Bungie Teasing Marathon News [Showcase In April?] - Soundtrack Clips





Playstation and Bungie twitter accounts have updated their pages. Steam page has also been updated recently.

The soundtrack clip sounds awesome! Love the vibe.

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Men_in_Boxes Men_in_Boxes is coming back on April 7th from his self inflicted ban......is this a coincidence or is it a sign?!?
 
Still hyped for this. The reveal was my kind of jam.

I'm curious how this has evolved and to what scope. The initial world events scope seemed really ambitious. I wonder if they will remain.
 
Why would it? Bungie knows GaaS and this is their next big title

This isn't like putting some studio that's never released a GaaS game before on a project

Well I wish Bungie the best of luck, this isn't the same time / climate like back when the released D2.
[h2][/h2]
 
Why would it? Bungie knows GaaS and this is their next big title

This isn't like putting some studio that's never released a GaaS game before on a project
The word on the street is this had to be redone because feedback from players they brought in was it sucked.
 
Still hyped for this. The reveal was my kind of jam.

I'm curious how this has evolved and to what scope. The initial world events scope seemed really ambitious. I wonder if they will remain.

What do you mean by world events? Was that announced somewhere?
 
What do you mean by world events? Was that announced somewhere?
The initial Bungie talk video they put out after the trailer was describing events where if players figured out elaborate puzzles or did certain actions like a "door is locked for all players who play the game, but then this group of players found a key which then unlocks what's on the other side for all players playing the game."

That was the kind of "world events" they eluded to.
 
I give this gaas game or live service a chance, maybe it will be as good as helldiver. Preferable it must be a F2P game. But I hope it is not woke infested with those pronouns and binary stuff and there is no participation of sweet baby inc in the games development.
 
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Yeah, looking like this has its own showcase. Bungie is still separate from PlayStation Studios management, so it makes sense.
I don't play Bungie's stuff, but hoping this goes great for their own sake.
 
Well I wish Bungie the best of luck, this isn't the same time / climate like back when the released D2.
[h2][/h2]
This also isn't Destiny.

Besides, game-design choices aside, Destiny gunplay and gameplay was top-tier.

As for Marathon itself, I'm indifferent towards the title until they show gameplay.
 
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It's scheduled to release this year.

Avoiding GTA6, it has to RELEASE before October at the latest. Honestly, if I was a producer, I'd want to release at least 3 months before October, which would be July.

I'd also want to do a beta at least 3 months before release (honestly, I'd rather 6 months, but that's not going to happen here).

3 months before July is April. So I fully expect a beta to launch within the next month or two and most likely in the next couple of weeks.

So yeah, by the end of the month is likely as late as you can really push this, unless you're not interested in any feedback from a beta, i.e. Concord.
 
Well I wish Bungie the best of luck, this isn't the same time / climate like back when the released D2.
[h2][/h2]
And not the same Bungie, almost all of the talent has left, I'd not put much faith in them these days. Its also probably their last chance before Sony pulls the plug.
 
It just boggles my mind people doubting Bungie. Lets just the game do the talking.
And f2p Marathon doesn't mean anything just like F2P Destiny doesn't mean anything when everything is behind seasonal Paywall.

40$ upfront is the best case, well post Switch 2 it will be 60$ I guess.
 
Not feeling much so far on Marathon, hopefully a proper reveal changes that.
No much to go on to be fair, except the reveal trailer. I quite liked the art direction hopefully they have stuck with it.

But yeah until we actually see anything concrete had to say either way.
 
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You've not been keeping pace with the business side of the company I see, Destiny 2 did not do well in it's last few years.
Its been going ten odd years and been one of the top GAAS earners of all time. TFS did gang busters. Sure its past its peak but that's why they have Marathon in the post.

Do you have figures if they lost money the last couple of years? Or just doom and gloom from this board?
 
🤣 Do me a favour will you, they were once top 3 developer in the world and now they're a shell of what they were. Halo 3 is there best work by some margin and since then they've been in decline.
Well, I'd argue that some elements of the original Destiny - not Destiny 2 - were actually beyond Halo. Some of that original Destiny OST was legitimately GOAT material, The Vault of Glass was unironically top tier everything, the lore outside the game is actually pretty terrific at times, and the gunplay was absolutely rock solid. The game as a whole wasn't super great, but there are really bright spots in there. But, they've been in steep decline since then, and nothing since has come even remotely close. The visionary talent behind Halo and the original concept of Destiny is gone. What's left is just what survived their deal with Activision - which cost them their head writer, their head composer, their head gameplay architect, and pretty much all of the original leadership.
 
