Insane Metal
Member
For the people arguing about the price (too expensive for both), the market, the economy and the companies' visions are different, so I don't doubt it.
I disagree as well, the PS5 Pro has been designed with the purpose of extracting as much money as possible, something that was not much the case with the PS4 Pro. The only thing this tells me is that it's the PS6 Pro that is going to be $800 expensive.I disagree.
PS4: $399
PS4 Pro: $399
PS5: $499
PS5 Pro: $699
With Xbox all but exiting the market, there's quite literally nothing pointing to a cheaper PS6, and quite literally everything pointing to Sony continuing to raise its prices. And that's before factoring in what another two years of this economy, this inflation, and The Orange One's tariff are going to do.
The problem of developing games with that level of detail is not much a power limit, or rendering limit. It's mostly a client size limit. A game needs to have a coherent level of quality along all the levels, the entire game. And at that level of detail of everything, the file size would be enormous. A game is not a 15 minute section.$600 can work if there's a permanent price drop for the Pro, which would have to be as the current MSRP of $700 wouldn't make sense by end of 2027.
Not gonna happen for a while, but if next-gen games look like that first UE5 video for PS5, then I'm in at higher price point (if I had to).
Being able to turn this device on with a controller from your couch and booting into a controller friendly UI might not seem like a huge incentive, but it will be for many, if this device and the traditional desktop are comparable in price.
The thing with builds like that is that sure they may be affordable (and you may have to spend time hunting for used parts) but to me the 'will support your entire xbox library, including BC content' is the most important. Otherwise getting just a PC is something I can do today if I wanted to.
Because Sony is no longer a hardware platform focused company, they're actively price gouging with the current generation, they have no competition, generational spec improvements are smaller than ever before, and scalable software makes cross-gen the standard. Brought together, Sony has zero need to price their hardware as they have done in the past. Instead, they have every reason to price their hardware at a profit - they know interested consumers will buy it regardless.... Subsidizing their systems and offering options when possible is what Sony has been doing for 30 years and it will now change because...?
Not really, no. Most software will be cross-gen for years - heck, we're still seeing cross-gen releases today - so the adoption rate of the PS6 just swaps PS5 gamers for PS6 gamers who buy the same software. The home console market has seen a contraction, which is why Sony is no longer a hardware platform focused company. There's no new customers, you're just selling new stuff to old customers. Beyond that, who is going to compete with them? Anyone who wants to buy a gaming console will eventually buy a PS6 because there's no one else left. Sony won the console war. They can price the PS6 as high as they want and wait out the market. What alternative do consumers have?... Does Sony suddenly not care about the adoption rate of its consoles?
They have been no longer a hardware platform focused company since November 2020 (following a transition period starting November 2013), and guess what? It was still within their intentions to make the PS5 an affordable device.Because Sony is no longer a hardware platform focused company, they're actively price gouging with the current generation, they have no competition, generational spec improvements are smaller than ever before, and scalable software makes cross-gen the standard. Brought together, Sony has zero need to price their hardware as they have done in the past. Instead, they have every reason to price their hardware at a profit - they know interested consumers will buy it regardless.
What is the end goal here, then? To expect that PS5 userbase to stick with such hardware until 2034 or so? What happens afterwards?Not really, no. Most software will be cross-gen for years - heck, we're still seeing cross-gen releases today - so the adoption rate of the PS6 just swaps PS5 gamers for PS6 gamers who buy the same software. After that, who is going to compete with them? Anyone who wants to buy a gaming console will eventually buy a PS6 because there's no one left. Sony won the console war. They can price the PS6 as high as they want and wait out the market. What alternative do consumers have?
Because Sony is no longer a hardware platform focused company, they're actively price gouging with the current generation, they have no competition, generational spec improvements are smaller than ever before, and scalable software makes cross-gen the standard. Brought together, Sony has zero need to price their hardware as they have done in the past. Instead, they have every reason to price their hardware at a profit - they know interested consumers will buy it regardless.
I hope you guys are aware 2027 falls under the current admin term.
And there's no saying the next admin will revoke them, the Biden admin retained some of Trump's china tariff's when he took office in '20.
