Black Myth: Wukong - Official Unreal Engine 5 Gameplay Trailer

That looks awesome!

Fighting gameplay looks kinda repetitive though, and not sure I want to play a game like that with a big stick.
That's what she said

Youtube Meme GIF
 
Incredible graphics showcase for sure but the combat looks to need a lot of work. At least we have a real cutting edge in game demo of how unreal engine 5 can look on high end pc hardware in a game.
 
Somehow, even though it looks a cut above everything else, I'm not that impressed, and still think it will be downgraded or vaporware.

Anyone remember the Samaritan demo (2011)?



Or how about Deep Down (2013)?

 
Can argue about Horizon, but R&C is an entirely different game aesthetically.
Sure, ratchet is more pixar movie looks, but i was talking in general, realistic graphic is always more impressive to me.

Yt compression also kills a lot of details, the official screenshoots for this video are mindblowing, basically ue5 demo details but in a real(?) game.
 
Something tells me thing won't be a 60fps title on PS5/Series X 😱

Yeah, I bet this is running on an RTX3090 with DLSS. Hopefully they will include performance and graphic options for the console versions.

Game looks great, but according to some of the Youtube comments it isn't due to release until 2023. Although it's looking like a real next gen game now, it's possible that another game could release before then and steal some of its thunder.
 
I can't wait to play this on my platform of choice, the visuals are all I care about. Who cares about the game play it looks like we're rolling and ice but look at the way the snow deforms!

And lest we forget the real next features are finally coming to fruition. Ragdoll physics on nose hairs by Havoc™
 
Enemies design is incredible, possibly the best I saw in recent years. I hope it will be a good game and not only a good looking one, fingers crossed.
 
still technically impressive and i like the aesthetic, definitely a different feeling from japanese or american productions.

gameplay looks a little too loose though, definitely style over substance
 
Is it just me, or does it feel like its been in development like forever? I'm worried its going to be a janky mess when it finally releases.
 
There is going to be an exclusive rights bidding war for this game. Bet Epic is already licking their chops. Sony and Microsoft got to be watching.
 
They did a good job on the graphics department, let's just hope they could actually showed good gameplay to tied it on. The controls and movements are incredibly essential yet they haven't nailed it yet in the first place.

That's a red flag from the get go. If this goes on you'll get bored within hours like watching pretty movies, well unless you're one of the walking simulator lovers.
 
This is the baseline of what people expect from nextgen only titles.

This looks better than ratchet or horizon 5.
You do realize the game will release much later than those games.

Game still super impressive tho, specially since it's coming from a nobody never heard of studio, looking forward for it.
 

Black Myth: Wukong - Watch The Incredible New Trailer, Captured On GeForce RTX In Unreal Engine 5 With NVIDIA DLSS


Last year, Game Science unveiled Black Myth: Wukong, an Unreal Engine 4-powered, ARPG based around the well-known Monkey King mythology, and the 16th Century Journey To The West novel. Featuring excellent visuals and exciting action, the debut trailer and gameplay video racked up tens of millions of views.

Now, Game Science has announced that they're taking visual fidelity one step further by upgrading to Unreal Engine 5, and adding NVIDIA DLSS for enhanced performance and image quality.

In the new 12-minute trailer, debuted below, you'll get the first ever look at an Unreal Engine 5 game enhanced with NVIDIA DLSS. As you watch, you'll travel through the world of Black Myth: Wukong, getting a taste of the action-RPG's gameplay, story, beautiful visuals, and cutscenes. Experience the combat against bosses, be dazzled by visual effects, and discover the intriguing characters of Journey To The West.
 
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I don't like to play games where you do the exact same thing that you do in real life.
Strange.

Ain't never seen in real life a humanoid monkey man who can turn in a bat or bumble bee, wield a magically extendable staff and fight giant rats and warewolves, whilst riding on clouds.

Where exactly do you live again?
 
Mind blowing, I hope it comes to consoles.
And can't wait to see what ND, SM, SP and Guerilla will make with PS5 only in mind.
 
Incredible graphics, this is how late 2022 and 2023 titles will look on PS5/XSX once we get rid of the cross gen legacy.
 
That dragon fight on the lake looks fun, I think the combat looks like it will be fun. Is there any release timetable on this?
 
Looks fucking amazing. Love the Wukong character. I hope this can make its way to the PS5, but PC gamers will at least be able to enjoy this one. It has some real potential, as long as they can incorporate the wide range of boss/mini-bosses shown, and make the filler fights between them compelling.
 
Well no I don't. But that doesn't change that I probably don't want to play a game using only a big stick.
Sun Wukong is my favorite legend from the Chinese mythology. He can do a bunch of stuff with the stick, including ranged attacks. He can also create clones from his hairs. They probably won't give him his flying nimbus, because that would almost certainly break the map gating. Looks like they're letting him transform into various flying creatures though. Wukong is dope man. Like seriously badass. I believe Goku is based on him.
 
Somehow, even though it looks a cut above everything else, I'm not that impressed, and still think it will be downgraded or vaporware.

Anyone remember the Samaritan demo (2011)?



Or how about Deep Down (2013)?


Ya. And that was an UE3 demo. No games on UE 3 looked like that.

And the Deep Down video was a scam putting game icons at the bottom. The real demo play years back looked nothing like that clip.
 
Cool demo, looks really nice visually but has too much near-perfect looking gameplay with hardly any repeating animations like the last demo, so I still think its pretty scripted and maybe not representative in a lot of ways. Thats not to say those thing can't happen in the game, just maybe not in that order/with that cadence.

I know they probably just want to make it look its best for trailers and other devs do that all the time but I believe its like the Paris Games Week 2017 TLOU2 "gameplay" walkthrough, it wasn't really representative of how the scenarios play out and its made just to build hype before they have all the animations/systems locked in and working perfectly.

So I'm super, ultra cautiously optimistic about it. Man that freaky bird guy was a bit unsettling.
 
Good lord this looks next gen as fuck.

It's insane that a no name chinese studio is delivering next gen while pretty much every single western and japanese dev is sitting on their ass making mediocre cross gen games. No idea wtf is going on in this industry anymore.

What's crazier is that they have so many different systems in the game. It's no just chinese dark souls. lots and lots of combat variety. Pretty spectacular stuff.

I support everything in this post.
 
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