Battlefield 4 PS4 runs at 720p native [DICE: Incorrect]

I'm kinda disapointed. I mean this is next gen and we're still dealing with 720p and 30fps in most cases ?

After a generation of 8 years i expect an upgrade...
 
I'd really hope that if this is true they at least have some great (non-postprocessing) AA going on.

I'd have expected something more like 1440x1080 or 1600x900.
 
I'm perfectly fine with this, especially because Battlefields scale trumps that of any other major shooter by a landslide, not to mention the destruction and player count.
 
but but that guy said bf4 on ps4 was running at 1080p 60fps...

who to believe?
I would say it's 720p but most people don't notice unless they're looking for it.

Which is true, the current gen pixel counting phenomenon showed how little people noticed lower resolutions of games.
 
I have played Metro 2033 on my old 6970 at 15-30fps on PC. Let's not pretend that it's unacceptable because we have all played good games and dealt with worse frame rates than TLoU.

a 6970 running metro 2033 averages 43FPS at 1080p even with the totally superfluous and performance-annihilating DX11 extras ticked.

i think i'm beginning to understand why you're leaning towards consoles.
 
720p 60fps over 1080p 30fps any day of the week. There really is no comparison between the two options.
They said it will be upscaled to 1080p, so it may not be that much of an issue.

Question. Is this something that they could or would work to sorting in a patch?

It's all about tradeoffs. The resolution can easily be 1080p but they would have to turn other graphical effects down/off.

I'm kinda disapointed. I mean this is next gen and we're still dealing with 720p and 30fps in most cases ?

After a generation of 8 years i expect an upgrade...

So far it's mostly 1080p at 30 fps. I don't think we'll see 720p 30 fps again.
 
Developers either use 720p or 1080p. But why not something in the middle? Why no 900p for example?

Because no one has a 900p TV. At least a 720p will look sharp on an old 720p screen, whilst 900p is going to look blurry on everything. That being said, I do expect things to change soon as 1080p becomes the "standard". Just like this gen, there will be devs who will cheat for extra performance by running their games sub-1080p, but won't go all the way down to 720p to avoid the "last gen" stigma.
 
I wasn't sure that it would be quite 1080p but I thought it would at least be dynamic 1080p or higher than 720p. Really disappointing.
 
Honestly this shouldn't be a surprise. The GPU inside these consoles is like a 18 month old GPU for PC's.

That is not a friendly thing to say here sometimes. Even though it should be.

Highly disappointing. Can't even run launch titles at 1080p, gotdamn.

All logic pointed toward realistic compromises for performance and resolution on these new consoles. Yet a lot of people on GAF over hyped themselves probably.
 
I run BF3 at 1080p 60fps with all Ultra settings apart from AA (FXAA only, no MSAA) and effects (set on high cause smoke causes frame drops on ultra here) with a HD 7850 quite easily.

I mean I've had to overclock it a fair bit to get it to run at Ultra settings but to run it at the High preset with a 7850 at 1080p60 out of the box is very achievable.

The PS4 also has a 7850 at a higher spec than stock and there's obvious optimisations for consoles so that factors into it too. The PS4 can do it, but I think DICE went for image quality and framerate > resolution here.

you do know the cpu in these new consoles are pretty wack right?? it's not just about the gpu
 
Given we've seen 720p games and 30 FPS games, I wonder how long before we land on a game that's both 720p and 30 FPS.

The division is an MMO and a game with a ton going on both visually and otherwise so perhaps.

A game at 720p@30fps with the visual quality of Samaritan demo or a world more complex than we've seen before will be considered a disappointment? if IQ is that important for some people I don't get why they're planning to have the PS4/Xbone as their main platforms next gen.

Console gaming means that there will be compromises, you can't have top notch visuals with perfect IQ and steady 60fps on the consoles...there always gonna be some compromises in some department and guess what it's always being like that and it will continue to be so, anyone who doesn't want to deal with all the negatives that comes with a 400-500e closed architecture system can always go to the PC gaming.
 
I have a nice PC, but all my friends will buy the game on XboxOne.

I think it's better play on 720p with friends than 1080p forever alone...
 
I'm kinda disapointed. I mean this is next gen and we're still dealing with 720p and 30fps in most cases ?

After a generation of 8 years i expect an upgrade...

I give it 2 years before games are not even hitting a solid 30FPS on a regular basis again (like pretty much everything coming out atm)

What really amuses me is all the people who were thinking these consoles would be able to run native 4K games later in their life.
 
LOL some next-gen game. Saddest thing is that it's more or less a last-gen game in actuality.

No, not really.

If their goal is to provide visuals like in the first Battlefield 4 Singleplayer demo, I can understand compromises being made.

avkdfa.gif


I'll take this at 720p.
 
Still can't fully understand why people are so quick to dismiss the "XB1 feature parity theory" on this one, given when mere hours ago EA felt the need to make a statement about their relationship with Sony.
EA and MS' "strategic partnership" is a fact. And we're not talking about an exclusivity agreement that would take money out of EA's pockets. In the end, if they get money from XB1 copies, PS4 or PC is not an issue for them.
How is it so rational to mock the idea of them purposefully not "wasting" resources on trying to make PS4 the better version for the sake of said "strategic partnership"?
 
