JohnnyFootball
GerAlt-Right. Ciriously.
Yet, their $1000 24GB 7900XTX trades blows in raster with the $1200 16GB 4080.AMD is a joke in the GPU marketplace.
The only joke is this idea that this post is intelligent.
Yet, their $1000 24GB 7900XTX trades blows in raster with the $1200 16GB 4080.AMD is a joke in the GPU marketplace.
What's Up With The Missing NVIDIA DLSS Support In AMD Sponsored FSR Titles?
NVIDIA, with the help of its open-source tools, is helping game devs not only integrate DLSS but also AMD FSR & Intel XeSS into their titles.wccftech.com
I've long suspected this was the case since many AMD bundled games simply do not offer DLSS, because of this I will not play the majority of AMD sponsored titles. Good to see some people finally talking about this.
This type of anti-gamer foolishness which holds back PC gaming needs to stop
Every AMD sponsored game never had DLSS. To think thats because devs preffered FSR is to be oblivious af.
People really think that devs only put FSR in their games 'cause it works on basically all PCs?
They only figured it out about it now?
Jesus f christ, it was clear as day
Every AMD sponsored game never had DLSS. To think thats because devs preffered FSR is to be oblivious af.
That's not true and it's mentioned in the video. A lot of AMD sponsored games don't have DLSS because they're AMD sponsored games so they obviously concentrate on FSR but I don't think they are blocked from DLSS. Most just dont do it because they don't work with the Streamline SDK when they are AMD sponsored.Every AMD sponsored game never had DLSS. To think thats because devs preffered FSR is to be oblivious af.
Nice that you ignore the updated post half way through the thread that includes Sackboy, an Nvidia sponsored title from Sony that has had even DLSS3 support added and upgraded ray tracing but still for some reason lacks FSR and apparently blocks the FSR mod.Of course, AMD are not going to answer the question because they are being anti-consumer and they know full well they are!
AMD do not want FSR being compared to DLSS in their sponsored games and it is very telling that the three AMD sponsored games in that list that *do* include DLSS and FSR (as well as, I believe, XeSS) are PS5 ports: The Last of Us Part 1 and Uncharted: Legacy of Thieves Collection! So Sony may have insisted on those being included against AMD's wishes. Forspoken is, of course, the other game and that conincidentally (or not) is currently a PS5 console exclusive...
Nice that you ignore the updated post half way through the thread that includes Sackboy, an Nvidia sponsored title from Sony that has had even DLSS3 support added and upgraded ray tracing but still for some reason lacks FSR and apparently blocks the FSR mod.
Open source or not DLSS requires hardware to work, it's not just Nvidia not allowing it on AMD, it can't even work on GeForce GPUs before the 2000 series because they don't have Tensor cores.Im not defending AMD here, but I find it odd that you’re upset with AMD for apparently not allowing DLSS to be on games they sponsor, which I agree is a shitty move, but yet you have nothing to say about nvidia not allowing the use of DLSS tech on AMD hardware…unlike FSR which is opem source.
AMD’s biggest GPU problem isn’t performance, it’s perception. AMD hasnt caught up to nvidia, but they price their cards like they have. The 7900 XTX is an absolute beast of a card, trading blows with nvidias $1200 card (which you never see at that price. More like $1300) in rasteur performance for about $1000, even discounted to $900 in some instances. I maintain that most people could not spot an RT screenshot compared to at rast screenshot. Cyberpunk 2077 is an example. There is very little difference unless you use path tracing. I kept running the benchmark with each RT option enabled to determine if the visuals gained was worth the performance trade off. Sure you can see the difference if youre looking for them. But most people you could turn off RT and tell them it was RT and they’d be none the wiser.
What frustrates me is that AMD should have priced the XTX at $799 and the XT at $699. Nvidia likely would have been forced to compete. AMD is focusing too much on profits and not enough on marketshare which will generate more long term profits.
All of these sponsored titles are bullshit - either blatant or underhand it inevitably leads to gimped performance for the non-sponsors.AMD is taking a page out of Nvidia's playbook here. Not justifying this, but it's something all of these companies have done.
Agreed. Funny part about it is that nVidia could easily overcome this by just making DLSS an open source protocol.It seems completely normal, if a game is going to take AMDs money they aren't going to be helping Nvidia sell proprietary technologies. Kind of backwards to think otherwise.
Agreed. Funny part about it is that nVidia could easily overcome this by just making DLSS an open source protocol.
Agreed. Funny part about it is that nVidia could easily overcome this by just making DLSS an open source protocol.
AMD would probably not block it anymore since it's open source. They block it now, because it's proprietary. Basically telling nVidia, "open that shit up on the supposed open platform like we have always done, and not use your lopsided market share to keep software features locked down."Ya'll explain this to me cuz I'm not following. How would DLSS being open source prevent AMD from paying game devs from excluding DLSS options?
