Bungie speaks out on Destiny review delay.

Did you order Halo 1-3, ODST, or Reach? I wasn't waiting for a reviewer to critique it at all. If I wait for a review for Destiny, it's just going to throw more shortcomings into why I wanted the game. Of course there could possibly be some major flaws, but I'm not waiting to see what some other person thought of the game. It's not like this is something completely different. It's a game after they made Halo and it's huge apparently.

It's fine if you're willing to put $60 on this game exclusively because you liked Halo, but it's important to understand other people need more information before they purchase. Decisions like this are anti-consumer.
 
I'm not expecting that at all

Me neither. I think it'll be a great game for those who go from game to game with friends in tow, but solo players like myself are better off looking elsewhere.

Be great if we had some reviews to clear that up...

Not that that should make it a bad game. Just not a game for everyone.
 
As you said though, they want their game to be judged at its most complete state, population and all. As a reader of those reviews, I'd just rather know if some of the considerable concerns raised these past months are actually valid.

Of course, the fun catch-22 is that said population is *dependent* on people making the purchase without having seen a review. A good beta period helps with that, though.
 
I want the Destiny PS4 bundle but can't really justify it right now because I just spent a bunch of money on a trip. So I have to wait anyway. Now if it gets terrible reviews I can plan accordingly.

I expect it to be good, though.
 
I am predicting mid 8s

Pros
+ good gunplay 'if you liked Halo you'll love this'
+ pretty graphics

Cons
- story is dumb
- not enough worlds

Additional spoilers based on talk in the OT thread / things seen in BETA and still seeing in streams of the retail release
-repetitive mission design
-guns are kind of boring / too familiar

Still pumped for this.
 
It's fine if you're willing to put $60 on this game exclusively because you liked Halo, but it's important to understand other people need more information before they purchase. Decisions like this are anti-consumer.

It's a number. When we were all waiting for H2 to come out; all we saw were dual wielding and rocket launchers with lock on capabilities. We all knew we were going to get it. I guess after 4 to 5 FPS come out with the same multiplayer mode, we'd all know what choices there are to make? Are people actually going to wait for Advanced Warfare for reviews? It's going to do well because it's the next CoD on next gen consoles. That's minus the review score.


All Destiny needs on the box is "From the makers of Halo" and let a whole generation of people realize what potential it already has.
 
Explanation sounds reasonable to me. Now if it turns out to be deeply and obviously flawed then shame on me for not waiting a week.
 
So if they wanted to give everyone a fair chance, what's up with this?

SFYzPnV.jpg
 
I think for most people, it's less about their personal investment in the game - and more about setting a precedent. As long as the developer pushes customers to pre-order, it looks scummy as they also prevent reviews from being published prior to release. It shows little confidence in the final product, and sets up consumers to be taken advantage of.

THIS. I've never seen a game with so much blind love. They need to do studies on the marketing for this game because it's gotten so many people to buy into it wholeheartedly without even knowing if it's good or not. I've read so many comments on here saying even if it's not as great as it should be they'll still be happy. WHAT!?

And don't just say you played the beta so it's great. A beta is a FREE vertical slice, it's not a full game that you pay $60 for. Big difference. I'm really hoping it's good but I'm not convinced yet. I'm not a sheep.
 
Potential doesn't really stand in place of a review.

Daikatana: from one of the makers of Doom!

Then why has Call of Duty done so well? It feels like every game has the potential to be better than their last game. I don't think John Romero's legacy has anything to do with sales numbers period. He's more of a legend than what we experience today. Everything is covered in a gloss of eye candy and pretty gunshots that glow in the dark.
 
I know it's a game and I'm supposed to suspend my disbelief but...


....why are the ships traveling at light-speed to go from the Earth to the Moon?



If light speed was as easy as it appears to be in Destiny's universe, why wouldn't you? Providing there was no additional risk.


The real question should be why is it taking so long. (Answer is load times)
 
The only reviews that matter are the impressions in the OT on gaf anyway. I don't recall the last time I actually read more than a score from another source. Simply not needed. Just browse through an OT after release.
 
And don't just say you played the beta so it's great. A beta is a FREE vertical slice, it's not a full game that you pay $60 for. Big difference. I'm really hoping it's good but I'm not convinced yet. I'm not a sheep.

It's a $60 game, not a car. I don't need (or want) to get thousands of hours out of it to 'get my money's worth' - hell, if I only play it for 20-30 hours over the next few months, I won't consider myself cheated in any way. The alpha and beta established one thing for me -- I like the general gameplay mechanics; the shooting, the controls, and such. Even if there's only half a dozen areas, so what? I'll put in a few dozen hours and move on to the next game. I'm not going to sweat over getting dozens of hours of gameplay versus thousands, especially not for $60.

(On the other hand, I'm glad that EA ran a beta for Titanfall. Saved me $60 right out of the gate -- no amount of extra content was going to make me enjoy the lackluster base game.)
 
If light speed was as easy as it appears to be in Destiny's universe, why wouldn't you? Providing there was no additional risk.


The real question should be why is it taking so long. (Answer is load times)

It takes ages because you have to stop to pick up some space mountain dew and space Doritos
 
Then why has Call of Duty done so well? It feels like every game has the potential to be better than their last game. I don't think John Romero's legacy has anything to do with sales numbers period. He's more of a legend than what we experience today. Everything is covered in a gloss of eye candy and pretty gunshots that glow in the dark.

I'm not sure what you're asking me here.
 
Their acknowledgment that some people will wait for reviews puts me at ease. I know it really shouldn't but don't care. The lack of apparently obvious spin is enough for me.
 
I'm not sure what you're asking me here.

