question for those who backed it on kickstarter, did you receive a game code via email? I can't seem to find anything
Interested to know this too, apparently the NA PSN codes have been sent out but the EU PSN codes haven't yet?
question for those who backed it on kickstarter, did you receive a game code via email? I can't seem to find anything
I've been saving after every battle as this soft locking is very common. I'm well over 15 soft locks now. The worst is when you're in a good boss fight and doing well and it soft locks and you get to start over -- soul crushing*sigh* Lost 90 minutes of progress after I won a battle but it didn't end. Just sort of froze in this state. I guess the one dude's (in the turn order side bar) death didn't trigger correctly.
Hey Robert, found a little bug (PC here):
When you're at the Hive andyou have the place where you can to three areas (left, top, right) and have to fix the antena, if you go to the top and then to right the game doesn't recognize the door that leads from the right to the middle, like, there's no transition. So you have to go to the top (or left) and go down to the middle again
It's nothing that really bothered me, but there it is (if it's confusing i can post a screenshot of the place)
If I'm not mistaken, that's not a bug, that's the way being blocked by a staircase. However, I agree that we could have made this more clear.
Just getting ready to jump into the PC version. I know you guys have been busy patching since release but are there any big bugs left that I should be aware of before I start?
Reviews are starting to come out and they're really positive:
http://www.hardcoregamer.com/2017/04/17/review-cosmic-star-heroine/254298/
http://www.walawalagames.com/cosmic-star-heroine-review-pc/
I haven't narrowed it down yet, but I think there's some sort of issue where the Retry Battle command sometimes messes things up. And there's an issue with battles sometimes locking up - I think it's related to songs & poison. Going to try to fix both ASAP, but anyway, just remember to save frequently (you can save anywhere outside of combat).
Awesome.
A friend of mine who doesn't play on PC is going to buy it on PS4. Has it been patched up to date with PC and if not is there an eta?
If I'm not mistaken, that's not a bug, that's the way being blocked by a staircase. However, I agree that we could have made this more clear.
No, I've had a PS4 patch ready since Friday but I'm still trying to get PSN to accept it. It's so much more difficult than Steam (where I can get a patch up in under an hour with ease).
question for those who backed it on kickstarter, did you receive a game code via email? I can't seem to find anything
Interested to know this too, apparently the NA PSN codes have been sent out but the EU PSN codes haven't yet?
I received an email from Humble Bundle that let me know I could get the code off their website, and a redirection link that took me there. The code was not in the email itself, however. If you're in NA and didn't get it yet, check spam folders and all that good stuff and then send an email over to Zeboyd to let them know. I have no clue if the game is out in EU territories yet.
Reviews are starting to come out and they're really positive:
http://www.hardcoregamer.com/2017/04/17/review-cosmic-star-heroine/254298/
http://www.walawalagames.com/cosmic-star-heroine-review-pc/
Just getting ready to jump into the PC version. I know you guys have been busy patching since release but are there any big bugs left that I should be aware of before I start?
FWIW, I've played 12 hours on PC and have ran into 0 soft or hard lock bugs. I had one issue where Alyssa got stuck in some terrain, but I had saved like a minute earlier, so it was fine. If you are worried, just save a lot. It's what I do and you can do it literally everywhere. It takes about 2 seconds on PC.
Which part of the game did you get stuck in the terrain?
If you bought the game for PC, you should have it, regardless of region.
IIRC, it was the path betweenI got stuck between one of those pikes and the rock wall.New Rhomu and the rich guy's mansion (forget his name). I think there's like an elevator that leads to the surface along the way and there are little pikes in the ground.
Again, I'm not 100% on if that was the precise location. Definitely Rhomu, though. But there was definitely a thing sticking out of the ground and a wall behind it. Wish I got a screenshot. I might have been able to wiggle out of it if I tried harder.
Cosmic Star Heroine v1.05 is now up on Steam.
v1.05 (April 17, 2017)
Poison can no longer kill. This affects both the player characters & enemies. Poison abilities for Lauren & Z'xorv deal a little more damage. This is a buff. This should prevent the "Poison deaths sometimes freeze the game" bug that I've been unable to reproduce.
Characters can no longer exceed the LV cap (99).
Fixed a bug where recharge was sometimes disabling one-time-use abilities.
Unleash can no longer be recharged mid-combat.
Revive Ray is now properly tagged as a gunmancy ability.
Fixed a bug with equipment that gives the Auto-Revive passive.
Fixed a bug that sometimes prevented the player from returning to Nightshade when they were supposed to be able to.
A specific map in the final dungeon should no longer randomly glitch out.
Swapped time icons for a pair of enemies that were reversed.
Duplicate shopkeeper glitch in Gehenna shelter fixed.
Various map adjustments.
Fixed some more NPC names.
