

In My opinion the Switch Oled is still the best variation of the Switch family (switch 2 included). But really bragging about a game running at 1080p 30 fps in 2025? Cmon man!

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Also, the pop-in was under a specific circumstance and wasn't present (largely) when under another (I can't remember what they said exactly about the circumstances but they did a side by side of those circumstances).
The pop in they said is when loading a save but they had it in other parts of the game too:

Framerate hitches present too.All the comparisons seem to have portable mode paused for some reason. Just capture from the screen in a dark room, how difficult is that? Other games they're out there doing analysis of a screen recording from a third party youtube video.
 
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