I think Bungie deserves some credit for making Halo on Xbox period. I think that the term potential is there for everyone to witness. I don't always need to hear the words "groundbreaking" in order to witness something that's apparently "groundbreaking". Bungie will be fine financially and would probably make another entry if some reviewers come out with low 70s. I don't think that the lack of reviews prior to release puts a large damper on their launch. I think those who are on the fence are just waiting to pick the game up later once they feel like they can trust Bungie again. But look at Call of Duty, their games are all potential. There are people who are buying Advanced Warfare who probably weren't even born before Halo came out. They believe the potential for CoD is greater than they do for Destiny.
 
I don't know, if it was good enough for their employees to run around in and level up over the last few days surely it could have been good enough for press outlets so they don't have to crunch for a timely review. I understand the sentiment but Destiny is not an MMO, the player base is not the be all end all of the minute to minute experience. Some healthy skepticism is not unwarranted.
 
+ good gunplay 'if you liked Halo you'll love this'

How at all is this game's gunplay like Halos?

Is it balanced around a diverse arsenal, lack of recoil, and map weapon spawns/respawns along with multiplayer opponents who have no advantages coming in?
Not at all. It is like the opposite of halo's "arena" like gunplay.

I expect 9s with people felating the game for reasons that I will have trouble understanding.
 
I think Bungie deserves some credit for making Halo on Xbox period. I think that the term potential is there for everyone to witness. I don't always need to hear the words "groundbreaking" in order to witness something that's apparently "groundbreaking". Bungie will be fine financially and would probably make another entry if some reviewers come out with low 70s. I don't think that the lack of reviews prior to release puts a large damper on their launch. I think those who are on the fence are just waiting to pick the game up later once they feel like they can trust Bungie again. But look at Call of Duty, their games are all potential. There are people who are buying Advanced Warfare who probably weren't even born before Halo came out. They believe the potential for CoD is greater than they do for Destiny.

Okay? I still don't think "well it has the potential to be good" has ever meant that reviews and criticism are unnecessary. I've been disappointed by many things that had potential; that's usually what makes things disappointing.

Nobody gets a free pass from criticism just because they made something good in the past.
 
How at all is this games gunplay like Halos?

Is it balanced around a diverse arsenal, lack of recoil, and map respawns along with multiplayer opponents who hav eno advantages coming in?
Not at all. It is like the opposite of halo's "arena" like gunplay.

I expect 9s with people felating the game for reasons that I will have trouble understanding.

I think he was talking about the campaign.
 
Okay? I still don't think "well it has the potential to be good" has ever meant that reviews and criticism are unnecessary. I've been disappointed by many things that had potential; that's usually what makes things disappointing.

Nobody gets a free pass from criticism just because they made something good in the past.

Right, but I see more people looking at Destiny like a concerned parent looking at their kid who is known to do something wrong. That's been the universal feelings towards Destiny since the gameplay reveal.
 
Yet the rest of us and our Online game modes get reviewed and rated pre-release. So EGM/GameInformer/IGN/Gamespot can i get those points back that you knocked off for our online mode since you played with only a dozen people?

If your game requires a lot of people to fully come into its own then why are you sending it out to be judged before those people have logged on? How is that EGM/Game Informer/IGN/GameSpot's fault?

Jesus christ people, if you're that concerned with how much quality content $60 will get you then wait a week and read/watch user impressions online. It's not your right to be instantly informed about a game's worth days before the game even goes on sale. You can't be act like an impatient prick and expect people to treat you like a cautious consumer. Either pony up MSRP to be on the bleeding edge day one or shut the fuck up and wait.
 
I'm expecting an average score around 85%.
The repetitive missions, bullet sponge enemies and overall lack of variety are a disappointment. For gamers who love loot and grinding, they'll have a blast.
 
bullshit answer. I played the beta and encountered maybe 10-20 people in my game session. The biggest questions of Destiny are:

1. How much content is in the game?
2. How meaningful is that content (fetch quests galore or an epic sci-fi story)?

You don't need a big player base to answer those.
 
I see what they mean, but how much of an effect will this full population have on the game? I don't know if it's enough to warrant a review delay, especially with some of the one map controversy pre-release (did they ever confirm it's one map per planet?)

There isn't much. I mean it's not like Raids have matchmaking right? Server size caps are relatively small so that reasoning is pretty weak.

We don't know what kind of systems are in the game, but the most obvious one I can think of are public events. Bungie needs to ensure that there are always plenty of people available in the open world for when a public event drops.

I'm sure there's other things like this, as well.

Hopefully they fixed public events compared to the beta otherwise
1.There'll be a handful
2.They'll happen when nobody is around.
 
So the trip takes seconds and not hours. It's still about 238k miles away.

Yea but the speed of light is 186,000 miles per second.

The trip should have only taken 2 seconds - not even.


The load screen took almost a full minute.

They should have been out to Pluto by time that screen finished loading.


;)
 
They are talking about their living breathing "social world" that you need others with you to truly experience. Does this mean they have added chat features like proximity chat and some form of in game recruitment that makes those shooting/dancing NPCs PCs that i occasionally see more than just disposable cannon fodder whose corpses i walk over in my quest to lvl 20 and epix.

(Let me know if they added the in-game social features, but I dont remember seeing anything about it)
 
bullshit answer. I played the beta and encountered maybe 10-20 people in my game session. The biggest questions of Destiny are:

1. How much content is in the game?
2. How meaningful is that content (fetch quests galore or an epic sci-fi story)?

You don't need a big player base to answer those.

Sorry but don't expect a griping story let alone an epic one. No silent cartographer here. It's not the focus of the game.
 
Isn't this what people want? No paid reviews a week before release. This is a good example of a game that has primarily user based hype, not manufactured.
 
Top Bottom