Because 343's decisions stopped making sense a long time ago.
Also - people don't seem to understand the term "balance."
And I'm glad we're all bitching about the CTF changes again. They were shit when they were announced and they're still shit now.
Because 343's decisions stopped making sense a long time ago.
We're talking about players spawning, right?
I think I talked about this with you last night. One team spawns at the bigger, wider ramps that looks out over an edge while the other team spawns at the smaller ramp with a wall at the bag. It also seems to be slightly more elevated.
Maybe it isn't that big of a deal but it's pretty damn weird when you consider there are perfectly fine symmetrical spawns on the map.
Watching Sig is like a roller coaster. It has its ups, its downs, its twists, its turns, and at the end of it all; you start back at the beginning.
Managed to snag Halo 3, ODST, and CEA for a combined total of $24.
Recently unemployed. I'm like Batman with prep-time when it comes to deals and coupons.
Still looking for someone to possibly go through CEA on Legendary.
Does it show what playlist someone is in? It annoyed me in Reach that it just said "Matchmaking in Multiplayer" or "Matchmaking in Firefight" whereas Halo 3 said which playlist the peson was in.
![]()
I know what you're saying, but still, WTF Covenant redesigns
Speaking of, TWP would like to know 'sup with the trees? Earlier build or are those things, things?Visor looks awful here.
My biggest complaints have to do with the base gameplay; slow strafe, slow movement, slow kill speed, easy to use weapons, randomized gameplay features.
I lurk quite often and I've posted a few times in this thread, but since I'm planning to pick up Halo 4,I think it's time to get more involved with the community![]()
So hi! I'm me, and I'm more of a campaign guy![]()
I think the symmetrical spawns are too close, but I don't know.
I was also pretty surprised when I learned about the actual spawns.
lolThe trees on Longbow look terrible. They're flat.
I'll add it to my list of things in the game that look stupid from a visual standpoint.
- Terrain textures
- Elites
- Grunts
- Jackals
- Human weapons
- Chief's ass
- Forge pieces
- Forge maps
- Human NPCs (Marines/ODST... etcetera)
- Spartan helmets
- Spartan armour in general
- The lack of grass
[*]2D sky box (as opposed to Bungie's amazing creations in Reach)- Mantis
- Trees
We're talking about initial player spawns, yes. It'd be like like having one team spawn at top gold on while the other team spawns at holograms on Zealot. I guess if it's balanced (For lack of better term) on Haven it doesn't matter that much but if you have a symmetrical map why not just put the initial spawn on each symmetrical side.^^^^ that thing still looks ridiculous. Like a piranha and Godzilla had a child.
We're talking about players spawning, right?
I think I talked about this with you last night. One team spawns at the bigger, wider ramps that looks out over an edge while the other team spawns at the smaller ramp with a wall at the bag. It also seems to be slightly more elevated.
Maybe it isn't that big of a deal but it's pretty damn weird when you consider there are perfectly fine symmetrical spawns on the map.
I think the width of the map is about as long and the length. Maybe a bit shorter.I think the symmetrical spawns are too close, but I don't know.
I was also pretty surprised when I learned about the actual spawns.
Well, you're in luck, as you don't intend to make clips/screenshots of it!
The trees on Longbow look terrible. They're flat.
I'll add it to my list of things in the game that look stupid from a visual standpoint.
So what about the depictions of the Jackals in every other game, comic and book thus far? Will they be retconned? Is a sneaky Datadrop going to hit Waypoint in two years explaining why these Jackals look different?
My biggest complaints have to do with the base gameplay; slow strafe, slow movement, slow kill speed, easy to use weapons, randomized gameplay features.
Well, you're in luck!
Slow? wat.
Welcome!I lurk quite often and I've posted a few times in this thread, but since I'm planning to pick up Halo 4,I think it's time to get more involved with the community![]()
So hi! I'm me, and I'm more of a campaign guy![]()
Wow, there's been a lot of complaining in the last few pages.
That was the deepest post this thread will see.
Slow? wat.
Thread needs to chillout and if you agree with my sentiment, don't quote me. Just. don't. post.Wow, there's been a lot of complaining in the last few pages.
My biggest complaints have to do with the base gameplay; slow strafe, slow movement, slow kill speed, easy to use weapons, randomized gameplay features.
Saw this when you originally posted it. It's awesome!I submitted my custom didact wallpaper/xbox360 background to the Halo waypoint news
feed.
(http://www.neogaf.com/forum/showpost.php?p=43496704&postcount=1051)
Didn't even get as much the auto reply message gutted![]()
Is this your first time here?
Why do they need to? Nobody blinks an eye that 007 has looked quite significantly different over the last 50 times.
I don't hear people complaining that the Pelicans have a higher Polygon count in the 360 versions of Halo, this we need an explanation in the fiction as to why they look different.
You mean in the 7 days before most people get the game?I'd like to imagine that when the H4 OT goes up it won't be filled up before the lot of you even get a copy of the game in your hands.
Welcome!
And...
Europe or US or what?
Mostly impractical to play co-op with non-europeans, from an european's viewpoint. Timezones and latency issues you know.
We're talking about initial player spawns, yes. It'd be like like having one team spawn at top gold on while the other team spawns at holograms on Zealot. I guess if it's balanced on Haven it doesn't matter that much but if you have a symmetrical map why not just put the initial spawn on each symmetrical side.
I think the width of the map is about as long and the length. Maybe a bit shorter.
Have you seen the sky boxes in Reach? Say what you will about the art style, they looked great.
I'm going to step off my sarcasm pulpit for a moment to clarify. Most of the stuff I post is hyperbole, making a big fuss about things mostly because I think it's hilarious and not really because I think its a huge deal. While I hate change for the sake of chage, some of the changes 3434 has made could turn out alright.
My biggest complaints have to do with the base gameplay; slow strafe, slow movement, slow kill speed, easy to use weapons, randomized gameplay features. I already know I probably won't play Halo 4 for long, not because of all these little changes and alterations, but because in the end, the base gameplay will be the same as Halo 3 and Reach. It's going to be slow with a imited shooting skill gap and focus almost exclusively on teamshot. Until the underlying issues are resolved (which they wont be), auto pickup and having a flagnum really aren't huge deals to me. I don't necessarily like them and I think a lot of them are unnecessary, but they are insiginificant next to slow base gameplay.
Come on, those aren't fair comparisons at all. Of course they can't keep using the same actor for a movie that has had so many iterations. And the pelican stayed mostly the same, design wise from CE to Reach.
The Halo 4 Jackal however, and his head in particular, looks very different from the previous Jackals. The older Jackals looked bird like, while the ones in 4 have lost that look.
Looks like a just got memberised. Time to start acting like a giant member , bring me some juniors to patronise!
Yes, slow. "Faster than Reach" is still slow.
Looks like a just got memberised. Time to start acting like a giant member , bring me some juniors to patronise!
Also make sure to wax nostalgic about the good ol' days of OT10.Looks like a just got memberised. Time to start acting like a giant member , bring me some juniors to patronise!
Oh another dutch guy? You guys planning an overtake? Just kidding, welcome.Woops, I'm from the EU, Holland to be precise.
By the way, when I say that I'm more of campaign guy I mean that I'm mostly looking forward to playing Halo 4 campaign rather than the MP. I've still played a lot of Halo 3 and Reach MP![]()
So Vic had an interesting tweet if it pertains to Halo 4.
https://twitter.com/vicdeleon/status/260873588788301824
So Vic had an interesting tweet if it pertains to Halo 4.
https://twitter.com/vicdeleon/status/260873588788301824