30 FPS is trending on Twitter and it’s made me happy.

While 60fps is better for a lot of games, I'd say it would be laughable to suggest 60fps is absolutely crucial to the experience of a game like Civilization or Disco Elysium, like you could probably switch it between 30 and 60 at random on me in those games and it wouldn't even register.
 
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Shouldn't 60fps be trending if that's what people what? Or why are you happy? What's going on?

I don't understand Twitter and the people on it.
 
No problem with a Performance 2k 60fps option meanwhile they maintain a Quality 4k 30fps version. We need choices, some prefer better framerates, others, like me, prefer better image quality.
 
So many people thinking motion blur magically makes 30fps smoother, it doesn't. It just makes 30fps blurrier.
This. It's blending the frames but the screen is still only updated 30 times per second, making everything that moves fast stutter while taking away image clarity.

But yes I will still play Horizon Forbidden West even if it's 30fps. Just like I played Horizon Zero Dawn. And I will double dip and buy a PC version later if that happens and my PC can run it at a higher fps. Just like I did with Horizon Zero Dawn. Circle of life it seems. 🤷‍♂️
 
I'll buy a console(playstation) when 60fps becomes standard. 30FPS is simply unplayable for me. Once you go 75+ it's hard to return to even 60, let alone 30.
I think the same applied to resolution 😅 Once you go to 4K it's hard to return to even 2K, let alone 1080p.
 
Games should be designed with 30 FPS as the key mode in mind and then have a mode designed for 60 FPS so that we can have both great visuals, physics, ai and other things being pushed and have an option for 60 FPS. Because if you design a game with 60 FPS in mind only, you can't push graphics or these things as much. THat's why it is better to add it later after designing the game around 30 FPS.

NX Gamer explained this in his recent TLOU2 60 FPS patch video:



THat being said, we need a new gen refresh in the coming years. I feel this generation would be fully next if we were getting that graphical fidelity of horizon and ratchet and clank at 60 fps.
 
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The only way for games to be developed in 60 fps, is that all developers need to work together to focus on FPS> visuals.

Visuals need to be downgrade this gen, and then subsequently improve next gen.
 
The only way for games to be developed in 60 fps, is that all developers need to work together to focus on FPS> visuals.

Visuals need to be downgrade this gen, and then subsequently improve next gen.

Capcom is all in on 60fps. RE7, RE2R, RE3R, DMCV, and RE8 are all 60fps targeted last gen games and they all look damn good. RE9 will look better than them while targeting 60fps on these new more powerful consoles.
 
30fps driveclub looked smoof as fuck.
It's ok with correct use of motionblur.
and genre..

i still prefer locked 120 Obviously
But 30 for console makes sense..
You can't expect your dirt eating peasant-box. Do locked on all games and give next gen visuals.
It's been 7 years. We can admit that Driveclub's image quality was dog shit.

(I loved Driveclub btw)
 
Fuck 30 , as soon as you go 60 there is no going back period .
The cinematic feel , the 30 preference it's all bs the only time 30 is justified is when the resolution or graphics difference between them is too big like a 1080p 60 fps games looks like crap on a big 65+ inch tv
Just wait until you play 120 fps....Mass Effect Legacy edition on XSX. Just wow.
 
Games should be designed with 30 FPS as the key mode in mind and then have a mode designed for 60 FPS so that we can have both great visuals, physics, ai and other things being pushed and have an option for 60 FPS. Because if you design a game with 60 FPS in mind only, you can't push graphics or these things as much. THat's why it is better to add it later after designing the game around 30 FPS.

NX Gamer explained this in his recent TLOU2 60 FPS patch video:



THat being said, we need a new gen refresh in the coming years. I feel this generation would be fully next if we were getting that graphical fidelity of horizon and ratchet and clank at 60 fps.


This guy gets it
 
True but that was due to the exotic "power" of the cell architecture making it hard to code.

I still don't expect miracles as this new generation goes on.

The new gen have strong CPU, Very good GPU, enough memory, and the huge advantages of SSD. Don't forget XSS too
 
As a guy who plays pc as well, im not understanding how you honestly expect 4k and 60fps, then complain graphics arent that good lol

How strong do you think these consoles are? Lmao

Have fun playing games that look marginally better than a ps4 title only to get it to 60 fps @4k...you're asking for a major sacrifice...

If im gonna experience like...the next half life 2 level leap in gaming...ill take 30 fps if only on consoles. Ambitious titles ill take it.

If its a fighter, sports game, beat em up, online shooter, twitch shooter etc then 60 fps is preferred. Its really that simple
 
how about the devs do what they want since you know... well.. they are the ones creating the game? its a lose lose situation, you give 60 on some titles and people will gripe about the graphics and vice versa. Best case is do what sony first party have done thus far and give various options on how to play.

unfortunately idiots have no patience and lack critical thinking skills, cannot connect the dots... too hard
Lol this...

Silly me, i tend to care about...what im actually playing.

For example, when i played uncharted 2 i was already a PC gamer 6 years in, so i knew about frame rate. But i...didnt really care abiut that when playing uncharted 2 because i was focused on...uncharted 2 and the game the devs made. It being 60 fps wouldnt have made me understand any more or less how great that game was...
 
Lol this...

Silly me, i tend to care about...what im actually playing.

For example, when i played uncharted 2 i was already a PC gamer 6 years in, so i knew about frame rate. But i...didnt really care abiut that when playing uncharted 2 because i was focused on...uncharted 2 and the game the devs made. It being 60 fps wouldnt have made me understand any more or less how great that game was...

