How have I excused Nintendo's design choices? I never said they were good choices or bad. I agreed that their design choices always go against industry trends, but the consoles can still play traditional games.You trying to lable me as emotionally invested is pretty weak.
What I disagree with are the people that keep arguing that if Nintendo made stronger or similar hardware they would better support. There is just no proof of that. IMO there is nothing Nintendo could have done to get better third party support than what was on its last 3 home consoles. The Wii U's support is actually a little better than I expected. I don't think there is some their is some conspiracy , but I paid attention long enough to know what to expect. If the hardware was the same than it would be less support because the controller was different. If the controller was the same too than it would be less support because the demographics are not there. If its not that it would be because Nintendo games sell so much more that there is a perception that third party games just don't sell.
That's not an argrument as to why its on shaky ground with third parties now, because that reason is clear. If the hardware was about the same as PS4/X1 I think third parties would be just as unhappy with current sales and would have made the same moves. That goes without saying though.
I took this comment:
Nintendo designs their consoles to be for video games and not to be PC lite or living room media boxes
As an excuse for Nintendo to use weaker hardware. Apologies if that wasn't your point.
I don't agree with your assumptions that there's nothing Nintendo could have done to help 3rd party support. You can look back at the last three home consoles to support your theory, but I think that's a flawed way of looking at this situation. With the N64, it was obvious how Nintendo fucked up and lost 3rd party support. With the GC, the lack of software sales resulted in dwindling support, regardless of performance parity. With the Wii, publishers were caught off guard, but the lack of power in the system was likely the main factor to the lack of support.
There are good reasons why the past three generations really don't support the notion that the situation was hopeless for their next gen console. We have to look at the problems the current design is facing:
-The gamepad controller failed to gather the same amount of excitement and interest as the Wiimote did in 2006. This is due to the fact that motion controls were new in 2006, but a touch screen is old news in 2012.
-The absence of a generational leap in power. This is a big contribution in the lack of 3rd party support and will continue to be a hurdle going forward.
-Horrible marketing, especially compared to the Wii.
-Lack of software from the manufacturer. Nintendo admitted that it made mistakes with the 3DS in terms of rolling out software and promised to fix that with the Wii-U. Well that never happened.
-Lack of direction or identity for the platform. On top of the other issues, to this day, many of us have a hard time figuring out who the Wii-U is supposed to be geared towards. Is it the casual, core, or Nintendo audience? I hate using such demographics, but it's the easiest way to separate the types of markets IMO. This lack of identity with the system is also related to the horrible marketing we've seen so far.
-Price. With the lack of a jump in power, and fumbling with software out of the gate, it's hard to justify buying the system at its current price.
Now it's easy to see how some of these current problems relate to issues Nintendo has experienced in the past, but I don't see how 3rd party companies are at fault here. I understand they thought they could capture lightning in a bottle twice, and I don't fault them for that, but I believe they lacked foresight to the potential issues they'd face with their current design. Of course there's no guarantee but with a more traditionally designed console, equipped with more power, things could have turned out differently in a number of ways. With a more traditionally designed console they:
-Would have an easier time marketing the system, creating this much needed identity. A Nintendo console that offered a leap in generational performance directed at the core audience, an audience that has proven to be early adopters and buyers of software.
-The price would likely need to be more than it is now, but at least with a visible leap in performance, more people would have an easier time justifying the asking price.
-With more power, it would have been harder for publishers to make excuses to leave the system out. So for example, if it takes 3 months to port a game instead of 6 months, that's a smaller investment necessary to port said software. This would require less titles to be sold to recoup the money spent on the port job. We wouldn't see quotes from developers like 4A or DICE saying that it's taking too much work to get games running on the system. This is really a major factor that some are overlooking. There is no low hanging fruit with the system, to bring it up to just parity with current gen offerings, these studios need to make a big investment in the current platform.
-I'm sure you're thinking "performance parity didn't help the GC, why should it make a difference here?" Well in the PS2/Xbox/GC generation, it wasn't necessary to support all platforms when the PS2 sales alone usually were enough. Now it's different with how high development costs are. If it's easier to port a game to your system, requiring less investment, there is far more incentive to do the port since every platform helps recoup the cost. The problem now is the investment is far too great to port titles to the Wii-U.
Of course there's far more to this topic than what I'm describing here, but really the last three generations don't apply to what we're seeing with the Wii-U. Also don't get me wrong in saying that the lack of power is the only problem Nintendo is facing with the Wii-U or that every issue would have magically went away with having more power. I could already see potential issues with the above direction as well, I just don't see as many problems as they are facing now.