Rumour: Next Xbox to cost twice as much as PS6

Microsoft wants to kill the brand once and for all

Tiger Woods Win GIF
 
It comes down to the API at the end of the day, is it even possible to emulate a PC from a console API?
If it has a lightweight hypervisor that hosts a regular Windows desktop VM, absolutely. It would be trivial, in fact. No need for application level emulation. They could just launch it and pause/resume as they see fit. The user wouldn't even need to know.
 
Keplerl2 made no mention of how much it'll cost as far as I'm aware, based on die size alone it'll very likely be more than the PS6.

The article itself is from the Metro, a shitty tabloid newspaper looking for sensationalist headlines that shouldn't have demanded this much attention.
I had quoted what they had used for the headlines earlier in the thread. Kepler indeed mentions it, but it is his speculation and he has backed it up with reasoning. Based on the hints in this thread, it seems to me that Heisenberg disagrees. So that's where things stand at the moment
 
If it has a lightweight hypervisor that hosts a regular Windows desktop VM, absolutely. It would be trivial, in fact. No need for application level emulation. They could just launch it and pause/resume as they see fit. The user wouldn't even need to know.
It would be quite a big breakthrough tech wise, Linux and Apple could make good use of it.
 


HeisenbergFX4 HeisenbergFX4 said it was going to be expensive a long ass time ago as well.



Oh I have no doubt both the next PS and Xbox's are gonna be expensive. I've always been of the mind that the PS5 Pro's price is baseline for next gen, unless either of them do a Series S style console, I think both are gonna be close to $1000. Especially if they're releasing two, three years from now when the cost of goods is gonna be more expensive naturally anyway.
 
It's been rumoured to be over $1000 due to lack of subsidies for a while now.
game of thrones khaleesi GIF
Yes we kinda knew but we also knew that many of us didn't know and knew the day they found out would be epic. This thread is the foreshadowing of that.

Like, honestly with Switch 2, we knew the price before it launched but the meltdowns we had did not exclude the price of the console as a non-factor.

Xbox people thinking they will buy next gen xbox to play their old libraries will go crazy if they find out the only oem sku is > 1000 dollars or to stay on XSS/X, which will still be supported as long as gamepass subs stay relevant on it.

Honestly for enthusiasts like us this is probably not an end of the world kind of thing but I don't expect to see a lot of > 1000 dollar Xboxes under christmas trees, so this is their mechanical way to go kinda go 3rd party but not really, but kinda....again not to add any legitimacy to this rumor but end of the day, I do think the next xbox will be a lot more powerful and a lot more expensive than ps6.
Happy Daffy Duck GIF by Looney Tunes
 
Last edited:
It would be quite a big breakthrough tech wise, Linux and Apple could make good use of it.
Virtualization? They already do. You can run regular windows within Macs using Parallels Desktop or VMWare Fusion right now without needing to dual boot. The only pieces that would need to be built is a UI layer that makes the transition between native and VM seamless.
 
Oh I have no doubt both the next PS and Xbox's are gonna be expensive. I've always been of the mind that the PS5 Pro's price is baseline for next gen, unless either of them do a Series S style console, I think both are gonna be close to $1000. Especially if they're releasing two, three years from now when the cost of goods is gonna be more expensive naturally anyway.
Series S was available for as low as $150 and it together with series x has maybe sold 25 million units in 5 years. PS5 at 80 million and momentum still strong.

Xbox surface at $1k+ guaranteed doa less than a million units.
 
Because technically it is a pc hybrid, more like Alienware. It pretty much confirms MS ended the traditional console business but more of a Desktop PC this time. It is almost like MS handed out the silver platter to both Sony and Nintendo. Nintendo will continue to dominate because of exclusives and fanbase.

While about Sony, if Sony Ps6 can at least perform native 4k/ 60 fps with RTGI as standard, at a cheaper price even with out forcing pathtracing, bring back Japan studio AA and A games, and most of all if Ps6 will have great exclusive( true exclusives not to be ported to pc and other console), then it will be a PS win. But that is just an assumption if Sony will be wise this time, and not make the same Ps5 mistake in strategy, which wasted Ps5 potential and beautiful design especially in Japan.
 
Last edited:
Virtualization? They already do. You can run regular windows within Macs using Parallels Desktop or VMWare Fusion right now without needing to dual boot. The only pieces that would need to be built is a UI layer that makes the transition between native and VM seamless.
You can but it isn't that great, there are a lot of limitations such as not all games being supported.
 
Last edited:
Well this is like pure conjecture and speculation. Not to mention MSRP is determined close to launch, not 2-3 years out. I doubt it'll be more than $799/$899 wherever the premium PS6 SKU lands. The licensing argument in particular is bit nonsensical without actually knowing firsthand information. The fact is we don't know what kind of deals Xbox plans to/ will ink with companies like Valve and EGS.
 
Last edited:
It makes sense actually, remember its going to be a pc and a rog ally style strategy. MS no longer cares or is in the traditional console market, they arent looking to get a big marketshare, they will have this out and stick with their plan on having everything everywhere.
 
Anyone expecting the PS6 to arrive cheap is gonna get PTSD, in my opinion. Sony are following the Series S strategy for a reason: they're unable to deliver cost effective performance, so want a cheaper entry point.

It'll simply come down to feature sets - and unless Sony is aiming to have Steam on their own console, they'll come up short even if they're $200 cheaper.
 