Because no one has a 900p TV. At least at 720p it'll run at native res on an old 720p screen.
no need to keep pulling our own legs here...
not anymore.

the reason it 1280x720 (720p) and not 1600x900 (900p),
is that between these two resolutions lie about half a million pixels more per frame.

therefore, it is very easy to conclude that on a 900p renderer, you wouldnt get your full 60 frames, hence have the last generation resolution of 720p and smile.
 
Well it's that or 1080p 30fps.

What i'd like to see is devs using a dynamic resolution if possible.

I rather they downgrade the graphics and offer 1080p@60fps.

no need to keep pulling our own legs here...
not anymore.

the reason it 1280x720 (720p) and not 1600x900 (900p),
is that between these two resolutions lie about half a million pixels more per frame.

therefore, it is very easy to conclude that on a 900p renderer, you wouldnt get your full 60 frames, hence have the last generation resolution of 720p and smile.

But the changes you can spot an far away enemy with 900p is a lot higher then at 720p.
 
GPUs significantly older than that can run BF3 with most settings cranked at 1080/60.

Definitely not in multiplayer.

PS4 should at least able to handle this above 720.

Too filled with conjecture. Given their effects settings, CPU load, and a variety of other settings like draw distance they probably did not want to add anymore MS into the pipeline.

PS4 could probably run it at higher than 720p, just the quality of the effects would suffer (or disappear) or the the framerate would give.
 
Honestly this shouldn't be a surprise. The GPU inside these consoles is like a 18 month old GPU for PC's.

Shh, don't bring that logic in here. This is next-gen we're talking about!

Also, you gotta love the people in here arm chair developing, thinking that they've got the keys to running BF4 at 1080p and DICE are incompetent. So good.
 
Still can't fully understand why people are so quick to dismiss the "XB1 feature parity theory" on this one, given when mere hours ago EA felt the need to make a statement about their relationship with Sony.
EA and MS' "strategic partnership" is a fact. And we're not talking about an exclusivity agreement that would take money out of EA's pockets. In the end, if they get money from XB1 copies, PS4 or PC is not an issue for them.
How is it so rational to mock the idea of them purposefully not "wasting" resources on trying to make PS4 the better version for the sake of said "strategic partnership"?

I don't know, didn't they say one console version of Need for Speed will look better so I don't really think they are playing favorites.
 
Now im conflicted on which version to get. I got BF3 on PC but had like 1 friend that had it on pc so most of the time played alone online. I planned to get the ps4 version because that's what my friends will get it on.

Maybe have to go back to PC.... However not sure I will be getting a new video card this year, probably next year. Don't know if my 6950 can run it well at 60fps. Hopefully it doesn't use that stupid web browser interface again for multiplayer either.
 
a 6970 running metro 2033 averages 43FPS at 1080p even with the totally superfluous and performance-annihilating DX11 extras ticked.

i think i'm beginning to understand why you're leaning towards consoles.

Don't know what to tell you, when I maxed out metro on my PC with a 2500k and a 2GB 6970 with maxed out OC, I got sub 30fps performance with all the bells and whistles. Often times I would hit 10-15fps. I bench-marked this long ago.

I don't think you understand why since I've updated my PC long ago to an SLI 670/3930k/16GB RAM PC. I should go out and see how that performs and see if I can at least keep a steady 60fps at 1080p because Metro is a HW hog.

The main reason I advise to get a console is the ease. Why do you think most multi platform games sell on consoles? I don't want to get into that whole conversation but a new powerful console like PS4 will be a lot easier to recommend than just building a PC worthy of running games at their best. That or even letting your kids or nephews play games like Skylanders or Knack. Those games will be like BF4 for kids. I'm not wrong. I've seen the reaction of my 2 kids when watching Knack.
 
you do know the cpu in these new consoles are pretty wack right?? it's not just about the gpu

True, but you'd expect that they'll be coding for many more threads than this gen and therefore able to pull out good performance out of basically a mobile CPU. I mean my i5-2500K hasn't even been threatened by any game just yet after 2 years of owning one, so being CPU bound shouldn't happen here.
 
Disappointing, but it is a launch title and multi-platform cross-gen. BF 5 will probably be 1080p 60fps, most games will probably be in 1 to 2 years.
 
native 720P in 60 frames per second?

I am suprisingly ok with this. I mean, I did enjoy BF3 at sub 30 fps with only 24 players on the ps3 after all - so this will be a generational leap forward for me.
 
Don't know what to tell you, when I maxed out metro on my PC with a 2500k and a 2GB 6970 with maxed out OC, I got sub 30fps performance with all the bells and whistles. Often times I would hit 10-15fps. I bench-marked this long ago.

I don't think you understand why since I've updated my PC long ago to an SLI 670/3060k/16GB RAM PC. I should go out and see how that performs and see if I can at least keep a steady 60fps at 1080p because Metro is a HW hog.

Were you running 4XMSAA or something? Then again the 6000 series cards kind of got crush by metro


Kinda sounds like it.
 
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