[Wccftech] PlayStation Handheld to Feature AI Upscaling, 16 GB LPDDR5X RAM, and 16 MB MALL to Offset Lower Memory Bandwidth Compared to Base PS5

Confused Kid Cudi GIF by Apple Music
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You would really have to be a Sony chud to buy a Sony handheld when every PC handheld plays PlayStation games plus everything else. 🤣

Why is it so difficult to understand that someone who has a decent sized PS library would rather not invest in a PC handheld that does not play all their games? Especially when they don't have a library of PC games....

Seems like a lot of people are like ahuh, ahuh......just buy a PC handheld.....without even thinking much about it. Your use case is not everyone else's.

Also why the overuse/misuse of the term chud?
 
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Why is it so difficult to understand that someone who has a decent sized PS library would rather not invest in a PC handheld that does not play all their games? Especially when they don't have a library of PC games....

Also why the overuse/misuse of the term chud?
I mean, couldn't the same be said for the Xbox Ally if it plays all your Xbox games from your library?
 
I mean, couldn't the same be said for the Xbox Ally if it plays all your Xbox games from your library?

It doesn't though. But if you have a choice in handhelds then it makes sense to choose the one where you already have an established library. That applies to PlayStation handheld as much as anything else.
 
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Using PSSR would be a nice bonus, but again would they better leave this to PS6?

I mean, making a portable using AI while the base PS5 don't could confuse consumers.
 
This being limited to ps5 games? How exactly will that work?

It cannot retroactively play games at lower settings, considering weaker specs than ps5. Will need further optimisation from devs, especially for games that are ps5 only and have no ps4 versions.

Will devs do that? Optimise 4 yrs old games for a much weaker hardware releasing now?

My guess is it will be for future releases, ps6 and beyond.
 
This being limited to ps5 games? How exactly will that work?

It cannot retroactively play games at lower settings, considering weaker specs than ps5. Will need further optimisation from devs, especially for games that are ps5 only and have no ps4 versions.

Will devs do that? Optimise 4 yrs old games for a much weaker hardware releasing now?

My guess is it will be for future releases, ps6 and beyond.

As far as I know the term 'next gen' from know will be just a 'hardware bump' aka PC.

PS6 will sure have a better specs, a very matured PSSR, but at the core running PS5 games at better frame rate/resolution.

And is not like PS5 just run PS5 games. I have a tons of PS4 games, PS1 classic games as well PS2 games.

If Sony want a reason to put more PS1/PS2 games on the store, or even open a possibility of putting PS3 games in the Playstation Eco system, the portable sure will their main reason to do it.


There is no way Sony is not putting Mark Cerny behind this portable. This need to be a hit in the hardware/software departament.
 
Sony already struggles releasing a constant stream of quality first party titles on their only console. I don't see this handheld having exclusive games.
That leaves us with either:
- a portable PS5, and why would I buy a system which by 2027-28 will be on its way out?
- a portable PS6, which means that the regular PS6 would have to be an almost sidestep compared to a PS5 Pro.

Not a great outcome in both cases, but if the PS5 generation is made to last until 2032, which I doubt, then why not...
 
What does that mean?
Christ, I'm old…

Anyways I don't think this thing has any chance to survive if they don't make it hybrid. What would be the point in having two systems for the same catalog? To sell a few for the most enthusiast?
This being limited to ps5 games? How exactly will that work?

It cannot retroactively play games at lower settings, considering weaker specs than ps5. Will need further optimisation from devs, especially for games that are ps5 only and have no ps4 versions.

Will devs do that? Optimise 4 yrs old games for a much weaker hardware releasing now?

My guess is it will be for future releases, ps6 and beyond.
I think the idea is to wrap PS5 software to a transaction layer that basically adjust the resolution to a fraction of the original. Then use the AI upscaler to make up for the resolution loss. Therefore having a de facto PS5 portable without having to match the specs.
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Christ, I'm old…

Anyways I don't think this thing has any chance to survive if they don't make it hybrid. What would be the point in having two systems for the same catalog? To sell a few for the most enthusiast?
You're not supposed to buy both at the same time, you can go for either handheld or console that generation and account for a PS6 sale.
I know I will opt for the handheld.
 