Anyone expecting the PS6 to arrive cheap is gonna get PTSD, in my opinion. Sony are following the Series S strategy for a reason: they're unable to deliver cost effective performance, so want a cheaper entry point.

It'll simply come down to feature sets - and unless Sony is aiming to have Steam on their own console, they'll come up short even if they're $200 cheaper.
Pretty much what I'm expecting. What people still don't get is that MS was right with the Series S model. Prices never came down. They called that in 2018 or 2019 when they were finalizing it. Sony is just now admitting it was correct.

MS is calling it now as well, prices are going to be high and subsidization can't keep it down like before. In that scenario you're closer to PC pricing but don't have all the features.
 
You can but it isn't that great, there are a lot of limitations such as not all games being supported.

That's likely because the virtualization software is not able to leverage all of the host hardware? Don't know the specific issues with game compatibility, but I would think an AMD gpu and CPU that works natively on windows should work just fine. It's essentially a regular windows VM within a custom windows container, so there isn't the cross compatibility issue.

Probably where I've reached the limits of my knowledge though and would need to learn more
 
It'll simply come down to feature sets - and unless Sony is aiming to have Steam on their own console, they'll come up short even if they're $200 cheaper.
Are we enthusiasts overvaluing Steam when it comes to a console? I'm not sure how many of the current 120+ million PlayStation users really care about Steam. I know there is some crossover but why would console only gamers care?
 
The next gen running with their lives to get Steam on their consoles means one thing: Steam is and always will be KING and since both release there is the obvious choice. No paid online, games always works despite how old, better app, amazing customer service and the list goes on and on and on.
 
Are we enthusiasts overvaluing Steam when it comes to a console? I'm not sure how many of the current 120+ million PlayStation users really care about Steam. I know there is some crossover but why would console only gamers care?
You'll have a long response from someone who isn't able to separate his own preferences to what is actually appealing to the market at large. Absolutely no one is dying to have Steam on consoles, nor several storefronts or an open ecosystem for that matter.
 
Pretty much what I'm expecting. What people still don't get is that MS was right with the Series S model. Prices never came down. They called that in 2018 or 2019 when they were finalizing it. Sony is just now admitting it was correct.

MS is calling it now as well, prices are going to be high and subsidization can't keep it down like before. In that scenario you're closer to PC pricing but don't have all the features.
I have no idea what you are on about. the low price console is the previous gen machine, always suppose to be. MS is just crazy thinking they can abandon Xboxone but then realized they need a substitute, so the Series S is made to replace it. MS was absolutely wrong and it is proved by their market share. Customers have spoken.
 
I have no idea what you are on about. the low price console is the previous gen machine, always suppose to be. MS is just crazy thinking they can abandon Xboxone but then realized they need a substitute, so the Series S is made to replace it. MS was absolutely wrong and it is proved by their market share. Customers have spoken.
Marketshare is a different topic.

They made Xbox Series S because they predicted that systems wouldn't drop in price and they predicted that far in advance. The only way to drop the price was to do it up front. Has nothing to do with what sold. Its predicting the trends in hardware pricing for manufacturing.
 
Marketshare is a different topic.

They made Xbox Series S because they predicted that systems wouldn't drop in price and they predicted that far in advance. The only way to drop the price was to do it up front. Has nothing to do with what sold. Its predicting the trends in hardware pricing for manufacturing.
Xbox made Series S weaker than Xbox One X in terms of RAM. That caused nearly all the porting issues that generated bad press and late game release in the last few years. There is nothing right about trying to pass off a previous gen hardware as next gen. This is not for debate, Series S damaged the entire brand.
 
I see it as a shift in strategy for the XBox gaming division. They can't win the console war, so why not make a $1,500 gaming console for those who want it. Alienware did it quite successfully back then. XBox has gotten out of the console war pretty much. In a pound per pound fight, there's no chance M$ could win against Sony, so this would be one way to claim "Play your games on the most powerful console" still. I will be picking up the $1,500 XBox if the specs warrant the purchase. Looking forward to playing GT6 on the most powerful console.
 
Xbox made Series S weaker than Xbox One X in terms of RAM. That caused nearly all the porting issues that generated bad press and late game release in the last few years. There is nothing right about trying to pass off a previous gen hardware as next gen. This is not for debate, Series S damaged the entire brand.
It is next gen. It plays every game just fine as advertised except Baldur's Gate 3 local multiplayer.

Come back to reality.
 
You'll have a long response from someone who isn't able to separate his own preferences to what is actually appealing to the market at large. Absolutely no one is dying to have Steam on consoles, nor several storefronts or an open ecosystem for that matter.
It's not that crazy of an idea. Simple really.

MS wants OEMs to build most of the Xbox Ecosystem hardware for them. MS only builds the baseline that devs build for and sell it through their online website mostly. The OEMs are allowed to come up with a thriving ecosystem like they do for windows PCs or Xbox controllers, and then profit off that hardware.

OEMs won't build closed system devices because it limits their potential sales. They want the largest TAM (Total Addressable Market), where they can build devices that can cater to both PC gamers or Console gamers.

Thus MS allowing third party PC stores on consoles. ALL the Xbox family of devices that they are building toward, have to have both PC stores to appeal to PC users and Console BC/FC to appeal to console users.

Xbox users don't need to care about the Steam ecosystem at all and can ignore it completely, like I do. But I still understand the reasoning behind such a move by MS. It ties Console hardware at the hip to PC gaming ecosystem overall, and ensures the ecosystem survives and can thrive long term.
 
Top Bottom