They've given him most of what else he wants. The lower courts make a ruling based on fact finding and the law, and the supreme court overrules it to give him carte blanche. Don't expect anything, they don't want to cross him.The Supreme Court will take up the case, if it's even legal for an American President to push tariffs like he is. That's supposed to be heard next month.
You might not be aware of this, but the hardware design for a console isn't typically researched planned, tested, created, and manufactured in the same month it's released. It's actually created years prior, and must include a target price for both BOM and retail. The PS5 was done and dusted before Sony began any kind of transition.They have been no longer a hardware platform focused company since November 2020 (following a transition period starting November 2013), and guess what? It was still within their intentions to make the PS5 an affordable device.
The end goal is to provide a new piece of hardware for a shrinking market, for consumers to buy in at their own pace? Console gamers are a dying breed in the grand scheme of gaming, but there's still a sizeable market to service worth billions. Shifting entirely to the PS6 would be a disaster; running the PS5 alongside the PS6 with the occasional next-gen exclusive (ignoring the inevitable PC port) is the clear path forward. With development costs easily reaching $400 million for bigger titles, I'd expect the cross-gen period to last almost all of the generation to ensure maximum sales potential, meaning the PS6 will largely be for the hardcore for majority of its life cycle. The PS6 could be priced at $649, $699, or $799 and I doubt it would alter its adoption rate much. Why leave money on the table?What is the end goal here, then? To expect that PS5 userbase to stick with such hardware until 2034 or so? What happens afterwards?
Having no competition absolutely means you can charge whatever you want - so long as the market is buying what you're selling. Console gamers will have zero alternatives if they want newer hardware under $1k. Why leave money on the table? The Switch 2 is $450 because it costs less than $400 to make and it still has to compete with other handhelds like the emerging PC handheld market such as the Steam Deck which are priced at $400.Having no competition does not mean that you're able to charge as much as you want, that will only result into pricing yourself out of the market. Why is the Nintendo Switch 2 only $450, then?
What? If 700 is doable then 1000 is impossible700 is doable but anything above 1000 bucks is hard sell.
THE PLAYSTATION 6 WILL RETAIL FOR FIVE HUNDRED AND NINETY NINE US DOLLARS!
Did you forget MS has a normal Xbox Series X selling for $800 now, right!?
Yes, I know. They specifically stated that this transition began with the PS4 and was finally in place once the PS5 was released as Sony now had two console platforms on a relatively unified ecosystem. You're not saying much here.You might not be aware of this, but the hardware design for a console isn't typically researched planned, tested, created, and manufactured in the same month it's released. It's actually created years prior, and must include a target price for both BOM and retail. The PS5 was done and dusted before Sony began any kind of transition.
Being priced between $649 and $799 DOES make a difference, going even lower to $599 as well. What are you even talking about?The end goal is to provide a new piece of hardware for a shrinking market, for consumers to buy in at their own pace? Console gamers are a dying breed in the grand scheme of gaming, but there's still a sizeable market to service worth billions. Shifting entirely to the PS6 would be a disaster; running the PS5 alongside the PS6 with the occasional next-gen exclusive (ignoring the inevitable PC port) is the clear path forward. With development costs easily reaching $400 million for bigger titles, I'd expect the cross-gen period to last almost all of the generation to ensure maximum sales potential, meaning the PS6 will largely be for the hardcore for majority of its life cycle. The PS6 could be priced at $649, $699, or $799 and I doubt it would alter its adoption rate much. Why leave money on the table?
Something that is obviously not going to happen.Having no competition absolutely means you can charge whatever you want - so long as the market is buying what you're selling.
Most people absolutely don't want new hardware anywhere close to 1K dollars at the moment, either. And guess what? They have the alternative of sticking with their PS5 consoles if that were the case.Console gamers will have zero alternatives if they want newer hardware under $1k.
There is much more money to be made when people are actually buying your products en masse rather than exclusively focusing on catering to a hardcore audience.Why leave money on the table?
Not only the PS6 will definitely not cost $750 to make, but the Switch 2 is absolutely not competing with PC handhelds in any capacity. You're still under the delusion of that being the case.The Switch 2 is $450 because it costs less than $400 to make and it still has to compete with other handhelds like the emerging PC handheld market such as the Steam Deck which are priced at $400.
