thetrin said:Does Paladin give you more exp per enemy, or is it the same?
thetrin said:Darksiders is far and away a much more enjoyable game than both Mass Effect 2 and RDR. They just have better publicity and more exposure.
(I own all three of those games, and enjoy them, but Darksiders was AWESOME)
...of course Demon's Souls is like, magical...
Thanks, it works now I guess we should learn to let go :lolbrandonh83 said:Simply press R2 to grab it, and let go of R2. Commence crankin'.
Yeah, it's dumb.
Yep, I can't wait to see how it endsDarkgran said:All you people saying this game gets better and better WERE NOT LYING.
Holy S***
[Nintex] said:Thanks, it works now I guess we should learn to let go :lol
Darkgran said:All you people saying this game gets better and better WERE NOT LYING.
Holy S***
brandonh83 said::lol :lol :lol awesome reply.
Darkgran said:All you people saying this game gets better and better WERE NOT LYING.
Holy S***
RavenFox said:I'm scratching my head here. I posted pics a few pages back. Just keep playing Jett.
[Nintex] said:So I'm at chapter 8... and I could use a little help
The Clocktower thingy, there's a crank that is supposed to move a platform up so I can cross to the other side. I've managed to activate it once, I'm on a higher floor now but the damn thing won't work. I keep rotating that crank and it keeps falling back, if I wait for the animation of the damn thing to finish, Gabriel doesn't hold the crank, if I start pushing the thing right away that shit isn't working.
Other than this, a smooth and awesome ride so far.
slasher_thrasher21 said:So just wondering, why the hell do you think chapter 2 was designed with so many more levels then the rest of the chapters. Just seems a bit odd. Maybe they couldn't figure out a way to split that chapter up and make an additional chapter? Just odd being such a early part of the game with such a huge ammount of levels compared to later.
The Bookerman said:How the hell can I find that firstChupacabra in the fortress
There's no visual hint to where he is?
LiK said:HOT HOT! Chilly!
The Bookerman said:How the hell can I find that firstChupacabra in the fortress
There's no visual hint to where he is?
Amir0x said:right before you head up the stairs if you move to the right there is a path you can take jumping on a few platforms. he's in that room
The Bookerman said:I'm on a platform where he seems to be... it's a statue though that looks like it? Should I look some more?
Ricker said:I can`t believe some people are actually hating on the graphics in this game,jesus,to each is own I guess but the thing is beautiful,so detailed and the art is awesome...oh well.
The Bookerman said:I'm on a platform where he seems to be... it's a statue though that looks like it? Should I look some more?
Amir0x said:No pics can change what he's talking about. Having seen areas both early and late in action in front of my eyes, he's undoubtedly right. Castlevania has abysmal image quality, jagged edges and nasty, noisy look that undermines all its art direction consistently.
Again, to avoid needless NUH-UH-ing, we're obviously not talking about whether you on a personal basis can overlook these issues. We know, we know... the framerate can be 2fps and the jaggies could cut your eyelids and you'll keep playing, we're just saying the problems are factually there.
Amir0x said:Chapter 5 has a lot of levels too. After that it's just two or three levels per chapter though
~Devil Trigger~ said:wow
second titan is the most unfun thing i do this year, seriously, who approved this shit
~Devil Trigger~ said:wow
second titan is the most unfun thing i do this year, seriously, who approved this shit
Amir0x said:it's just a blatant SotC rip. It requires no skill and virtually no thought. I'm just amused they decided to do this shit more than once in the game. I mean really, one disgustingly obvious homage isn't enough, you need TWO? It's not like they managed to figure out why SotC was actually fun either in the process :lol
~Devil Trigger~ said:wow
second titan is the most unfun thing i do this year, seriously, who approved this shit
Amir0x said:it's just a blatant SotC rip. It requires no skill and virtually no thought. I'm just amused they decided to do this shit more than once in the game. I mean really, one disgustingly obvious homage isn't enough, you need TWO? It's not like they managed to figure out why SotC was actually fun either in the process :lol
WhenGlix said:Finished Chapter 8 this morning.
Holy hell, this game just keeps getting better and better and better.
Truth time -If I were Gabe might have been too tempted by those tits to kill her
thetrin said:It's terrible because the game does a pretty bad job of eliciting exactly how you get on the boss (and then subsequently avoid its attempts to smack you off its body), especially when what you're SUPPOSED to do is the EXACT opposite of what you did on the last titan.
"Choose your time to strike" is terrible direction. It implies that you have to wait for the titan to stop throwing rocks, and then move into latch onto something that maybe you don't see until you're very close to it. Then you get close and she says "GET AWAY FROM IT GABRIEL!"
At that point, you're frustrated because the titan doesn't seem to be doing anything particularly dangerous when you're "close-ish", but will murder you if you're smack dab next to it.
All said and done, the Stone Titan is pretty badly designed.
thetrin said:i think one think SotC did so amazingly was communicate very clearly, early on, what surfaces you can and cannot hold on to. Granted, it reinforces this over and over again throughout the entire game until it becomes second nature. Not only are titan surfaces not consistent between fights, but you only face them once every 3-4 chapters.
Glix said:Finished Chapter 8 this morning.
Holy hell, this game just keeps getting better and better and better.
Truth time -If I were Gabe might have been too tempted by those tits to kill her
henhowc said:I just beat the first Titan on Knight difficulty. Can you actually beat this boss without being smacked off a few times or did I completely miss some visual cue from the second rune on how to avoid his stupid hand? :lol
LiK said:yea, trial and error. never seen that before in games.
Fimbulvetr said:"GIANT HAND FROM OFFSCREEN! Have fun waiting for the slow lumbering giant to get in position so you can finally climb it again. lololol"
How joyous.
Blast Processing said:I thought those hand attacks were telegraphed fairly obviously by the way the camera shifts before they happen, specifically for the ones on the titan's back and temple.
Fimbulvetr said:"GIANT HAND FROM OFFSCREEN! Have fun waiting for the slow lumbering giant to get in position so you can finally climb it again. lololol"
How joyous.
canadian crowe said:This game gets amazing at chapter 7. I feel like they could have started it at chapter 6 and the game would have been better off for it.
I actually liked chapter 2 for some reason. It's just that the first half feels like a lord of the rings game.LiK said:i think Chapter 2 should've been scrapped except for the boss fights and it would've been better.
LiK said:the camera panned out a lil to show the hands coming and they even included checkpoints after certain sequences so you don't restart from the beginning. it wasn't that bad. the game gave you more hints than SotC, imo.
canadian crowe said:I actually liked chapter 2 for some reason. It's just that the first half feels like a lord of the rings game.
Fimbulvetr said:The titans usually began moving before the camera pans too.
They're just terribly mediocre fights in an otherwise okay game.
SoTC had the benefit of letting you view a colossus' full body unless you were on it, in which case your grip meter was what you should be paying attention to.
Blast Processing said:I thought those hand attacks were telegraphed fairly obviously by the way the camera shifts before they happen, specifically for the ones on the titan's back and temple.
henhowc said:I had no trouble dodging the hands when I was running along the titan's arm but when you're gripping his chest, back, and head, are you supposed to use the same direction+ A button mechanic? Maybe I was confused because there was no explicit screen prompt for this like there was for everything else?
LiK said:no prompts, just moving around like you're on a ledge to avoid the hands.
henhowc said:Ah ic. I guess I made it harder than it is. I got smacked off three different times but was able to survive. :lol