Here's the game for you, then. You can thank me by posting how much you love you're able to kill "dem n00bs" that "suck at shooting" there.
No, I very much get it.
"BAWWWW WHY CAN'T I HIT THE DUDE THAT IS FIRING ON ME FROM DOWN A HALLWAY AND IS CLOSE OR NEAR CLOSE TO HIT ME AND MAKING MY ACCURACY DROP!?"
"Because that's working by design for a game mechanic."
"B-B-BUT THAT MECHANIC SUXXXORSOZOZOZOZOZOZORORZXOSSOZRS *foams at mouth*"
"Dealwithit.gif"
"BUT I DON'T WANT TO! I SHOULD BE ABLE TO HEADSHOT FOOLS EVEN IF THEY'RE LAYING SUPPRESSING FIRE DOWN TO GET ME TO MOVE AWAY FROM THEM!"
"Then you're a dumbass. Go play CoD."
I very much "get it," because I "get" what DICE is doing with the suppression mechanic. Once again, for the slow learners in class *cough*: Suppression is an "Oh shit, I'm being fired on but don't know where" mechanic. You may know where you're being fired from but since the game is meant to lower your accuracy because your character doesn't, you're meant to panic and get away from the suppression zone. *gasp* So why are you a dumbass that continues to go into the suppression zone when you know someone is there laying down fire?
And PROTIP: Not everyone "sucks at shooting" to get suppressive fire going. I can hit you once or twice and then move my aim one or two millimeters to the left/right and then start a suppressive effect on you. It's "bullets whizzing by" and that's what DICE is attempting to portray: You being startled at being fired at and getting away or throwing grenades to flush the suppressor out. Don't complain because you're meant to fall back and attempt another strategy.
I know exactly where I'm taking fire from, I conceal my character so that only my head sticks out. I know this makes it very difficult for him to hit me, primarily because he uses a m249 (high rpm, relatively much spread).
In this particular case I would have gotten swiped if I had tried to relocate, therefore I try to take him out.
Like tachiSama writes: "Suppression confusing the soldier makes perfect sense, but it should not deformate rifles. "
Fine, the suppression effect is trying to simulate a realistic type of scenario. But how realistic is it that a bullet from the L96 fired from 80 feet away makes a 10 feet curve and vanishes into space?
With all the risks that come with being under direct fire from an elevated position, with all the suppression effects, me having a bolt-action rifle vs his bullet hose, I get rewarded for nothing.
Laying down, doing nothing, being static, just accepting the situation with non favorable odds is a reaction of an unexperienced player. That would be the typical reaction of a new player in the FPS genre, or an unexperienced Battlefield player.
The sum of all this is: If my highly accurate rifle is dead on his face and i fire, the bullet should hit. That's it. There shouldn't be situations where " Oh, I can't do shit now apparently because some dude is spraying his LMG towards my location."
And stop arguing like you're in sixth grade. Makes you look stupid. Also funny that you obviously think you're miles ahead skillwise compared to me, I can assure you it's the other way around.