$1200 Xbox is instant failure not even Xbox hardcore will put up with it.
Why even bother spending that much money when PS6 will be half the price and the benefit of having true console exclusives?
Playstation killed Saturn just because of this:
300$ in today's money is $630.
300 in 1995 was certainly not cheap
They've given him most of what else he wants. The lower courts make a ruling based on fact finding and the law, and the supreme court overrules it to give him carte blanche. Don't expect anything, they don't want to cross him.
Once you're out of the mass market pricing sweet spot, not really. In terms of adoption rate for the PS6 with mostly cross-gen games, a $649 and $799 launch price would probably sell about the same at launch. That's just simple economics and not really up for debate.Being priced between $649 and $799 DOES make a difference, going even lower to $599 as well. What are you even talking about?
I'm glad you agree with what I'm saying. The PS6 will likely be priced high enough that a good number of folks will just stay with their PS5 - which will be fine, because the vast majority of its games will be cross-gen due to development costs.... Consumers literally don't give a fuck about this or buying a new console every 7 years, as long as it's not, you know, 800 dollars.
Cool, you agree with me.Most people absolutely don't want new hardware anywhere close to 1K dollars at the moment, either. And guess what? They have the alternative of sticking with their PS5 consoles if that were the case.
Only if this brings in new customers - which, as I explained, hasn't happened. If I buy The Last of Us Part 1 Remastered Director's Cut Remake for PS5 or PS6 and they both cost the same, how much more or less money does Sony make? Unless Sony hikes its software prices, it'll be the same.There is much more money to be made when people are actually buying your products en masse rather than exclusively focusing on catering to a hardcore audience.
You should probably tell the market then, because there sure are a lot of Switch 2 / Steam Deck comparison videos for products that aren't competing...... the Switch 2 is absolutely not competing with PC handhelds in any capacity. You're still under the delusion of that being the case...
Yeah... which is my point about the PS5/PS6.If the Switch 2 was priced at $700, people wouldn't have bought PC handhelds instead, they would have kept buying Switch 1 consoles or sticking with them...
They have jobs FOR LIFE! What in the world. It's hard to imagine they are scared of him like that. Not saying you're wrong, but come on man.
I think it's a combination of not wanting to rock the boat too much and maybe a human element of being in denial as to how important their own decisions are in the context of history, like this is just about them figuring out how to navigate a tumultuous moment of their own careers, but it's way more serious than that.
Duh, agreeing with you on such situation doesn't necessarily mean that I agree that it will be the case.Once you're out of the mass market pricing sweet spot, not really. In terms of adoption rate for the PS6 with mostly cross-gen games, a $649 and $799 launch price would probably sell about the same at launch. That's just simple economics and not really up for debate.
I'm glad you agree with what I'm saying. The PS6 will likely be priced high enough that a good number of folks will just stay with their PS5 - which will be fine, because the vast majority of its games will be cross-gen due to development costs.
Cool, you agree with me.
Only if this brings in new customers - which, as I explained, hasn't happened. If I buy The Last of Us Part 1 Remastered Director's Cut Remake for PS5 or PS6 and they both cost the same, how much more or less money does Sony make? Unless Sony hikes its software prices, it'll be the same.
You should probably tell the market then, because there sure are a lot of Switch 2 / Steam Deck comparison videos for products that aren't competing...
Yeah... which is my point about the PS5/PS6.
Since you already agree with me, but feel the need to defend Sony's honour or something, I'll stop here. I don't feel like writing walls of text for someone to basically say: "You're right, but you're still wrong because PlayStation®". Best of luck.
Defend Sony of what? Of your own hypothesis on something that is not guaranteed to be the case? You realize how ridiculous you're sounding, right?Since you already agree with me, but feel the need to defend Sony's honour or something, I'll stop here. I don't feel like writing walls of text for someone to basically say: "You're right, but you're still wrong because PlayStation®". Best of luck.
Or they just agree with him.
And those are pre-tariff prices. If tariffs linger around for a couple years (who knows), the current prices are actually $50 more.I disagree.
PS4: $399
PS4 Pro: $399
PS5: $499
PS5 Pro: $699
With Xbox all but exiting the market, there's quite literally nothing pointing to a cheaper PS6, and quite literally everything pointing to Sony continuing to raise its prices. And that's before factoring in what another two years of this economy, this inflation, and The Orange One's tariff are going to do.
