Danganronpa: Trigger Happy Havoc PC |OT| It's getting Steamy in here...

Going in completely blind. What should I know?

Make sure it stays that way. For starters, get out of this thread and don't return until you've finished it. And then do not search online for ANYTHING danganronpa related until Danganronpa 2 comes out on Steam and you have finished that too.

Seriously. Major game ruining spoilers for both games pop up even with a simple YouTube or Google search. And as amazing as DR1 is, you do not want DR2 spoiled. Believe me.

Now have fun.
 
Finished it last night and had some time to think about the whole thing. Ultimately I enjoyed it quite a lot, and was really eager to finish it. I usually got the specifics of the cases wrong, but I largely figured out the cases before the trials started. I feel like that's a good balance of allowing you to piece together who did it, and having to work towards the "how" and "why".

Spoilers for the whole game:
For my mastermind, I pegged Junko from the start as she was the only one who died from breaking the rules. I figured there was some fake-death shenanigans going on there. I ended up being semi-wrong, due to the switcharoo though. The class pictures also made me doubt it, since the common element I saw during the photos was that Celeste looked almost identical in every single photo.

The game asks you to suspend your disbelief a bit with how Junko was able to set all this up in a school that seemed to be on lock-down already, with all the guns, amnesia-machines, explosive bear-mech-command-centres. The only thing I'm not very clear on is the Tragedy stuff. Did the game stay vague on that on purpose, or is this a thing I could have learned in-game, but missed? And how did just that one class survive when the rest of the school was getting affected, like in that one bloody classroom?

If any of that ties into Danganronpa 2, feel free to point it out in spoiler tags, so I'll know not to pry any further.

Anyway the PC port seemed to work just fine to me, and the English VO was competent and entertaining. I especially enjoyed
the Mastermind's voices, and that one clip of Genocide Jack going "WHAT WHAT WHAT" made me smile every single time.
You could tell they had fun, and it was infectious.
 
Finished it last night and had some time to think about the whole thing. Ultimately I enjoyed it quite a lot, and was really eager to finish it. I usually got the specifics of the cases wrong, but I largely figured out the cases before the trials started. I feel like that's a good balance of allowing you to piece together who did it, and having to work towards the "how" and "why".

Spoilers for the whole game:
For my mastermind, I pegged Junko from the start as she was the only one who died from breaking the rules. I figured there was some fake-death shenanigans going on there. I ended up being semi-wrong, due to the switcharoo though. The class pictures also made me doubt it, since the common element I saw during the photos was that Celeste looked almost identical in every single photo.

The game asks you to suspend your disbelief a bit with how Junko was able to set all this up in a school that seemed to be on lock-down already, with all the guns, amnesia-machines, explosive bear-mech-command-centres. The only thing I'm not very clear on is the Tragedy stuff. Did the game stay vague on that on purpose, or is this a thing I could have learned in-game, but missed? And how did just that one class survive when the rest of the school was getting affected, like in that one bloody classroom?

If any of that ties into Danganronpa 2, feel free to point it out in spoiler tags, so I'll know not to pry any further.

The reason how
Junko set up everything and the origins and production of the monokuma robots is explained in Danganronpa: Another Episode. She had a billion dollar company supporting her cause.

Everything else you wondered is covered in DR2.

Also, DO NOT RESEARCH ANYTHING ABOUT THE ENDING OF DR1 OR
ultimate despair/the tragedy
UNLESS YOU WANT DR2 TOTALLY RUINED! You've been warned!
 
Much appreciated!

I'm wondering if I should just get the sequel on the Vita now, or just wait until the PC port of the sequel. I may just settle for the latter, as it gives me a small break between the two.

I would say get it on the vita, but seeing how awesome this PC port of DR1 is...hmmm. Only issue is that we don't have a release timescale yet.
 
What did you have in mind?
The multiple arrows reminded me of Junko's death all the way back in Chapter 1, and the bloody duct tape made me think the whole thing was a setup.

Don't comment on this, btw. I still need to finish the rest of the game and I'll try to do so tonight when I get home from work, depending on how long the final chapters are. I'll probably just avoid the thread until then.
 
Just finished the game. The story is fine aside from some cliche. I'm just not a fan of the control, using keyboard and mouse in this game feel clumsy and chunky and I can't use my controller under MAC for some unknown reasons.
 
daaaaamn. Playing this with a dualshock 4 with mouse control mapped to the gyro (and L2 set to activate it when held) is awesome. It's so quick.
 
