Whoever was playing in the gameplay video wasn't doing a very good job. I thought DICE rehearsed stuff like that? Pretty game tho'!
EDIT: ... And judging by the way the gun moves (ie controls) i'm guessing that's the PS4 version we're seeing right there.
I don't know what anyone else is smoking, but it is easily the best looking game thus far (visually).
And sometimes we don't. Haha.
And sometimes Eurogamer discovers it and they have to talk about it.
Other times they blurt these out after some months.
Who knows what'll happen this time. I say they won't say until stuff's out, unless they have to. I do hope they'll have to, but I have zero faith in the press bothering to ask those sorts of questions.
Either way, what matters is not the on/off of it, but the implementation. If it's just skins and cosmetic stuff then I don't give a shit. Can't even be arsed to find out how to equip that stuff in BF3.
Whoever was playing in the gameplay video wasn't doing a very good job. I thought DICE rehearsed stuff like that? Pretty game tho'!
EDIT: ... And judging by the way the gun moves (ie controls) i'm guessing that's the PS4 version we're seeing right there.
Is it me, or do the graphics get utterly ridiculous when they show the female soldier?
It doesn't even look like the rest of the footage shown and Battlefield doesn't do cinematics.
HUAHUAHUAHUAHUA that was great thanksIt has never been more appropriate.
Hurra Torpedo covers "Total Eclipse of the Heart":
http://www.youtube.com/watch?v=br-D7UneS0E
Click and enjoy.
It had PC button prompts.
Perfect Dark Zero was hardly the epitome of graphics at the start of this gen, especially on the PC.BF4 vs Perfect Dark Zero launch title graphics... this is an amazing start if we get a similar curve in hardware/software optimizations for next-gen.
Sony abandoning the dualshock!
Sony abandoning the dualshock!
It's just that... in 1997, remember the major first person shooter releases that were popular. Quake II, Goldeneye, Turok, Doom 64, Jedi Knight. Six years later, and the genre had advanced so much and upcoming FPSs seemed so different than six years earlier.
And in 2007, remember when we had COD4, we also had Halo, BioShock, Crysis, Team Fortress 2, Unreal Tournament III, Quake Wars, STALKER. Six years later, we have... those same types of FPS games, only most of less COD4-like ones have either partially assimilated or vanished.
Best thing about this game? It will feature Shanghai! OMG.
It's just that... in 1997, remember the major first person shooter releases that were popular. Quake II, Goldeneye, Turok, Doom 64, Jedi Knight. Six years later, and the genre had advanced so much and upcoming FPSs seemed so different than six years earlier.
And in 2007, remember when we had COD4, we also had Halo, BioShock, Crysis, Team Fortress 2, Unreal Tournament III, Quake Wars, STALKER. Six years later, we have... those same types of FPS games, only most of the less COD4-like ones have either partially assimilated COD's design or vanished.
PC version man.
of course this looks better than the console version.
Looks the same as the PC version of BF3.
If we're talking PC, then I can somewhat understand the 3.5 comments. Having seen BF3 running in ultra does somewhat take the edge off this footage.
If we're talking consoles, this is definitely a generational leap in visuals. Either way, it looks very impressive. Would love to know what it's running on.
It was probably because you were tired.Wow, I actually fell asleep while watching the video and I just woke up a couple of minutes ago. Although it's probably because I don't like shooters in general.
BF4 vs Perfect Dark Zero launch title graphics... this is an amazing start if we get a similar curve in hardware/software optimizations for next-gen.
Wow. So many "but why would whey...?" through out that video. And why the fuck would the Hind just ignore their heli like that? So many wtf moments in that scene.
I would assume since it is using over the counter pc parts devs can tap the consoles full potential right away.
No more graphical curves like in previous gens with proprietary hardware.
I would assume since it is using over the counter pc parts devs can tap the consoles full potential right away.
No more graphical curves like in previous gens with proprietary hardware.
It's just that... in 1997, remember the major first person shooter releases that were popular. Quake II, Goldeneye, Turok, Doom 64, Jedi Knight. Six years later, and the genre had advanced so much and upcoming FPSs seemed so different than six years earlier.
And in 2007, remember when we had COD4, we also had Halo, BioShock, Crysis, Team Fortress 2, Unreal Tournament III, Quake Wars, STALKER. Six years later, we have... those same types of FPS games, only most of the less COD4-like ones have either partially assimilated COD's design or vanished.
Perfect Dark Zero was hardly the epitome of graphics at the start of this gen, especially on the PC.
- Mod tools so BF4 can flourish for years to come.
...two big reasons BF2 was so successful for so long.
Well, this was a huge disappointment...