Neuromancer
Member
Castlevagina? HahaIsayFever said:Prepare your mind and body for the best Castlevagina in a long time.
Castlevagina? HahaIsayFever said:Prepare your mind and body for the best Castlevagina in a long time.
Henchmen21 said:For modern games, it's slightly tougher than most but I wouldn't say it's difficult especially not compared to the Classic CV's
It's Beta footage from Lords of Shadow.
Your guess is as good as mine.robertsan21 said:ah ok, so when are we going to get a sequal to this amazing game?
I aint talking DLC.
I need my castlevania fix man.
Neuromancer said:Just picked up the limited edition for $30 at Best Buy.
Kurtofan said:Am I the only one who preferred Curse of Darkness(which was okay) to this game?At least it felt like a Castlevania.
On sale this week.ToyMachine228 said:One of this week's sales or is that the normal price at Best Buy these days?
Neuromancer said:On sale this week.
I'm digging it so far, you guys are right, it's really good. Looks beautiful too. I do wish I had just a little camera control though.
Just got to chapter 2. Very cool game.Wallachia said:Nice. Where are you? Wait til chapter 3, 4 and on. Great stuff. You got an awesome deal.
Neuromancer said:Question: if I go back into a level to get something I missed (say I didn't have the right skills/gear the first time), once I get what I was looking for, can I quit out, or do I have to finish the whole level again?
Neuromancer said:Question: if I go back into a level to get something I missed (say I didn't have the right skills/gear the first time), once I get what I was looking for, can I quit out, or do I have to finish the whole level again?
Neuromancer said:Question: if I go back into a level to get something I missed (say I didn't have the right skills/gear the first time), once I get what I was looking for, can I quit out, or do I have to finish the whole level again?
StunandStab said:I'm not sure if I'm remembering correctly but I'm pretty sure you can quit out after you find what you're looking for.
Sagitario said:I thought you had to finish the chapter.
Kurtofan said:Am I the only one who preferred Curse of Darkness(which was okay) to this game?At least it felt like a Castlevania.
Aru said:Not Curse of Darkness, I prefer Lament of Innocence to LoS. At least LoI had a great soundtrack that fits the Castlevania universe. LoS doesn't. And it's a huge deal breaker.
Mercury Steam, please learn to make the sequel something that isn't a mix of previous games I've already played. Great inspiration, disappointing execution.
Wallachia said:Anyway, I guess I am fanboying it a bit, but I feel this game warrants some defending.
It also warrants a lot of criticism.Wallachia said:I don't think LoS could've been much better than it is. Sure the music was repetitive at times, more cinematic and God of War'ish/LotRings'ish than Castlevania, but still awesome and fitting at times. I think people will alwasy find something to nitpick, but overall, it was an inspired and quality outting, with ALOT of great fan service and plenty of surprises. The combat mechanics are pretty fucking awesome too..
The % touch to each level also is nice for replayability. There are STILL items I have yet to find, and I bought thus game Day 1.
Anyway, I guess I am fanboying it a bit, but I feel this game warrants some defending.
Aru said:Mercury Steam, please learn to make the sequel something that isn't a mix of previous games I've already played. Great inspiration, disappointing execution.
zlatko said:I hope MercurySteam gets to do a #2 of this. While Lords of Shadow isn't perfect, the things that it fumbles up are easy to fix things in a sequel,(too many QTEs) and the things it does right are things they can build upon. (Combat, story) As far as games of this genre go, it was my favorite of its kind this generation.
Plus, that ending after the credits just screams for an amazing sequel.
Wallachia said:Yes, this. And sure, alot of criticism is welcome, but look at the amount of levels rendered, enemies/bosses, in-game art/style, cutscene quality. I guess I liked the QTEs, though I agree, I want less of them, or at least more creative executions of them.
harriet the spy said:I just finished this. Can anyone confirm that neither DLC contribute anything signficant to the story, in particular with regards to the epilogue?
The_Darkest_Red said:As far as the common complaint of having Satan as the final boss, I really don't see how this is as much of a surprise as people are making it out to be. The simple fact that "God" is mentioned throughout the story, along with various other references to Christian ideas and principles, should be enough to imply that Satan exists within this universe. I made the connection that it was him as soon as he began speaking to Zobek at the end of the game, and I honestly didn't find it that surprising.
The_Darkest_Red said:Now, onto the topic of DLC --- I've read through the Reverie thread and have also searched around for more information on what happens in the DLC's but I still don't understand the details. Can someone provide a more comprehensive explanation of what happens to Gabriel during these DLC's, particularly in the case of Resurrection?
