Digital Foundry Tech Analysis: Watch Dogs on PlayStation 4

Wouldn't that bottleneck the CPU? mid range PCs typically don't have more than 2GB RAM and fairly low wattage PSUs as well.....

You mean will the CPU be the bottleneck? The answer is almost certainly not. Any decent CPU in the last 5 years easily outpowers Jaguar.
 
I think he means if you already paid for the PC, you could upgrade the video card for less than the cost of a new console. This is probably true.
I know that but upgrading from a mid range PC from 4 years ago to one which beats the PS4 by a landslide can't be less than $400 IMO.
 
I know that but upgrading from a mid range PC from 4 years ago to one which beats the PS4 by a landslide can't be less than $400 IMO.

How about you back that opinion up? Add a 770 to a midrange PC from 4-6 years ago and where does the PS4 have anvantage? The answer? No where.
 
it sure is stupid to have these tests before the game is finished... whats the point?

Leadbetter needs to eat too, you know. I agree though, most of the latest DF articles have been kinda pointless, but it's a rough time of the year for DF. Not many games to test, new hardware still isn't out, they have to put out stuff like this.
 
You mean will the CPU be the bottleneck? The answer is almost certainly not. Any decent CPU in the last 5 years easily outpowers Jaguar.
I think 5 years is saying a bit too much. It's still an 8 core chip with pretty good IPC, a dual core won't match it at all and a pre-i7 (that is, Core 2) quad could have a hard time. Any quad-core i5/7 or higher should be sufficient though.

It's still a very different situation from the last console transition, any active PC gamer only really needs to upgrade their GPU to significantly outperform the consoles. In the previous transition, CPU performance (at least in highly optimized SIMD code) was way ahead on consoles.
 
Wow, consoles haven't even released yet and are already being outperformed by PCs?

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How about you back that opinion up? Add a 770 to a midrange PC from 4-6 years ago and where does the PS4 have anvantage? The answer? No where.

Is it the video card holding computers back these days?

Think I'd be able to get 60fps rock steady in BF3 with that card?
770
9550 quad core intel CPU to about 3.2GHZ
8GB DDR2 RAM

I think my 4870x2 is dead, although can't even load into windows to confirm anymore, lucky if the system lasts that long...might be something else :(
 
I think 5 years is saying a bit too much. It's still an 8 core chip with pretty good IPC, a dual core won't match it at all and a pre-i7 (that is, Core 2) quad could have a hard time. Any quad-core i5/7 or higher should be sufficient though.

It's still a very different situation from the last console transition, any active PC gamer only really needs to upgrade their GPU to significantly outperform the consoles. In the previous transition, CPU performance (at least in highly optimized SIMD code) was way ahead on consoles.

and it's not just CPUs. anyone going from a circa 2003 single core pentium to something like a core 2 duo/quad would've had to go for a full overhaul; from motherboard to RAM to PSU. that's on top of the CPU/GPU upgrade.

this transition is completely unprecedented in how affordable it is for active PC gamers, and that's before you take in to account the homogeneous x86 standard which should ensure the marginalisation of egregious ports.

Is it the video card holding computers back these days?

Think I'd be able to get 60fps rock steady in BF3 with that card?
770
9550 quad core intel CPU to about 3.2GHZ
8GB DDR2 RAM

I think my 4870x2 is dead, although can't even load into windows to confirm anymore, lucky if the system lasts that long...might be something else :(

my post was based on the ubiquitous adoption of core i5/i7s, but i'd be genuinely curious to see if that CPU can handle next gen titles.
 
I always thought the advantage of consoles was the standardized specs, making it easier to eek out high quality graphics.

I mean, The Last of Us looks fucking incredible on now ancient hardware.
 
These games are not even out yet. The analysis for all these games that digital foundry has been conducting is ridiculous given that most games are not optimized until the end of development.
 
I always thought the advantage of consoles was the standardized specs, making it easier to eek out high quality graphics.

