...how so? The reviewers should review the game as it is, on launch, right?Also the reviewing standards for a GaaS should be different than any other game
I gotta say, when I was playing the demo... nailing those combos were the only thing driving me to play the game more since everything else was so... roughThe game is shit, no doubt about it. However hitting combo's is triggering something inside my primordial lizard brain to keep me coming back.
I mean everything is a disaster in this title. The de-sync/lag is unbelivable, broken animations, non existent AI on par with Earth Defense Force/Koei games.
It's self hatred and masochism that's keeping me going, I'd probably be better off hiring a prositute to stand on my balls/beat the fuck out of me for an hour.
Agree to disagree here. I think one of the things that has helped offset that feeling is making sure to utilize weapons/specials that attack weaknesses of enemy types, as well as combos leveraging group speialities. It doesn't feel pronounced here,and from my experience it's relatively reduced.I'm glad your enjoying the game, but this sentence doesn't make any sense to me at all. Anthem has more Bullet Sponges than anything in destiny. Every enemy feels like a bullet sponge as your gun doesn't have that same punch.
Weapons look so boring in this game. Look at warframe, destiny, borderlands. They all have cool looking weapons.
Weapons in anthem are these rectangular shaped things you can't tell if they are shotguns or assault rifles. Doesn't matter which tier.
And most important none looks futuristic. It's the same old weapon archetypes without an iota of creativity.
I'm glad your enjoying the game, but this sentence doesn't make any sense to me at all. Anthem has more Bullet Sponges than anything in destiny. Every enemy feels like a bullet sponge as your gun doesn't have that same punch.
Anyone have Legion of Dawn preloaded on PS4? Does it comes as a separate file when downloaded? Want to see if the extras can be shared between different PSN accounts on the same system.
The Anthem bosses aren't spongey?I don't know guys, I'm having a blast with this game now. The guns kick like Bruce Lee with thump, the flying-floating-flying movement is glorious and the world is gorgeous. That's coming from someone who took the game of his radar after the actual second demo weekend. Picked up the trial and will be picking it up day one now as well. I've played all the looter shooters, and this one is the most fun. Definitely going to sink a ton of time into it. Its a great offset to the convoluted power system of destiny, the bullet sponge bosses of D1&2 and neverending rat race of Warframe. There on to something here and I like the devs responsiveness as it suggests lots of support going forward.
I don’t care about reviews. The game is fun! Also the reviewing standards for a GaaS should be different than any other game
Agree to disagree here. I think one of the things that has helped offset that feeling is making sure to utilize weapons/specials that attack weaknesses of enemy types, as well as combos leveraging group speialities. It doesn't feel pronounced here,and from my experience it's relatively reduced.
The only weakness exploitation that would be gained by changing your load out would be elemental damage versus shields or armor.How do you utilize things to attack weaknesses when you can't change your loadout without cancelling the mission and going back to the hub?
you dont know what you get till you leave the mission, only the rarity.And I remember when people bitched about destiny’s character creation. Its their art direction and going overboard with the scrawny, feminine, pretty boy thing.
And interceptor javelin is ONLY female with its armor? I bet there’s some lore that explains how stupid that is.
We can’t change loadouts while on the field!?!?!?!? Is that what I just read? Like I can’t equip the gear I just got? Oh boy. If you can equip that shiny new assault rifle that dropped on the spot... they will. There’s no escaping that.
And I remember when people bitched about destiny’s character creation. Its their art direction and going overboard with the scrawny, feminine, pretty boy thing.
And interceptor javelin is ONLY female with its armor? I bet there’s some lore that explains how stupid that is.
We can’t change loadouts while on the field!?!?!?!? Is that what I just read? Like I can’t equip the gear I just got? Oh boy. If you can equip that shiny new assault rifle that dropped on the spot... they will. There’s no escaping that.
Developers said that Javelins have no gender, I suppose that the interceptor looks more femenine because its a light armour more focused on aerodynamics but thats all. Helena Tarsis was a woman and her armour was a bulky colossus one.
You can change your weapons on the field, you cant change your javelin neither have the loot dropped on that assault / mission / freeplay, you need to wait for the results screen at the end.
It has breasts.
It is a lot of fun but they have missed a trick. The content is similar to Destiny, shoot shit loot shit basically, but Destiny gives you shitloads of valid reasons to do this, with atttactive loot and fun objectives, public events etc. Thats the part Bioware have underlooked here. I reckon I will get 50-100 hours out of Anthem but nowhere near the 400+ on Destiny.
Im ok with the way the loot drops in the sense you cant see what it is, PSO used to be like that with ?SPECIAL WEAPON that you took to the tekker, but the lack of variety in appearance is like going back to the DC days of PSO, not great in 2019
Oh maybe that's why I like it so much, PSO is the only game I ever played for more than 800 hours. I see a bit of it in anthem in the pacing. It is slow but I love it for some reason.
I don’t care about reviews. The game is fun! Also the reviewing standards for a GaaS should be different than any other game
PSO is my all time top game, spent thousands of hours playing it and basically spent the rest of my gaming years trying to fill that void. Destiny and MH are very close, and this will be too, but it lacks some things that could make it great. Visual variety in drops, like Ep 1 & 2, gives your items a feel of prestige. PsO had drop tables for each mob and area, which meat you could plan runs for that rare drop. This is just not focussed like that, so it feels messy. It feels like the ideas were there, but the Project Manager let everyone swivel on their chairs too much when they should have been working. Still its an easy 8/10 from me.
Feelings about Hard mode? I´m thinking of playing on hard too but I dont want to strugle so much until the Endgame.
I finished all tombs challenges but looks like one is bugged. Ultimate defeats stuck at 48/50
Fixed most shit yeah especially the chests related. Now the only one thing left for me is an easy task which is stuck on the last two kills...That sucks. BioWare said during the live stream that the patched fixed that. :/