Why? When they see the likes of other studios like Rare or BGS having more security in terms of income instead of risk of their next big release failing why wouldn't the studio want the same too?The idea that they would decide, on their own, to develop Live service titles is not plausible.
The series had reached 6M in 2012, those were considered really good numbers back then, even for a series.The only game they made that sold decent was Motorstorm 1. Pacific Rift sold less and Apocalypse was a bomb. Driveclub was also a bomb, didn't sell except when it was discounted to $10. Just didn't make money back.
It wasn't the same company as in the PS2 days either.
The only game they made that sold decent was Motorstorm 1. Pacific Rift sold less and Apocalypse was a bomb. Driveclub was also a bomb, didn't sell except when it was discounted to $10. Just didn't make money back.
It wasn't the same company as in the PS2 days either.
bend is also nowhere near nd in term of prestige, they are not as untouchable as them.That’s like expecting Naughty Dog to be shutdown after their GaaS game got cancelled.
Sony isn’t that timid.
People thinking that bluepoint dream project was a gaas based on gow and sony didn't forced that shit on them must be joking or they are playing the naive card.People really think that Sony had no influencie whatsoever in Bend and Bluepoint starting Gaas Mp projects ? Really ? .... I just dont believe that, sorry ... dont even @me there is no way you can convince me that this projects werent in some shape or form heavily influenced by Sony at the time of their inception.
"Thats not what Sony do" .. lol like Sony this gen has been doing anything they "normally do"...
Good point.
I hope Bend goes back to making a new Uncharted game. It’s a shame to see that IP not being used
Another girl boss lead ? SOLD!We already had 5 uncharted and the next is gonna have the fucking daughter as protagonist, let the brand rest for at least another 5 years or more.
Make them doing dg2 or something new where they can apply what they learned with dg.
And they are gonna call it ungendered 5.Another girl boss lead ? SOLD!
Did uncharted sell 15m copies straight away? I'm pretty sure the first one didn't sell that well. If it's all about sales, then why do media molecule still exist? Also, the type of game motorstorm was factors into the sales expectations. It was always gonna have a low ceiling. Sony were way too hasty to close evolution studios. I'm sure they had their reasons but looking from the outside, it seemed harsh.
I doubt Sony said you have to make a live service project. I believe Sony criteria for greenlighting live sevice vs single player are different. So a studio presents a live service project and Sony is more likely to take a risk and sign off since they're a crapshoot anyways in terms if they are a success if we're being honest. But its up to the studio if they want to make that kind of game or not.
Not as high but they are up there.bend is also nowhere near nd in term of prestige, they are not as untouchable as them.
Not sure how you can reach that conclusion but ok.Not as high but they are up there.
You give ND far too much credit.Not sure how you can reach that conclusion but ok.
They are NOWHERE NEAR nd in term of prestige or untouchability.
Their resume is night and day, their average scores are night and day, their sales are night and day, but sure they are up there with the best sony studio
The planet earth give them too much credit, it is a fact that their resume, sales and average scores are way higher than bend.You give ND far too much credit.
-They have a failed GaaS
-TLOU2 got poor reception, so much so they pushed TLOU3 back which will now struggle to release ahead of the show.
-There next game has also been received poorly so far.
Bend at least has Days Gone to fall back on, along with the movie and remaster on the way.
This stupidity is down to Sony not Bend. Why didn't they let Bend make DG2? It was Sony insisting on live service games. Now after 4 years they cancel their game why? Your making yourself seem just as clueless blaming Bend because their employer has shit the bed after Concord.Bend Studios should really be thanking management counting their lucky ass stars.
- On the payroll since DG
- Wastes everyone's time and money making a game that gets cancelled
- Will need another 4-5 years to make a new game (which would be PS6 territory)
- So by the time the game comes out, they missed then entire PS5 era releasing no products
Great place to work. Cash & Coast. Where do I sign up?
Yep Sony execs in a nutshell for you. They were clamouring for live service games. The money they would generate. Then Concord hit. The rest is history. Sony deserve every bit of this karma. They abandoned making great games to chase cash cows. This is the result. Well deserved.So did I get this right? Sony red-lighted a Days Gone sequel, forced Bend Studios to make some stupid live service game instead, and now (6 years later) they're canceling that live service game?
Are Sony executives completely insane or something?
How can the people making decisions at any company be so incompetent?
They invested hundreds of millions into Concord.
Prevented Bend from starting development on a Days Gone sequel, that would have shipped around now, if it had been in development.
And now they're canceling the game they killed DG2 to make. That's just insane.
The people who made those decisions literally threw a billion dollars in the trash. Because after 6 years of development probably hundreds of millions were wasted on a cancelled GAAS, and DG2 was lost, which could have made them hundreds of millions right now, if it had been green-lit.
Why? When they see the likes of other studios like Rare or BGS having more security in terms of income instead of risk of their next big release failing why wouldn't the studio want the same too?
Rare was not know for live service either but now that's all they survive on.
But Rare had zero experience with GaaS too. Neither did BGS. I can very much see them looking at other studios and the financial stability they might be seeing and chasing that as a plausible choice of their own. Not even necessarily exclusively but multiple ongoing projects.I didn't say it was inconceivable, just implausible. Anything is possible, of course, but the idea that Bend and Bluepoint (SP-specialized studios) would both choose - independent of Sony's wishes/incentives - to go all-in on a type of game they have zero experience in making is implausible.
But Rare had zero experience with GaaS too. Neither did BGS. I can very much see them looking at other studios and the financial stability they might be seeing and chasing that as a plausible choice of their own. Not even necessarily exclusively but multiple ongoing projects.