Just finished the game. The story is fine aside from some cliche. I'm just not a fan of the control, using keyboard and mouse in this game feel clumsy and chunky and I can't use my controller under MAC for some unknown reasons.

My xbox 360 works on mac, had to download some drivers somewhere but worked perfectly fine in the game.
 
Got this at launch but didn't really get time to play it before now. So far I'm enjoying it (I'm a sucker for that kind of setting), just finished chapter 2.

I must say, so far the twist are a bit too obvious for the most part, I'm assuming things will ramp up in the future.

Also (End of Chapter 2 spoiler) :
It's kind of funny how everyone's acting so casual around a crazy serial killer, like "Ugh, there she is again".
 
I've played this through before, and I just hit one part that always pissed me off, in the third trial.

The argument about whether Hifumi could have been alive or not. He talks to you after the second time you find his body. Really, the second body discovery announcement before that doesn't even make sense, because he was clearly still alive at that point, if only just.

However, everyone completely forgets that this happened. It's like we are expected to actually believe that Hina's tears brought him back to life, as if that's just a given.
 
Just finished it, The bigger story is completely
maze runner
.

While I enjoyed it and looking forward to DR2 on PC, I'm not so much of a fan of a couple of plot twists that are in certain cases just for a plot twist. Oh and the dating simulator of gacha and giving presents parts..I just don't get the point of it all being there aside from encouraging you to go through all the rooms every time and press on useless things and hope for a coin. Yea I know I can skip it, but the point still stands.
 
Just finished the 3rd chapter.

I'm kinda disappointed in how apparent each mystery is. The 3rd so far has been by far the worse, and I had figured out the details long before we got to trial. Which is pretty frustrating when you're watching the main character be totally clueless about the case until the last seconds. Here's hoping the next murders are a bit smarter
 
Just finished the 3rd chapter.

I'm kinda disappointed in how apparent each mystery is. The 3rd so far has been by far the worse, and I had figured out the details long before we got to trial. Which is pretty frustrating when you're watching the main character be totally clueless about the case until the last seconds. Here's hoping the next murders are a bit smarter

To be fair,
besides Kotoko and slightly Byakuya, no one is particularly genre savvy.

Just finished it, The bigger story is completely
maze runner
.

While I enjoyed it and looking forward to DR2 on PC, I'm not so much of a fan of a couple of plot twists that are in certain cases just for a plot twist. Oh and the dating simulator of gacha and giving presents parts..I just don't get the point of it all being there aside from encouraging you to go through all the rooms every time and press on useless things and hope for a coin. Yea I know I can skip it, but the point still stands.

Do you mean the Free Time stuff? To me that was a nice feature, gives me the chance to experience characters' backstories.
 
I beat this a few days ago and I loved it! Definitely a fantastic game and its a bit sad that I missed out on its previous releases, but I'm super glad to have finally played it now after this port.

Although I will say that if anything bothers me, its the main antagonist's motivation. I love
how over the top she is with her fetishizing despair, but in the end it just seems kind of weak. Despair is the reason for everything? Its not a proper motivation in my opinion. Its like those cartoons where a character wants to take over the world just because they want to. Granted, it was well executed here, but it would've been nice if there was more in it for her beyond just despair.
.
 
Just finished Chapter 2 and I am really not liking the gameplay in the trials.
Mechanics are explained super obscure and vague and assumes I understand it and it's only through trial and error that I get what I'm meant to be doing. (Still have no idea how Bullet Time Battle works.)
Also in some of the remarks in the Non Stop debate are quite vague or the both allude to the same thing but only one is correct.

But besides all that I am enjoying it quite a bit so far.
Sakura is best girl.
 
Just finished Chapter 2 and I am really not liking the gameplay in the trials.
Mechanics are explained super obscure and vague and assumes I understand it and it's only through trial and error that I get what I'm meant to be doing. (Still have no idea how Bullet Time Battle works.)
Also in some of the remarks in the Non Stop debate are quite vague or the both allude to the same thing but only one is correct.

Hm, that's quite the opposite to the norm. Danganronpa is the class trials for me and may other players.

Either way uh, if you're having difficulties with DR1's trials being obscure...oh man, are you gonna have issues with Danganronpa 2. DR1 is basically kids play in comparison.
 
Hm, that's quite the opposite to the norm. Danganronpa is the class trials for me and may other players.