Fimbulvetr said:It's not the surprise. It's that Satan has no build up in the story.
Kinda like Ganondorf in Twilight Princess. I'm pretty sure people even expected him to show up, but it's still disappointing that they spent all that time building Zant up and then game is just "okay now fight this other dude for the last hour".
Just because Satan shows up at the last second and goes "just according to keikaku" doesn't mean he's much of a villain.
Fimbulvetr said:Both DLCs make up a single story. Basically Laura contacts Gabriel and tells him that because the founders of his order are dead the seal they placed on a powerful demon lord is weakening. Gabriel and Laura team up to find the seal, but when they get there Laura tells Gabriel that only a creature of the dark can enter the seal(i.e. he has to become a vampire, for some reason this process involves killing her).
In the second part Gabriel is inside the seal, meets the demon named The Forgotten One. Somehow this dude is even more powerful than fucking Satan. Anyway, Gabriel steals TFO's powers and kills him, essentially becoming a demon lord in the process. That's it.
The second DLC picks up from the end of the first and it's out now. Fimbulvetr just gave me a summary on the last page:John Harker said:So did the last DLC connect to the ending of the game? Or is that one not out yet?
Since the reviews are pretty bad, I suppose Ill skip... but please feel free to spoil the story!
Fimbulvetr said:Both DLCs make up a single story. Basically Laura contacts Gabriel and tells him that because the founders of his order are dead the seal they placed on a powerful demon lord is weakening. Gabriel and Laura team up to find the seal, but when they get there Laura tells Gabriel that only a creature of the dark can enter the seal(i.e. he has to become a vampire, for some reason this process involves killing her).
In the second part Gabriel is inside the seal, meets the demon named The Forgotten One. Somehow this dude is even more powerful than fucking Satan. Anyway, Gabriel steals TFO's powers and kills him, essentially becoming a demon lord in the process. That's it.
Yes, the game really starts to pick up from Chapter 4 on. I finished the last 6 chapters in one day so that should tell you how much I enjoyed playing through that portion of the game. The artwork is particularly fantastic in some of the mid to late chapters.sajj316 said:Midway through Chapter 3 ...
1. I like most of the combat and it's certainly more challenging than God of War
2. Platforming is frustrating at times. It's not mindless platforming as seen with Enslaved but it's not intuitive either. There were certain spots in the game where it wasn't easy to figure out what to do next. Expect DEATH by TRIAL. Alot of it!
I'm expecting things to get better as indicated by this thread ... can't wait!
The_Darkest_Red said:The second DLC picks up from the end of the first and it's out now. Fimbulvetr just gave me a summary on the last page:
The_Darkest_Red said:do you think the story is too convoluted and silly for this type of in-depth analysis )
At least this way I can justify crazy theories in my mind that improve my opinion of the overall story. I just have to avoid thinking about it too hard, don't want to accidentally discover some more plot holes...Fimbulvetr said:The latter.
I'll tell you what I would love to see. 2D gameplay but 3D graphics, like some of the platforming sections in this game. I would die and go to heaven.sphinx said:do we know what will Konami do with the Castlevania franchise now that the DLC has been released?
I was hoping for a full fledged sequel, I liked this game alot and would definitely buy it, just not some overpriced DLC...:-/
This is exactly what I'm hoping they do on the 3DS. The GBA and DS have spoiled me into expecting 3 2D Castlevania's on each Nintendo handheld from now on...Neuromancer said:I'll tell you what I would love to see. 2D gameplay but 3D graphics, like some of the platforming sections in this game. I would die and go to heaven.
(By 2D gameplay I also mean not a Metroidvania, more like traditional levels. Maybe with branching paths, Castlevania 3 style.)
Welcome to the flock my friend.RoboPlato said:I picked the CE of this up on clearance for $30 a while back. I've finally put some time in and damn this game is great. The art and music realy make the atmosphere. I'm almost done with chapter 6 and this may be my biggest surprise of the generation.
I'm not too crazy about the look of the main dude, but many of the environments are gorgeous.CadetMahoney said:gotta given credit to the art direction, you can tell alot of work went into it.
Definitely. There were some parts of the game where I just stopped to take in the view, something I do very rarely in games. 8-1 in particular stands out to me as absolutely breathtaking, although there are dozens of other indoor and outdoor locations in the game that are quite memorable. I especially appreciated how varied everything was.CadetMahoney said:gotta given credit to the art direction, you can tell alot of work went into it.
I always thought his head looked kind of small for some reason but other than that I like his character design.Neuromancer said:I'm not too crazy about the main dude many of the environments are gorgeous.