AMD would probably not block it anymore since it's open source. They block it now, because it's proprietary. Basically telling nVidia, "open that shit up on the supposed open platform like we have always done, and not use your lopsided market share to keep software features locked down."
Same way Sony/MS block game from showing up on their rivals proprietary sub services day 1 with 3rd party marketing contracts for games.
What a joke of a premise.
AMD hardware/software features are all OPEN SOURCE
nVidia hardware/software features are exclusive to their hardware only, which they made deals with developers into using said features.
Both bundle games and have done so for over 15 years.
Retard fanboys & shills in the industry gonna retard.
Always has been. It's just as bloody, if not worse in the fanboy wars as well.I just saw your other post....
Yeah, I get what you guys are saying now. This shit works both ways. I get FSR options with my RTX 4080 and I wouldn't have DLSS options with an AMD card.
GPU industry seems almost as fucked up as consoles.
Yeah I’m not here to white knight for Nvidia, but there is a difference between paying devs to support your feature vs paying devs to NOT support your competitor’s feature.The article asked nvidia and they went on record saying that they do not ban their sponsored titles from using fsr.
This is an amd issue. They are being anti consumer cunts.
I just saw your other post....
Yeah, I get what you guys are saying now. This shit works both ways. I get FSR options with my RTX 4080 and I wouldn't have DLSS options with an AMD card.
GPU industry seems almost as fucked up as consoles.
It's more than likely a stipulation in the marketing contract that states "no rival proprietary feature focus, stick to open source that all can use."Yeah I’m not here to white knight for Nvidia, but there is a difference between paying devs to support your feature vs paying devs to NOT support your competitor’s feature.
Always has been. It's just as bloody, if not worse in the fanboy wars as well.
Consoles eh? Upscaling is a fringe area where the Xbox 360 is still more user-friendly than PC.
Yep. nVidia is the only one using their market dominant position to keep those features proprietary. Where as every other graphical feature under the sun, that is not nVidia, is open source. Same with DX12 vs Vulkan. Which unironically the latter performs better than the former in "stuttergate" and performance more often than not.I've taken for granted, it seems, that as a Nvidia GPU owner that I have the options for competing tech in games while AMD owners usually do not (outside of XeSS). Yeah, that's a bit shitty.
Uh....just a general comment about warring, my man. Not trying to start some console vs PC fight.
You'll get 8GB and like it. (For The Miners™)oh poor Nvidia, no offense but that company is fucking rotten,
not defending AMD at all but omfg. shilling for nvidia??
You'll get 8GB and like it. (For The Miners™)
I don’t see how that’s any different from paying them to not support their competitor’s feature.It's more than likely a stipulation in the marketing contract that states "no rival proprietary feature focus, stick to open source that all can use."
Not much different than marketing contracts on consoles with the proprietary sub services.
nVidia can solve all of this by being open source on an open source platform.
Yet, their $1000 24GB 7900XTX trades blows in raster with the $1200 16GB 4080.
The only joke is this idea that this post is intelligent.
Then don't sign the marketing contract. It takes two to tango. Nobody holds a gun to these developers heads.I don’t see how that’s any different from paying them to not support their competitor’s feature.
Nvidia answers the question, AMD doesn't that's the point.
To clarify, there are community sites that track the implementation of upscaling technologies, and these sites indicate that there are a number of games that support only DLSS currently (for example, see link).
$799.99 on Amazon already, I think even cheaperYet, their $1000 24GB 7900XTX trades blows in raster with the $1200 16GB 4080.
The only joke is this idea that this post is intelligent.
That's cool. What does it do in Cyberpunk with Raytracing maxed or Metro Exodus Enhanced Edition against a 4080? It's a joke, and that little $200 dollars extra isn't worth the massive loss in RT performance, losing access to the best Temporal Upscaler, and losing access to Frame Generation.
I think that is thr XT version. Double check! If so that card is a no brainer at that price.$799.99 on Amazon already, I think even cheaper
AMD did come up with Mantle which was rolled into Vulkan after they gave it to the Khronus group. Vulkan is a good API.In general AMD is not bringing any new tech to the table (like Nvidia did with GW, physx etc.) but they are taking away players choice with upscalers. That's fucked up.
I'm actually taking about the XTX, Daniel Owens himself, the one who posted the video in the OP, had a video yesterday about huge price cuts on some GPUs on Amazon yesterday.I think that is thr XT version. Double check! If so that card is a no brainer at that price.
There are several 4080s available right now for $1099-$1149...trading blows with nvidias $1200 card (which you never see at that price. More like $1300) in rasteur performance