If true, Mark Cerny will ensure that this thing kicks ass. So on the hardware side, it will deliver.

I sold my PS5 because of PlayStation's slow but steady decline on the software side. I'm not interested in identity politics. So I quit the PlayStation eco system.

Overall I'm super happy we're getting so much competition in the handheld segment. I love handheld gaming.
 
It's a handheld that runs PS5 games, not PS6 games.
If it runs PS6 games, it will be the same way Portal does.

This is the simplest and most expected explanation.

The Xbox S was not a success and Sony already said at the time that a stripped-down version of the console was not a good idea and the developers complained publicly.

For the PS5 generation, perhaps a portable device that runs PS5 games natively will have the same effect that Kinect had for the X360.
 
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Seems the most likely scenario is that it will run PS4/PS5 games (some PS5 games at reduced settings) but it will have the same architecture and feature set of the PS6. So PS6 games will work on it as well, just at greatly reduced fidelity.

Naturally, it will probably be digital only.
 
Yet. You have one of their upcoming first party titles as your pfp. Make it make sense. 😂
Literally one game. From one studio. That hasnt released a proper game all gen…. It's not hard to understand. Sony First party output has been trash all gen. A Handheld will make it worse. FACT.
 
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Literally one game. From one studio. That hasnt released a proper game all gen…. It's not hard to understand. Sony First party output has been trash all gen. A Handheld will make it worse. FACT.
Maybe the PS handheld is just a PS6 in handheld form? So whatever software output they have planned for the console will automatically be available on the handheld.

Customer confidence in their first-party is, of course, going to be a challenge for them. They've gone the entire generation with 1 new exclusive (Astro Bot), while everything else is available on either PS4 or PC. Unintelligent, short-sighted move on their part.
 
As far as I know the term 'next gen' from know will be just a 'hardware bump' aka PC.

PS6 will sure have a better specs, a very matured PSSR, but at the core running PS5 games at better frame rate/resolution.

And is not like PS5 just run PS5 games. I have a tons of PS4 games, PS1 classic games as well PS2 games.

If Sony want a reason to put more PS1/PS2 games on the store, or even open a possibility of putting PS3 games in the Playstation Eco system, the portable sure will their main reason to do it.


There is no way Sony is not putting Mark Cerny behind this portable. This need to be a hit in the hardware/software departament.
I get that, PS 1-2-3-4 is fair game for a system like this. They could probably emulate those older games and allow us to purchase, would be very cool.

I dont understand how it would play ps5 games though, considering specs are weaker. Especially when its not taken into account during development.

In future, for ps6 games, yeah those could work on this cause games will be developed with this in mind. Atleast cross gen games would work.
 
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Sony already struggles releasing a constant stream of quality first party titles on their only console. I don't see this handheld having exclusive games.
It doesn't need to? Handheld CoD, FIFA, Hogwarts Legacy, Stellar Blade, Fortnite and other games from your vast PS5 library with PS5 image quality and ease-of-use are more than sufficent selling points.

Vita suffered because it was treated like a separate platform and I doubt Sony will ever make this mistake again.
 
Like I thought the low power mode, without AI upscaling, was just the quick and easy way to make those PS5 games work on the handheld. But devs, if they want, will be able to optimize further with ML hardware.
 
I dont understand how it would play ps5 games though, considering specs are weaker. Especially when its not taken into account during development.
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I think the idea is to wrap PS5 software to a transaction layer that basically adjust the resolution to a fraction of the original. Then use the AI upscaler to make up for the resolution loss. Therefore having a de facto PS5 portable without having to match the specs.
 
The portable wrapper for PS5 software thing is mostly meant for old games (as in, before November 2027), really, and it will not have access to newer tech solutions, like PSSR. That's where directly developing software for the handheld hardware will come into play, which is why it's essentially just a lower PS6 SKU.
 
