Has there been any conjecture on the Bag Men? They kidnap you, and pre Rom Yahar'gul is occupied by them and witches. They also have a priestess seemingly captive. Post Rom in that area they are all dead, and there are hunters and beasts present. Also they seem pretty common to the chalice dungeons.
"The School of Mensis controls the Unseen Village.
This hexagonal iron cage suggests their strange ways. The cage is a device that restrains the will of the self, allowing one to see the profane world for what it is.
It also serves as an antenna that facilitates contact with the Great Ones of the dream.
But to an observer, the iron cage appears to be precisely what delivered them to their harrowing nightmare."
Not quite, he's from the Church, but not of Yarnham. His gear states that Father is not a title used in Yarnham but by those from outside the city it is.
The change is truly sudden, and drastic. It's like something is missing in the transition. We know that Laurence is Willem protege and the latter is dealing with eldritch matter. But, if truly the holy medium at the grand cathedral is Laurence's skull, that mean he transformed into a beast. Isn't it strange for someone who got warned to fear the old blood turned into a beast, not an eldritch being?
If The One Reborn have pair of wing, we could called it Corpse Dragon lol
No clue here. They're a real mystery to me. They seem like nomadic opportunist types, not really involved in the greater picture, they just appear from time to time to ruin your fucking day with their super saiyan vacuum cleaner into punch-stomp kick ultra combo.
In the Unseen Village, we see the note that "mad men" are trying to "beckon the moon". Clearly that's referring to the Mensis school trying to reach the Great Ones, not the kidnapper dudes.
(Mensis Cage description):
Once Rom is gone, super saiyan bagger boys get their shit fucked up by corpse werewolves, so they're clearly not on the same team as Mensis. You can find their bodies around, and they kindly leave Blood Stone chunks on them for you.
Was something supposed to happen with Patches? I just immediate killed him. He went down quick.
Was something supposed to happen with Patches? I just immediate killed him. He went down quick.
Bag Boys are (as far as I know) the only enemies that appear in both the normal game and the Pthumerian Labyrinth, outside of Bell Maidens. That suggests they are Pthumerian in origin, no?
Who is the guy at the top of the building with the first snakehead guy? He asks you about some safe location but he clearly just murdered three people he also has both eyes covered? I attacked him and he turned into a rather nasty beast with electricity about him,once you get him to half health he starts saying things about how it's not fair that you judge him as a beast thought you lust for killing is just as great as his.
Can I just say: Moon, mensis, blood, the little girl's red ribbon, the whore: "I don't work on the night of the hunt"...
Just what exactly are these games about.
He was from the Church, but he split. His garb has the church scarf attached.
Some screenshots of stuff I found interesting:
There are blue flowers under ground in the chalice dungeons. that share the same shape as the staff Master Willem holds. Special plants I presume?
Here is a bed with tools on it (left) and the hunter's bed to the right. We know it is our bed because that is where you pick the Cainhurst summons, which are addressed to you, off of. Iosefka (the real one), transformed into a mushroom dude, can be found in this room, is non-hostile and drop's a Iosefka's blood vial. If you look at where my hunter is standing, you can see the chair with straps attached. I think that is where Iosefka was tied down and experimented on. ;_;
Here are detail shots of Queen Yharnam. You can see that she has bandage wrappings around her womb, and her wrists are shackled together. Clearly, she was shackled against her will and her baby was cut out from her stomachprobably by Mergo's Wet Nurse. Someone earlier in this thread mentioned that she may have had an unnatural birth. I think he was right. And as you can see in the second picture, she is yearning toward her child, who is in the room just above. I think this is just an apparition, and part of the nightmare.
I'm sure you guys have encountered this guy in Chalice dungeons but I have not touched the Chalices since I'm not a huge fan of procedural content... but when I finally started them up, I noticed immediately that this non-hostile creature shares a very obvious resemblance to Queen Yharnam, such as a slender, meatless body, long neck and bony face, glowing pale skin, and he's very tall as well, like Yharnam. He must be Pthumerian. He is holding prayer beads in his hand. I didn't kill him.
Who is the guy at the top of the building with the first snakehead guy? He asks you about some safe location but he clearly just murdered three people he also has both eyes covered? I attacked him and he turned into a rather nasty beast with electricity about him,once you get him to half health he starts saying things about how it's not fair that you judge him as a beast thought you lust for killing is just as great as his.