Either way uh, if you're having difficulties with DR1's trials being obscure...oh man, are you gonna have issues with Danganronpa 2. DR1 is basically kids play in comparison.

Yeah I heard they changed Hangmans Gambit or something? Which sucks cause thats the only game mode I understand hah.

I do enjoy the trials it's just the mechanics. If they actually gave a demonstration of how the game modes worked instead of just explaining it, I would probably find it a lot easier.
 
Just finished Chapter 2 and I am really not liking the gameplay in the trials.
Mechanics are explained super obscure and vague and assumes I understand it and it's only through trial and error that I get what I'm meant to be doing. (Still have no idea how Bullet Time Battle works.)
Also in some of the remarks in the Non Stop debate are quite vague or the both allude to the same thing but only one is correct.

But besides all that I am enjoying it quite a bit so far.
Sakura is best girl.

I lost twice in the very first bullet time battle until I realized I had to shoot all statements rather than ignore all the slander and only shooting the "got any evidence?" ones. The rules are:
  • Press the right mouse button on time with a dot passing through the marker to lock onto any statemens your opponent has made
  • After you've locked onto a statement, press the left mouse button as another dot moves by the marker to shoot that statement down
  • Rinse and repeat until your opponent is defeated
  • Later battles have you spend bullets that you have to reload by pressing Tab as the dots move by the marker (so your shooting pattern would be like RMB, LMB, Tab), and also give you multiple answers for their final statement that you can select with Q

For non-stop debate, your best bet is listening to the whole conversation once before committing to shooting any statements down. Characters sometimes say stuff that seems suspicious, but what you want to do is shoot down statements that your truth bullet can firmly expose as a contradiction. It's kind of hard to get and you might get a couple choices wrong sometimes, but it's one of the more appealing parts of the class court.

And you're absolutely right about Sakura the best girl. Her character development (including her relationship with Asahina) was infinitely better for me than the rest of the cast's combined.
 
I beat this a few days ago and I loved it! Definitely a fantastic game and its a bit sad that I missed out on its previous releases, but I'm super glad to have finally played it now after this port.

Although I will say that if anything bothers me, its the main antagonist's motivation. I love
how over the top she is with her fetishizing despair, but in the end it just seems kind of weak. Despair is the reason for everything? Its not a proper motivation in my opinion. Its like those cartoons where a character wants to take over the world just because they want to. Granted, it was well executed here, but it would've been nice if there was more in it for her beyond just despair.
.

Her motives are explained more in additional entries, Danganronpa Zero being the one that gives the most insight on it.

Vague spoilers about Junko in general:

She's a psychological enigma that is equal parts sadist and masochist taken to the extreme. She kills the people she cares about because it gives her despair and others around her despair as well. Based on what we know now, she has no backstory-related excuse for doing this beyond mental illness. The only thing preventing her from being a complete monster is insanity. IMO, she's a very fascinating Joker-like character.
 
Her motives are explained more in additional entries, Danganronpa Zero being the one that gives the most insight on it.

Vague spoilers about Junko in general:

She's a psychological enigma that is equal parts sadist and masochist taken to the extreme. She kills the people she cares about because it gives her despair and others around her despair as well. Based on what we know now, she has no backstory-related excuse for doing this beyond mental illness. The only thing preventing her from being a complete monster is insanity. IMO, she's a very fascinating Joker-like character.

Here's the way I always interpreted it (BIG PLOT SPOILERS):
Junko is extremely fucked up because she is only capable of feeling the emotion of despair. Mental illness or trauma or whatever (probably just mentally ill since none of the backstory indicates anything directly happened). As a result, despair replaces every emotion she has. Happiness IS despair. Sadness IS despair. Anger IS despair. It's all the same damn thing to her. So she kills her sister because it makes them both feel despair and despair is the only emotion she understands. She spreads despair because she's only "happy" when she's in despair and so she spreads "happiness" to the world.

She is certifiably insane. Brilliant and calculating but insane. I love her character. She's my fave.
 
Wow, so I decided to take a closer look at the steam cards. Just realized the ones called Ultimate Heroines and Ultimate Heroes are pretty spoiler filled.
 
Do you mean the Free Time stuff? To me that was a nice feature, gives me the chance to experience characters' backstories.