I dont think we have ever seen something like this.

Rendering console games at a lower resolution on weaker hardware. Especially when it wasn't accounted for during development.
We didn't see better image quality rendering at lower resolution until we had AI upscaling either. That's why we have the term "first time". I don't think I'd be perfect but if they are making a portable machine that "makes up for the lack of bandwidth with embedded memory" is because they actually want to match said hardware in a core spec needed to run a game (GPU can be made up with lower resolutions like in PC, but bandwidth and CPU can affect the very function of the game, same with the amount of memory). Plus the quality and performance profiles are mapped in a system level since the beginning of the generation, they may be able to work with that.
 
We didn't see better image quality rendering at lower resolution until we had AI upscaling either. That's why we have the term "first time". I don't think I'd be perfect but if they are making a portable machine that "makes up for the lack of bandwidth with embedded memory" is because they actually want to match said hardware in a core spec needed to run a game (GPU can be made up with lower resolutions like in PC, but bandwidth and CPU can affect the very function of the game, same with the amount of memory). Plus the quality and performance profiles are mapped in a system level since the beginning of the generation, they may be able to work with that.
If they are able to make something like this work that would be impressive.

I imagine PS will shift their strategy next gen like how Nintendo is doing right now.

Smaller launch lineup with drip feed of games.

It could feed into something like that.
 
If they are able to make something like this work that would be impressive.

I imagine PS will shift their strategy next gen like how Nintendo is doing right now.

Smaller launch lineup with drip feed of games.

It could feed into something like that.
I still don't think Sony will position this correctly since it's 2025 Sony. If it's not hybrid you already have a PS5 and the product makes no sense. Plus, further in the 30s when the PS6 generation is at full steam a 3TF machine vs a 30TF PS6 is going to be a hard pill to swallow.
 
I still don't think Sony will position this correctly since it's 2025 Sony. If it's not hybrid you already have a PS5 and the product makes no sense. Plus, further in the 30s when the PS6 generation is at full steam a 3TF machine vs a 30TF PS6 is going to be a hard pill to swallow.
It's not a 10x difference (also lmao @ 3TF this isn't Nintendo).
 
In that case the definition becomes so broad it's redundant. Even a calculator could be called a PC. As it is a computer that you use.

TV's and Hi-Tech fridges could be another example of a PC if we were to call anything with computer parts a PC.

The definition is a little broader than that. A modern fridge or a calculator are not PCs, but technically a tablet or a smart phone is.

I tend to just consider laptops and desktops PCs. The OS is just the software on the PC.

They have shit first party output this gen. I don't care about their profits/bank. They can barely support one platform, now imagine 2.

Sony are facing the same problems as other developers where development times are taking longer and longer. I have a feeling this might be resolved next gen with the help of AI tools to speed up development.

It also doesn't help that Sony went all in with live service games, only to kill off a few of them before they saw the light of day. A lesson learned hopefully.

Anyway, this wouldn't be a traditional handheld like the PS Vita. It'll be a device that you can download your existing PS library to and play on the go.

Yes it will launch very near the PS6 launch

I'm guessing it would be no longer than 12 months from the PS6 launch. I'm only saying this because I want this handheld sooner rather than later.
 
In that case the definition becomes so broad it's redundant. Even a calculator could be called a PC. As it is a computer that you use.

TV's and Hi-Tech fridges could be another example of a PC if we were to call anything with computer parts a PC.
kinda, yes, current consoles are practically PCs. at least PS5 and Xbox with their x86 architecture.
Since that was pretty much the defining feature of what a "PC" was in the 80s and 90s. In contrast to Atari, Commodore, Amiga or Apple which had other chips. An IBM (compatible)-PC with 8086, 8088 and any successor to that. Starting with PC-DOS, then MS-DOS and then Windows and the failed IBM OS/2 Warp. PC meant any desktop or tower before that era but became synonymous with that brand. But today it is imho again any personal computer just meaning what the word inherently must mean, in contrast to the not personal data centers.
A fridge or a smartphone are primarily something else, and i guess a pocket calculator is at first defined by not sitting on your desk and whatnot, hence the name, similar with laptop or tablets, so they are not called just PC. With ARM being what Motorola, MOS and whatnot never achieved those non IBM PC parts became de facto the second branch of current PCs.
 
