Bold theory that the Pulse headset has a flat response without EQ adjustment.obviously none aka flat, so I listen to the master as intended by the developer rather than its malformed version for people with a hearing deficit
I never said it has a flat response. No headset has a flat response ever and a lot of that is compensated for in the output with no UI control. Flat SETTING is as close as you're gonna get to the dev's intention without tweaks if you don't know what you're doing and/or have no measurements to back it up.Bold theory that the Pulse headset has a flat response without EQ adjustment.
Audio engineers use some pretty sophisticated studio monitor equipment. I can guarantee that the Pulse 3d are not as the dev's "intended" as you say. Numerous headphones are designed with a v curve for example. You stating that eq adjustment is for those with hearing deficit is complete bullshit.I never said it has a flat response. No headset has a flat response ever and a lot of that is compensated for in the output with no UI control. Flat SETTING is as close as you're gonna get to the dev's intention without tweaks if you don't know what you're doing and/or have no measurements to back it up.
I hate v curve headphones. With a passion. Just about every "gaming" headset, minus audeze, and a couple other brands, feature a big v curve. Bass boosted, barely any mids, and a big bump on the higher end. Sounds like poop. Everyone, get some reference headphones, and call it a day. You can get better quality, for similar and some times cheaper than gaming headsets.Audio engineers use some pretty sophisticated studio monitor equipment. I can guarantee that the Pulse 3d are not as the dev's "intended" as you say. Numerous headphones are designed with a v curve for example. You stating that eq adjustment is for those with hearing deficit is complete bullshit.
obviously none aka flat, so I listen to the master as intended by the developer rather than its malformed version for people with a hearing deficit
Flat audio engineers headphones are overrated af. Makes everything sound wrong.I hate v curve headphones. With a passion. Just about every "gaming" headset, minus audeze, and a couple other brands, feature a big v curve. Bass boosted, barely any mids, and a big bump on the higher end. Sounds like poop. Everyone, get some reference headphones, and call it a day. You can get better quality, for similar and some times cheaper than gaming headsets.
They use that "sophisticated studio monitor equipment" in order for their product to sound good on any type of playback system, from high-end to consumer garbage.Audio engineers use some pretty sophisticated studio monitor equipment. I can guarantee that the Pulse 3d are not as the dev's "intended" as you say. Numerous headphones are designed with a v curve for example.
You stating that eq adjustment is for those with hearing deficit is complete bullshit.
Here is what I use to get a true balanced sound.
Wait what? Not many headphones manufacturers are overdoing the bass? Since when? Literally almost every single gaming headset made over the past few years have a huge hump in the lower and upper frequencies. Meaning a big bump in the bass and highs, while having muddy, recessed mids. There is no fun in that. Having flat RESPONSE allows you to enjoy how it's meant to be. Using Equalizer APO and making your own V curve >>> V curve headphones.Flat audio engineers headphones are overrated af. Makes everything sound wrong.
There are headphones to analyse the sound and the. There are headphones to have fun listening with.
I remember being super hyped about the flat perfect sound. Got myself fiio e10k and brainwavz hm5(a loved reference headphone at the time) and I really tried but it was dry and boring.
I switched back to koss porta pro which sounds alive, fun and makes the music so vibrant but without over bloated.
Sure, overdone bass is just as bad but not many headphones are doing this for years now. The studio reference bs is so much hype, it is actually hard to find a proper fun sounding headphones.
I had quite a lot and Pulse 3d is my main now. It actually sounds really similar to koss porta pro. Just a bit more detailed and with lower sub capability. But it’s not blowing on bass all the time. Just when it should.
The way I understood it is the video's creator was tweaking the EQ to compensate for deficiencies in the sound reproduction of the Pulse3d based off the sound reproduction profiles for this particular headphones from rtings.com.This guy is boosting 4-10khz frequencies db wise which is technically piercing. Any adjustment that is outside of the default flat settings in the frequency is not a "true balanced sound". You are going against the original creator's / mastering sound mix. But if the headphones are shitty to begin with, you would have to do slight adjusting on the mixer eq to fix it.
These headphones have a somewhat well-balanced but warm sound profile. Their flat, even mid-range should yield clear and present vocals and lead instruments. Unfortunately, their underemphasized low-bass range may rob some sound effects of sufficient thump and rumble. Also, their uneven treble range can veil the details of some higher notes. On the upside, if you're gaming on a PS5, once you've updated your console to the most recent firmware, you can access three EQ presets as well as a graphic EQ to help you adjust their sound to your liking.
The treble accuracy of these headphones is poor. The range is wholly underemphasized, resulting in a loss of clarity for vocals and lead instruments as well as lispy and dull sibilants. That said, since their treble delivery can vary depending on their fit, seal, and positioning, your experience may vary.