Crispy Gamer
Member
Exactly lol even though separating the two doesn't make sense but it was a tacit acknowledgement that it's good techWorthless without pssr. As in pssr is good. Lol
Last edited:
Exactly lol even though separating the two doesn't make sense but it was a tacit acknowledgement that it's good techWorthless without pssr. As in pssr is good. Lol
That's the PCMR logic:
DLSS on PC = Amazing, spectacular, who cares about native?
Nope.
Wow a whole 1270p on a 699$ console goddamn
Even people with 4090s are using DLSS to gain performance
Wow a whole 1270p on a 699$ console goddamn
Nah a lot of people use DLAA at native 4k tooEven people with 4090s are using DLSS to gain performance
People often run their games at actual resolutions of 1440 on a 1600$ 4090. Sometimes even lower.Wow a whole 1270p on a 699$ console goddamn
Ohhhhh lol. I stand corrected then.Those are the original metrics the game runs at on PS5 and SX.
Sure, but who is saying native resolution doesn't matter?
Same applies with PSSR then making native res unimportant there too, no?Why would I? DLSS set at "quality" often looks better than native with some shitty AA smeared on top of it.
Yep. And no one said otherwiseSame applies with PSSR then making native res unimportant there too, no?
You want it to cost the same as an Xbox series X with 2tb?If this console was 500-600$/Euro WITH the disc drive people would love this thing and hype would be through the roof.
Sony just wants to screw everyone, they offer very small update for very large amount of money.
Our beloved DF not so long ago:Sure, but who is saying native resolution doesn't matter?
You want it to cost the same as an Xbox series X with 2tb?
I was talking about DLSS, don't know how PSSR works nor how good it looks.Same applies with PSSR then making native res unimportant there too, no?
Yup on my 4k TV quality (1440p) and balanced mode (1253p) look great, performance mode (1080p) is where it starts getting noticeably softer, and ultra performance (720p) does not look good at all.I was talking about DLSS, don't know how PSSR works nor how good it looks.
Plus I specified DLSS at quality mode. The resulting image quality depends greatly on the base resolution used for reconstructing the image. 1440p to 4K can look amazing. Something like 840p to whatever won't look near as good.
Wow a whole 1270p on a 699$ console goddamn
And yet more comparable to the PS5 Pro than the PS5!Too bad the hardware is exactly the same from 4 years ago
To me AW2 is a 30fps game
And yet more comparable to the PS5 Pro than the PS5!
What do you think PC gamers are using when they select balanced mode on DLSS at 4K?
You missed a great opportunity to not say shit lmao
Makes no sense that they aren't at least upscaling from 1080 or higher to 4K. That's what the problem is.
I was talking about DLSS, don't know how PSSR works nor how good it looks.
The other guys point was that the final output is important and what people are happy with and not the native res and I was only trying to highlight what they were trying to say with regards to PSSR, they used DLSS as an example of what has already released.Yep. And no one said otherwise
At least PC gamers can play XBOX exclusivesWhat do you think PC gamers are using when they select balanced mode on DLSS at 4K?
You missed a great opportunity to not say shit lmao
How do you know they won't?
Just because DF counted pixels in an announcement trailer video?
At least PC gamers can play XBOX exclusives
Well thats what Sony decided to showcase. That's on Sony right?
Lol yeah. Like many here I'm on the fence on this hardware. The most I want for a pro device is my games going from 30 to 60 fps. A little crisper image is not going to do it for me this time. I owned a ps4pro and while 1440p was nice it was no enough, but then again it was a cheaper console.He will tell you the Xbox 2 TB is a LIMITED editon for collectors...
Too bad the hardware is exactly the same from 4 years ago
DF had a 60gb file to analyse, just because their results don't match your expectations doesn't mean they don't countSo we should jump to conclusions based on a 9-minute trailer, right?
When the console is not even on sale?
Amazing
So we should jump to conclusions based on a 9-minute trailer, right?
When the console is not even on sale?
Amazing
yes, of course.wtf this is fake right right
I'm afraid we only have with salt so far.so a Pro without sugar?
yes, of course.
We talk here about the resolution of the base PS5, so as long as Remedy did not activate endless features to get the resolutions down the resolution on the PS5 Pro should be way higher
Thats not what PSSR is doing. The patent you are referring to has got zero indication it’s got anything to do with PSSR.I'm guessing they are completely clueless about the PSSR patent because rendering at a high resolution and having up to 3/4 of the image with bullet holes isn't 840p( 1490x840) native. It is either 1440p native or 2160p native with holes meaning only 840p's worth of pixels were natively rendered. scaling a DLSS native 840p image with basic cubic interpolation and comparing where there is pixels available in the1440p or 2160p native PSSR image, the latter will be far. far superior pixels which still end up unaltered native 1440p or 2160p data after PSSR finishes its job of filling the difficult holes with inferred data or trend predicts the easy hole data.