Its not.
I'm starting to hate gearbox.
don't they appear randomly?
hard to "farm" something that's unpredictable.
Well, some are pretty common, like the Wildlife Preserve one. Or at least it has been for me.
I don't think I have any slag items other than a couple grenades, the Slagga and a Slag Norfleet.
But none of our existing items will even be worth equipping when we all hit level 53+, so I guess it doesn't matter. But Slag will definitely be the new hotness...which is good because it's been completely irrelevant to date unless you're running Gunzerker and can have another weapon in the other hand.
Its not.
don't they appear randomly?
hard to "farm" something that's unpredictable.
Well, some are pretty common, like the Wildlife Preserve one. Or at least it has been for me.
Also, anyone know what the GDC SHiFT codes were for? I put it in and didn't see anything new. Apparently it was for a gun, but I sold everything I had because they were greens.
Also that section in the wildlife center just after the natural selection annex pretty much guarantees a shit load of loot midgets.
What's this GDC 2013: Humor in BL2 reward? Is it just a key?
.Ultimate Vault Hunter Mode differs quite a bit from Normal Mode and True Vault Hunter Mode. Heres how
- Ultimate Vault Hunter Mode is unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50.
- Unlike other playthroughs, Ultimate Vault Hunter Mode can be replayed multiple times with players able to reset their overall mission progress at any time from the Main Menu.
- No more tutorial missions characters in Ultimate Vault Hunter Mode begin in Southern Shelf with the Cleaning Up the Berg mission.
- While playing in Ultimate Vault Hunter Mode, enemies and bosses will scale according to the players current level or, if playing with others, the highest-level player in that party.
- Gameplay changes in UVHM:
Enemy health generally increased 4x.
Enemies now have a moderate amount of health regeneration.
Increased duration of slag damage multiplier effect.
Upped the damage that slagged enemies take from 2x to 3x.
Weapon swap speed increased to better facilitate slag use.
Enemies now more likely to drop ammo.
Loot Midgets are now Legendary Loot Midgets that can drop Legendary and other top-tier gear.
Will beating the story on TVHM be a requirement for UVHM?
Welp,guess I should trade in my game now. How they handled the dlc and level cap in this game was abysmal.
Welp,guess I should trade in my game now. How they handled the dlc and level cap in this game was abysmal.
This attitude is bonkers to me. The main game that we paid $60 for was complete. Nothing was held back or missing to be sold as DLC. The DLC content is all bonus, in the true sense. I suppose they could have just held it all back an sold it in one bundle for $30, like the expansions we used to buy in the old days on PC, but they didn't.
As the saying goes, you can please some of the people some of the time...
Honestly, I've been craving a level cap increase.. All the Facebook updates to do with BL2 is 80% comments of RAISE THE LEVEL CAP.. And when they do? People still aren't happy.
I love this game, and what they've announced in the past week has breathed more life into this game that I love. I also cant wait to start again from scratch with Kreig.
:0 wat kinda..hell are they trying to put me through..
And I thought the badass psychos in the firehawk mission on TVHM already had an absurd amount of hp for that part of the game...
Wow 4x health in uvhm, that sounds crazy. I understand the slag thing should help, but what if you don't get a slag weapon drop?
Update v1.4.0 (Released 4/2/2013)
General
Added a new playthrough called Ultimate Vault Hunter Mode, unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50!
In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players.
Added new items to the Black Market:
One additional ammo upgrade for each ammo type, at 50 Eridium each.
Two more backpack storage space upgrades, at 50 and 100 Eridium respectively.
Two more bank storage space upgrades, at 50 and 100 Eridium respectively.
Increased the maximum amount of Eridium players can hold from 99 to 500.
Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character.
Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive.
Fixed an issue that could cause players to crash or freeze when fighting BNK-3R.
Fixed a bug that could cause Deathtrap's Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned.
Fixed a bug that could stop the Gunzerker's Keep It Piping Hot skill from functioning as intended.
Covered an area of the world near Claptrap's ship where the player could fall in and be unable to get out.
Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances.
Addressed instances of audio distortion tied to Axton's turret and kill skills.
(Mr. Torgue DLC) Critical hits against Midgets now register properly.
(Mr. Torgue DLC) Rat Thief enemies are no longer allowed in Petes Bar due to patron concerns regarding excessive theft.
(Captain Scarlett DLC) Fixed an issue with the "Shady Dealings" challenge where a purchase could sometimes not count toward its completion.
Missions
Fixed an issue where players could be unable to interact with the menu when a mission that granted experience but not items was completed and not handled by the player before saving and quitting.
Fixed an issue where players could cause the round to not fail in a Slaughter mission if a surviving player disconnects while all others are out.
(Sir Hammerlock DLC) Thermitage is now friendlier and will no longer refuse to come play with some players.
Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
Wildlife Preservation
Medical Mystery
(Captain Scarlett DLC) Let There Be Light
(Mr. Torgue DLC) Eat Cookies and Crap Thunder
Equipment
Fixed a bug where players were able to do far more damage than intended by exploiting a buff from the Evil Smasher.
Clients are now able to see explosions caused by Norfleets in multiplayer.
Fixed an issue causing Relics to sometimes not show the Favorite indicator.
Fixed an issue that caused E-tech weapons to not be able to hit the Mechromancer's 'One Two Boom' orb.
Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful.
Fixed class mods that increase the skill grade of Axton's Metal Storm, Onslaught and Quick Charge skills to function as intended.
Fixed an exploit involving Vladof rocket launchers that could result in having infinite ammo for any weapon.
Fixed an issue where weapon cards would sometimes not display how many bullets they consumed per shot.
Mechromancer's Prodigy class mod now correctly increases reload speed.
Fixed an issue causing impact sounds from users with The Bee shield to not be audible on clients.
Adjusted Mechromancers Sweetheart class mod to correctly increase team health.
Assassins Slayer of Terramorphous class mod no longer includes Gunzerker skill bonus.
(Mr. Torgue DLC) Torgue vending machines can now stock legendary weapons above level 48.
Chere-amie sniper rifle and transfusion grenades no longer cause audio distortion.
Assigned price to Anshin 'Evolution' shield so that players can sell it for money if desired.
PS3: C3WTT-KT3X3-5KKCB-SJC3J-CC35X
PC/MAC: CBWTT-JT5R5-95R33-T3BBJ-HHZ65
Xbox 360: 5T5BB-5R9FF-B3ZJR-KRT3J-TW5T3
I think the PS3 and 360 are getting a bunch of PC fixes in from the last patch - the Steam patches get processed quicker - I dont think we (console owners) received the initial Sereph buff patch.
mwahaha, evil smasher glitchers get your last kicks in
no more annoying glitchers in every multiplayer game now hopefully
You get heads/skins from the new game Poker Night 2. Assassin head is awesome.
You get heads/skins from the new game Poker Night 2. Assassin head is awesome.
Man, Siren's head is kinda lame.
Every day I regret buying the PS3 version of Borderlands 2 instead of the PC one.
Not really, because my friends are on PS3. BUT GODDAMN I WANT THAT MAX MASK.
You get heads/skins from the new game Poker Night 2. Assassin head is awesome.