We don't know his clear identity. We just dubbed his as the Cannibal. The lack of equipment or one single rune drop doesn't help to uncover his identity either. But the information you just give is interesting though, since Father G also happened to bandaged his eye too. Both of them since able to retain their sanity (not so much for the former though) when they transform.
I think he may have been sick and received a lot of blood treatment, thus became a really powerful beast. I think the real reason he's there is because FromSoft created his beast, and at some point decided he wasn't a cool enough boss so they put him out in the world and replaced him with Paarl or Blood Starved Beast. We didn't see anything of Paarl until very late trailers, but the lightning beast that the woods NPC turns into can be seen in the OG Project Beast leak in the Tomb of the Good Chalice (Blood Starved Beast's area).
We don't know his clear identity. We just dubbed his as the Cannibal. The lack of equipment or one single rune drop doesn't help to uncover his identity either. But the information you just give is interesting though, since Father G also happened to bandaged his eye too. Both of them since able to retain their sanity (not so much for the former though) when they transform.
Here are detail shots of Queen Yharnam. You can see that she has bandage wrappings around her womb, and her wrists are shackled together. Clearly, she was shackled against her will and her baby was cut out from her stomachprobably by Mergo's Wet Nurse. Someone earlier in this thread mentioned that she may have had an unnatural birth. I think he was right. And as you can see in the second picture, she is yearning toward her child, who is in the room just above. I think this is just an apparition, and part of the nightmare.
We've pseudo-established that people who cover their eyes are resisting the Great Ones. They're red-blooded. Almost all of the beast-transformed or mid-transformation enemies have cloths of some kind over their eyes. The beasts in OY have bandages around their eyes and some have hoods that cover them. Brick brute Solomon Grundy fuckers also have wraps around their eyes, and they are transforming as well (they have black werewolf tails just beginning to sprout). Father G wrapped his eyes. Wheelchair dude in intro wrapped his eyes. Cannibal guy wrapped his eyes. Amelia has a cloth that covers her eyes.
Where as the Mensis assholes want as many eyes as possible.
There's something very strange about that transition in the Forbidden wood to the Hunter mobs into the place with all the giant grave stones. It's very Alice in Wonderland since perspective gets all weird with the small bundles of snakes bundles of snakes and the big bundles of snakes and the small head stones juxtaposed with the fucking huge ones and the general typography of that area gets really twisted. It's the first place that you get to in the game that seems to step away from traditional gothic horror of vampires werewolves and sort of Frankenstein monsters and introduces the cosmic other worldly alien ideas of Lovecraft with those aliens in the valley on top of that every thing is sort of radiating colored light in spots in a very unnatural way. I found that whole area both disorienting and intoxicating (I loved it). Because of this and the fact that Brygensworth is supposed to be near the tombs of the old ones my guess is that the Shadow of Yarnham are their to prevent people from getting into the Tombs or finding Brygensworth research.
I see it to mean those who lurk around the city. Like how batman is the shadow of Gotham City. Like shadow of Yarnham os a title for an elite group of assassins or something tasked with special duties.Shadow of Yharnam frustrates me as their fight is pretty cheap and there's no lore justification for them being there, really.
I thought they're bodyguards of Yharnam, her shadow.
Beasthood is also clearly linked in opposition to the cosmic brings, since spending insight raises the beast meter.
So maybe there's like a Moon Presence/Yharnam vs cosmic beings thing going on? Maybe the Pthumerians just found the Moon Presence/Mergo's and their lot, not Kosm and Erbreitas and all that?
I see it to mean those who lurk around the city. Like how batman is the shadow of Gotham City. Like shadow of Yarnham os a title for an elite group of assassins or something tasked with special duties.
Beasthood is also clearly linked in opposition to the cosmic brings, since spending insight raises the beast meter.
So maybe there's like a Moon Presence/Yharnam vs cosmic beings thing going on? Maybe the Pthumerians just found the Moon Presence/Mergo's and their lot, not Kosm and Erbreitas and all that?
Shadow of Yharnam frustrates me as their fight is pretty cheap and there's no lore justification for them being there, really.
I thought they're bodyguards of Yharnam, her shadow.
If you transfer that to beast bar, +to beast mode on gear means your beast bar gets longer. Removing insight thus also lengthens your bar. This doesn't run counter to the idea that beast and great one (Paleblood?) are opposites, just on the mechanical side, I fhink less insight = bigger beast bar, not that losing insight increases your beast hood.
