BocoDragon
or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
The disdain for XIII is real. Perhaps linearity doesn't bother others as much? It certainly didn't bother me that much and I like XIII over VIII and XII. And this is with context of having played various types of games western or Japanese. Not saying the game is perfect and I'd say it has larger issues than its linearity, but does that mean people can't think the game is good or a decent FF?
You already have people saying XV isn't Final Fantasy. "The combat isn't ATB or turn based." "You only get to control one character." "There's 'mmo' kill quests." "It's open world with open world bloat.".
"Disdain" isn't the right word. I'd wager that despite my strong words, I'm actually in the top-percentile of FFXIII apologists on this planet. I love the battle system, I adore the music, and I'm very fond of the outer posturing of the storyline.*
But what I have no patience for is people claiming that everything was a-okay with that game's level layouts, when we know the game was rushed in 18 months. The linearity of the layouts were beyond anything in AAA gaming, and we know it's because that's an arena they couldn't bulk out in the limited timeframe they have.
I am certain people working at Square Enix would have regrets about that game's layout. It's not their golden ideal vision that we're supposed to regard as the best possible effort. So I do pity fanboys efforts to portray it as perfect. I know FFXIII has good elements, but I don't excuse the places where it clearly falls short.
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* I love the outer posturing of the drama, it had the sheen of pathos. But it's not actually saying anything coherent. The core of that drama was objectively weak... the heroes and villains motivation turning on a dime with a new "word salad" speech. "We're running toward Eden- no, we're running from it, because platitudes" or "Cid Raines is a good guy. No- he's decided he's a bad guy, because platitudes!"