Not always early in the generation, and that rule falls flat with multiplatform games in my experience. There's PCs from 2006 that can run games like Crysis 2 and Bioshock Infinite at slightly better than console settings.
 
my post was based on the ubiquitous adoption of core i5/i7s, but i'd be genuinely curious to see if that CPU can handle next gen titles.

It falls too short I think, i5/i7 were a big leap up seeing how crappy my system would perform in games released after they came out...I think that's something to do with optimisation too, but maybe not much, who knows.

Still, it was only late 2008 or 2009 though, still before those chips came out or were affordable iirc.
 
Games end up basically just as good or better, until 5 years down the line when PCs improve by so much that they brute force noticeably prettier graphics.

At least read the OP before posting this kind of stuff...
Agni, ue4, watchdogs etc have all been downgraded from their pc showing to run on the consoles.
 
I wonder how long I can go into next gen on my Phenom xII 945 4 core processor. I bought this thing in 2010 and have just upgraded my GPU when needed and my power source and she runs everything I throw at her in 1080P and mostly high settings on everything. Can't wait to see how she does with Watch Dogs and Titanfall. B^D
 
I know the game is beautiful and all but they really couldn't make it run at 60 fps on the PS4 ? Surprises me a bit. They are struggling to make it run at 30 it seems so..
 
At least read the OP before posting this kind of stuff...
Agni, ue4, watchdogs etc have all been downgraded from their pc showing to run on the consoles.

Exactly, they don't optimise games for high-end PCs so most multiplats won't take advantage of that leap. Launch games aren't the best examples either.

Money makes graphics too. Try putting a 7-8 year old PC against a PS3 or 360 now.
 
Inconsistent at 30fps. Welcome to next-gen.

Somebody said the leap between next-gen and current gen is one of the weakest we have ever seen in terms of computational power. I really tend to believe that now. I mean I built my PC about a year ago with a GTX 670 card in it, and I know the GPU in both the next-gen machines won't even be able to touch that. It is a little bit disappointing.

Hurray for 1080p native in all games though. Still looking forward to next-gen but I think PC will so far annihilate ps4/xb1 two years into their lifetime it won't be funny.
 
Will wait until DF compares the final versions before I decide which version to purchase. Ubisoft has a habit of showing early demos that look much better than the final version no matter the platform.
 
The technical side of things is not my concern. The game itself looks like a re-skinned Assassin's Creed with vehicles and a hacking gimmick that will get old fast. The more I see of this title, the less interested I get. I would rather just play Assassin's Creed IV and call it a day.
 
Somebody said the leap between next-gen and current gen is one of the weakest we have ever seen in terms of computational power. I really tend to believe that now. I mean I built my PC about a year ago with a GTX 670 card in it, and I know the GPU in both the next-gen machines won't even be able to touch that. It is a little bit disappointing.

Hurray for 1080p native in all games though. Still looking forward to next-gen but I think PC will so far annihilate ps4/xb1 two years into their lifetime it won't be funny.

It is not that the jump with consoles was less it is that PC's have gotten much more powerful in comparison to the start of last gen. The PS4 has to take into account the amount of watts it can use. While on PC you can have a GPU that uses up just as much power as a whole PS4. That translates into a more powerful GPU because of the amount of power it can use. The consoles are limited in this factor so the jump wont seem as much. Just look at the highest offerings on PC. The GPUs already are over 2x the power in Tflops before these consoles even release(Without overclocking). That big difference was not present when the Xbox 360 released. Though you will see more people using a 7850 or 660 than a 7970 or 780 in PC gaming.
 
How about you back that opinion up? Add a 770 to a midrange PC from 4-6 years ago and where does the PS4 have anvantage? The answer? No where.

Reliability maybe. PC parts start to have problems after a 4 or so years in my experience.

OldasUrSock: Agreed. Top end PC GPUs are ridiculously powerful, but also they draw so much power. Personally I think that is inefficient for the current state of gaming. Personally, I want to be as efficient as possible with my energy useage, and even if I was PC gaming more than I am, I would wait until the technology actually balances out the power/efficiency discrepancy at the top end.
 
it sure is stupid to have these tests before the game is finished... whats the point?

I agree and that goes along with any console version of any game.