Hmm, that makes a lot of sense. I guess that does sort of tie together the central struggle nicely. How do you fit the non-human Great Ones into that though? A means to the intellectual downfall end? And where does the beast plague come from?I dont think that Beasthood/Human Instinct is enshrined/symbolically represented by any of the settings movers and shakers. Certainly not to the point where you have any kind of Us Vs Them concentrated oppoosition. The Moon Presence also seems to be an intrinsic part of the entire Great One birth process with is the opposite of Beasthood. Similarly its not clear how willing/unwilling Yharnam was to get kocked up by a Great One, while she's in fetters in Mensis Nightmare there are lots of possible explanations for that.
To wax lyrical for a moment, I think you can frame the conflict in the setting as the struggle of mans inner beast against his humanity, where instinct represents the beast and intellect represents humanity. However, as its a horror setting, these things are taken to extremes, unchecked instinct devolves man into beast and unchecked intellect turns humanity into post-human monstrosities. So while theres certainly a thematic Instinct vs Insight conflict at work I dont think thats fully personified in setting (beyond the idea that Instinct works against Intellect)
Never thought of it like that but now you point it out that certainly fits their visual design and abilties, cool idea
Hmm, that makes a lot of sense. I guess that does sort of tie together the central struggle nicely. How do you fit the non-human Great Ones into that though? A means to the intellectual downfall end? And where does the beast plague come from?
re: people wondering about the snake men etc, there's some lines somewhere about Brygenwerth working towards 'Metamorphosis', and a bunch of the runes are even named so.
I can't remember what document or quote I saw it on, but it's definitely there.
That'd make sense, but you'd think the holy blade badge would be there, yeah? Paarl could be Arch tooWhat are the jesters in the nightmare of Mensis? Pthumerians?
Also, is Cleric Beast Ludwig?
That'd make sense, but you'd think the holy blade badge would be there, yeah? Paarl could be Arch too
You'd also think that due to the beasts poisoning nature that weapons related to Ludwig would have some type of poison positive trait.
Wait why are those beasts in that area even poisonous?
Ludwig's clearly resting up in his secret bunker and the DLC is going to be you teaming up with Ludwig to ride Mecha-Moon Presence (built by the secret Church Workshop) into the sea that Yharnam/Cainhurst seem to be in/beside so you can fight NotCthulhu.
That'd make sense, but you'd think the holy blade badge would be there, yeah? Paarl could be Arch too
You'd also think that due to the beasts poisoning nature that weapons related to Ludwig would have some type of poison positive trait.
Wait why are those beasts in that area even poisonous?
What's the deal with Shadow of Yharnam?
I just noticed, all the ghosts at cainhurst are members of the nobles bound and brutally executed.
Wait. As in, the women with knives?
yep. If you notice. They're blindfolded and they all wear the noble dress of cainhurst.
Hmmm. That's really interesting! I thought the name of the enemy had "widow" in the title. If they're not executed nobles (which they of course could be!), they could also be the wives of nobles who were, which explains the sheer number of them and why they're sobbing, no?
Why wouldn't Ludwig be alive? All of the other people from before even his time are, right?I figured the cleric beast was the captain of the current church hunters.
I doubt Ludwig, who should be long dead by this point would be some generic cleric turned beast.
look at the description for Antidote. Poison is actually Ashen blood and Ashen blood is the source of the plague.
Why wouldn't Ludwig be alive? All of the other people from before even his time are, right?
Oh I don't doubt he's alive. But I doubt he's alive in a fashion of still heading the Church Hunters.
Not counting that Cleric beast doesn't hold the badge that would represent ludwig(he's got the regular badge, not the holy blade).
I figure Ludwig would be something along the lines of Logarius rather than Cleric Beast or Vicar Amelia
I also don't think Paarl is Archibald. I suspect Paarl's just a friend of his.
how do you actually get there though? Flying horses?Its pretty cool how interconnected the world is physically, if you go to the end of the broken bridge in Cainhurst you can see the various areas of Yharnam like the Grand Cathedral and such
Would Ludwig be counted as part of th choir?
Is Master Willem brain dead or something?
Just entertaining a theory here, but what if the majority of the game is experienced as "memories" (knowledge) that take place after the administering of the blood. All of the things that happen in the nightmares and "waking world" have already come to pass. in experiencing the "memories" we're gaining insight and provided we've imbibed enough knowledge (the Umbilical chords) then we are able to transcend human/beasthood and become an infant great one. If not then we awaken to find we have not trascended, or have only gained enough knowledge to become the new guide. "The Hunt" in its entirety is about finding one worthy of transcending. Hence why during the ending where you take Gehrman's place the doll says "And so, the Hunt begins again."