I'd like to know if FFXV has a lot of motion blur or shaky-cam. Has anybody mentioned it in their previews? I'm asking because I couldn't play FF Type-0 (also a Tabata game) and more recently, Rise of the Tomb Raider, because they were headache and nausea inducing.
I'd like to know if FFXV has a lot of motion blur or shaky-cam. Has anybody mentioned it in their previews? I'm asking because I couldn't play FF Type-0 (also a Tabata game) and more recently, Rise of the Tomb Raider, because they were headache and nausea inducing.
Haven't seen anything indicating that, afaik.Apparently people missed this last page, so I ask again.
Do we know if weapons and armors are tied to your level? I mean like Witcher 3 when you can't use better weapons until you reach certain levels.
From previews cam issues have been aplenty, but there was a tweet last week of them working on cam issues for day 1 patch.
The track record of fixing stuff for this game so far has been pretty amazing, so in Tabata we trust.
Definitely no insane motion-blur like Type-0, it's really not noticable. Camera is still jittery in closed spaces at parts, especially during chaotic battles, but otherwise not too shaky. Nobody mentioned that in previews, afaik. I don't know what your treshold is though, so better watch some of the preview videos yourself.
Thanks. That's great to know. I really hated that in Witcher 3.Haven't seen anything indicating that, afaik.
Thanks. That's great to know. I really hated that in Witcher 3.
Oh, thought I was the only one. Felt like by the time you got to that level it was already useless.
Oh, thought I was the only one. Felt like by the time you got to that level it was already useless.
Yeah, exactly.Level restrictions are the devil. Oh, hey you killed this super hard monster that's twice your level? Too bad you can't reap the rewards.
People were really high on the demo too.
Tabata has stated several times that people don't have to worry about lack of story and that it's just as story-heavy as older FFs and can be played like them if you don't want to do any extra stuff by just following the main path (or road, literally). Just recently he said this:I hope some folks here will bear in mind that I'm generally quite positive when discussing this game, but... I'm going to post something potentially negative despite all the good buzz this week.
I'm worried about these multiple outlets commenting on the story feeling barebones and unable to properly stand on its own thus far. Now, I'm really not trying to twist words. I realize that isn't precisely what has been written. But to me, that's more or less the gist, and it's the same issue that's cropped up with other open-world games, and it was #1 concern heading into MGSV. And I feel as though that concern wound up vindicated, as much as I'd wished otherwise.
Really hoping the narrative amps up after the first five chapters (or that I find it more compelling than a couple of these articles' authors seem to feel). This is kinda why I dislike dividing story-driven games into chapters; 1-5 tells us directly that one third of the main game was sampled, and more than one previewer felt it worth mentioning that it's mostly setup and important events occur elsewhere with only a few sentences from our heroes to recognize them. I'm struggling to think of another Final Fantasy which has this potential problem.
Maybe it's time I went on blackout. So much looks so good with FFXV and yet my recurring fear with open-world is once again coming back to haunt me... this time, with one of my two favorite franchises. (The other one being Mass Effect, so... I can expect more gamer-anxiety come March, I guess!)
I think what's really telling is that most previews say they can't wait to continue the story after Chapter 4/5, and they find the story so far emotional/fascinating/compelling. I think that is a great sign.
I think what's really telling is that most previews say they can't wait to continue the story after Chapter 4/5, and they find the story so far emotional/fascinating/compelling. I think that is a great sign.
People were really high on the demo too.
oh you tease.
From what I gather, I hear the biggest drag about the story is how the game starts.
Msgv had a great opening story sequence, then we all saw how the rest of the story went. I only bring this up for people with fears of this turning into a msgv problem.
This scares me.
I loved the game when I played it at PAX, but there are things that were impossible to judge from that demo, such as story, scenario (how well it's connected, etc), progression, etc.
I want to believe 15 hours of impressions should be enough to cast those fears aside, but you never know.
I'm staying optimistic, but I can't blame people for staying cautiously optimistic or completely on the fence.
I think what's really telling is that most previews say they can't wait to continue the story after Chapter 4/5, and they find the story so far emotional/fascinating/compelling. I think that is a great sign.
Don't do this to me!!! I need to play this!!!I think what's really telling is that most previews say they can't wait to continue the story after Chapter 4/5, and they find the story so far emotional/fascinating/compelling. I think that is a great sign.
