I'm itching to see what the next patch or two brings. Namco recently mentioned SM specifically as one of the things they took feedback on, so I assume that makes it's way back to From. Fingers crossed.
I realise most people are happy to level up to infinity and the game then becomes solely about pvp and the popular builds, but SM breaks not just pvp for me, but also co-op. In DS1 I would keep say a character at around say SL25-30 and I'd do co-op all over the first half of the game because I enjoy it, and do as few bosses as possible so I could still be invaded. SM completely ruins that since I quickly become out of co-op range
just by doing co-op! But I still can get invaded, and the more co-op I do, the stronger my opponents get, but I stay exactly the same! From, what did you do, lol! I want my Sen's Fortress SL30 co-op/invasion bait back!
Was thinking yesterday too about other things that need patching, things will get nerfed and fixed that are part of the homogeneous pvp crowds armoury. What about that no backstab ring breaking after the first hit? Sounds good to me.