BrokenIcarus
Member
Fuck Darklurker honestly, urgh, if only he wouldn't keep spliting!
Staggering darklurker repeatedly prevents that.Fuck Darklurker honestly, urgh, if only he wouldn't keep spliting!
Staggering darklurker repeatedly prevents that.
Staggering darklurker repeatedly prevents that.
A drakekeeper's ultra is far stronger and has the exact same moveset as a zwei if you want to up your damage output. Just get your STR up to 50 for the drakekeeper and single hand it.My Zweihander hardly staggers him though. :/ I also have a Drakekeepers Greathammer +10, but I'm like one or two points short of one-handing it (Using a shield against Dark in left hand).
Why do think I've not mentioned profound still .Shhhhh you would make easy into a massacre.
A drakekeeper's ultra is far stronger and has the exact same moveset as a zwei if you want to up your damage output. Just get your STR up to 50 for the drakekeeper and single hand it.
Why do think I've not mentioned profound still .
If you want something stronger with the same moveset as the zwei then go farm for the ultra.It's not the Ultra, but the Hammer, should I farm for the Ultra Greatsword?
I'd say Fume Knight and Alonne are pretty damn great?Aaava sucks. The worst of Dark Souls II boss design compiled and repeated again and again. Bad hitboxes, fakeout delayed attacks, a billion health, and forcing "roll forward to win" strategy yet again. I haven't found any of the DLC bosses to be even "okay," really. They're all pretty bad or tolerable.
Aaava sucks. The worst of Dark Souls II boss design compiled and repeated again and again. Bad hitboxes, fakeout delayed attacks, a billion health, and forcing "roll forward to win" strategy yet again. I haven't found any of the DLC bosses to be even "okay," really. They're all pretty bad or tolerable.
I'd say Fume Knight and Alonne are pretty damn great?
That's probably how you'll die. For some reason this always happens to me once or twice every playthrough.
It still staggers it's not been changed try the two handed strong attack.
I like Fume Knight's moveset but like everything in that DLC, hate that they cranked his damage up so high.
Aaava sucks. The worst of Dark Souls II boss design compiled and repeated again and again. Bad hitboxes, fakeout delayed attacks, a billion health, and forcing "roll forward to win" strategy yet again. I haven't found any of the DLC bosses to be even "okay," really. They're all pretty bad or tolerable.
As for Fume, him doing high damage makes sense. First have you seen that sword he wields? It's like 2x if not 3x larger than you. Secondly he was the right hand(or was he left hand?) knight of Vendrick, so it makes sense that he would be really strong. At least he doesn't OHK you like Vendrick D:.
Started my no death attempt on NG+++. I've got to the Iron King without any troubles so far. Using a +5 Dark Infused Ice Rapier buffed with Dark Weapon. It's insane how fast you cut through bosses with that.
(In before I die by falling off a cliff.)
That's probably how you'll die. For some reason this always happens to me once or twice every playthrough.
Aaaaaand that was indeed how it ended. I was doing really well against all of the bosses. NG+++ damage is nothing to laugh about, but with my OP buffed Dark Ice Rapier bosses just melted.
And then I was in Tseldora trying to be smart and getting those villagers to get crushed by the boulder. Rolled out of the way of the boulder, and right off the cliff.
I think I'm done with no death attempts. Will probably do a no bonfire run on NG++++, since you can actually make mistakes with that challenge. I'm frustrated by too many failed no death attempts.
Why are you doing a no death run in such late playthroughs? IMO No death run would be easiest on NG+, because then you're highly leveled, have your gear maxed, your weapons maxed, which should be enough to offset the increased difficulty. But doing it in NG++++? May God have mercy on your soul...your Dark Soul that is.
I wanted my original character to be the one that eventually has "everything". She was already on NG+, though, so I attempted a no death run on NG++. Died to Mytha because I was being dumb and not paying attention. Thought I would give it a shot on NG+++ with maximum cheese. That was going great, and I'm pretty sure I could have done it had I not rolled off a cliff. Bosses were giving me no troubles, even on NG+++, with my build.
