Well, now that I finished Hell is Us I started this expecting it to be "very hard" but... it's not? I just reached the pharmacy savepoint which is I guess still in the beginning, but i had some enemies at least, in one from three at once. Granted, I play these kind of games slow and methodical and pick up as many items as possible, but up until now i didn't even use a healing item and have been in some shootouts. I always charge shots, aim for the head and take care of placement. When I met the three enemies at once, i had like 5 bullets left after, so I guess if you play it like Gears of War it could become difficult, but right now it seems like it's like any survival horror game to me and not overly difficult. Does it change and become ridiculously unfair or so?
Anyway, as for upgrades: is it best to focus on inventory space at first? Because that's what I did now. It does seem a bit too limited.
Atmosphere and sound design are awesome. Bloober did a good job here, at first sight. Unless something changes, this will be a very good game for me.