It gets frustrating to me when I learnt some of their back stories that relates to the plot of the story eg.
Mondo's crazy diamond gang story, then right afterwards seeing a sickle with "crazy diamond" over it but apparently the game assumes you have no idea about it at all, only referring to Mondo's coat at a much much later time while I'm practically screaming at the screen for hours.
I mean back stories are all nice and all but it can be done in some other ways, especially when it's just some Easter egg worthy snippets.
 
Feels like the trial mode is made up of useless gimmick gameplay mechanics

I am currently on chapter 3 now and the storyline isn't as good as I thought and some actions doesn't make sense

Also plot holes

In chapter 2 How does the killer dispose the gym bag and the gym jacket?

In chapter 3, the main character mentioned "alter ego" near the start of the trial. Ain't they suppose to keep it a secret to monokuma. Yet when they brought up "alter ego" at the end of the trial, monokuma acted curious, but didnt he already heard about it right at the start of the trial?

Also, Aoi's timing of needing to head to the toilet in chapter 3 is way too convenient. If she doesnt need to use the toilet, how are they planning for hifumi to leave the nurse room for the plan?
 
i finished the whole game now. somehow i really liked it but the story wasn´t the best i think. the zero escape games are way better than this. should i get the 2nd game too? is it better than the first one?
 
i finished the whole game now. somehow i really liked it but the story wasn´t the best i think. the zero escape games are way better than this. should i get the 2nd game too? is it better than the first one?

What did you like about the first game?

I don't think the overarching Danganronpa storyline is all that interesting, but I like the characters, the tone, and the atmosphere. For those reasons I prefer the second game - it's a bit weirder and a little more light-hearted - literally sunnier since it takes place on a tropical island. So if you like those aspects, then yeah, definitely pick it up.

(Some of the trial minigames are worse, but it also has the best case so far in the series near the end.)
 
Feels like the trial mode is made up of useless gimmick gameplay mechanics

I am currently on chapter 3 now and the storyline isn't as good as I thought and some actions doesn't make sense

?

1. The victim put the bag and jacket in their locker, you see this in the "wrap up" section when you put together the crime.

2. Don't really recall this, are you sure it was a spoken moment and not him thinking?

3. The original plan was just for Hifumi to leave because nobody was going to be in there at all. When she decides to stay behind, that's why Celeste wants to stay behind too, so she can manipulate the situation. Hina didn't need to use the bathroom, Celeste encourages her to go into it with her.

Also you should spoiler some of the details in your post.
 
Finished it. It was pretty good. Does Danganronpa 2 get crazier with the cases though? I feel like it was pretty easy to figure things out for the most part. Even the final twist was pretty telegraphed.
 
Just finished Chapter 4

Predicted who was the killer right away, the details eluded me but that worked it's way out in the trial. Glad Aoi is still in the clear, she might actually make it. Guess I'm near the end, I was hoping a case would really fool me but that has yet to happen.
 
1. The victim put the bag and jacket in their locker, you see this in the "wrap up" section when you put together the crime.

2. Don't really recall this, are you sure it was a spoken moment and not him thinking?

3. The original plan was just for Hifumi to leave because nobody was going to be in there at all. When she decides to stay behind, that's why Celeste wants to stay behind too, so she can manipulate the situation. Hina didn't need to use the bathroom, Celeste encourages her to go into it with her.

Also you should spoiler some of the details in your post.

https://youtu.be/kRUjGAMupDw

Check out video of the case 3, around 3.35 mark. makoto mentioned Alter-Ego while he talks about Hiro's note to meet in the dining hall.

Hina said she used the bathroom as she was feeling unwell, but yes, its also possible that Celeste could lied that she needs to use it and asked Hina to accompany her too. But what if it was Makoto who stayed behind and Hina goes to inform everyone else? Celeste wouldnt be able to do anything to get the main lead to head to the bathroom, to create a window for Hifumi to leave the nurse room.
 

I didn't expect it so soon, that's great! Just so everyone can now experience that wild ride.

Is it better to read Danganronpa Zero before playing 2? I'm too afraid to google anything.

Zero is the most stand-alone installment from the series, but it gives background to certain revelations in both DR2 and AE. And there are certain easter eggs in both DR2 and IF, but nothing too consequential.
Still, it is an important piece of the main canon and may play a part in what happens in the DR3 anime, but I wouldn't search for it in Google, as I'm sure it reveals the main twist in the first page of results.
 
Given that certain characters will always die by certain points in the game, does it make more sense to target them for their stories/skills they give you?
 
Just finished the main story. Wow, what a ride. Is School Mode any fun? About how long is it, hours wise?
 
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