And they've found their audience. I wonder how well Astro Bot would've done on Switch. It's Nintendo level of brilliance and fun, but it did not sell gangbusters on PS5. On the other hand, third party games rarely does well on Nintendo systems so...Because Nintendo makes games that are actually fun to play. No forced diversity, no 10 hours of boring dialogue, no walking simulators, no depressing soap opera, just pure, engaging gameplay. That's why they're the most successful.
Astro Bot would never sell as well on the Switch as games featuring Nintendo icons, simply because it lacks the widespread recognition, cultural legacy, and cross-generational appeal. While characters like Link, Kirby, Donkey Kong, and Mario are deeply rooted in pop culture and dominate every genre they touch, the Astro Bots feel more like cute side characters who got a rare shot at the spotlight in a game clearly inspired by Nintendo's winning formula. If Nintendo had made the same game with Mini Toads instead of soulless robots, it would've sold like hotcakes.And they've found their audience. I wonder how well Astro Bot would've done on Switch. It's Nintendo level of brilliance and fun, but it did not sell gangbusters on PS5. On the other hand, third party games rarely does well on Nintendo systems so...
You should! The show it's super fun to watch and great artstyle and animation.i like the style of the anime maybe i should watch it
Imprinting
Ask yourself this? The next time you're playing a much praised Nintendo exclusive like BOTW, replace all of the Legend of Zelda characters with generic placeholders and try and see if you'd still enjoy it as much.
Nostalgia is what makes Nintendo so popular.
Better yet, take Minecraft and add Nintendo characters... wow this is goty says ignAsk yourself this? The next time you're playing a much praised Nintendo exclusive like BOTW, replace all of the Legend of Zelda characters with generic placeholders and try and see if you'd still enjoy it as much.
Nostalgia is what makes Nintendo so popular.
Why do you think Nintendo is so successful?
Better yet, take Minecraft and add Nintendo characters... wow this is goty says ign
Ask yourself this? The next time you're playing a much praised Nintendo exclusive like BOTW, replace all of the Legend of Zelda characters with generic placeholders and try and see if you'd still enjoy it as much.
Nostalgia is what makes Nintendo so popular.
I should have clarified that I mean the LoZ experience that includes the sounds, outfits and areas that reference other games in the series that tick those nostalgia expectations.Literally a dumb argument when you consider most gamers now, started out on a Playstation system.
Where's the nostalgia for Zelda etc coming from there?
i wouldn't be surprised if that's the game they bring to Switch 2.And they've found their audience. I wonder how well Astro Bot would've done on Switch. It's Nintendo level of brilliance and fun, but it did not sell gangbusters on PS5. On the other hand, third party games rarely does well on Nintendo systems so...
Just because you personally don't find them fun it doesn't mean that's true for others.People have been brainwashed. Nintendo hasn't been genuinely fun for decades. They keep recycling the same formulas, clinging to the same franchises, and prioritizing casual audiences. Their hardware is limited, their online services are outdated, and they rely almost entirely on nostalgia — and not even in a meaningful or well-executed way. Innovation is nowhere to be found.
What if they entered gaming space in 2000s? What's your take on how would it went?Historically:
- They entered the gaming market at an early stage with high quality products, giving them a sort of positioning most other brands can only dream about.
- They've done a good job shepherding their IP, keeping key franchises relevant for 40 years by continuously releasing high quality sequels but without over-milking them, and ensuring mainline entries feel unique and fresh with creative new mechanics and even unique visuals styles instead of just releasing "more of the same".
More recently:
- Focusing on products with a unique appeal instead of trying to compete with MS/SONY and most third parties in the power/graphics race
-Maintaining the value of their games by taking a more conservative approach to sales and discounts.
Ask yourself this? The next time you're playing a much praised Nintendo exclusive like BOTW, replace all of the Legend of Zelda characters with generic placeholders and try and see if you'd still enjoy it as much.
Nostalgia is what makes Nintendo so popular.
The "buy whatever they do" part never made much sense. There's a massive gulf between the best selling and worst selling Nintendo products.
- They had the monopoly of portable consoles, so Switch has been the only option for who wanted portables, including the PS, XB, PC players who wanted a portable console as secondary gaming device
- They merged the resources and catalog they had in home consoles and portables into a single device
- A ton of parents don't know that the favorite games for kids are Roblox, Minecraft, Fortnite or mobile games, and want to give the kids a portable or home console, and this is the only publisher they know they make good games for kids because played them when young
- Evey handful years or so they make a top quality game
- They have around half a dozen proven IP that have been successful during 30-40 years, so don't depend on new IP
- They managed to have a very large cult-like fanbase that buy whatever they do, including cardboard accesories that need to be manufactured by the customer and who don't care about missing most top games in that device
Nostalgia is definitely part of the reason, but doesn't explain why Zelda had millions more fans now than it did a few years ago.I should have clarified that I mean the LoZ experience that includes the sounds, outfits and areas that reference other games in the series that tick those nostalgia expectations.
I understand that Nintendo do push the boundaries but I just don't see their games having the same impact without using their huge repertoire of first party characters.
Personally I can't see what all the fuss is about when I'd rather experience games such as Desth Stranding and KCD2.
I think it's the opposite. Nintendo's gameplay innovations and ingenuity are often dismissed because they reuse the same IP (which is good business sense).Ask yourself this? The next time you're playing a much praised Nintendo exclusive like BOTW, replace all of the Legend of Zelda characters with generic placeholders and try and see if you'd still enjoy it as much.
Nostalgia is what makes Nintendo so popular.