GreenMakoEyes
Member
The royal axe has this cool throw and warp attack:
thats really cool, I like how different weapons have different warp strikes/variations.
The royal axe has this cool throw and warp attack:
Haha, okay, this is amazing. I think they're adorable. Poor burned and electrocuted Moogle, though
I think people are still trying to make sure it turns to crap.
Can't handle the good impressions this game has had for a bit now. And only a few sprinkled in bad previews.
Pre-order cancelled.No swimming confirmed
No swimming confirmed
No swimming confirmed
Huh? o . O That's just one of these shallow ponds that you can easily walk through. Or are you suggesting they are walking on water here instead of swimming? XD
What else do you play a Final Fantasy game for, if not the swimming? Hmm, smartypants?Lol at people raging about no swimming....
No, when he tries to go into the deeper part of the water, there are invisible walls that stop him.
This must mean Altissia is full of invisible walls or something too right?
What else do you play a Final Fantasy game for, if not the swimming? Hmm, smartypants?
No swimming confirmed
HD swimming is the new HD towns.You have this multi-hundred million project to build this massive, beautiful open world, filled it with incredible details and graphical fidelity, various flora and fauna and living creatures in an ecosystem, co-existing with humans, sprawling towns and complex dungeons, great real time weather system and all, oh what did you say, swimming? Nah that's too much.
I understand beaches like in galdin quay but small ponds like that is very disappointing. It's something that shouldn't be in a open world game like this. The worst contender that does this is Red Dead Redemption but at least in that one it was in deep rivers and you could tell yourself marston can't swim (you can still go in the water too but you just die, plus it was PS3/360 game). The fact that they have an invisible wall for such a shallow amount of water is ridiculous by today's standards.
I wouldn't have even mind if Noctis gets in but an animation stops him or he drowns and one of your buddies pull you out. It's the invisible walls themselves that I hate.
Sorry if this is petty but the invisible walls was my least favorite thing about the duscae demo.
You have this multi-hundred million project to build this massive, beautiful open world, filled it with incredible details and graphical fidelity, various flora and fauna and living creatures in an ecosystem, co-existing with humans, sprawling towns and complex dungeons, great real time weather system and all, oh what did you say, swimming? Nah that's too much.
rib in peas swimming, we hardly knew ya
Re-watching the E3 2013 stuff hurts the most, I bet we are getting leviathan footage tomorrow, I'm also betting it will be ridden with QTES, rest in peace.
That water looked always really bad to me...
Something that worries me more: Altissia won't get destroyed (too much), right? They won't ruin the biggest and prettiest city in the game, right?
On the other hand, the waterfalls looked much better than what we have seen more recently. Wish they could have aped whatever ND did in Uncharted 4.
I literally don't care about not being able to swim. Some of you guys are seriously super unrealistic with your expectations. The game is already doing a ****load of stuff.
Neaux! They should have delayed the game another year to appease all of our demands.
According to this guy there are CG scenes in the game (19:20 to 19:35).
He mentions it in plural, and that they are visually as good as Kingsglaive, but all we know is about the intro one with.Regis saying goodbye
Is this guy for real? I haven't heard about this before.
I mean, the invisible walls are partly to do with fishing right? Perhaps they could have done better with an animation or something, but that could get annoying while trying to get in a perfect fishing position. Or they could have just had swimming. But I hate swimming in videogames anyway unless you are a Zora.I don't have an issue with no swimming, they have obviously been rushing really hard and needed to cut certain things to make their deadline for this year. But they really should have substituted it or masked the inability to swim with something. Like an animation or something like that.
Otherwise they should have just not had pools of water that were more than knee high where Noctis can walk. Its a breaking of immersion on the highest level to just have invisible walls where you can't go where it seems like you should be able to
At least 20% of the sales are going to be on Xbone. How many do you think will buy PS4 Pro AND FFXV?
Yeah, I don't really understand why they changed the rough, foaming, white water falls for the smooth, blue-ish water curtains. That's not how natural waterfalls look like. What were the environment artists thinking? :/
In 25 hours (3PM in France). Someone said the counter in the video is wrong, it's showing 13 hours.Chocobos can swim in lakes.
Also, is there a livestream or something today?
Holy shit lol|OT| Noct Noct - who's there? (...10 years pass) Final Fantasy XV
Is it me or these kind of abilities are not in the Ascension skill trees? Are they tied to the weapon?
Makes me hopeful that the party has more active abilities than what shown.
From Mognet's @Slaintimez just now:
Looks like we have 8 special abilities for each character. Also several levels for each ability. Thats DOPE.
New Spanish preview from Eurogamer Spain (thanks to Mognet's @Storm):
https://www.youtube.com/watch?v=93jhtTl36J8
I was looking forward to a skim boarding mini game on the giant sword too...I'm fuming.
So there seems to be a lot of praise in this for he visuals, as there was in the other spanish media outlet video - Vandals. Basically that they expected the PS4 to tank when there was a lot of action on screen and the fps stayed solid.
The sense of scale in this game is something else. In terms of rpgs, it is the best I have seen.
From Mognet's @Slaintimez just now:
Looks like we have 8 special abilities for each character. Also several levels for each ability. Thats DOPE.
But can it beat Xenoblade X in draw distance?
I Don't care about the quality hairs on an inch worm, I care about the massicivitude of the mountain I am about to explode with a summon.
From Mognet's @Slaintimez just now:
Looks like we have 8 special abilities for each character. Also several levels for each ability. Thats DOPE.