I'd narrow that one more. Just go all out!PS6 will NOT be $600. It will be at least $800
$799 PS6
$999 Xbox next
How much more powerful can we expect Magnus to be? 1.5x or higher?
$1200 Xbox is instant failure not even Xbox hardcore will put up with it.
Why even bother spending that much money when PS6 will be half the price and the benefit of having true console exclusives?
Playstation killed Saturn just because of this:
Not outside of carefully crafted screenshots, and it only comes somewhat close in very rare locations. When you look closer and go around the world, you can quickly notice low poly geometry, low detail medium distance detail, LOD breakup, and washed out lighting when we enter areas that dont play nice with the baked lighting due to the lack of gi.Doesn't DS2 look like that first UE5 video?
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Because they need to sell their console to the mainstream market. This is not the pro where they had the excuse of targeting enthusiast customers, thus having the option of asking a premium price, including a good margin. If they set the price too high, not enough customers will migrate to the new console and a smaller/dwindling install base will be a serious issue for the longterm growth and sustainability of the ecosystem and will just resultin devs priorotizing the ps5 as the target platform which will make things worese. In the current economic climate the mainstream market will just be happy to ride out the cross-gen wave for most of the ps6 gen, which will probably be even larger on the ps6, especially since the jump in specs is very modest compared to the ps4 to the ps5 and selling a new marketing point on the ps6 is that much harder since they already used up most of the bullet points on the ps5 and pro already 4k, 60fps, rt, ml etc.Why would they?
Because gaming is now a mature platform and they have no realistic competition.I disagree as well, the PS5 Pro has been designed with the purpose of extracting as much money as possible, something that was not much the case with the PS4 Pro. The only thing this tells me is that it's the PS6 Pro that is going to be $800 expensive.
Subsidizing their systems and offering options when possible is what Sony has been doing for 30 years and it will now change because...? We already know that they're offering the option of a disc drive SKU on PS6, which is something that they didn't do with the PS5 Pro. Does Sony suddenly not care about the adoption rate of its consoles?
Maybe that's the point. Microsoft loves throwing money away. Maybe they just want Xbox to die out naturally.1200quid xbox console would be DOA
Plus, they might interest a certain PC crowd looking for a prebuild multi launcher living room box.It Will. There is at least 10-20 Million hardcore gamers. Ps4 pro and one x sales showed us that.
They are hardware platform focused company. Their main revenue driver is their walled garden ecosystem that currently 99% dependent on hardware sales.Because Sony is no longer a hardware platform focused company, they're actively price gouging with the current generation, they have no competition, generational spec improvements are smaller than ever before, and scalable software makes cross-gen the standard. Brought together, Sony has zero need to price their hardware as they have done in the past. Instead, they have every reason to price their hardware at a profit - they know interested consumers will buy it regardless.
There is no contraction besides xbox killing itself. Sony clearly expanded their Playstation active playerbase (PS4+PS5) and so is Nintendo.Not really, no. Most software will be cross-gen for years - heck, we're still seeing cross-gen releases today - so the adoption rate of the PS6 just swaps PS5 gamers for PS6 gamers who buy the same software. The home console market has seen a contraction, which is why Sony is no longer a hardware platform focused company. There's no new customers, you're just selling new stuff to old customers. Beyond that, who is going to compete with them? Anyone who wants to buy a gaming console will eventually buy a PS6 because there's no one else left. Sony won the console war. They can price the PS6 as high as they want and wait out the market. What alternative do consumers have?
$599 is the most common assumption, including the one in the OP.Man, reading this thread makes me feel bad for some people lol To think that the PS6 will cost $499 when it launches in 2-3 years is just crazy.
It certainly seems that way. A few folks are twisting themselves to dispel any notion that Sony will aim for mass market pricing, even though rumours suggest they are going for a design that is cheaper to manufacture and ship. Any mention of Magnus pricing is to push it down to perceived PS6 levels, completely ignoring the fact it's not likely to be subsidised and is aiming for high end specs.Reading through this thread, I can only conclude that FUD season has begun.![]()