PS4 has 8 GB OF GDDR5 RAM

What I've learned on GAF is that MS won't change Durango specs...

And that 4GB was the max on PS4.

I really want Thuway and everyone else who told us that their sources told them 8GB was impossible, why?? what happened? Why is this possible? why were the sources wrong? I WANT ANSWERS!
 
Looking at all of the background stuff, I wonder how much of it is actually usable to developers.

This stuff can change over time but I'm going to assume the Durango split of 2-3GB reserved for the OS. Early rumors were giving the PS4 only 512MB when the thing was rumored to have only 4GB of RAM.
 
Eat up

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Oh gah. Good times.

I got to say I'm impressed with them getting 8gigs of GDDR5.

Wasnt totally blown away with anything tonight, but solid show no doubt. I expect to be amazed at E3. Show me some UC4.

This thing may push $499 now, which will have me waiting a bit, but with MS using slow ram they will really have to amaze otherwise.
 
Good grief. It is almost unbelievable. Its like Kaz reads Neogaf, saw all the memory threads, and went "I'll give you fucking ram. . ."

How the hell are PC ports going to work? No one is rocking 8GB of GDDR5.

most multiplats will cater to the lowest common denominator, bro. A lot (maybe a majority) of multiplats won't take advantage of the added RAM on the PS3, I wouldn't suspect. Much as they did not this gen. As such, I'd expect most games big games to sit in the range of 1-2GB of VRAM range. No more. Maybe they'll include some high-res textures for the PS3...but probably not too much more. Or, I won't expect too much more.
 
StevieP, Proelite, Thuway, BruceleeRoy etc..... where is your 4GB now?

Joking aside, I wonder how much would be actually available for games development.

Best part about all this info being out there.

All this silly "my sources tell me" nonsense is pretty much over.
 
This was the real megaton of the show.

No one expected 8GB GDDR5. Devs are going to fall in love with this system.


Mark Reihn just said on gametrailers that Sony really stepped it up and answered their love letter (demo; it appeared he dissed MS with that statement (how he said it)). He also said that the 8 GB means that they need now way less resources to get the job done and that the ps4 is the perfect fit for their engine because they answered their love letter.
 
I love the people saying Durango can suddenly just one-up this by announcing an increase in memory as well. Console development isn't that easy. If MS wants to increase their memory, they'll be affecting their whole architecture as well and they can say goodbye to that holiday 2013 release if they were planning on it.
 
$499, day 1 because of this. I'm now afraid they'll price it too high again. Very glad they chose to go with 8GB DDR5 though, devs will have a field day with that one.
 
I think this is great for the future of the console but that £300 figure from the Times is absolute bullshit now. I wouldn't be surprised if this costs even more than a launch PS3 did here (£425).
 
I remember all the posts talking about how the consoles will be super weak budget machines and that people will most likely be disappointed.

Those were the days.
 
Could someone explain what "unified" means in terms of RAM? Thanks in advance.

The RAM is not sub-divided in sections. Its a large shared pool that can be used for ANYTHING the developer wants. There is no hard limit on what can be used for textures or geometry data or AI etc. A dev could use say, 5 GB for textures if they wanted without hassle.
 
I love the people saying Durango can suddenly just one-up this by announcing an increase in memory as well. Console development isn't that easy. If MS wants to increase their memory, they'll be affecting their whole architecture as well and they can say goodbye to that holiday 2013 release if they were planning on it.

Or you can stop taking rumors that you read on GAF as gospel and wait for official specs.
 
I am a total layman but when I look for DDR5 ram and I see video cards out there with 1gig of it and they cost $200, I worry. I know Sony will eat a lot of the cost, but how much can they eat?

The ram isn't that much of that $200.

I seem to recall soeone in the large memory thread saying that 1GB was bout $15 about 12 months ago but I could be wrong.

While DDR3 is cheaper , the Durango is rumored to be using ESRAM to offset the slow DDR3 speed which will not be cheap.
 
Neither of these. It'll probably mean easy ports and better performance.

Watch Dogs looked damn rough though.

GT Live post show, Watch Dogs dev confirmed that was running on a PC scaled to what they think PS4 will look like. They have the game running on PS4 hardware but aren't ready to show that yet.
 
most multiplats will cater to the lowest common denominator, bro. A lot (maybe a majority) of multiplats won't take advantage of the added RAM on the PS3, I wouldn't suspect. Much as they did not this gen. As such, I'd expect most games big games to sit in the range of 1-2GB of VRAM range. No more. Maybe they'll include some high-res textures for the PS3...but probably not too much more. Or, I won't expect too much more.

lol People wanted high end and we get this kind of response. I'm excited to see what first partys can do with this amount of RAM.

Next gen Uncharted will be looking out of this world.
 
I guess we wont be running into Skyrim problems again, thank god.

But 8GB of GDDR5, after all those discussions on how expensive it was and the heat it would generate, how are they going to do it. It is supposedly running slower from reported specs than typical GDDR5 isn't it? have they found a cheaper GDDR5 solution some how and can pack more in at less cost and heat?

I think this is great for the future of the console but that £300 figure from the Times is absolute bullshit now. I wouldn't be surprised if this costs even more than a launch PS3 did here (£425).

I'm fully expecting something alone the lines of a subscription based payment like MS is doing in the USA for the 360 at the moment, easier on customers and Sony can make more money out of it.
 
At 4GB Sony were apparently locking out 0.5GB, so at 8GB I'm betting that we are looking at 1-2GB locked out.
and remember the footprint of the OS/UI gets smaller as the the system gets better optimized with updates and so on, a lot more memory will be available for developers as time passes
 
To put it into context, you can fit most games from this gen inside the RAM.

Haha I never thought of it like that for some reason.

Would such a thing actually be possible? Could something play fully off of RAM? I don't see why it couldn't as it is just faster memory. I had just never thought of that
 
Could someone explain what "unified" means in terms of RAM? Thanks in advance.

Unified just means that the graphics and general purpose ram are all the same. There is no split pools between the different hardware and that it's all the same speed. Compare this to the PS3 which has 512MB split ram, 256 for each graphics and general computing.
 
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