What kind of Levolution can we expect in Naval Strike? Will there be storms like the one in Paracel Storm?
In Naval Strike we have been focusing on how the player can interact within the levels to create and block paths for vehicles, or make other strategic use of the environments. For example, you will be able to close flood doors to stop vehicles from entering a submarine base and capturing the objective inside. You can also blow up part of a crashed airplane to create new cover for infantry.
As for storms, instead of copying what has already been done in Paracel Storm, you can expect different visual styles and weather on all four Naval Strike maps. Therell be calm seas, stormy weather and many other weather effects. For instance, on the Mortar Strike map, youll start fighting at dawn and the map will be lit up by the resort lights. As the fight rages on, the sunrise will drench the tropical island in beautiful sunlight.
What can we expect for the new Hovercraft and how will the vehicle affect gameplay?
The new hovercraft, or ACV, is a very fast transport vehicle with a driver and a passenger position that travels seamless between water and land. This unique ability has many advantages; you can for instance maneuver away from boats by short cutting through an island instead of going around it. These new abilities are exciting for us to bring to our players and I cant wait to see what crazy stuff we will see from this vehicle in the game!