Still trying to get the PS4 patch that brings it up to date with the Steam version up on the PSN.
Does this have a preorder discount on PSN or is the price always £11.99?
Was only able to play for 8 minutes but the game was fun thus far. Love the pixel art!
Robert, I know you used to post some updates in the GAF Indie dev thread but I'm wondering, is this Game Maker?
I'm personally using it for my own game and I like to see examples of it being put to good use. Regardless, I'm excited to play more.
EU version shouldn't go up on PSN tomorrow since the patches haven't been applied due to the holiday, but knowing our luck, the broken version will go up.
So I take this to mean that the version I pre-loaded that should have unlocked a few minutes ago, though I haven't started it yet, is a dud? ):
Yes please! I keep getting the repeated conversations, it's very aggravating. Not occasionally either, but often.* I've accidentally re-triggered conversations with NPCs about 100 times already because of some weird timing with button presses for someone like me tends to jam on buttons more than I need to
(I'm surprised that this got out of testing!)
* Put in an auto-run option
Sending you a PM regarding Sony Europe.The repeated conversation bug on PS4 was fixed almost immediately after launch, but I can't get the patch up on PSN. Been trying for a while.
And yeah, we've been trying to get a hold of anybody on Sony Europe for days to either delay the release or apply a patch, but no luck. If you bought the game on EU PSN, please don't play it right now.
If you bought the game for PC, you should have it, regardless of region.
No, I've had a PS4 patch ready since Friday but I'm still trying to get PSN to accept it. It's so much more difficult than Steam (where I can get a patch up in under an hour with ease).
The repeated conversation bug on PS4 was fixed almost immediately after launch, but I can't get the patch up on PSN. Been trying for a while.
And yeah, we've been trying to get a hold of anybody on Sony Europe for days to either delay the release or apply a patch, but no luck. If you bought the game on EU PSN, please don't play it right now.
Anyone find all the character sidequests?
I've found
Finn -Chahn -Police stationGunmancy Shrine
I figure there are a few more, but haven't found them yet. I'm at the point of no return, though. So trying to hit up everywhere.
Robert and team,
I've bought most of your games and will always support you, but it feels like you needed a few more weeks/months of testing/balancing/polish based on my own experiences and what I've seen reading through this thread. I'm 2 hours in on the PS4 version and I've experienced 2 lockups and one crash to the dashboard. I can't remember all of them, but one was early on when the group got separated and Alyssa goes to the first screen to the right. A cutscene was supposed to trigger and it just locked up so I had to kill the app. The other crashes were from this same "dungeon" as well. It's one thing when you're a tiny indie doing what you can, but once you get exposure and support from Sony, expectations rise.
Chrono Trigger is in my top five and I love the inspiration that you took from it, but I think it would be good to replay it (and other 16-bit RPGs) again and take note of the polish they have. A lot of little touches could make your game seem more professional:
* Have (very quick) transitions between gameplay and menus to give them more weight
* Have confirmations of selections represented by both visual and audio confirmations
* Give NPCs a physical presence in the world - this would make it feel much less flimsy
* I've accidentally re-triggered conversations with NPCs about 100 times already because of some weird timing with button presses for someone like me tends to jam on buttons more than I need to
(I'm surprised that this got out of testing!)
* Put in an auto-run option
* Just more transitional animations in general would help - it's hard to explain but every selection is TOO fast compared to modern games
* And due to the issues with crashing, you really need an auto save to live alongside the manual saves so there's always a backup!
* Tue action bar going top to bottom is just confusing for some reason. I think it's because the text is at the top. Left to right would be more intuitive to me...
* Item/gear comparisons aren't the most intuitive (maybe a +/- instead of just red/green?) - there's some opportunity for improvement within your menus for sure
* And more little things that I can't think of right now...
These are just a few suggestions for this or future games because I'd like to see you take the next step because I really do like your games. I put down Persona 5 and Zelda for a few hours to play it over the weekend and I really enjoyed what I played so far. I'll definitely finish it and I know I'll have a great time doing so like I have had with your other games. You're just SO close to taking that next step and I want it to happen for you!
Best of luck getting all the bugs/tweaks worked out and once you do, please take a vacation! Also, and I know I'm not the first person to say this, but CSH and future games would be perfect on the Switch!
Oh I just bought it on EU PSN last night. So I should just wait until a patch is available?
Sucks that Sony are being slow to allow you to apply the patch, good luck with the launch though.
Can you confirm you're on PS4 EU or NA? Roberts been trying to get a patch up on to EU but they've been on vacation so no joy. More patches to come to both of course, but yeah EU is not playable right not until the devs can get the patch to actually go up, they have been trying, I've been watching rather helplessly as they do so, frustrating for them and you guys too I'm sure of it.
I would say yes wait until the patch for PS4 EU version is available.