Dead.
Recently, Mafia 3 had sterling impressions until about six hours in. 15 hours seems like it should be safe, but you really do never know.This scares me.
I loved the game when I played it at PAX, but there are things that were impossible to judge from that demo, such as story, scenario (how well it's connected, etc), progression, etc.
I want to believe 15 hours of impressions should be enough to cast those fears aside, but you never know.
I'm staying optimistic, but I can't blame people for staying cautiously optimistic or completely on the fence.
I was a fetus when this was announced. Yearning is all I've ever known.10 year and 6 months.
TEN YEARS AND 6 MONTHS.
It's still insane when thinking about it.
Hahahaha.....oh....I was a fetus when this was announced. Yearning is all I've ever known.
I was a fetus first.I was a fetus when this was announced. Yearning is all I've ever known.
As previewers have said, the story is something that they quite enjoy. I really look forward to reviews and look forward to seeing what the fans will have to say when it is out.
Don't let Kagari scare you. XIII had positive impressions because it was a two hour slice from the middle of the game where people couldn't make heads or tails about the story. These previews are from the first five chapters of the game. With that, previewers have been given a deep dive into how the game starts. I don't think they would be saying the start of the story is really good if they didn't believe it themselves.
Again, comparing XV previews to XIII previews is being willfully misleading and is like saying "previews were positive for XIII, so we shouldn't listen to previews for A Realm Reborn." It's grossly misleading and trying to compare two situations in a vacuum, like previewers don't know what happened with XIII. That's why almost every preview starts with "I went into this cautious/with trepidation."
Edit: As a matter of fact here's a preview where the previewer, I believe, hasn't seen Brotherhood or Kingsglaive and has been harsh of FF as a whole. It surprised people who have worked with him before that now they themselves are excited for the game.
Hahahaha.....oh....
I never realized just how much has happened during those 10 years. I remember reading about this game along with a FFVII remake coming out for the PS3 in my EGM magazine. Now, FFVII is still not out yet.
That sounds familiar...I wasn't trying to scare anyone, you're putting words in my mouth. I just answered someone's question on the positive outlook of XIII prior to launch.
FFVII Remake was never announced for PS3. What you read back then was just rumors and wishfull thinking. FFVII Remake was only oficially announced at E3 2015.
In fairness, the rumors were exacerbated by that tech demo back in '05.FFVII Remake was never announced for PS3. What you read back then was just rumors and wishfull thinking. FFVII Remake was only oficially announced at E3 2015.
To be fair, I was a 14 year old fetus at the time.I was a fetus first.
It's still kind of mystery for me that people would get so hyped for a CG trailer. I watched the 2006 trailer and to be quite honest, nothing in that trailer screamed "buy me" to me, except that, well, it has Final Fantasy in its logo.
Don't let Kagari scare you. XIII had positive impressions because it was a two hour slice from the middle of the game where people couldn't make heads or tails about the story. These previews are from the first five chapters of the game. With that, previewers have been given a deep dive into how the game starts. I don't think they would be saying the start of the story is really good if they didn't believe it themselves.
Again, comparing XV previews to XIII previews is being willfully misleading and is like saying "previews were positive for XIII, so we shouldn't listen to previews for A Realm Reborn." It's grossly misleading and trying to compare two situations in a vacuum, like previewers don't know what happened with XIII. That's why almost every preview starts with "I went into this cautious/with trepidation."
Edit: As a matter of fact here's a preview where the previewer, I believe, hasn't seen Brotherhood or Kingsglaive and has been harsh of FF as a whole. It surprised people who have worked with him before that now they themselves are excited for the game.
Tetsuya Nomura was known to be the director of the game and KH is and was a game people really liked. I had seen more than a few people within the fanbase suggesting a Final Fantasy with KH gameplay, so the hype for the 2006 trailer was huge as a result of that.
It is crazy we are getting this and tlg within a week of each other10 year and 6 months.
TEN YEARS AND 6 MONTHS.
It's still insane when thinking about it.
Also, the trailers were more FF7 than any of the games in the series had been since, which was pretty exciting.
It's still kind of mystery for me that people would get so hyped for a CG trailer. I watched the 2006 trailer and to be quite honest, nothing in that trailer screamed "buy me" to me, except that, well, it has Final Fantasy in its logo.