I love Tiny Tina.
Torgue does get kind of annoying though, him yelling at you all the time gets kind of old I think. Also the final boss in that expansion is god awful and basically impossible to solo without an exploit.
Yup to short, and none of the steam achievements unlocked for me :/Finally killed. Anyone else think the 3rd DLC was short?Jackenstein
Now that I have finished my second playthrough, Im thinking about picking up some of the DLC. I already have the Mechromancer DLC. I know not everyone agrees about the dlc, but for the people who have played them all, how would you rank them?
You talking TVHM? I did it around level 40 or so in TVHM and during turret I maybe took down 20% of his life. So I'm thinking your referring to normal.I managed it just barely with my turret in PT1.
In the order they came out. Scarlett is the best. Torgue is decent. Hammerlock is the worst.
You talking TVHM? I did it around level 40 or so in TVHM and during turret I maybe took down 20% of his life. So I'm thinking your referring to normal.
Oh gotcha, didn't know the abbreviationPT1 as in Playthrough 1? I assumed that was what PT meant.
Man the witch doctors are really ruining this new dlc for me
Man the witch doctors are really ruining this new dlc for me
Please say the last DLC is the moon base with a 5 level increase
Please say the last DLC is the moon base with a 5 level increase
I would hope it's at least to 61 like bl1.
Was it only 61? I thought I saw videos of 69, but I could be mistaken.
Your right it was 69.
I wish it would have been +5 every DLC, and then like +20 or something on the last major one. I'm maxed out and I haven't even started Torgue yet. Oh well.
I really doubt the next DLC is going to be the last one they release. With them announcing a level raise, a new character class, and "big plans" for Q1 2013 I get the feeling they're working towards a second season pass.
I wish it would have been +5 every DLC, and then like +20 or something on the last major one.
If you could reach Level 85, you'd have 81 Skill Points to spend. It'd be possible to hit the "Final" skill of every tree (each tree requires 26 points to hit the bottom). I don't think they've intended for players to fill out a character's skill tree in this way, but I could be wrong.
The Mechromancer requires 124 Skill Points to completely fill out her tree (she's requires the least amount). If she had 81 points to spend, a player could fill out 65% of the Skill Tree. You want the player making choices, and being able to go that deep... it feels like you'd just be spending points to spend them (removing the impact of humming and hawing about what to invest in). I'm not saying there aren't Ideal Builds for all characters that may remove that choice already, but more points only aggravates it.
I am perfectly okay with the current level cap, but I wouldn't argue with more badass points to gain by killing enemies and whatnot. Raising my badass level is almost better than getting skill points because it affects all characters and can be somewhat specialized. Besides, level caps are meant to be hit; if we could all hit Level 85, we'd have the same people asking for it to be 100, etc. etc. It's not sustainable, in my opinion.
The hunt for guns may be intended to be their "long term progression", but I think that's another area I'd like to see improved before a level cap raise, if one is even happening.
Heck, maybe just stopping skill point earning at level 50. I just hate feeling like I'm wasting time killing enemies at the cap.
I'm really getting tired of farming for the infinity pistol. Doc isn't working treasure room isn't working. I really fucking hate the spawn rate of this gun.
I'm really getting tired of farming for the infinity pistol. Doc isn't working treasure room isn't working. I really fucking hate the spawn rate of this gun.
I'm really getting tired of farming for the infinity pistol. Doc isn't working treasure room isn't working. I really fucking hate the spawn rate of this gun.
Personally I think instead of making story DLCs which seem to be pretty hit-and-miss in terms of quality, they should just go the full MMO route and start releasing raid dungeons that require top tier gear to complete. The majority of the DLCs aren't really replayable once you finish the quests and you're only left with the raid bosses. Instead, release dungeons that require you to have good gear to enter, which would give people a reason to grind these weapons in the first place.
Personally I think instead of making story DLCs which seem to be pretty hit-and-miss in terms of quality, they should just go the full MMO route and start releasing raid dungeons that require top tier gear to complete. The majority of the DLCs aren't really replayable once you finish the quests and you're only left with the raid bosses. Instead, release dungeons that require you to have good gear to enter, which would give people a reason to grind these weapons in the first place.
Personally I think instead of making story DLCs which seem to be pretty hit-and-miss in terms of quality, they should just go the full MMO route and start releasing raid dungeons that require top tier gear to complete. The majority of the DLCs aren't really replayable once you finish the quests and you're only left with the raid bosses. Instead, release dungeons that require you to have good gear to enter, which would give people a reason to grind these weapons in the first place.
So I just hit level to but the lower level quests are not showing as level 50 now as I was told they should when I hit 50.
And to be clear I never picked them up until now.
Is there something specific I need to do to get PT 2.5 to kick in?
Torgue DLC will always be #1 because of EXPLOSIONS?
The Torgue DLC is definitely the most amusing, but the Pirate DLC had much more substance. Haven't started Hammerlock yet, but I sort of dread it, at this point.
THAT DLC WILL ALWAYS LIVE ON IN YOUR HEARTTorgue DLC will always be #1 because of EXPLOSIONS?
yeah if you want to play for 600 billion hoursbut you can get these bonuses without cheating.
lol
If I remember right, the stats are only increased by 0.1% (per each badass point) after a certain level.
So reaching the cap on any of the stats would take more than quite a while.