You don't know what you are talking about, and reading a spoiler thread about a game you are playing that is heavily driven by narrative is wasting your money IMO.
There's another thing I'm curious about; does it make a difference if you choose the cage or the bird choker?
How did you gather that "I don't know what I'm talking about?" I'm not far from the point where you find shock jockey.
How did you gather that "I don't know what I'm talking about?" I'm not far from the point where you find shock jockey.
has there been anything said about where the single player DLC will go?
I look for them and listen when I do find them so I'm not missing anything there.
How did you gather that "I don't know what I'm talking about?" I'm not far from the point where you find shock jockey.
Still a lot of game to go from that moment. I mean a lot.
Ken said it'll be "alternate" stories in Columbia, with allusions to the original BioShock apparently.
Dude.
Da Fuck
Your like in the first 15 minutes of the film, and bashing it because you don't like the narrative/being stupid.
Da fuck dude.
Your sooo early on. Do you have some secret agenda here? Just trolling? Or what, I mean christ.
If you told me you were like half way through, than fine I would respect what your saying.
But c'mon.
Mh. I expected as such. I always guessed they'd just flesh out the whole clash between the factions by making you play as a random vox populi or the other way around or something
It's just that if it doesnt involve something more related to the main story or at least the scope of it, it just doesnt sound that interesting
How did you gather that "I don't know what I'm talking about?" I'm not far from the point where you find shock jockey.
Mh. I expected as such. I always guessed they'd just flesh out the whole clash between the factions by making you play as a random vox populi or the other way around or something
It's just that if it doesnt involve something more related to the main story or at least the scope of it, it just doesnt sound that interesting
i'd be down to playing as different booker in another universe for example. I mean they can go everywhere
Oh, barely half way though a game, you can definately say you know what you are talking about then, my mistake.
Reading forums posts and piecing the story together defeats the whole point of a narrative driven interactive experience.
I didn't say that the narrative was stupid nor am I bashing it. What's wrong with you? Relax.
What's wrong with me is the fact your seemingly giving up on this game, and calling the narrative nothing mind blowing when you have barely even scratched the surface.
It's irritating, that's all.
I'm the only one left who remembers the Infinite Earths. You see, I know the truth. I remember all that happened, and I'm not going to forget. Worlds lived, worlds died. Nothing will ever be the same. But those were great days for me... I had a good friend in the good old days, really. He was the Anti-Monitor. He was going to give me a world to rule. Now he's gone, too. But that's okay with me. You see, I like to remember the past because those were better times than now. I mean, I'd rather live in the past than today, wouldn't you? I mean, nothing's ever certain anymore. Nothing's ever predictable like it used to be. These days... y-you just never know who's going to die... and who's going to live.
Psycho Pirate, Crisis on Infinite Bioshocks #12. p. 42.
I'm the only one left who remembers the Infinite Earths. You see, I know the truth. I remember all that happened, and I'm not going to forget. Worlds lived, worlds died. Nothing will ever be the same. But those were great days for me... I had a good friend in the good old days, really. He was the Anti-Monitor. He was going to give me a world to rule. Now he's gone, too. But that's okay with me. You see, I like to remember the past because those were better times than now. I mean, I'd rather live in the past than today, wouldn't you? I mean, nothing's ever certain anymore. Nothing's ever predictable like it used to be. These days... y-you just never know who's going to die... and who's going to live.
Psycho Pirate, Crisis on Infinite Bioshocks #12. p. 42.
Well to be fair to him, it seems like from his posting history, he doesn't like narrative focused games. This game, Uncharted 3, he has no interest in The Last of Us which probably will be pretty narrative focused, etc...
But he did like Gears of War. Maybe there's not enough dudebro in this game to hold his attention.
The twist definitely got me good. Was not a fan of the gameplay at all. Can't see myself replaying it for that reason :/
Dat $60 PSN digital release, gotta eat this one.
If that's what I was doing then you'd have a point but your wrong so yeah. I'll just continue to push through this and see what happens. Thanks for the not so constructive feedback.
Well to be fair to him, it seems like from his posting history, he doesn't like narrative focused games. This game, Uncharted 3, he has no interest in The Last of Us which probably will be pretty narrative focused, etc...
But he did like Gears of War. Maybe there's not enough dudebro in this game to hold his attention.
That's totally untrue. I love a good narrative. I didn't like UC3 because it wasn't even close to 2 and I like gears because it's fun, not because it's written well.
Lighten up sheesh. You take this shit waaaay too seriously. Games are supposed to be about fun right?
That's totally untrue. I love a good narrative. I didn't like UC3 because it wasn't even close to 2 and I like gears because it's fun, not because it's written well.
Lighten up sheesh. You take this shit waaaay too seriously. Games are supposed to be about fun right?
Indeed. Games are supposed to be fun. If you aren't having fun, then you should just stop playing. That's all it comes down to.
The twist definitely got me good. Was not a fan of the gameplay at all. Can't see myself replaying it for that reason :/
Dat $60 PSN digital release, gotta eat this one.
The problem is that most of us hold this narrative in very high regard.
So, we, or at the very least I, take some offense to someone whose criticizing the narrative whose barely scratched the surface to what's occurring.
I'm not sure why people who played the game before release were so confused - to me it seems pretty clear that at the very end - Elizabeth is killing Comstock booker simultaneously in all of the universes he inhabits at the point of his baptism - thereby negating his creation at all, thus the post-credits sequence is just MC-booker living his life without the intervention of Comstock-booker i.e with Anna.
Am I missing something? The only thing I'm unsure on is the motivation of the luteces.
What was everyone's strategy for those bullet sponge enemies?
Like the ones with armor? Or Elizibeth's mother?