I just think people are way to entitled these days, its easy to gripe about something when there is nothing of value of your own at stake... having your work for everyone to see and critique every design choice and decision.

Creating a video game is a form of art, its fine to ask for or want more but its still art. we dont tell artist how to paint the next mona lisa, so we shouldnt be constricting developers visions as much as we do telling them what is or isnt acceptable. Do we really not think they want to put the best product out that they can each time? The goal post will always shift thats just how it is, i have no doubts that there will be a 60fps option just as other titles have offered but even if the reveal were shown with that people would just choose to focus on something else instead of simply acknowledging that the game is in a very reserved class visually when compared to others.
 
I think the same applied to resolution 😅 Once you go to 4K it's hard to return to even 2K, let alone 1080p.
2K and 1080p are virtually the same. The horizontal resolution is 1920x1080 which is the TV standard for 2K. True 2K which is used in cinemas is 2048 pixels horizontally.
 
Lol this...

Silly me, i tend to care about...what im actually playing.

For example, when i played uncharted 2 i was already a PC gamer 6 years in, so i knew about frame rate. But i...didnt really care abiut that when playing uncharted 2 because i was focused on...uncharted 2 and the game the devs made. It being 60 fps wouldnt have made me understand any more or less how great that game was...
60 fps makes controlling things feeling more responsive and motion looks more fluid, and things in motion clearer (honestly the motion clarity base line should be drawn at 120fps minimum), that is the whole reason why games, you play and control, should have minimum 60 fps.
 
2K and 1080p are virtually the same. The horizontal resolution is 1920x1080 which is the TV standard for 2K. True 2K which is used in cinemas is 2048 pixels horizontally.
I was referring to 1440p, but I used 2K because it's how people usually name that resolution when speaking about gaming.
 
60 fps makes controlling things feeling more responsive and motion looks more fluid, and things in motion clearer (honestly the motion clarity base line should be drawn at 120fps minimum), that is the whole reason why games, you play and control, should have minimum 60 fps.
I played so many masterpieces at 30fps, even in PC with capped framerate. I agree 60fps is preferable, but stop of this nonsense about 30fps being unplayable when even a lot of gotys are 30fps games.
 
I played so many masterpieces at 30fps, even in PC with capped framerate. I agree 60fps is preferable, but stop of this nonsense about 30fps being unplayable when even a lot of gotys are 30fps games.
Of course you can play a game at 30 fps. BUT it's like eating at McDonalds when it comes to the controls and fluidity, once you've have eaten great quality food you know it can get so much better. Having played Tekken on a competitive level and used to be pretty good at Quake, I completely abhor low fps, it just makes the control feel like crap and motion on screen blurry. Every game going forward needs an 60 fps option, the game should ideally be designed for 60 from the start and can then push some extra resolution for those that like slide shows. DS is an amazing example of how to do it like that, the 30fps resolution mode was more of an after thought and just look how great that game looks at 60.
 
How are you demanding 60fps? Do you write angry emails to devs when games run lower than that?
No one is demanding 60fps. Nerds bitch, the rest of the world doesn't know what they're talking about and continues to ignore them. Meanwhile, some dev somewhere gets chewed out and written up by their asshole, idiot boss because corporate got an angry email from a stupid nerd about the framerate being 59.999882519 per second, and SOMEBODY has to take the blame for the email.
 
I played so many masterpieces at 30fps, even in PC with capped framerate. I agree 60fps is preferable, but stop of this nonsense about 30fps being unplayable when even a lot of gotys are 30fps games.

Lot of GOTYs coincidentally have wach gameplay, so that's telling something... Not to mention the awards are being given by people who don't even play games. On the other hand the most played games are always 60FPS titles.
 
The amount of stubborn people refusing to play at 30 or even on a console... "hail pcmr"... It must be so miserable being this stubborn and missing out.
 
Why is 30fps trending?
Maybe Nintendo fans?

Animated GIF
 
Games should be designed with 30 FPS as the key mode in mind and then have a mode designed for 60 FPS so that we can have both great visuals, physics, ai and other things being pushed and have an option for 60 FPS. Because if you design a game with 60 FPS in mind only, you can't push graphics or these things as much. THat's why it is better to add it later after designing the game around 30 FPS.

NX Gamer explained this in his recent TLOU2 60 FPS patch video:



THat being said, we need a new gen refresh in the coming years. I feel this generation would be fully next if we were getting that graphical fidelity of horizon and ratchet and clank at 60 fps.


This is dumb logic, because if they design it for 60 fps it means it will always be a 60 fps game that got fidelity cut. U can't just double the framerate when your cpu cores are maxed out etc at 30 fps. The game will never be using the full hardware like it would with 30 fps.

The only way to get 30 fps to 60 fps, is to make a box that is far faster and sell it as a pro model so the base PS5 is the target for 30 fps, and the 60 fps people can move to there.

However that will also create issue's because that means they will artificially cut down on hardware on the base PS5 box in order to hit those targets on the premium model. Because cpu cores don't become magically twice the performance.

But then there is another discussion also. which is resolution. The whole focus on 4k is also what kills a ton of performance on those boxes that could be spend for more shit on the screen.

The best solution to get the most out of things would be 720p super resolution towards 1080p and 30 fps. But yea good luck trying to sell that.
 
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given that some people love sucking off nintendo when they can't even hit steady 30 fps on ports of ps2 games i don't think framerate matters to the masses
 
30fps games are lazy and show that the devs only care about putting something shiny out. The core gameplay matters the most and you need 60fps+ for that.

Graphics over gameplay is not a positive thing for an interactive medium like video games.
 
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