PS4 has 8 GB OF GDDR5 RAM

This was so juicy, and I can't wait to rub it in my roomies face when I get back to campus. I'd like to see him talk his way out of that one.
 
You mean like those PS4 devkit specs with 4 GB RAM? All the 720 specs are from a document that is more than one year old. Of course thing's have changed since and it's no big deal to switch from 8 GB RAM to 12 or even 16. Actually going to 16 GB DDR3 would be much cheaper than going from 4 GB GDDR5 to 8.

why stop at 16 GB? 32 GB or I am done with consoles.
 
It's confirmed in the specs sheet as well now: http://www.scei.co.jp/corporate/release/pdf/130221a_e.pdf
edit:posted already, sry.

This will produce some insane first party stuff and better looking multiplatform titles. GPU is also very capable.

That PDF also confirms cross-game chat too (which isn't surprising but good to have confirmed).

Also from the PDF: "Additionally, users can boot a variety of applications including a web browser when playing a game on PS4."

They also mention a Playstation App will go to iPad, iPhone, Android for second screens.
 
I love that this thing is a beast, but are you all forgetting about what just happened? PS3 was the clear visual monster last-gen, but it didn't really matter much because it was hard to develop for and developers will develop for the lowest common denominator because it's easier.

Obviously the PS4 is being built to be easily developed on, but do you all think that (unless the Nextbox tanks) the same thing won't happen again with the lowest common denominator being the focus? I'm honestly asking, not being facetious.
 
It is highly likely the demos we saw today were games created around the older spec set as well. Can you guys imagine what kind of stuff we will be seeing on a system this powerful.
 
That is insane. I can't believe it.

Microsoft better match this or this is going to be a ridiculous next gen in disparity. Wowwwzaaaaa

I guess the only way I would consider buying an Xbox 720 at this point is if 1) it allows used games, 2) the PS4 is like 1000 dollars and I don't feel like waiting two or three years for a price cut
 
This is ballsy. Obviously they will get a bit of a discount mass producing these things but they're obviously going to take a loss on the console and bank on everyone getting PS+ to make it up. They can't launch more than $449 (serious ceiling here) I swear if they do sony are fucking stupid.

But having said this...I love sony for this very reason. They always go balls deep in specs. Top of the line shit. As a gamer I don't know how you can't not love that.
 
This is ballsy. Obviously they will get a bit of a discount mass producing these things but they're obviously going to take a loss on the console and bank on everyone getting PS+ to make it up. They can't launch more than $449 (serious ceiling here) I swear if they do song are fucking stupid.

Fuck that ceiling. That ceiling creates shitty hardware.
 
I'm really interested in how they price this now, if they are clever they will price it $450-499 and blow MS away.
 
The RAM is not sub-divided in sections. Its a large shared pool that can be used for ANYTHING the developer wants. There is no hard limit on what can be used for textures or geometry data or AI etc. A dev could use say, 5 GB for textures if they wanted without hassle.

Thank you, but now I have another question; don't they have to dedicate some of the memory for the OS and system-level features, like the streaming and capture stuff? So is it really 8GB available for the devs, or is it 8GB minus whatever is dedicated to the "OS," which is, what, ~1.5 GBs?

I'm just trying to understand, as I too am blown away they went with 8GB, no matter what they need to use for OS.
 
i don't know why anyone said 8gb of gddr5 isn't possible for a system destined to last 8-10 years.

it was always possible. it just didn't seem feasible because people were concerned with board complexity and prices.

we know that chip densities have went up for gddr5. it should have doubled i believe. so they can use the same amount of chips they would have used for 4gb, but double the density and get 8gb. it's more pricey, but that seems like an easier thing to do than to double the chips which would make the pcb more complex.

pricing. gddr5 is expensive but it's not THAT expensive. we have gddr5 cards for super cheap GPUs. hell... look on newegg, even a cheap ass GTX 630 has 1gb of gddr5 on it and it's a card that goes for $65... You even have the GTX 650 2gb gddr5 that retails for $130.

GDDR5 is mainstream right now. It's not new tech. It's matured tech. It used to be a lot more expensive, but 8gb on the ps4 was always possible thanks to chip densities increasing so all they had to do was get higher density chips at a slightly higher price. It's not like they're running their ram @ super high frequencies seen on the GTX 680 either.
 
bubububuBUBUBUBUBU it was impossible! the "experts" told me!

Really the most interesting news out of the meeting.
 
It is highly likely the demos we saw today were games created around the older spec set as well. Can you guys imagine what kind of stuff we will be seeing on a system this powerful.

THIS.

They jumped from 2GB to perhaps 4GB and now they are going over it. The launch generation games will not be a good indication of the system is truly capable of. Heck, I do not see it happening before the twilight years. That said, given the easier architecture, the middle years (3rd year onwards) we should start to see what the learning maturation can bring to the table, especially first parties.
 
Thank you, but now I have another question; don't they have to dedicate some of the memory for the OS and system-level features, like the streaming and capture stuff? So is it really 8GB available for the devs, or is it 8GB minus whatever is dedicated to the "OS," which is, what, ~1.5 GBs?

I'm just trying to understand, as I too am blown away they went with 8GB, no matter what they need to use for OS.

The OS will have a reserve pool. It sits on the same chips as everything else, but is reserved, as opposed to having a separate pool with its own memory bus. I will guess devs will have access to 6GB min at first and it may creep up.
 
Wasn't Edge's rumors pretty much on point? Share button? Check! Bump to 8gb? Check. It seems like their source is legit.

Yep. The RAM one was a bit ambiguous as we had heard that originally it was 2GB and then bumped to 4. So when Edge said they were trying to match Durangos 8GB, we assumed they were talking about the original jump from 2 to 4 and it matching in performance if not in size.

Nobody expected 8GB of GDDR5 on the PS4. The mst you can get on one consumer graphics card is 6GB.
 
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