DF is just trying to capitalize and sound smart when these new platforms aren't even out yet but they try to dissect things when devs don't fully have a grasp on the HW potential yet.

It's a little bit short sighted to be forming opinion pieces that people should balk at right now. Not until we have final HW. Devs just started getting test units so come on.
 
Yea I dont get it. If a ps4 is doing the sorcerer demo what kinda demo is this gtx 680 whatever doing?

That was simply a limited tech demo. I don't think it was meant to be indicative of how a game would look once you account for all gameplay required computing. For example a cutscene from a Halo/Forza/Gran Turismo game will always look significantly better than what you see when you're playing the game.

Every DF tread becomes a beacon for PC elitist to troll consoles.

I agree. We should stop all ingame technical assessments because it hurts anyone looking forward to a PS4. How dare a website troll them with reality?!
 
I know that but upgrading from a mid range PC from 4 years ago to one which beats the PS4 by a landslide can't be less than $400 IMO.

The PS4's CPU isn't impressive compared to most desktop processors, even from 3-4 years ago. A 4GB 760 and more memory costs sub-$400.
 
That was simply a limited tech demo. I don't think it was meant to be indicative of how a game would look once you account for all gameplay required computing. For example a cutscene from a Halo/Forza/Gran Turismo game will always look significantly better than what you see when you're playing the game.

I dont think so. QD has said that the demo wasn't even using their PS4 tools and any game they produce should look better. I believe them give their track record.
 
Games end up basically just as good or better, until 5 years down the line when PCs improve by so much that they brute force noticeably prettier graphics.

It's not five years. Looking at this gen it was only one year after the PS3 released (Nov 2007) that high-end PCs got the point of being able to 'brute force' better visuals (Crysis released around that time). This time around it'll probably be sooner, it not already.
 
Wait till you get the game, DF.

Agreed. They just need clicks / attention. No serious 'reviewer' of anything should review a pre-release product and possibly taint perceptions.

What do you expect DF to do until the launch of the new consoles?!

There are still plenty of new releases / cross platform comp to be done on PS360.

It comes off as 'beneath them' to review unoptimized software.
 
It's not five years. Looking at this gen it was only one year after the PS3 released (Nov 2007) that high-end PCs got the point of being able to 'brute force' better visuals (Crysis released around that time). This time around it'll probably be sooner, it not already.

Sure you get to turn on some more reflections, maybe the fps is a little better and shadows somewhat sharper. Then console devs catch up and spend more years optimising for consoles, not really bothering to push PC because they rely on that extra power, right?

Don't they usually have more devkits than highend gaming PC systems available too? Or at least told to focus on them (perhaps after a certain point).

Until the next mindblowingly awesome CPUs come out that effortlessly push things to where you can notice differences even using your PC in couch mode. But if you upgraded twice for that in the space of a single generation from launch to finish then you've spent like at least 4 times as much as a single console. Steam sales might have saved you a bit though.
 
Have they ever showed the PS3, Xbox 360 or Wii U versions? Yeah, I would say anyone that is eyeballing those versions should approach with caution. I wouldn't trust Ubisoft to get those versions out with great performance if they're not the lead.
 
I dont think so. QD has said that the demo wasn't even using their PS4 tools and any game they produce should look better. I believe them give their track record.

Not sure what to think of their claim. I just don't see a game looking that good on the PS4 anytime soon unless major compromises are made like extended loading times, limited NPCs, reduced AI complexity, small rooms, and limited gameplay interactions. A bit like Heavy Rain I suppose.
 
Sure you get to turn on some more reflections, maybe the fps is a little better and shadows somewhat sharper. Then console devs catch up and spend more years optimising for consoles, not really bothering to push PC because they rely on that extra power, right?

No.

Don't they usually have more devkits than highend gaming PC systems available too? Or at least told to focus on them (perhaps after a certain point).

No.

Until the next mindblowingly awesome CPUs come out

CPUs better than next gen's have been out for a while.

But if you upgraded twice for that in the space of a single generation from launch to finish then you've spent like at least 4 times as much.

Incorrect.
 
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