I've tried a bunch of no death runs on NG before, but never even gotten to Drangleic castle.
At this point I don't think I'll attempt no death on NG++++. Probably just no bonfire, and forget about the no death run. Too frustrating. =)
This is the thing that kills most no death runs, trying to be smart or rather just amuse yourself because it's kind of boring/tiring being on your guard all the time and doing things safely and by the book.And then I was in Tseldora trying to be smart and getting those villagers to get crushed by the boulder. Rolled out of the way of the boulder, and right off the cliff.
The attack where he puts his neck to the side and then swipes forward. Looks almost exactly like one of Kalameet's attacks.
I did that too using ascetics on Rotten and Iron King and chomping the souls to get enough to open the Shrine. Make it as easy on yourself as possible for no death.I did my no death no bonfire run on ng+. Just farm the giant memories for consumable souls to bypass shrine of winter. It is not worth it going through places like Earthern Peak, Iron Keep and The Gutter and fighting a ton of extra bosses.
I did my no death no bonfire run on ng+. Just farm the giant memories for consumable souls to bypass shrine of winter. It is not worth it going through places like Earthern Peak, Iron Keep and The Gutter and fighting a ton of extra bosses.
I did that too using ascetics on Rotten and Iron King and chomping the souls to get enough to open the Shrine. Make it as easy on yourself as possible for no death.
I guess I did no bonfire on NG+ and no death on NG++ in that case. I remember trying to do both together and dying on Dragonrider because I was going for easy method and he didn't fall off, but I did!
Aavaa is probably the easiest boss in the dlc with only one attack that should regularly catch you and thats the sideswipe that punishes you for being too greedy on damaging him from the side.
Also trying to fight Sinh like Kalameet already is a losing strategy. They arent the same boss. I'm not even sure what attack that has a delay is like Kalameet that isnt a fire breathe attack. All his melee attacks are different, particularly cause he attacks you with his claws and not his head and those are the attacks most likely to kill you.
When I fought Sinh I remember someone said to me "He's Kalameet 2.0", but since I hadn't fought Kalameet yet (didn't played the additional content in DS one) I didn't know anything about the fight. After the first DLC I went back to DS one and I reached the Kalameet fight. He totally destroyed me because I was expecting to fight Sinh...
My conclusion from that is: never play DS one as if you were playing DS II; also, never play DS II as if you were playing DS one.
Also... do not take seriously comments like "Sinh is just Kalameet 2.0" or "Fume Knight is Artorias 2.0"
2.0 in DS2 is more like a tunedown Ai rather than an improvement imo =P
In the case of Sinh it clearly is. The Fume Knight in the other hand is not even slightly similar to Artorias at all; the comparison would be better with Sir Alonne, but he's still different. Heck, I've even read that the Lost Sinner was "Artorias 2.0" which is absurd: fighting Artorias is rewarding, fighting the Lost Sinner is kinda boring.
So please, guys, stop saying things like that.
Comparisons like that are better between Demon's Souls and Dark Souls, but those doesn't apply to DS 2.
In the case of Sinh it clearly is. The Fume Knight in the other hand is not even slightly similar to Artorias at all; the comparison would be better with Sir Alonne, but he's still different. Heck, I've even read that the Lost Sinner was "Artorias 2.0" which is absurd: fighting Artorias is rewarding, fighting the Lost Sinner is kinda boring.
So please, guys, stop saying things like that.
Comparisons like that are better between Demon's Souls and Dark Souls, but those doesn't apply to DS 2.