A new portable PlayStation would be exciting, but with current AMD tech power usage would be a concern unless they adopted the PSVita design and used an ARM+PowerVR chipset. Given the feedback from the Xbox Series S, having an entirely different chipset might be too much of a burden for developers. AMD did have a ARM design a few years back, when the first generation Ryzen core was being developed which Sony could use.
I think having scaled down PS5 hardware might work if they can adapt their first party titles for it, along with PS4 compatibility which should be possible and would echo how the PSP could play PS1 titles. The touchpad will be an issue, unless they remap it to a touch screen for the games that used it, or a rear touch pad like the PSVita.
 
Yes it will launch very near the PS6 launch
As someone that prefers playing console games on the big screen, I hope it launches with the PS6 and doubles as secondary screen.

Few years ago when we got a Sony patent that suggests a controller with a screen had me hyped for the gameplay mechanics with the secondary screen handing the hud/map/inventory/chat etc. rendered locally, not streaming, for a less clutter or hud less experience on the big screen. I feel like this concept works great for multi-player as well.

The addition of XDNA architecture within the handheld to power some kind of Sony AI Assistant for in-game tips could help make the secondary screen experiences even more enjoyable.

I feel like this handheld should do more than just play PS4/5 games and streaming.
 
As someone that prefers playing console games on the big screen, I hope it launches with the PS6 and doubles as secondary screen.

Few years ago when we got a Sony patent that suggests a controller with a screen had me hyped for the gameplay mechanics with the secondary screen handing the hud/map/inventory/chat etc. rendered locally, not streaming, for a less clutter or hud less experience on the big screen. I feel like this concept works great for multi-player as well.

The addition of XDNA architecture within the handheld to power some kind of Sony AI Assistant for in-game tips could help make the secondary screen experiences even more enjoyable.

I feel like this handheld should do more than just play PS4/5 games and streaming.
There's no NPU AFAIK
 
It doesn't need to? Handheld CoD, FIFA, Hogwarts Legacy, Stellar Blade, Fortnite and other games from your vast PS5 library with PS5 image quality and ease-of-use are more than sufficent selling points.

Vita suffered because it was treated like a separate platform and I doubt Sony will ever make this mistake again.

So, a console made exclusively to replay games we've already played? Yeah I'm not sure about that dawg.
Consoles become successful because of the promises of new games.
A handheld as described here would probably cost more than 500 bucks, I don't think that there's such a big market for a console without exclusives. And I don't think that Sony would be dumb enough to gimp their PS6 games so they could run on a handheld.
 
On one hand, if its just a portable that plays previous generation games without exclusives like PSP and Vita had, it's not interesting to me.
On the other hand, their first party studios are already stressed enough with the GaaS shit. I don't see them supporting it with first party exclusives for long, just like Vita.
 
Honestly I would contemplate buying this if they manage to get compatibility working decently and the price is right. This should be seamless and stable experience relative to a PC handled. With the PS4/PS5 platform you are getting a lot optimized games with a min resolution of 1080p in most cases.

It's not going to do PS6 games natively but PS5 will be getting games for a while...
 
My main PC that I'm using right now is Linux. Consoles are obviously tied to the company that made them. I built this PC myself and installed Arch Linux.
I, too, run Arch. Have done so for 20+ years. Once you go Arch, you can't go... blargh? I can't think of anything appropriate that would rhyme. But Arch is awesome. And the Arch wiki is godsend for users of any distro. There may be various distro-specific scripts and such, but once you get down to the nuts and bolts, it's all vanilla. And thus, Arch.
 
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