Well, I'd argue that some elements of the original Destiny - not Destiny 2 - were actually beyond Halo. Some of that original Destiny OST was legitimately GOAT material, The Vault of Glass was unironically top tier everything, the lore outside the game is actually pretty terrific at times, and the gunplay was absolutely rock solid. The game as a whole wasn't super great, but there are really bright spots in there. But, they've been in steep decline since then, and nothing since has come even remotely close. The visionary talent behind Halo and the original concept of Destiny is gone. What's left is just what survived their deal with Activision - which cost them their head writer, their head composer, their head gameplay architect, and pretty much all of the original leadership.
I'd argue peak Destiny is as good as if not better than peak Halo. Like you say OG VOG is as good as anything they've ever put out.
 
What's the point of an OST for a GaaS where everyone will have that shit on mute as soon as they can turn it off?

Also get fucked.
You're doing Marathon wrong.
Remember your legacy
 
Its been going ten odd years and been one of the top GAAS earners of all time. TFS did gang busters. Sure its past its peak but that's why they have Marathon in the post.

Do you have figures if they lost money the last couple of years? Or just doom and gloom from this board?
You remember the layoffs? What I've said is unfortunately true, this is not the same Bungie and I was a massive fan of theirs.
 
You remember the layoffs? What I've said is unfortunately true, this is not the same Bungie and I was a massive fan of theirs.
Sure, unfortunate but their management has been notoriously sloppy since OG Halo. There's still a ton of talent in the trenches at the studio.

Lets see how Marathon shakes out before we write them off. If its a big miss then i'll be onside.
 
Its been going ten odd years and been one of the top GAAS earners of all time. TFS did gang busters. Sure its past its peak but that's why they have Marathon in the post.

Do you have figures if they lost money the last couple of years? Or just doom and gloom from this board?
I just saw you give a thumbs up to a post basically reiterating what I've already said but yet you've lol my post's 🙄 try to keep some sort of credibility by sticking with your original thoughts.
 
I just saw you give a thumbs up to a post basically reiterating what I've already said but yet you've lol my post's 🙄 try to keep some sort of credibility by sticking with your original thoughts.
Multitasking in a meeting at work. I love an emoji. My OG points stand regardless of which way my thumbs point. :)

Edit: what are you talking about? I just liked ZehDon ZehDon post that some of the OG Destiny is as good if not better than Halo.
 
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Multitasking in a meeting at work. I love an emoji. My OG points stand regardless of which way my thumbs point. :)

Edit: what are you talking about? I just liked ZehDon ZehDon post that some of the OG Destiny is as good if not better than Halo.
Well if it was only that then fair enough but he went on to mention a fair few of the original talent has left. Destiny of course had O Donnell of board but to be clear Halo is his best work IMO.
 
Well if it was only that then fair enough but he went on to mention a fair few of the original talent has left. Destiny of course had O Donnell of board but to be clear Halo is his best work IMO.
Oh yeah, but it will be interesting to see how Marathon turns out now alot of the upper management have been jettisoned. Might be for the best you never know.

Agreed on O'Donnell.
 
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Well I wish Bungie the best of luck, this isn't the same time / climate like back when the released D2.
Yes, the GaaS are way more successful now and they have more competition. But now they will have Sony's support regarding marketing.

You remember the layoffs? What I've said is unfortunately true, this is not the same Bungie and I was a massive fan of theirs.
Yes, they had layoffs, but also hired a lot of people. As an example, Bungie has more people now that when they signed the acquisition with Sony. Just after the movement of moving people to other teams and layoff, they had around 50 people more than when they signed the acquisition.

Yeah, looking like this has its own showcase. Bungie is still separate from PlayStation Studios management, so it makes sense.
When SIE fully acquired Bungie turning it a 100% owned subsidiary, Hermen Hulst and other SIE staff joined their board of directors.

Later, When SIE created the Studio Business Group (leaded by Hermen) and Platform Business Group (leaded by Nishino), Bungie was moved under Hermen's group.

Technically is separated from PlayStation studios, but are under Hermen and Studio Business Group, which basically is PS Studios + Bungie + PS Productions.
 
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Yes, the GaaS are way more successful now and they have more competition. But now they will have Sony's support regarding marketing.

You say it like that means guaranteed success for GaaS games. It's almost like August '24 never happened.


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You say it like that means guaranteed success for GaaS games. It's almost like August '24 never happened.


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Bungie and Sony have some of the highest hit percentages on games in the AAA space. You can warrior all you like and try and shift the focus to Concord, but it doesn't change the fact that Bungie hasn't had a flop since Oni over a 20 year period and for the percentage of big budget games Sony releases no one in the industry has a better track record (Rockstar and CDPR don't release enough games).
 
Bungie and Sony have some of the highest hit percentages on games in the AAA space. You can warrior all you like and try and shift the focus to Concord, but it doesn't change the fact that Bungie hasn't had a flop since Oni over a 20 year period and for the percentage of big budget games Sony releases no one in the industry has a better track record (Rockstar and CDPR don't release enough games).