Ok so I am about 40 hours into DS2 and ended up stopping at the Shrine of Amana because I couldnt beat one of the parts where I had 10 casters non stop attacking me. Anyways, I finally came back to the game and got past that part, and now I got the King's ring, which will unlock a few doors for me. My questions are about my armor and weapons, right now I'm using the Smelter Demon armor, upgraded a few times to +3 or so, and a Large club +10. I'm doing fine in the game but I'm wondering if I should be using other armors or weapons? I pretty much am all STR, (40), with end and vitality around 30 and some faith for miracles. They nerfed the FUCK out of my miracles so I hardly even use them. Lightning spear sucks now for me, but whatever. I just want some advice, I'm carrying a million boss souls not knowing if I could consume them or save them for items. Any ideas? Can I get any cool weapons with these souls? I'm tired of lugging around a stupid club when I get invaded and see all of these people with cool weapons. Sorry for the run on paragraph rant.
Oh, are the armors any good from the vendor in Majula? The person I got the smelter items from also has looking glass armor and Veldtadt stuff.
Really good idea! Looks like I would need literally 200 Giant Lord Souls on NG+4, though...farming the Old Iron King would probably be the best way for me to get the consumable souls necessary.
I'll need 5 million souls in NG+4 to skip right to the Shrine of Winter. I would get 100,000 in consumable souls after every OIK kill...which means I would have to kill him 50 times.
Heh, I think I'm done trying no death runs with this character. If I try again it will be on NG+ with another character, using the strategy you guys recommended to skip all of the Old Ones.
This is the exact frame where my opponent's guard break animation finished and I was successfully guard broken from 2+ metres away as I was backpedaling. I guess he lives up to his name...
I really wasn't expecting that much range though! I'm really questioning why I even play this game anymore when the lag is so consistently terrible. Once DS1 is free of GFWL I will definitely be jumping back into the forest so I can enjoy some decent netcode for a change.
Ok so I am about 40 hours into DS2 and ended up stopping at the Shrine of Amana because I couldnt beat one of the parts where I had 10 casters non stop attacking me. Anyways, I finally came back to the game and got past that part, and now I got the King's ring, which will unlock a few doors for me. My questions are about my armor and weapons, right now I'm using the Smelter Demon armor, upgraded a few times to +3 or so, and a Large club +10. I'm doing fine in the game but I'm wondering if I should be using other armors or weapons? I pretty much am all STR, (40), with end and vitality around 30 and some faith for miracles. They nerfed the FUCK out of my miracles so I hardly even use them. Lightning spear sucks now for me, but whatever. I just want some advice, I'm carrying a million boss souls not knowing if I could consume them or save them for items. Any ideas? Can I get any cool weapons with these souls? I'm tired of lugging around a stupid club when I get invaded and see all of these people with cool weapons. Sorry for the run on paragraph rant.
Oh, are the armors any good from the vendor in Majula? The person I got the smelter items from also has looking glass armor and Veldtadt stuff.
I doubt gfwl is the problem with the servers, connections and the fact that beating bosses cut off invasions. If it wasnt for soul memory, dark souls 2 would crush dark souls 1 for multiplayer (and it already does for coop, even demons is more consistent).
I doubt gfwl is the problem with the servers, connections and the fact that beating bosses cut off invasions. If it wasnt for soul memory, dark souls 2 would crush dark souls 1 for multiplayer (and it already does for coop, even demons is more consistent).
So this has probably been asked a million times before, but I just downloaded GeDoSaTo, and I was wondering what the best configurations are for it. Resolution, AO, AA, etc...
I just have it at all defaults now; I don't even know if it's on for DS2 to be honest.
I'm not good with this stuff.
So I've been putting 2+ hours into Darklurker every day this week, and it's just pissing me off to know end. Currently SL 177, 45 faith, 23 INT, 45 strength. Brought her down to a sliver of health multiple times, to just be blasted by her twin. Strategies I've tried:
- spamming Chaos Firestorm and Firestorm - she steps away, I get ganked by one of the AOE spells of the twin
- respec to 75 Faith - bitch killed me with one hit after Profound Still didn't work, the one bolt I got off took off 159.
- Fire Swath - she usually moves out of the way and gets me with an AOE attack, then I spend the rest of the fight healing
Gonna try with the Rebel's Greatshield tonight, with fire swath and great lightning. Kind of mad the nerfs happened, spent over 25 effigies on this boss. I need to stop sucking.