Must be an interesting gauge this game to compared to other current RPGs available.
I mean FFXIII visuals were carefully made in mind with uncontrollable camera angles and having only geometry in places where the player will only see outside of very few locations (such as the Archylte Steppes for example)
Most games with non-free camera and focusing everything on higher detail and the cost of smaller environments.
Now we have a somewhat inverse a large open game but the visuals not being the forefront of priority.
People want that holy grail of both super high detail of game with forced camera but with the large open environments. I wouldn't expect this out of any game this generation, neither The Witcher, Fallout 4, or the upcoming FFXV included.
I at least know what I'm expecting out of this game, so at least I won't be disappointed when I only get what I always expected to receive, and I'm perfectly fine with this.