The last new game Bungie released was almost a decade ago and Sony has a recent track record of cutting and abandoning GaaS projects, some even after release, if they don't meet their satisfactory requirements.

The odds are against Bungie at the moment, not in their favor. It's up to them to prove otherwise

These are simple facts, if you think this is 'warrior' level stuff, maybe the problem lies within.🤷‍♂️
 
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No much to go on to be fair, except the reveal trailer. I quite liked the art direction hopefully they have stuck with it.

But yeah until we actually see anything concrete had to say either way.

I'm completelly opposite. Didn't dig the art direction at all.
Not into this game. Maybe once we see more I change my mind.
 
The last new game Bungie released was almost a decade ago and Sony has a recent track record of cutting and abandoning GaaS projects, some even after release, if they don't meet their satisfactory requirements.

The odds are against Bungie at the moment, not in their favor. It's up to them to prove otherwise 🤷‍♂️
tenor.gif
 
The last new game Bungie released was almost a decade ago and Sony has a recent track record of cutting and abandoning GaaS projects, some even after release, if they don't meet their satisfactory requirements.

Saying they haven't had a new game in almost a decade fundamentally misunderstands how GaaS works.

Sony canceling low reward games is not the same thing as this. Again, you're fundamentally blind to this.

The odds are against Bungie at the moment, not in their favor. It's up to them to prove otherwise

The odds are against Bungie? Developer of Halo 1, Halo 2, Halo 3, Halo Reach, Destiny, and Destiny 2?

Yeah, I don't think they're "against" them, unless you're saying unless the game is Fortnite it's a failure.

These are simple facts, if you think this is 'warrior' level stuff, maybe the problem lies within.🤷‍♂️

The irony.
 
Saying they haven't had a new game in almost a decade fundamentally misunderstands how GaaS works.

Sony canceling low reward games is not the same thing as this. Again, you're fundamentally blind to this.

No and no. They already have one long-running GaaS game, they're planning to introduce a second one. In this day and age, you can count the continuously running GaaS games on your fingers. A case like Marvel Rivals is the exception, not the norm for any new notable developer releasing a GaaS game now.

And the Sony canceling part is in reference to someone touting Sony's marketing as a big plus point, that marketing was also there last year, didn't really do much.


The odds are against Bungie? Developer of Halo 1, Halo 2, Halo 3, Halo Reach, Destiny, and Destiny 2?

Talk about fundamentally misunderstanding the point.


The irony.

I know right? you love throwing that word around not realizing you come off as probably one of the biggest ones. The irony indeed 🙏
 
The last new game Bungie released was almost a decade ago and Sony has a recent track record of cutting and abandoning GaaS projects, some even after release, if they don't meet their satisfactory requirements.

The odds are against Bungie at the moment, not in their favor. It's up to them to prove otherwise

These are simple facts, if you think this is 'warrior' level stuff, maybe the problem lies within.🤷‍♂️
Do you not understand how gaas works? The whole point is to keep the game running. Destiny has been one of the most successful and long running gaas. The odds are for them not against.

It's like calling epic a failure because they haven't released anything new since Fortnite.
 
You say it like that means guaranteed success for GaaS games. It's almost like August '24 never happened.
Bungie made some of the most successful MP shooters in gaming history, including Destiny 2 that continues being a huge hit.

Concord was a horrible woke fest with totally unappealing character design and generic artstyle, while Marathon seems to be top tier in these areas looking at the little we have. The people apparently is pretty tired of the team based hero shooter idea -at least when having unappealing characters-, while extraction shooter concept feels more fresh and not that outdated looking at concepts like Helldivers 2.

The Marathon reveal video quickly achieved 20M views achieving a new record for any Sony game.

Regarding Sony's marketing, out of their GaaS initiative of a dozen IPs with GaaS, so far they had half a dozen in the market. Out of which one was for VR, the other was Concord and the 4 other ones are big hits. Sony also released new games that broke their fastest selling record number in 2020, 2022, 2023 and 2024. Marathon may do it for 2025 (or 2026). They have a half a dozen GaaS more to be released, but no longer with the March 2026 deadline because some of them will be released later.

Everything leads to think it's going to be a huge success, yes.

Yeah, just like the heads of all the other divisions, including Hideaki Nishino.
No, since the moment SIE acquired the 100% of Bungie the board of directors of Bungie is their CEO, their CTO, a cofounder (Jason Jones), Hermen and (SIE's marketing VP) Eric Lempel. Nishino and the other heads of SIE divisions aren't of their board of director.

And as subsidiary, Bungie reports to the head of the Studios Business Group, who also is the head of PlayStation Studios, Hermen Hulst.

They are under Hermen, but not under Scott Rohde.
Yes, I didn't say they are under Scott Rohde. Scott is the Head of Internal Production at PS Studios (not the business group or Bungie).

You're being honestly annoying, lol.
If this is the case it's your issue, not mine. I'm just debating in a public forum.
 
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