Sevket-Erhat
Member
Great game so far. I think it would do well even without Castlevania name in front of it
Replicant said:So I just downloaded the demo from Euro PSN but WTF IS WRONG with the command screens? It's VERY unresponsive. Each time there is a command (ie. adjust a screen resolution, press START to continue, etc) and I press the corresponding button, the game just doesn't respond at all. It takes many tries (and mashing the button) before I can proceed to the next screen.
At this rate, I won't even be able to play the demo.
Is this ever getting released in America for the 360?KurowaSan said:
Seems it's gonna be released by the end of October, that is, weeks AFTER the official release of the regular version.
godhandiscen said:Is this ever getting released in America for the 360?
Yes, I am not that informed. Also, I don't know what this games qualifies as, Japanese or European, so I don't have any idea of what the chances are of USA getting equal treatment.Spike said:Do you really need to ask?
No, the US is stuck with the inferior, trinket-deficient LE.godhandiscen said:Is this ever getting released in America for the 360?
The rule for Konami (and especially KojiPro) is, if you're anywhere but America, rock on. If you're in America, fuck you, no cool shit for you.godhandiscen said:Yes, I am not that informed. Also, I don't know what this games qualifies as, Japanese or European, so I don't have any idea of what the chances are of USA getting equal treatment.
From what I've read in these parts, that ball is already rolling.Dascu said:I'd love to see MercurySteam have another go at a direct sequel.
glaurung said:That European CE looks wicked, I must have it. Even if it means double-dipping since I already have the regular PS3 version pre-ordered.
If Mercury really gets the change to have another go at the franchise, I would expect the Symphony of the Night style sequel. New, brooding protagonist, more RPG, more shopping, more gothic.
Or maybe, the Simon's Quest-style sequel.glaurung said:That European CE looks wicked, I must have it. Even if it means double-dipping since I already have the regular PS3 version pre-ordered.
If Mercury really gets the change to have another go at the franchise, I would expect the Symphony of the Night style sequel. New, brooding protagonist, more RPG, more shopping, more gothic.
:lolNyx said:Played the demo, noticed it's God of War in Dracula-land, and won't be buying it.
polyh3dron said:Does anyone know if this game was some kind of Dinosaur Planet kind of deal where it became a Castlevania game late in development?
polyh3dron said:Does anyone know if this game was some kind of Dinosaur Planet kind of deal where it became a Castlevania game late in development?
panda21 said:i think mercury steam were developing a new game called lords of shadow when konami got them to make it a castlevania game instead. so sort of yes, although i think it has been in development as castlevania for a while now.
At least americans got SOTN on PSN. Still hoping it comes to the EU PSN store one day.Segata Sanshiro said:The rule for Konami (and especially KojiPro) is, if you're anywhere but America, rock on. If you're in America, fuck you, no cool shit for you.
M°°nblade said:At least americans got SOTN on PSN. Still hoping it comes to the EU PSN store one day.
The mask in the EU LE edition is probably just made of plastic.
Despera said:The era of memorable catchy tunes is long gone. Embrace the full-blown orchestra!
GreggTheGrimReaper said:
panda21 said:oh the demo is on 360 marketplace. in uk at least. not sure it was there yesterday
Vaa said:If you're interested, here's the complete walkthrough of the Swamp of Death level (right after the demo level) in HD.
Konami along with Hideo Kojima decided that it was time for a big budget push for Castlevania, and they decided that it wasn't necessarily going to be IGA in charge of it (IGA being Koji Igarashi, the guy who's been running Castlevania since Symphony of the Night).polyh3dron said:Does anyone know if this game was some kind of Dinosaur Planet kind of deal where it became a Castlevania game late in development?
panda21 said:oh the demo is on 360 marketplace. in uk at least. not sure it was there yesterday
1.58 gbJohngPR said:It's 2GB's.
0_o
LT2&2 said:Question:
In in the 360 version, is the LT or LB the block/evade button?
2San said:Demo was kinda underwhelming. I think I'm pretty much done with action(adventure) games unless they feature a deep combat system(ala Bayonetta).
luiztfc said:Pop them on top.
Sickboy007 said:i like vampires and kittens!
This is fucking retarded for many reasons.2San said:Demo was kinda underwhelming. I think I'm pretty much done with action(adventure) games unless they feature a deep combat system(ala Bayonetta).
Feel free to elaborate.george_us said:This is fucking retarded for many reasons.
Hate when demo's do this. I knew there was more to the combat, but I really don't feel like buying a game on the assumption it might be better. Hope I can try it at a friends house.brandonh83 said:Not to be a broken record, but a lot of reviews and impressions say the combat is great and there's a lot to master about it, it's not as crazy as Bayonetta but I find that very few action titles are-- and it's just a demo. Some demos come packed with your full assortment of moves, some don't.
Do people really believe that the kind of system presented in Bayo would even be appropriate for this game?Not to be a broken record, but a lot of reviews and impressions say the combat is great and there's a lot to master about it, it's not as crazy as Bayonetta but I find that very few action titles are-- and it's just a demo. Some demos come packed with your full assortment of moves, some don't.
Not saying that Castlevania should have a combat system like Bayonetta, but how would it be unappropriated? Does having a combat system like from a pure action game somehow detract from the exploration or ambiance of the game?dark10x said:Do people really believe that the kind of system presented in Bayo would even be appropriate for this game?
disagree, Lords of Shadow has a very competent combat system, but it's no Bayonettageorge_us said:This is fucking retarded for many reasons.
The game isn't a full on action game and balancing it, as well as the other elements like platforming and puzzle solving, would take way too long. There's a reason games like these either have deep combat systems or complex puzzles and not both.2San said:Feel free to elaborate.
So you called my words retarded, because of your lack of reading comprehension?george_us said:The game isn't a full on action game and balancing it, as well as the other elements like platforming and puzzle solving, would take way too long. There's a reason games like these either have deep combat systems or complex puzzles and not both.