At first all you had in the post were borken images Looks like you fixed it though.
Yeah, that error was on my side - I put the wrong links
At first all you had in the post were borken images Looks like you fixed it though.
X-Men Origins: Wolverine
You seein this shit? Incredible....
You seein this shit? Incredible....
What is incredible?
Racing games really need to invest in better quality motion blur.
Yeah, I can't stand the low sample motion blur implementations that so many games have. Why can't devs just include a higher option for people who have the PC performance to handle it?
Get out.
Hmmmm. Well, I meant to link to the front page, but who cares, all those FFXIII shots are great. So... get out!
Yeah, but i think that many of PhilGPT ss are just as good as those of Duncan. There're many able and good screenshooters here and on Flickr, besides him.
What I meant to point out was FFXIII's art. That's what is incredible. And when you asked what was incredible, I thought you were dissing the game. The asset quality is iffy here and there but it's still a gorgeous game.
I'm not trying to take away anything from anyone posting in this thread But you have to respect the shear amount of effort that Duncan is putting into his cheat engine table. If you've followed his progress in some of those DET threads, you'd think he'd given up by now. But he hasn't. He's hunting down all the routines responsible for controlling animations and disabling them for timestop, which is far more than I've ever done. And I think it's paying off. The game's art deserves to be explored because it's damn impressive. He's doing his best to make sure that's possible (along with Durante).
I'm always happy when great FFXIII shots are posted in this thread, because I always knew that the game should look fantastic with the right IQ and most of them prove it.
http://i5.minus.com/ib0MefvndJMV7J.png
Ignoring the ranger guy, I'm getting a big Shadow of the Colossus vibe from this picture - mainly the ruins.
Also, I really need to get a monitor that can go portrait.
You can do it too! They're just using the camera tilt to rotate it like that. Capturing in 16:9 and rotating after.
I prefer to create custom 3:4 resolutions and switch to them in-game (easier to line up shots that way). But the rotation method still works if you like super narrow portraits.
if anyone can help i would much appreciate it, ive been trying to use the free cam for Aliens but for the life of me have no idea where to place the file or whatever, the guide jumps straight into key bindings and i feel like ive missed something rather major regarding installing:-?
http://www.deadendthrills.com/forum/discussion/314/guide-alien-isolation