I had this piece of clothing that gave enemies a vulnerability debuff where you would do 2x damage for 5 seconds after a melee attack.
Combine that with a charge upgrade that gives you 5 seconds of invulnerability.
I would charge in and just blast them up, maybe combined with a bronco or shock jockey to stun everybody.
It is definitely intentionally left ambiguous. I doubt we will ever know for sure whether she is there. There are no noises from the crib. The date on the desk aligns with the exact date that Lutece came to take Anna and instead of opening the door with your right hand (which potentially could show the "AD" carving), you open it with your left. It's Irrational fucking with us, lol.Yeah, I don't understand why people think the final scene in the end to might be ambiguous now that I think of it. They show a crib, and noises from the crib, implying Anna is there. I guess not explicitly showing her may be enough to question it.
What was everyone's strategy for those bullet sponge enemies?
Like the ones with armor? Or Elizibeth's mother?
I had this piece of clothing that gave enemies a vulnerability debuff where you would do 2x damage for 5 seconds after a melee attack.
Combine that with a charge upgrade that gives you 5 seconds of invulnerability.
I would charge in and just blast them up, maybe combined with a bronco or shock jockey to stun everybody.
Play it on easy next time?
Death was a non issue. I feel like there are so many great ideas there, but it just didn't grab me. Very little responsiveness from enemies while being shot. Pretty much every enemy was a bullet sponge. I don't know, it would have been great to have gameplay that compliments that awesome story. But it just felt like a slog, and the only thing keeping me going was wondering what the story would lead to. I wish I could want to replay simply to have fun duking it out with Columbias enemies again.
http://www.gamefaqs.com/boards/605052-bioshock-infinite/65798681
The female Lutece found her 'brother' (who's an alternate reality version of herself) and brought him into her own universe. Using the same technology, Comstock uses tears to see the future and become a "prophet." (This is also how he knows Dewitt is coming). Lutece bringing her brother into her universe and otherwise messing with the multiverse causes all sorts of crazy metaphysical issues. Her brother gives her an ultimatum to either fix the problem she caused or he would leave her forever. Realizing that, either way, she'll be separated from him forever, she decides to attempt to fix things to make him happy. Bringing DeWitt into DeWitt into the Colombia timeline is how she sets that all in motion.
After the credits, you see DeWitt check Anna's crib, theoretically because, with the multiverse fixed, she never gets kidnapped and never becomes Elizabeth, since Lutece never comes to buy her.
The Booker that you're playing as, was a different one than who gave up his daughter, right? His nose bleeds indicate memories (from other versions of him) being fused with his own, I thought.
Either that, or how did he get his memories erased and not know Elizabeth was his daughter until the end?
(I'm sleepy haha)
Ok, so there are two universes. BLUE and RED (I'm just using random Fringe colours).
My crazy read of things right now.
In Blue Universe (The Prophet's Timeline):
Stuff
In Red Universe (The False Prophet's Timeline):
- Booker fights at Wounded Knee/Boxer.
- Booker seeks Baptism but ultimately turns down having his sins washed away.
- Booker has a child named Anna. Booker's wife eventually dies.
- Booker turns to a life of gambling.
- Booker is given the option by male Lutece to pay away his debts by giving up Anna.
- Booker changes his mind and tries to get Anna back. Anna's finger is cut in the process. The possible split of her existence between two universes is what gives her the unique abilities she has?
- Both Luteces, seeing what Booker/Comstock is going to do decide to drag Booker from Red Universe to Blue Universe to stop Booker/Comstock. They say that ultimately the chain of events set in motion will eliminate all Bookers/Comstocks in the multiverse. This will have the added benefit of eliminating all Anna/Elizabeths. Essentially they're dividing by 0.
I know the biggest point of contention will be whether or not Blue Universe Booker/Comstock had his own version of Anna. I think there is certainly room for the argument that he did. The timing seems off if he did though.
Go crazy and attack this theory.
The divide by 0. Elizabeth/Anna killing Comstock/Booker at the Baptism eliminates both possibilities. The one when he has the child and the one when creates Columbia. Thus eliminating their existence.
Oh shit, I just realized what happened. This has probably been pointed out plenty of times or should've been obvious, but:
Booker A
Booker gave away Anna due to debt, felt extreme guilt, got baptized/reborn, changed his name to Comstock, built Columbia with help of the brother/sister scientists, missed his daughter, built a "tear" to take back his daughter.
Booker B
Same events as Booker A except the baptism, couldn't forgive himself, so baptism never happened, Lutece sibling offers Booker a chance to see his daughter again.
Two Bookers in the same universe cause Booker B to have memory loss, since Booker A in his universe didn't experience what Booker B did in his universe. And Booker B being in that universe with those circumstances causes him to only remember the last thing both Booker's would remember.
Am I close at all? Did I interpret most of it correctly?
It's probably the same. He was saying "Anna... anna" when the Luteces abducted him. Anyway this is my problem with stories involving infinite universes. At a certain point, why bother? There are infinite universes with infinite possibilities, having one disrupt the others just for the sake of one New York attack seems selfish to me.
True. Or maybe they told him her name was Anna and he was just repeating it delusional-like? He seemed very drugged. And when he looked at the picture of Elizabeth at the beginning in the boat, he didn't seem to treat it like a photo of his daughter, just a picture of his objective. Yeah probably the simple answer, though.
Or they erased his memories, but that seems like a lame cop-out.
Well he wouldn't recognize his daughter at her age when he gave her away at only a few months old.
They didn't erase his memories, but when you are forced into a different timeline, your body creates memories to fill the narrative.
Robert Lautec says it a couple times and its in some Voxophones.
Ahhhh yeah, I forgot about that.
Why would he keep saying "Get the girl, erase the debt" if that Booker already gave up his daughter to erase that debt?